This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.
Today's work, which is the reason a baseline exists at all:
- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
characters were entering the sun's shadow cascades, so every skinned-rig
shadow specialization compiled live mid-frame; the hitch detector logged
"main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
frame-cost reading no longer pays 2.7 ms a frame for it.
Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
134 lines
4.8 KiB
Rust
134 lines
4.8 KiB
Rust
//! The stock duel popups, driven by the four events `ui_duel`'s feed fires (`UIParent.lua:378`).
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use benilla_ui::script::{DuelRequest, ScriptValue, UiScript};
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use super::test_ui::load_ui as load_xml;
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fn setup() -> UiScript {
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let mut s = UiScript::new().unwrap();
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s.set_screen_size(1024.0, 768.0);
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load_xml(&s, "Interface\\FrameXML\\Fonts.xml");
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load_xml(&s, r"Interface\FrameXML\MoneyFrame.lua");
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load_xml(&s, r"Interface\FrameXML\MoneyFrame.xml");
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load_xml(&s, r"Interface\FrameXML\UIParent.xml");
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load_xml(&s, r"Interface\FrameXML\UIPanelTemplates.lua");
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load_xml(&s, r"Interface\FrameXML\UIPanelTemplates.xml");
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load_xml(&s, r"Interface\FrameXML\GlobalStrings.lua");
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load_xml(&s, r"Interface\FrameXML\BasicControls.xml");
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load_xml(&s, r"Interface\FrameXML\LocaleProperties.lua");
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load_xml(&s, r"Interface\FrameXML\StaticPopup.xml");
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s
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}
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#[test]
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fn the_challenge_popup_shows_the_name_and_accept_queues_the_accept() {
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benilla_formats::wow_data_or_skip!();
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let mut s = setup();
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s.fire_event(
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"DUEL_REQUESTED",
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vec![ScriptValue::Str("Onerogue".to_string())],
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);
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assert!(
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s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap(),
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"DUEL_REQUESTED shows the challenge popup"
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);
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assert_eq!(
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s.eval::<String>("return StaticPopup1Text:GetText()")
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.unwrap(),
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"Onerogue has challenged you to a duel.",
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"arg1 fills the GlobalStrings template's %s"
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);
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s.run("StaticPopup_OnClick(StaticPopup1, 1)").unwrap();
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assert_eq!(s.take_duel_requests(), vec![DuelRequest::Accept]);
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assert!(
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!s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap(),
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"accepting closes it"
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);
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}
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/// Escape runs a `hideOnEscape` popup's OnCancel (`StaticPopup.lua:1884`), so it declines too.
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#[test]
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fn decline_and_escape_both_cancel() {
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benilla_formats::wow_data_or_skip!();
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let mut s = setup();
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s.fire_event("DUEL_REQUESTED", vec![ScriptValue::Str("Twomage".into())]);
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s.run("StaticPopup_OnClick(StaticPopup1, 2)").unwrap();
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assert_eq!(s.take_duel_requests(), vec![DuelRequest::Cancel]);
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s.fire_event("DUEL_REQUESTED", vec![ScriptValue::Str("Twomage".into())]);
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s.run("ToggleGameMenu()").unwrap();
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assert_eq!(s.take_duel_requests(), vec![DuelRequest::Cancel]);
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assert!(!s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap());
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}
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/// `DUEL_OUTOFBOUNDS` has no buttons and a 10 s timeout; `StaticPopup_OnUpdate` renders the count.
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#[test]
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fn out_of_bounds_counts_down_and_inbounds_dismisses_it() {
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benilla_formats::wow_data_or_skip!();
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let mut s = setup();
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s.fire_event("DUEL_OUTOFBOUNDS", vec![]);
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assert!(s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap());
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assert!(
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!s.eval::<bool>("return StaticPopup1Button1:IsShown()")
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.unwrap(),
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"a warning, not a question — no buttons"
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);
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s.tick(0.05);
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assert_eq!(
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s.eval::<String>("return StaticPopup1Text:GetText()")
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.unwrap(),
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"Exiting duel area, you will forfeit in 10 Seconds.",
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"the engine's countdown branch fills %d %s"
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);
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s.fire_event("DUEL_INBOUNDS", vec![]);
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assert!(
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!s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap(),
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"coming back inside clears the warning"
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);
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assert!(
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s.take_duel_requests().is_empty(),
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"the bounds pair never sends anything"
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);
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}
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/// `DUEL_FINISHED` hides both popups (`UIParent.lua:390`); a hide runs no OnCancel, so no decline.
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#[test]
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fn finishing_sweeps_both_dialogs_silently() {
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benilla_formats::wow_data_or_skip!();
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let mut s = setup();
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s.fire_event("DUEL_REQUESTED", vec![ScriptValue::Str("Twomage".into())]);
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assert!(s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap());
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s.fire_event("DUEL_FINISHED", vec![]);
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assert!(
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!s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap(),
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"the challenge popup goes away with the duel"
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);
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assert!(
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s.take_duel_requests().is_empty(),
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"a hide is not a decline — the duel is already over"
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);
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s.fire_event("DUEL_OUTOFBOUNDS", vec![]);
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s.fire_event("DUEL_FINISHED", vec![]);
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assert!(!s.eval::<bool>("return StaticPopup1:IsVisible()").unwrap());
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assert!(s.take_duel_requests().is_empty());
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}
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/// The four 1.12 duel verbs; `StartDuel` and `StartDuelUnit` pass their argument to the app.
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#[test]
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fn the_era_globals_queue_their_intents() {
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benilla_formats::wow_data_or_skip!();
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let mut s = setup();
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s.run("AcceptDuel(); CancelDuel(); StartDuel('Onerogue'); StartDuelUnit('target')")
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.unwrap();
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assert_eq!(
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s.take_duel_requests(),
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vec![
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DuelRequest::Accept,
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DuelRequest::Cancel,
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DuelRequest::StartByName("Onerogue".into()),
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DuelRequest::StartByUnit("target".into()),
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]
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);
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}
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