- a looted chest fades out over two seconds on the reference's own smoothstep, from the alpha it is showing, instead of blinking away; every destroy and out-of-range exit takes the fade (2198, 2203)
- opening a chest goes through the cast ladder, so mashing right-click no longer cancels the running cast bar with "Another action is in progress" (2199)
- a held key resumes after an alt-tab: a repeat is a key we already have down, not the OS repeat bit, as the reference classifies it (2204)
- both upscaling blits are skipped: the world's combine and the UI's gamma decode write their camera's target themselves, pixel-identical, and the costliest pass on the lab's RTX is gone (2206)
- WOW_GPU_PASSES prints the journal's per-pass GPU split beside each row (2205)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>