- addons load in the order NTFS lists a folder, case-insensitive with an underscore before the letters, the order the vanilla corpus was written against and the one that decides which addon provides a shared library (2178) - GetNumAddOns and the index form of every AddOn verb walk a title-sorted list that hides the Blizzard addons the server says to hide, and the character-select AddOns list is in title order (2175) - SetPoint and SetAllPoints raise the reference's own errors for a frame name that does not exist or an omitted relative frame instead of quietly anchoring to the parent, and an explicit nil means the screen root (2176) - a tooltip owned with ANCHOR_CURSOR follows the mouse, which pfUI's tooltip, xpbar and chat modules, pfQuest's browser and TipBuddy ask for; an omitted or unknown anchor is ANCHOR_LEFT (2176) - a $parent name handed to CreateFrame, CreateTexture or CreateFontString expands as it does in XML, so FonzAppraiser's thirty dropdowns and pfQuest's search icon get the names they asked for (2176) Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
814 lines
33 KiB
Rust
814 lines
33 KiB
Rust
//! The GameTooltip widget's engine mechanics (decision 0274): the line stack + named line
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//! regions, auto-size from the measure round-trip, the right-flush, SetOwner's anchor law +
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//! IsOwned, SetText's implicit show, both AddLine shapes, ClearLines/Hide firing
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//! `OnTooltipCleared`, SetMinimumWidth's floor, and FadeOut's ramp-then-hide.
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use super::common::script;
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use crate::script::*;
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/// Answer every pending line-measure with deterministic per-text sizes.
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fn measure_all(s: &mut UiScript, sizes: &[(&str, f32, f32)]) {
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let reqs = s.fontstrings_needing_measure();
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let answers: Vec<(u32, f32, f32, u64)> = reqs
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.iter()
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.filter_map(|r| {
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sizes
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.iter()
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.find(|(t, _, _)| *t == r.text)
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.map(|&(_, w, h)| (r.id, w, h, r.key))
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})
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.collect();
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s.set_measured_text_unwrapped(&answers);
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s.resolve();
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}
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/// The full stack: three lines (one double), measured, auto-sized, right-flushed, and the named
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/// line globals published.
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#[test]
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fn line_stack_autosize_and_right_flush() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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local owner = CreateFrame("Button", "Slot")
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owner:SetPoint("TOPLEFT", 100, -100); owner:SetWidth(40); owner:SetHeight(40)
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local tt = CreateFrame("GameTooltip", "TT")
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tt:SetOwner(owner, "ANCHOR_RIGHT")
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tt:AddLine("Tough Jerky", 1, 1, 1)
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tt:AddDoubleLine("One-Hand", "Sword", 1, 1, 1, 1, 1, 1)
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tt:AddLine("5 - 9 Damage")
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tt:Show()
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assert(tt:NumLines() == 3, "NumLines")
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assert(TTTextLeft1 and TTTextRight2, "line globals published")
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assert(TTTextLeft1:GetText() == "Tough Jerky", "line 1 text readable by name")
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"#,
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)
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.unwrap();
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s.resolve();
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measure_all(
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&mut s,
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&[
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("Tough Jerky", 80.0, 14.0),
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("One-Hand", 50.0, 12.0),
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("Sword", 30.0, 12.0),
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("5 - 9 Damage", 70.0, 12.0),
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],
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);
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// maxw = max(80, 50+40+30, 70) = 120 ⇒ width 140; totalh = 14+2+12+2+12 = 42 ⇒ height 62.
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// ANCHOR_RIGHT: tooltip BOTTOMLEFT at owner TOPRIGHT (140, 500).
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s.run(
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r#"
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assert(TT:GetWidth() == 140, "auto width, got " .. TT:GetWidth())
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assert(TT:GetHeight() == 62, "auto height, got " .. TT:GetHeight())
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"#,
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)
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.unwrap();
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let quads = s.extract();
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let rect_of = |needle: &str| {
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quads
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.iter()
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.find_map(|q| match &q.content {
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QuadContent::Text { text: Some(t), .. } if t == needle => q.rect,
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_ => None,
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})
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.unwrap_or_else(|| panic!("no quad for {needle}"))
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};
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let l1 = rect_of("Tough Jerky");
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// Frame: left 140, bottom 500 ⇒ text inset TOPLEFT (150, 552).
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assert_eq!((l1.left, l1.top), (150.0, 552.0));
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let r2 = rect_of("Sword");
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// Right-flushed: right edge at frame.right − pad = 280 − 10 = 270.
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assert_eq!(r2.right, 270.0);
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// Seated on line 2's band (left2 top = 552 − 14 − 2 = 536).
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let l2 = rect_of("One-Hand");
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assert_eq!(l2.top, 536.0);
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}
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/// An EMPTY line mid-stack (the corpus' `AddLine("")`; the live shape was an empty-string
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/// subtitle from the wire): a ONE-UNIT row that also charges its 2px slot gap. Two fallbacks died
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/// to get here. First the owner-edge one: an empty FontString never measures, so its unpinned
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/// bottom edge fell back to the OWNER frame's bottom (0068's v1 region rule), the line stretched
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/// to the plate's bottom and the anchor chain marched every later line OUT of the plate (the live
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/// NPC-tooltip spill — name inside, "Level 20"/"PvP" below the frame under the health bar). Then
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/// the zero-span collapse that replaced it, which the reference does not have either: its size
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/// getters floor at one FrameXML unit, so `0.0` is not a span a FontString can have (decision
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/// 1664). The row and the plate read that floor off ONE constant, which is what keeps them from
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/// drifting apart the way B309's did.
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#[test]
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fn empty_line_is_a_one_unit_row_and_the_chain_stays_inside_the_plate() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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local owner = CreateFrame("Button", "Slot2")
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owner:SetPoint("TOPLEFT", 100, -100); owner:SetWidth(40); owner:SetHeight(40)
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local tt = CreateFrame("GameTooltip", "TTE")
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tt:SetOwner(owner, "ANCHOR_RIGHT")
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tt:AddLine("Marshal McBride", 0.25, 0.75, 0.25)
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tt:AddLine("")
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tt:AddLine("Level 20")
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tt:AddLine("PvP")
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tt:Show()
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assert(tt:NumLines() == 4, "NumLines counts the empty line")
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"#,
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)
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.unwrap();
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s.resolve();
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measure_all(
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&mut s,
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&[
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("Marshal McBride", 90.0, 14.0),
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("Level 20", 50.0, 12.0),
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("PvP", 24.0, 12.0),
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],
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);
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// Rows 14 + 1 + 12 + 12 with 3 slot gaps ⇒ totalh 45, height 65; maxw 90 ⇒ width 110.
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// The blank row is ONE unit, not zero: a FontString's span floors at one FrameXML unit on
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// both the plate's metric and the line's own rect, from one constant (decision 1664).
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// (That this row exists at all is a separate open question — on the reference `AddLine("")`
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// returns without incrementing the line count, wow-re `tooltip-blank-line-height.md` §3.)
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s.run(
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r#"
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assert(TTE:GetWidth() == 110, "auto width, got " .. tostring(TTE:GetWidth()))
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assert(TTE:GetHeight() == 65, "auto height, got " .. tostring(TTE:GetHeight()))
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-- The chain stays contiguous through the blank row: Level 20 sits gap+1+gap under the name.
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assert(TTETextLeft3:GetTop() == TTETextLeft1:GetBottom() - 5,
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"chain contiguous through the empty row, got " .. tostring(TTETextLeft3:GetTop())
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.. " vs " .. tostring(TTETextLeft1:GetBottom()))
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-- And the tail line lands INSIDE the plate, a full pad above its bottom edge.
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assert(TTETextLeft4:GetBottom() == TTE:GetBottom() + 10,
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"tail line inside the plate, got " .. tostring(TTETextLeft4:GetBottom())
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.. " vs plate bottom " .. tostring(TTE:GetBottom()))
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"#,
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)
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.unwrap();
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assert!(s.take_errors().is_empty());
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}
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/// SetOwner clears previous content (firing OnTooltipCleared), owns the frame for IsOwned, and
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/// Hide drops the owner + content and fires OnTooltipCleared again.
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#[test]
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fn owner_clear_and_hide_lifecycle() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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cleared = 0
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local a = CreateFrame("Button", "A"); a:SetPoint("CENTER", 0, 0); a:SetWidth(10); a:SetHeight(10)
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local b = CreateFrame("Button", "B"); b:SetPoint("CENTER", 50, 0); b:SetWidth(10); b:SetHeight(10)
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local tt = CreateFrame("GameTooltip", "TT2")
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tt:SetScript("OnTooltipCleared", function() cleared = cleared + 1 end)
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tt:SetOwner(a, "ANCHOR_RIGHT")
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tt:AddLine("first hover")
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tt:Show()
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assert(tt:IsOwned(a) and not tt:IsOwned(b), "owned by a")
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assert(tt:BenillaGetTooltipOwner() == a, "the owner wrapper reads back")
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tt:SetOwner(b, "ANCHOR_LEFT")
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assert(cleared >= 1, "SetOwner cleared the old content")
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assert(tt:NumLines() == 0, "content cleared on re-own")
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assert(tt:IsOwned(b) and not tt:IsOwned(a), "owner moved")
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tt:AddLine("second hover")
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tt:Hide()
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assert(not tt:IsShown(), "hidden")
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assert(not tt:IsOwned(b), "owner dropped on hide")
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assert(tt:NumLines() == 0, "content cleared on hide")
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assert(cleared >= 2, "hide fired OnTooltipCleared")
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"#,
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)
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.unwrap();
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assert!(s.take_errors().is_empty());
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}
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/// SetText shows the tooltip implicitly (the PaperDoll empty-slot flow calls no Show); AddLine
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/// does not (the corpus' `AddLine … Show()`). The colour law: positional `r, g, b` apply only
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/// when the r-slot is a number — the corpus' archaic `(text, "", r, g, b)` shape has a string
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/// there, so the real 1.12 binding drops the whole colour tail and renders the DEFAULT GOLD
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/// (the reference's zone tooltip, director-matched; the trailing numbers never shift into place).
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#[test]
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fn settext_shows_and_both_addline_shapes() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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local a = CreateFrame("Button", "A3"); a:SetPoint("CENTER", 0, 0); a:SetWidth(10); a:SetHeight(10)
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local tt = CreateFrame("GameTooltip", "TT3")
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tt:Hide() -- the XML instance ships hidden="true"; CreateFrame defaults shown
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tt:SetOwner(a, "ANCHOR_RIGHT")
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assert(not tt:IsShown(), "SetOwner alone does not show")
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tt:AddLine("plain")
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assert(not tt:IsShown(), "AddLine does not show")
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tt:SetText("Head", 1, 1, 1)
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assert(tt:IsShown(), "SetText shows")
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assert(tt:NumLines() == 1, "SetText replaced the stack")
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-- the archaic 1.12 shape: AddLine(text, "", r, g, b) — the "" kills the colour tail
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tt:AddLine("Zone Name", "", 1.0, 0.25, 0.5)
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-- no colour at all — same default
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tt:AddLine("plain gold")
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-- the modern shape with wrap flag
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tt:AddLine("wrapped tail", 0.2, 0.4, 0.6, 1)
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-- a numeric r gates the block ON; missing g/b are UNGATED tonumber reads -> 0.0
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tt:AddLine("red only", 1)
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-- SetText requires its text: the binding raises its Usage error and adds no line
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assert(not pcall(function() tt:SetText() end), "SetText() must error")
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"#,
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)
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.unwrap();
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s.resolve();
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let quads = s.extract();
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let color_of = |needle: &str| {
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quads
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.iter()
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.find_map(|q| match &q.content {
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QuadContent::Text {
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text: Some(t),
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color,
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..
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} if t == needle => *color,
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_ => None,
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})
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.unwrap_or_else(|| panic!("no quad for {needle}"))
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};
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// The engine default gold 0xffffd200 (both no-colour shapes land on it).
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let gold = [1.0, 210.0 / 255.0, 0.0, 1.0];
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assert_eq!(color_of("Zone Name"), gold);
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assert_eq!(color_of("plain gold"), gold);
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assert_eq!(color_of("wrapped tail"), [0.2, 0.4, 0.6, 1.0]);
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// The partial tail: r gates the block on, missing g/b read as 0.0 (byte-pinned).
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assert_eq!(color_of("red only"), [1.0, 0.0, 0.0, 1.0]);
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assert!(s.take_errors().is_empty());
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}
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/// A tooltip whose lines haven't been measured yet holds its declared size — the gaps alone must
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/// never resolve it to a gaps-only rect (the first cut summed LINE_GAP/DOUBLE_GAP for unmeasured
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/// rows and collapsed a fresh 4-line tooltip to 60×26; caught during the 0274 call-site
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/// migration).
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#[test]
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fn unmeasured_lines_hold_declared_size() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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local a = CreateFrame("Button", "A6"); a:SetPoint("TOPLEFT", 100, -100); a:SetWidth(10); a:SetHeight(10)
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local tt = CreateFrame("GameTooltip", "TT6")
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tt:SetWidth(120); tt:SetHeight(32)
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tt:SetOwner(a, "ANCHOR_RIGHT")
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tt:AddLine("Tough Jerky")
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tt:AddDoubleLine("One-Hand", "Sword")
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tt:AddLine("5 - 9 Damage")
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tt:AddLine("(3.7 damage per second)")
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tt:Show()
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"#,
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)
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.unwrap();
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// Resolve WITHOUT answering the measure round-trip: the declared 120×32 must hold.
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s.resolve();
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s.run(
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r#"
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assert(TT6:GetWidth() == 120, "declared width holds unmeasured, got " .. TT6:GetWidth())
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assert(TT6:GetHeight() == 32, "declared height holds unmeasured, got " .. TT6:GetHeight())
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"#,
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)
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.unwrap();
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// Then the measures land and the auto-size takes over.
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measure_all(
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&mut s,
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&[
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("Tough Jerky", 80.0, 14.0),
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("One-Hand", 50.0, 12.0),
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("Sword", 30.0, 12.0),
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("5 - 9 Damage", 70.0, 12.0),
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("(3.7 damage per second)", 110.0, 12.0),
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],
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);
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s.run(r#"assert(TT6:GetWidth() == 140, "auto width after measures, got " .. TT6:GetWidth())"#)
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.unwrap();
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}
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/// SetMinimumWidth floors the auto width (the money row's law), and clears with the content.
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#[test]
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fn minimum_width_floors_autosize() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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local a = CreateFrame("Button", "A4"); a:SetPoint("TOPLEFT", 100, -100); a:SetWidth(10); a:SetHeight(10)
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local tt = CreateFrame("GameTooltip", "TT4")
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tt:SetOwner(a, "ANCHOR_RIGHT")
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tt:AddLine("tiny")
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tt:SetMinimumWidth(90)
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tt:Show()
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"#,
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)
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.unwrap();
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s.resolve();
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measure_all(&mut s, &[("tiny", 20.0, 12.0)]);
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// floor 90 beats content 20 ⇒ width 110.
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s.run(r#"assert(TT4:GetWidth() == 110, "floored width, got " .. TT4:GetWidth())"#)
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.unwrap();
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}
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/// FadeOut ramps the frame alpha down and hides at the end of the ramp (owner + lines dropped,
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/// OnTooltipCleared fired); fresh content mid-fade cancels the ramp at full alpha.
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#[test]
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fn fadeout_ramps_then_hides() {
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let mut s = script();
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s.set_screen_size(800.0, 600.0);
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s.run(
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r#"
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cleared = 0
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local a = CreateFrame("Button", "A5"); a:SetPoint("CENTER", 0, 0); a:SetWidth(10); a:SetHeight(10)
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local tt = CreateFrame("GameTooltip", "TT5")
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tt:SetScript("OnTooltipCleared", function() cleared = cleared + 1 end)
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tt:SetOwner(a, "ANCHOR_RIGHT")
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tt:SetText("Fading Unit")
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tt:FadeOut()
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"#,
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)
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.unwrap();
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// Half the ramp: still shown, alpha well below 1.
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s.tick(0.25);
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s.run(r#"assert(TT5:IsShown(), "still shown mid-fade")"#)
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.unwrap();
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s.resolve();
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let mid_alpha = s
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.extract()
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.iter()
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.find_map(|q| match &q.content {
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QuadContent::Text { text: Some(t), .. } if t == "Fading Unit" => Some(q.alpha),
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_ => None,
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})
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.expect("fading line still draws");
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assert!(
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mid_alpha > 0.2 && mid_alpha < 0.8,
|
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"mid-fade alpha ~0.5, got {mid_alpha}"
|
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);
|
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// Re-content cancels the fade at full alpha.
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s.run(
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r#"
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TT5:SetText("Fresh Hover")
|
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"#,
|
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)
|
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.unwrap();
|
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s.tick(0.05);
|
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s.resolve();
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let fresh_alpha = s
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.extract()
|
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.iter()
|
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.find_map(|q| match &q.content {
|
||
QuadContent::Text { text: Some(t), .. } if t == "Fresh Hover" => Some(q.alpha),
|
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_ => None,
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})
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.expect("fresh line draws");
|
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assert_eq!(fresh_alpha, 1.0, "fresh content restored full alpha");
|
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// Run a full ramp to the end: hidden + cleared.
|
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s.run("TT5:FadeOut()").unwrap();
|
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s.tick(0.6);
|
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s.run(
|
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r#"
|
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assert(not TT5:IsShown(), "hidden at ramp end")
|
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assert(TT5:NumLines() == 0, "content dropped at ramp end")
|
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assert(cleared >= 1, "OnTooltipCleared fired")
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
assert!(s.take_errors().is_empty());
|
||
}
|
||
|
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/// SetOwner's anchor law at the screen edge CLAMPS — the client's geometry-flags-bit4 clamp
|
||
/// (`assemble 0x767a20`, wow-re layout.md), carried by every GameTooltip frame **by
|
||
/// construction** (decision 0352: no tooltip ever leaves the window). The reproduction is the
|
||
/// minimap zone-text hover (MinimapCluster.xml: `ANCHOR_LEFT` on a button at the very top of
|
||
/// the screen — plate bottom-right at the owner's top-left seats it wholly ABOVE the window):
|
||
/// the reference plate hangs DOWN from the screen top instead, size preserved, X untouched.
|
||
#[test]
|
||
fn owner_anchored_tooltip_clamps_to_screen() {
|
||
let mut s = script();
|
||
s.set_screen_size(800.0, 600.0);
|
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s.run(
|
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r#"
|
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local owner = CreateFrame("Button", "ZoneTextBtn")
|
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owner:SetPoint("TOPRIGHT", -100, 0); owner:SetWidth(90); owner:SetHeight(14)
|
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local tt = CreateFrame("GameTooltip", "TTC")
|
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assert(tt:IsClampedToScreen(), "a GameTooltip clamps by construction")
|
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assert(not owner:IsClampedToScreen(), "a plain frame does not")
|
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tt:SetOwner(owner, "ANCHOR_LEFT")
|
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tt:AddLine("Goldshire")
|
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tt:AddLine("Alliance Territory")
|
||
tt:Show()
|
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"#,
|
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)
|
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.unwrap();
|
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s.resolve();
|
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measure_all(
|
||
&mut s,
|
||
&[
|
||
("Goldshire", 70.0, 14.0),
|
||
("Alliance Territory", 120.0, 12.0),
|
||
],
|
||
);
|
||
// Auto-size: maxw 120 ⇒ width 140; totalh 14+2+12 ⇒ height 48. Unclamped, the plate's
|
||
// BOTTOMRIGHT sits at the owner's TOPLEFT (610, 600) — top 648, wholly above the window.
|
||
// The clamp shifts it back down: top at the screen top, size preserved, X untouched.
|
||
s.run(
|
||
r#"
|
||
assert(TTC:GetTop() == 600, "top clamped to the screen top, got " .. TTC:GetTop())
|
||
assert(TTC:GetBottom() == 552, "size preserved, got " .. TTC:GetBottom())
|
||
assert(TTC:GetRight() == 610, "X untouched (inside), got " .. TTC:GetRight())
|
||
TTC:SetClampedToScreen(false)
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
s.resolve();
|
||
// The flag routes: unclamped, the plate returns to the raw anchor law above the window.
|
||
s.run(
|
||
r#"
|
||
assert(not TTC:IsClampedToScreen(), "flag readable")
|
||
assert(TTC:GetBottom() == 600, "unclamped: bottom back at the owner's top")
|
||
assert(TTC:GetTop() == 648, "unclamped: off the window again")
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
assert!(s.take_errors().is_empty());
|
||
}
|
||
|
||
/// `0x52fa50`'s ladder as pure logic (law §3-BUFF-TIME-FORMAT) — the arm thresholds, the
|
||
/// ceil/truncate asymmetry, and the `_P1` pick — over SYNTHETIC templates, so this asserts the
|
||
/// mechanism and carries none of the reference's own eight strings. The real ones are read off the
|
||
/// player's install and exercised in `benilla::ui_script::buff_tests`.
|
||
#[test]
|
||
fn the_duration_ladder_ceils_every_arm_but_seconds() {
|
||
// Deliberately not the shipped wording: what is under test is which key is reached and what
|
||
// number fills it, never what the string says.
|
||
let table = |key: &str| -> Option<String> {
|
||
Some(
|
||
match key {
|
||
"T_DAYS" => "<%d day>",
|
||
"T_DAYS_P1" => "<%d days>",
|
||
"T_HOURS" => "<%d hour>",
|
||
"T_HOURS_P1" => "<%d hours>",
|
||
"T_MIN" => "<%d min>",
|
||
"T_MIN_P1" => "<%d mins>",
|
||
"T_SEC" => "<%d sec>",
|
||
"T_SEC_P1" => "<%d secs>",
|
||
_ => return None,
|
||
}
|
||
.to_string(),
|
||
)
|
||
};
|
||
let d = |ms: u32| crate::script::tooltip::duration_text(ms, "T", true, &table);
|
||
|
||
// The three arm boundaries, from the compare instructions — each is exact, and the arm below
|
||
// it counts in its own unit right up to the edge.
|
||
assert_eq!(d(86_400_000).as_deref(), Some("<1 day>"), "the day edge");
|
||
assert_eq!(
|
||
d(86_399_999).as_deref(),
|
||
Some("<24 hours>"),
|
||
"one ms under a day is still HOURS, and ceil takes it to 24"
|
||
);
|
||
assert_eq!(d(3_600_000).as_deref(), Some("<1 hour>"), "the hour edge");
|
||
assert_eq!(
|
||
d(3_599_999).as_deref(),
|
||
Some("<60 mins>"),
|
||
"the carve's own example: no '1 hour' until the hour is whole"
|
||
);
|
||
assert_eq!(d(60_000).as_deref(), Some("<1 min>"), "the minute edge");
|
||
assert_eq!(
|
||
d(61_000).as_deref(),
|
||
Some("<2 mins>"),
|
||
"the carve's own example: 61 s ceils to 2, it does not truncate to 1"
|
||
);
|
||
|
||
// The asymmetry that makes this one function rather than four format calls: roundUp reaches
|
||
// the top three arms only.
|
||
assert_eq!(
|
||
d(59_999).as_deref(),
|
||
Some("<59 secs>"),
|
||
"seconds TRUNCATE — a ceil here would read 60"
|
||
);
|
||
assert_eq!(d(5_400).as_deref(), Some("<5 secs>"), "5.4 s is 5, not 6");
|
||
assert_eq!(
|
||
d(400).as_deref(),
|
||
Some("<0 secs>"),
|
||
"the lapsing second: 0, and PLURAL — the reference's own last reading"
|
||
);
|
||
assert_eq!(d(0).as_deref(), Some("<0 secs>"), "a fully lapsed aura");
|
||
assert_eq!(
|
||
d(1_000).as_deref(),
|
||
Some("<1 sec>"),
|
||
"exactly one is singular"
|
||
);
|
||
|
||
// roundUp = 0 truncates the top arms too (the parameter is real, not a constant we folded).
|
||
assert_eq!(
|
||
crate::script::tooltip::duration_text(61_000, "T", false, &table).as_deref(),
|
||
Some("<1 min>"),
|
||
);
|
||
|
||
// A key the string table does not carry yields NO LINE rather than an invented one.
|
||
assert_eq!(
|
||
crate::script::tooltip::duration_text(1_000, "NOPE", true, &table),
|
||
None
|
||
);
|
||
// …and a family shipping only the singular falls back to it rather than vanishing.
|
||
let singular_only = |key: &str| (key == "S_SEC").then(|| "<%d s>".to_string());
|
||
assert_eq!(
|
||
crate::script::tooltip::duration_text(5_000, "S", true, &singular_only).as_deref(),
|
||
Some("<5 s>"),
|
||
);
|
||
}
|
||
|
||
/// **B309 — a POOLED line cell that goes empty must not keep the box it measured last hover.**
|
||
///
|
||
/// `measured` is a cache the solver honours without a key check on purpose: it is the last-known
|
||
/// box, held so a line whose text just changed does not collapse for the frame its re-measure is
|
||
/// in flight. Empty text is the one case where that measure never comes — both measure asks
|
||
/// filter empty strings out — so before the fix an emptied cell held its dead box FOREVER, and
|
||
/// only the DRAWN geometry was wrong: the plate's own sum calls empty text zero
|
||
/// (`tooltip::cell`) and the Lua getters key-check (`region::measured_wh`), so both said 0 while
|
||
/// the solver stood a full row there.
|
||
///
|
||
/// Live, that is the item tooltip's SET block: `ClearLines` keeps the cache (the hover re-enter
|
||
/// loop depends on it), so the two blank gold spacers land on cells that carried real text on an
|
||
/// earlier hover. Each drew an uncounted row and the set bonuses hung below the backdrop —
|
||
/// Frostshake's Field Marshal's Raiment shot, two blanks, two rows.
|
||
#[test]
|
||
fn an_emptied_pooled_line_drops_its_stale_box_and_the_plate_still_contains_the_chain() {
|
||
let mut s = script();
|
||
s.set_screen_size(800.0, 600.0);
|
||
// Hover one: line 2 carries real text, and gets measured.
|
||
s.run(
|
||
r#"
|
||
local owner = CreateFrame("Button", "SlotR")
|
||
owner:SetPoint("TOPLEFT", 100, -100); owner:SetWidth(40); owner:SetHeight(40)
|
||
local tt = CreateFrame("GameTooltip", "TTR")
|
||
tt:SetOwner(owner, "ANCHOR_RIGHT")
|
||
tt:AddLine("Marshal McBride")
|
||
tt:AddLine("Level 20")
|
||
tt:AddLine("PvP")
|
||
tt:Show()
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
s.resolve();
|
||
let sizes = &[
|
||
("Marshal McBride", 90.0, 14.0),
|
||
("Level 20", 50.0, 12.0),
|
||
("PvP", 24.0, 12.0),
|
||
];
|
||
measure_all(&mut s, sizes);
|
||
// Hover two, SAME pooled cells: line 2 is now the blank spacer. Nothing new to measure —
|
||
// lines 1 and 3 re-validate against their own keys, and an empty string is never asked for.
|
||
s.run(
|
||
r#"
|
||
TTR:ClearLines()
|
||
TTR:AddLine("Marshal McBride")
|
||
-- WRAPPED, as the §22 spacer is (`render.rs`'s `addw`): the wrap pin writes a non-zero
|
||
-- width into `size`, so only the HEIGHT falls through to the measure cache.
|
||
TTR:AddLine("", 1, 0.82, 0, true)
|
||
TTR:AddLine("PvP")
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
s.resolve();
|
||
measure_all(&mut s, sizes);
|
||
s.run(
|
||
r#"
|
||
-- Rows 14 + 1 + 12 with two slot gaps ⇒ totalh 31, height 51: the blank costs its gap
|
||
-- and one floored unit, exactly as it does on a cell that never held text.
|
||
assert(TTR:GetHeight() == 51, "auto height, got " .. tostring(TTR:GetHeight()))
|
||
-- The one that was wrong: the tail line sits a full pad above the plate's bottom edge.
|
||
-- Pre-fix it sat 12 BELOW it — line 2's dead "Level 20" box, drawn but never counted.
|
||
assert(TTRTextLeft3:GetBottom() == TTR:GetBottom() + 10,
|
||
"tail line inside the plate, got " .. tostring(TTRTextLeft3:GetBottom())
|
||
.. " vs plate bottom " .. tostring(TTR:GetBottom()))
|
||
-- And the chain is contiguous through the blank row, as on a cold cell.
|
||
assert(TTRTextLeft3:GetTop() == TTRTextLeft1:GetBottom() - 5,
|
||
"chain contiguous through the emptied row, got " .. tostring(TTRTextLeft3:GetTop()))
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
assert!(s.take_errors().is_empty());
|
||
}
|
||
|
||
/// **`SetOwner`'s omitted `anchorType` is mode 0 = ANCHOR_LEFT**, and the clear-vs-keep split runs
|
||
/// between NONE and PRESERVE, not between "points" and "doesn't".
|
||
///
|
||
/// 2142's open thread 1 predicted the opposite on both counts — a mode-7 default, and a NONE arm
|
||
/// that must stop dropping anchors — and the wow-re §5 dispatched for the CURSOR mechanism refuted
|
||
/// both at the bytes (`system/ui/scratch/tooltip-cursor-anchor-law.md` §0.2/§0.3/§2; decision
|
||
/// 2176). What is actually there:
|
||
///
|
||
/// * `0x53120d` zeroes the binding's local mode before any compare, and `0x531214`'s
|
||
/// `lua_isstring` gate jumps the whole `SStrCmpI` chain when arg 3 is absent, nil, a boolean or
|
||
/// a table — so the answer is **0 = ANCHOR_LEFT**, silently, with no `luaL_error` anywhere in
|
||
/// `[0x531221, 0x53133a)`. The core's `mov [+0x318],7` at `0x530012` is an unconditional
|
||
/// pre-store `0x530031` overwrites; it survives only when the owner is NULL.
|
||
/// * `0x52fe90` returns for mode **8** at `0x52fead`, *before* `0x52fec2 call 0x767ed0`, and the
|
||
/// mode-7 skip beside that clear is gated on an arg1 `SetOwner`'s core always passes as 1. So
|
||
/// every mode 0..7 clears, and only PRESERVE keeps the placement.
|
||
#[test]
|
||
fn set_owner_defaults_to_anchor_left_and_only_preserve_keeps_the_placement() {
|
||
let mut s = script();
|
||
s.set_screen_size(800.0, 600.0);
|
||
s.run(
|
||
r#"
|
||
Plate = CreateFrame("GameTooltip", "Plate")
|
||
Owner = CreateFrame("Frame", "Owner")
|
||
Owner:SetPoint("BOTTOMLEFT", nil, "BOTTOMLEFT", 300, 300)
|
||
Owner:SetWidth(40) Owner:SetHeight(40)
|
||
Plate:SetPoint("BOTTOMLEFT", nil, "BOTTOMLEFT", 100, 100)
|
||
Plate:SetWidth(50) Plate:SetHeight(20)
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
s.resolve();
|
||
assert_eq!(s.eval::<f32>("return Plate:GetLeft()").unwrap(), 100.0);
|
||
|
||
// ANCHOR_PRESERVE (mode 8) is the ONE mode that leaves the plate alone.
|
||
s.run(r#"Plate:SetOwner(Owner, "ANCHOR_PRESERVE")"#)
|
||
.unwrap();
|
||
s.resolve();
|
||
assert_eq!(
|
||
s.eval::<f32>("return Plate:GetLeft()").unwrap(),
|
||
100.0,
|
||
"mode 8 returns before the ClearAllPoints"
|
||
);
|
||
assert_eq!(s.eval::<i64>("return Plate:GetNumPoints()").unwrap(), 1);
|
||
|
||
// ANCHOR_NONE (mode 7) clears — which is what makes `GameTooltip_SetDefaultAnchor` safe.
|
||
s.run(r#"Plate:SetOwner(Owner, "ANCHOR_NONE")"#).unwrap();
|
||
assert_eq!(
|
||
s.eval::<i64>("return Plate:GetNumPoints()").unwrap(),
|
||
0,
|
||
"mode 7 reaches the clear: arg1 is always 1 from SetOwner's core"
|
||
);
|
||
|
||
// `SetOwner(f)` — no anchor string at all. Mode 0, and mode 0 PLACES: ANCHOR_LEFT pins the
|
||
// plate's BOTTOMRIGHT to the owner's TOPLEFT, so its right edge sits at the owner's left.
|
||
s.run(r#"Plate:SetPoint("BOTTOMLEFT", nil, "BOTTOMLEFT", 100, 100)"#)
|
||
.unwrap();
|
||
s.run("Plate:SetOwner(Owner)").unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return Plate:GetAnchorType()").unwrap(),
|
||
"ANCHOR_LEFT",
|
||
"the omitted anchorType is the binding's zero-initialised local, mode 0"
|
||
);
|
||
s.resolve();
|
||
assert_eq!(
|
||
s.eval::<f32>("return Plate:GetLeft()").unwrap(),
|
||
250.0,
|
||
"the owner's left edge (300) less the plate's own 50 wide"
|
||
);
|
||
|
||
// An UNRECOGNISED string is the same silent mode 0 — the compare chain falls through with the
|
||
// local untouched, and raises nothing.
|
||
s.run(r#"Plate:SetOwner(Owner, "ANCHOR_SIDEWAYS")"#)
|
||
.unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return Plate:GetAnchorType()").unwrap(),
|
||
"ANCHOR_LEFT"
|
||
);
|
||
}
|
||
|
||
/// **`ANCHOR_CURSOR` is a real ninth mode**, not a string to warn about (2142's open thread 2, and
|
||
/// nine corpus files ask for it): mode 6 clears at `SetOwner` time like mode 7, and then the
|
||
/// per-frame update `0x530b20` pins the plate's **BOTTOM** to the screen's **BOTTOMLEFT** at the
|
||
/// cursor's absolute position, divided by the plate's own effective scale. See
|
||
/// `script::tooltip::cursor_anchor`.
|
||
#[test]
|
||
fn anchor_cursor_follows_the_cursor_every_frame() {
|
||
let mut s = script();
|
||
s.set_screen_size(800.0, 600.0);
|
||
s.run(
|
||
r#"
|
||
Tip = CreateFrame("GameTooltip", "Tip")
|
||
Host = CreateFrame("Frame", "Host")
|
||
Tip:SetOwner(Host, "ANCHOR_CURSOR")
|
||
Tip:AddLine("Copper Ore")
|
||
-- An explicit size, because this VM has no text measurer: the auto-size pre-pass leaves a
|
||
-- plate with no measured extents at its declared size, and the placement is what is under
|
||
-- test, not the width.
|
||
Tip:SetWidth(120) Tip:SetHeight(40)
|
||
Tip:Show()
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return Tip:GetAnchorType()").unwrap(),
|
||
"ANCHOR_CURSOR",
|
||
"the mode round-trips; it is no longer recorded as whatever it was placed by"
|
||
);
|
||
assert!(
|
||
!s.warnings().iter().any(|w| w.contains("ANCHOR_CURSOR")),
|
||
"a mode we honour is not warned about: {:?}",
|
||
s.warnings()
|
||
);
|
||
|
||
s.mouse_move(300.0, 200.0);
|
||
s.resolve();
|
||
let (left, right, bottom): (f32, f32, f32) = s
|
||
.eval("return Tip:GetLeft(), Tip:GetRight(), Tip:GetBottom()")
|
||
.unwrap();
|
||
assert_eq!(bottom, 200.0, "the plate's BOTTOM sits at the cursor");
|
||
assert!(
|
||
((left + right) / 2.0 - 300.0).abs() < 0.001,
|
||
"centred horizontally on the cursor: {left}..{right}"
|
||
);
|
||
|
||
// It follows. The whole point of mode 6 is that no second SetOwner is needed.
|
||
s.mouse_move(120.0, 480.0);
|
||
s.resolve();
|
||
let (left, right, bottom): (f32, f32, f32) = s
|
||
.eval("return Tip:GetLeft(), Tip:GetRight(), Tip:GetBottom()")
|
||
.unwrap();
|
||
assert_eq!(bottom, 480.0);
|
||
assert!(
|
||
((left + right) / 2.0 - 120.0).abs() < 0.001,
|
||
"{left}..{right}"
|
||
);
|
||
}
|
||
|
||
/// `GameTooltip:GetAnchorType()` — ONE string, the reference's own spelling, round-tripping
|
||
/// whatever `SetOwner` was given (`0x5313e0`, table `0x854198`, argc 1, arity 1, kinds `(string)`,
|
||
/// reading `[+0x318]` back through the name table `0x531530`).
|
||
///
|
||
/// The round trip is the whole point rather than a nicety: `_Nameplates/_Nameplates.lua:479` is
|
||
/// `if GameTooltip:GetAnchorType() ~= Anchor then GameTooltip:SetOwner(Column, Anchor) end`, so an
|
||
/// answer that never equals what the setter was handed would re-own the plate every OnUpdate; and
|
||
/// `pfUI/modules/tooltip.lua:97` compares against the literal `"ANCHOR_NONE"`.
|
||
#[test]
|
||
fn tooltip_anchor_type_round_trips_every_reachable_mode() {
|
||
let s = script();
|
||
s.run(
|
||
r#"
|
||
AnchorTip = CreateFrame("GameTooltip", "AnchorTip")
|
||
AnchorOwner = CreateFrame("Frame", "AnchorOwner")
|
||
"#,
|
||
)
|
||
.unwrap();
|
||
|
||
// Arity 1, kind string, and NO nil leg — the shapes row is `(string)` with no alternative, so
|
||
// a plate nobody has owned still answers a string.
|
||
assert_eq!(s.arity("AnchorTip:GetAnchorType()").unwrap(), 1, "arity 1");
|
||
assert_eq!(
|
||
s.eval::<String>("return type(AnchorTip:GetAnchorType())")
|
||
.unwrap(),
|
||
"string",
|
||
"kind string, never nil"
|
||
);
|
||
assert_eq!(
|
||
s.eval::<String>("return AnchorTip:GetAnchorType()")
|
||
.unwrap(),
|
||
"ANCHOR_NONE",
|
||
"a plate nothing has owned is anchored to nothing"
|
||
);
|
||
|
||
// All NINE modes SetOwner accepts, each answered back verbatim — ANCHOR_PRESERVE included,
|
||
// which the reference stores like any other rather than resolving back to what it preserved.
|
||
for mode in [
|
||
"ANCHOR_RIGHT",
|
||
"ANCHOR_LEFT",
|
||
"ANCHOR_TOPRIGHT",
|
||
"ANCHOR_TOPLEFT",
|
||
"ANCHOR_BOTTOMRIGHT",
|
||
"ANCHOR_BOTTOMLEFT",
|
||
"ANCHOR_CURSOR",
|
||
"ANCHOR_NONE",
|
||
"ANCHOR_PRESERVE",
|
||
] {
|
||
s.run(&format!(r#"AnchorTip:SetOwner(AnchorOwner, "{mode}")"#))
|
||
.unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return AnchorTip:GetAnchorType()")
|
||
.unwrap(),
|
||
mode,
|
||
"round trip through SetOwner"
|
||
);
|
||
}
|
||
|
||
// Lower case in, the reference's canonical spelling out — SetOwner already folds the token.
|
||
s.run(r#"AnchorTip:SetOwner(AnchorOwner, "anchor_left")"#)
|
||
.unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return AnchorTip:GetAnchorType()")
|
||
.unwrap(),
|
||
"ANCHOR_LEFT"
|
||
);
|
||
|
||
// An anchor SetOwner does not recognise is the binding's zero-initialised local, mode 0 —
|
||
// silently, with no raise (`0x53120d`, and no `luaL_error` in the compare chain). Ours adds a
|
||
// warning the reference does not have, which is a diagnostic and not API surface.
|
||
s.run(r#"AnchorTip:SetOwner(AnchorOwner, "ANCHOR_SIDEWAYS")"#)
|
||
.unwrap();
|
||
assert_eq!(
|
||
s.eval::<String>("return AnchorTip:GetAnchorType()")
|
||
.unwrap(),
|
||
"ANCHOR_LEFT"
|
||
);
|
||
assert!(
|
||
s.warnings().iter().any(|w| w.contains("ANCHOR_SIDEWAYS")),
|
||
"the unrecognised anchor is still reported to us: {:?}",
|
||
s.warnings()
|
||
);
|
||
}
|