`SetPetAction` (`0x532888`), `SetSpell` on the pet book (`0x532e23`) and a pet-learn
`SetTrainerService` (`0x533a7f`) pass the spell builder `0x52e610` its unit selector. With it set,
the level lookup `0x6e3130` asks the player's charm, else its summon (`6e3159`-`6e317f`), for
`UNIT_FIELD_LEVEL × 5` capped at `maxLevel × 5` (`0x60cd80`), and `GetPowerCost` `0x6e31b0` costs
against that unit: its level term and `0x612c50` on it, base mana for a mana spell (`6e327d`).
`GetCastTime` takes the same level (`6e3397`). No such unit reads level 0 and no cost.
The VM keeps a second view store for the pet, which the selector's setters read; the app builds
those views against the pet's fields and rebuilds only them when the pet, its level or its bases
change.
Verified: real-catalog tests (Sacrifice rank 1 at pet level 22 reads 318, Blood Pact rank 1 at 14
reads 3, Seduction costs 449 from the pet's base mana 1874), each failing with the change undone;
the player's views of the same spells are unchanged. Live, a level-60 warlock's succubus shows
Seduction at "449 Mana" (main computes 329 from the warlock's base mana 1373) and its voidwalker's
Sacrifice rank 1 absorbs 414, the capped level-22 value with the warlock's 30% talent mod, where
main reads 396. Built on macOS only; no platform seam.
Fixes#600Fixes#601
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>