Three ways `DoEmote` and the chat talk gesture differed from 1.12.1:
- `/wave Bob` ignored the name and targeted the selection. 1.12.1 resolves a name that does not start with `%` as a player, at any range (`0x49fdb1`-`0x49fdf0`, `0x493aa0`), and sends the emote untargeted on a miss. `DoEmote(token, name)` from Lua does the same.
- A polymorphed, stunned or sleeping speaker still played the talk gesture. `UNIT_FIELD_FLAGS 0x20000000` suppresses it when the sender's name is cached (`0x49d7f7`).
- `DoEmote` sent while our unit was possessed (`0x5ef57e`). A chat-only emote now reads `Emotes.dbc` row 0's flags, so it is refused while asleep or dead (`0x5ef5b1`, `0x47db8e`).
Tests cover the name, miss, `%t` and self cases, the gesture gate, and both `DoEmote` gates against the install's row 0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>