- the net drain dispatches a frame's packets in wire order across the migration seam: a claimed packet lands the run before it first, so two red lines from different families print in the order the server sent them (2306) - the mailbox and the player trade register their own packet handlers and leave the dispatch match, each with a session-end listener that clears what dies with the socket (2306) - nine windows — binder, duel, GM ticket, guild, instance lockouts, petition, social, summon, tabard vendor — register theirs: 41 kinds leave the match, and the table gains two checks the match gave for free (2312) Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
1196 lines
56 KiB
Rust
1196 lines
56 KiB
Rust
//! Instance/raid **lockout messages** — the six server packets that tell you about a saved
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//! instance, the bookkeeping two of them feed, and the one thing you can do about it
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//! (decision 1748).
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//!
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//! Four of the six become a `CHAT_MSG_SYSTEM` line, and **the client composes every one of them
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//! itself**: no Lua handler in 1.12 touches this family (`RAID_INSTANCE_WELCOME`,
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//! `INSTANCE_RESET_SUCCESS`, `INSTANCE_SAVED` and the rest appear in `GlobalStrings.lua` and
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//! nowhere else in FrameXML). Each handler resolves the packet's `Map.dbc` id to a display name,
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//! looks the template up through Lua `GetText`, fills it with `SStrPrintf`, and hands the result
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//! to the chat chokepoint `0x49a870` with `edx = 0xa` = `CHAT_MSG_SYSTEM`. That whole shape is
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//! reproduced here; the only piece the app cannot do alone is the GlobalStrings read, which is why
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//! the lines are QUEUED by the net drain and RESOLVED in [`feed_instance`] where the VM is — the
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//! questgiver-refusal split of decision 0669.
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//!
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//! ## What each packet does (VERIFIED at the bytes, WoW.exe build 5875)
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//!
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//! | packet | handler | line |
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//! |---|---|---|
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//! | `SMSG_RAID_INSTANCE_MESSAGE` | `0x49e1c0` | one of four `RAID_INSTANCE_*` templates |
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//! | `SMSG_INSTANCE_RESET` | `0x49e470` | `INSTANCE_RESET_SUCCESS`, and clears the last-dungeon latch first |
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//! | `SMSG_INSTANCE_RESET_FAILED` | `0x49e540` | one of three `INSTANCE_RESET_FAILED*` templates |
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//! | `SMSG_INSTANCE_SAVE_CREATED` | `0x4e7e60` | `INSTANCE_SAVED` |
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//! | `SMSG_UPDATE_LAST_INSTANCE` | `0x49e670` | none — records the dungeon we just left |
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//! | `SMSG_UPDATE_INSTANCE_OWNERSHIP` | `0x49e6c0` | none — the "I hold a permanent bind" latch |
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//!
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//! ## The plural rule is the reference's, not ours
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//!
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//! Three of the four warning templates have a `_P1` twin ("…in %d hour." / "…in %d hours."), and
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//! the client picks between them by calling **Lua `GetText(token, nil, ordinal)`** — the binding
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//! `0x703bf0` is literally a Lua call into `LocaleProperties.lua`'s `GetText`, pushing the token,
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//! then `nil` for gender, then the ordinal (or `nil` when the caller passed `-1`, which is what
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//! the three fill-less templates do). `GetPluralIndex` is "1 or absent → the bare token, anything
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//! else → `_P1`", and that includes **zero**: `…in 0 hours` is the reference's own output.
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//! [`plural_token`] is that rule; the `_P1` probe falls back to the bare token exactly as
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//! `GetText`'s own `if ( not string )` arm does.
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//!
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//! ## Two client bugs deliberately not reproduced
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//!
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//! `SMSG_INSTANCE_RESET_FAILED` with a reason ≥ 3 and `SMSG_INSTANCE_SAVE_CREATED` with a flag
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//! ≥ 2 both fall past every arm of their handler's ladder and then call the chat chokepoint with
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//! an **uninitialized 2 KB stack buffer**. vmangos's own enum names reason 3
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//! `INSTANCERESET_FAIL_SILENTLY` "as well as any above this", so silence is the server's stated
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//! intent; printing stack garbage is fidelity to an accident, not to a mechanism. Both print
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//! nothing here.
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//!
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//! ## `CanShowResetInstances()` is a four-term predicate over `Map.dbc`
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//!
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//! The reference keeps four globals — `0xb4e370` (when we left), `0xb4e374` (what we left),
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//! `0xb4e378` (where we are now) and `0xb4e37c` (do we hold a permanent bind) — and
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//! `CanShowResetInstances 0x495c90` reads all four ([`InstanceState::can_reset`]). Three of them
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//! live in [`InstanceState`]; the fourth is benilla's own [`benilla_world::world_map::CurrentMap`],
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//! which is the same value by construction (the reference writes `0xb4e378` from
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//! `[[0xb41414]+0xcc]`, the world's current map, at every world entry and at every
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//! `SMSG_UPDATE_LAST_INSTANCE`).
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//!
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//! **The predicate is narrower than it looks**: `cmp [rec+8],1` means *party dungeon*, so the row
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//! is offered only after a 5-man — never after a raid, and never while standing in a 5-man. The
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//! 25-hour window (`0x15f90` seconds against `time(0)`, `0x495ce6`) is measured from when the
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//! dungeon was left.
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//!
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//! ## Term 1 is the server's job, and vmangos gets it wrong (decision 1754)
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//!
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//! `0xb4e37c` is written by exactly one function (`0x495d50`) with exactly one caller
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//! (`0x49e6d2`, the `SMSG_UPDATE_INSTANCE_OWNERSHIP` handler) — grepped over the whole `.text`,
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//! so the client has no other source for it. Its real meaning is **"you hold at least one
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//! instance bind"**, and the binary proves that by the company it keeps: the
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//! `SMSG_UPDATE_LAST_INSTANCE` handler throws away every map that is not `InstanceType == 1`
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//! (`0x495d33`), so a server that only ever named RAID binds in that packet would leave a
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//! handler whose only possible effect is nothing. The packet exists to name **5-man** binds.
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//!
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//! vmangos names none. All three of its senders — `Player::SendRaidInfo`,
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//! `Player::SendSavedInstances`, and the `UpdateLastInstance` loop inside it — filter
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//! `m_boundInstances` to `itr.second.perm`, and entering a 5-man takes
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//! `DungeonMap::Add`'s `player->BindToInstance(state, false)` — a **non-permanent** bind. So a
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//! character without a raid save is told `owns_saved = false` forever, and a client that believes
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//! it shows the reset row to nobody it was built for. That is a server defect (inherited from
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//! MaNGOS, identical in cmangos), not the reference's behaviour.
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//!
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//! benilla therefore satisfies term 1 from **either** source: the packet, or
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//! [`InstanceState::saw_own_dungeon`] — our own eyes. When the world-entry writer below records a
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//! party dungeon, it is recording that *we personally just walked out of one*, and the server
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//! binds you on entry, so the bind is a fact whether or not vmangos will admit it. This is the
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//! one deliberate deviation in this module; everything else is the reference's.
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//!
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//! ## The last-dungeon latch has TWO writers, and the packet is the lesser one
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//!
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//! `0x495d10` — "we just moved from map A to map B; if A was a party dungeon, remember it" — is
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//! called from two places, and reading only the packet handler gets the feature backwards:
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//!
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//! 1. **the client's own world entry** (`0x464ff0`, called from the map-load path at `0x4015f3`
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//! and `0x401c22`) with `A` = the map we were on and `B` = the map we are entering. This is
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//! the writer that actually fires when you walk out of the Deadmines;
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//! 2. **`SMSG_UPDATE_LAST_INSTANCE`** (`0x49e6ac`) with `A` = the packet's map and `B` = the
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//! world's current map.
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//!
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//! Against vmangos, **(2) can never record anything** — its `perm` filter (above) means the only
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//! maps it ever names are raids, and a raid is `InstanceType == 2`, which `0x495d33`'s
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//! `cmp [rec+8],1` rejects. (1) is the only live writer here, which is why it is also the one
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//! that answers term 1. (1) is [`track_instance_state`]'s `CurrentMap` flip; (2) is
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//! [`net::update_last_instance`]'s queue, drained through the same helper so the two cannot
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//! drift — [`LatchWriter`] is which of them is speaking.
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//!
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//! **(2) is therefore unreachable on our server by construction, and no live probe can cover it**
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//! — not with any rigging, because `PermBindAllPlayers` (vmangos's only path to a permanent bind)
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//! runs under `if (IsRaid())` and no GM command creates a bind. Its cover is
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//! `both_latch_writers_through_the_real_system`, which drives both legs through the real system
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//! against the real `Map.dbc`. That is the whole of the evidence behind (2): treat it as tested,
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//! never as *observed*.
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use benilla_protocol::messages::{InstanceResetFailure, RaidInstanceMessage, RaidInstanceWarning};
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use benilla_ui::script::UiScript;
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use bevy::prelude::*;
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use crate::net::{ClientCommand, NetCommands};
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use crate::ui_chat::{ChatEvent, ChatEventKind, ChatLog};
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use crate::ui_script::{UiFeed, UiInput};
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/// The window `CanShowResetInstances()` offers the row in, in seconds — `cmp eax, 0x15f90` at
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/// `0x495ce6` against `time(0) - <when we left>`, unsigned, so the boundary is inclusive.
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/// 90 000 s = 25 hours.
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const RESET_OFFER_WINDOW_SECS: u64 = 90_000;
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/// The client's lockout bookkeeping — three of the four globals `CanShowResetInstances 0x495c90`
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/// reads (the fourth, the map we are standing on, is [`benilla_world::world_map::CurrentMap`]).
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///
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/// All of it is session-scoped in the reference too: the globals live in zero-initialized `.data`
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/// and nothing persists them, so a fresh login starts with no offer until the server speaks again.
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#[derive(Resource, Default)]
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pub(crate) struct InstanceState {
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/// `0xb4e37c` — the server's answer to "do you hold any instance bind at all"
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/// (`SMSG_UPDATE_INSTANCE_OWNERSHIP`, sent on every successful map change). **vmangos only
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/// ever says yes to a raid save**, which is the wrong answer for every player this row exists
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/// for — module doc, decision 1754.
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owns_saved: bool,
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/// benilla's own half of the same term: we watched the player walk out of a party dungeon, so
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/// we know they are bound to one without being told (decision 1754).
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///
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/// Raised by [`LatchWriter::WorldEntry`], cleared by `SMSG_INSTANCE_RESET` and by a **logout**
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/// ([`clear_witness_on_logout`]), and deliberately **not** cleared by an `owns_saved = false`
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/// packet — that packet is the wrong answer this field exists to work around, and vmangos
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/// sends one on the very teleport that takes us out of the dungeon.
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saw_own_dungeon: bool,
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/// `0xb4e374` — the `Map.dbc` id of the dungeon we were last inside, or `None` for "none
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/// recorded". Only a **party dungeon** ever lands here (`0x495d33`'s `cmp [rec+8],1`).
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last_dungeon: Option<u32>,
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/// `0xb4e370` — when [`Self::last_dungeon`] was recorded, in seconds on the same clock
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/// [`Self::can_reset`] compares against. The reference uses `time(0)`; ours is the app's
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/// monotonic real clock, which differs from wall time only across a suspend and cannot run
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/// backwards over a 25-hour window.
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last_dungeon_at: u64,
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/// `SMSG_UPDATE_LAST_INSTANCE` map ids the net drain has queued for [`track_instance_state`].
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/// Queued rather than applied inline because the packet's own test is against the map we are
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/// *currently on*, and benilla writes [`benilla_world::world_map::CurrentMap`] through a
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/// deferred `Commands::insert_resource` — inside the drain it is still the map we left, which
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/// is exactly the value that would make the test answer wrong.
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pending_last_instance: Vec<u32>,
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/// Lines the net drain has queued for [`feed_instance`] to resolve against the VM's own
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/// `GlobalStrings.lua` and show. The reference resolves inline because its handler *is* on the
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/// Lua thread; ours cannot reach the VM from the wire drain (decision 0669's split).
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lines: Vec<LockoutLine>,
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}
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/// One lockout line, kept the way the reference keeps it between `GetText` and `SStrPrintf`: a
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/// GlobalStrings token, the ordinal that picks its plural form, and the fills in the template's
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/// own argument order.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub(crate) struct LockoutLine {
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/// The GlobalStrings token (`RAID_INSTANCE_WELCOME`, `INSTANCE_RESET_FAILED_OFFLINE`, …).
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token: &'static str,
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/// `GetText`'s third argument. `Some(n)` selects `_P1` for every `n != 1`; `None` is the
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/// reference's `or edx,-1` — no ordinal, always the bare token.
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ordinal: Option<u32>,
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/// The `Map.dbc` id whose display name fills the template's `%s`, or `None` for a template
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/// with no `%s` (`INSTANCE_SAVED`).
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map: Option<u32>,
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/// The `%d` fills, in the template's own order (`RAID_INSTANCE_WELCOME` takes three).
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numbers: Vec<u32>,
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/// The reference's `"(Debug-Only Lock Notice) %s"` wrapper — the one arm of
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/// `SMSG_INSTANCE_SAVE_CREATED` that does not print its string bare (`0x4e7eb3`).
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debug_notice: bool,
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}
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/// Which of the last-dungeon latch's two writers is speaking (module doc). The reference shares
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/// one function between them and does not care which; benilla does, because only the world-entry
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/// writer is first-hand evidence that we are bound to the dungeon it is recording.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub(crate) enum LatchWriter {
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/// `0x464ff0` — the map-load path. We just walked out of this map ourselves.
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WorldEntry,
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/// `0x49e6ac` — `SMSG_UPDATE_LAST_INSTANCE` named the map; the server is telling us about a
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/// bind, and has already said `owns_saved` for it.
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Packet,
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}
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impl InstanceState {
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/// `SMSG_UPDATE_INSTANCE_OWNERSHIP` → `0x495d50`: one store, no line.
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pub(crate) fn set_ownership(&mut self, owns: bool) {
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self.owns_saved = owns;
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}
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/// `SMSG_UPDATE_LAST_INSTANCE` → `0x495d10`: record `map` as the dungeon we just left, if it
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/// is a party dungeon and is not the map we are standing on.
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///
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/// The `map == current` early-out is the reference's own first test (`cmp edx,esi; je`), and
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/// it matters: vmangos sends one of these per permanent bind on every map change, so the
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/// instance you are *entering* arrives in the same burst as the ones you are not in.
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pub(crate) fn note_last_instance(
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&mut self,
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map: u32,
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current_map: Option<u32>,
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party_dungeon: bool,
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now_secs: u64,
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writer: LatchWriter,
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) {
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if current_map == Some(map) {
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return;
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}
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if party_dungeon {
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self.last_dungeon = Some(map);
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self.last_dungeon_at = now_secs;
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// Walking out of a 5-man is first-hand evidence of the bind the server took when we
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// walked in — the half of term 1 vmangos will not give us (module doc, decision 1754).
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if writer == LatchWriter::WorldEntry {
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self.saw_own_dungeon = true;
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}
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}
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}
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/// `SMSG_INSTANCE_RESET` → `0x495d00`, called *before* the body is read: the latch is cleared
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/// whatever the packet says, so the offer goes away the moment any reset lands.
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pub(crate) fn clear_last_instance(&mut self) {
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self.last_dungeon = None;
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self.last_dungeon_at = 0;
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// A reset landed, so whatever we witnessed ourselves is gone with it. The reference has
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// no equivalent line because its term 1 is the server's to retract.
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self.forget_witness();
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}
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/// Drop benilla's own half of term 1 — see [`clear_witness_on_logout`]. Kept a method so the
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/// one piece of state no server will correct has exactly one place that clears it.
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pub(crate) fn forget_witness(&mut self) {
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self.saw_own_dungeon = false;
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}
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/// `CanShowResetInstances()` — the reference's four terms at `0x495c90`, in its own order:
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///
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/// 1. we hold an instance bind — `0xb4e37c`, **or** benilla's own
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/// [`InstanceState::saw_own_dungeon`], because vmangos never sets the first one for a
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/// 5-man (module doc, decision 1754);
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/// 2. we are **not** standing in a party dungeon;
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/// 3. the last dungeon we left is a party dungeon that `Map.dbc` knows;
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/// 4. we left it no more than [`RESET_OFFER_WINDOW_SECS`] ago.
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///
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/// `is_party_dungeon` is the caller's `Map.dbc` lookup (`false` for a map id with no row —
|
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/// the reference's null-record branch takes the same path as type 0).
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pub(crate) fn can_reset(
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&self,
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current_map: Option<u32>,
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is_party_dungeon: &dyn Fn(u32) -> bool,
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now_secs: u64,
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) -> bool {
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if !self.owns_saved && !self.saw_own_dungeon {
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return false;
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}
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if current_map.is_some_and(is_party_dungeon) {
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return false;
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}
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let Some(last) = self.last_dungeon else {
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return false;
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};
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if !is_party_dungeon(last) {
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return false;
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|
}
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now_secs.saturating_sub(self.last_dungeon_at) <= RESET_OFFER_WINDOW_SECS
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|
}
|
|
|
|
/// Queue a line for the feed to resolve. Per PACKET, never per state edge — two identical
|
|
/// warnings ten minutes apart are two lines, exactly as the reference prints two.
|
|
fn push(&mut self, line: LockoutLine) {
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|
self.lines.push(line);
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|
}
|
|
|
|
/// Take everything queued (the feed's drain).
|
|
fn take_lines(&mut self) -> Vec<LockoutLine> {
|
|
std::mem::take(&mut self.lines)
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|
}
|
|
|
|
/// Take the queued `SMSG_UPDATE_LAST_INSTANCE` map ids ([`track_instance_state`]'s drain).
|
|
fn take_pending_last_instance(&mut self) -> Vec<u32> {
|
|
std::mem::take(&mut self.pending_last_instance)
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|
}
|
|
}
|
|
|
|
/// Resolve one queued line to its displayed text — `GetText` + the `%s`/`%d` fills, then the
|
|
/// debug wrapper if the save-created flag asked for it.
|
|
///
|
|
/// `None` = show nothing: a token the player's own `GlobalStrings.lua` does not carry, or carries
|
|
/// empty, is data-suppression and is answered with silence ([`crate::ui_action::errors::ui_error_text`]'s
|
|
/// rule, and the reference's own null/empty guards).
|
|
fn lockout_text(
|
|
line: &LockoutLine,
|
|
map_name: Option<&str>,
|
|
get: &dyn Fn(&str) -> Option<String>,
|
|
) -> Option<String> {
|
|
// `GetText(token, nil, ordinal)`'s own plural pick, through the shared primitive.
|
|
let template = benilla_ui::strings::plural(line.token, line.ordinal, get)?;
|
|
// Arguments in the template's own order — every lockout template takes its `%s` before its
|
|
// `%d`s (checked against all fourteen tokens), which is what makes one ordered list exact.
|
|
let mut args: Vec<benilla_ui::strings::Arg<'_>> = Vec::new();
|
|
args.extend(map_name.map(benilla_ui::strings::Arg::S));
|
|
args.extend(
|
|
line.numbers
|
|
.iter()
|
|
.map(|n| benilla_ui::strings::Arg::D(i64::from(*n))),
|
|
);
|
|
let text = benilla_ui::strings::fill(&template, &args);
|
|
if text.is_empty() {
|
|
return None;
|
|
}
|
|
Some(if line.debug_notice {
|
|
format!("{DEBUG_LOCK_NOTICE_PREFIX}{text}")
|
|
} else {
|
|
text
|
|
})
|
|
}
|
|
|
|
/// The reference's `"(Debug-Only Lock Notice) %s"` (`0x84c36c`), as its literal prefix — a format
|
|
/// string compiled into `WoW.exe`, not a GlobalString, so there is no token to look it up by. It
|
|
/// is reachable only from `SMSG_INSTANCE_SAVE_CREATED` with flag 1, which vmangos never sends.
|
|
const DEBUG_LOCK_NOTICE_PREFIX: &str = "(Debug-Only Lock Notice) ";
|
|
|
|
/// The name that fills a lockout template's `%s` — `Map.dbc`'s display name, or the map **id** in
|
|
/// decimal when the DBC has no row for it.
|
|
///
|
|
/// The fallback is the reference's own: `0x49e228` and its three twins print the id through
|
|
/// `"%d"` (`0x835154`) when `[0xc0daa8][id]` is null or out of range. It is also what the Raid
|
|
/// Info panel already does with the same ids (decision 1549).
|
|
fn map_name(map: u32, catalog: Option<&benilla_assets::MapCatalogRes>) -> String {
|
|
catalog
|
|
.and_then(|c| c.0.name(map))
|
|
.filter(|n| !n.is_empty())
|
|
.map_or_else(|| map.to_string(), str::to_string)
|
|
}
|
|
|
|
/// Build the line for one `SMSG_RAID_INSTANCE_MESSAGE`, or `None` for a type the reference's jump
|
|
/// table drops (0 and ≥ 5, `dec eax; cmp eax,3; ja` at `0x49e246`).
|
|
///
|
|
/// The three countdown templates take one number, the welcome takes three, and every one of the
|
|
/// four divisions is the reference's own integer arithmetic:
|
|
///
|
|
/// - hours `resetTime / 3600` (`0x49e259`, the `0x91a2b3c5`/`sar 11` magic);
|
|
/// - minutes `resetTime / 60` (`0x49e2c8`/`0x49e337`, `0x88888889`/`sar 5`);
|
|
/// - welcome `d = t/86400`, `h = (t - 86400d)/3600`, `m = (t - 3600(24d + h))/60` (`0x49e3a6`).
|
|
///
|
|
/// Truncating division throughout, so "in 1 hour." covers everything from 3600 s to 7199 s — and
|
|
/// the *plural* follows the truncated number, not the real duration.
|
|
fn raid_instance_line(message: &RaidInstanceMessage) -> Option<LockoutLine> {
|
|
let warning = RaidInstanceWarning::from_wire(message.message_type)?;
|
|
let t = message.reset;
|
|
let (ordinal, numbers) = match warning {
|
|
RaidInstanceWarning::Hours => {
|
|
let hours = t / 3_600;
|
|
(Some(hours), vec![hours])
|
|
}
|
|
RaidInstanceWarning::Minutes | RaidInstanceWarning::MinutesSoon => {
|
|
let mins = t / 60;
|
|
(Some(mins), vec![mins])
|
|
}
|
|
RaidInstanceWarning::Welcome => {
|
|
let days = t / 86_400;
|
|
let hours = (t - days * 86_400) / 3_600;
|
|
let mins = (t - (days * 24 + hours) * 3_600) / 60;
|
|
(None, vec![days, hours, mins])
|
|
}
|
|
};
|
|
Some(LockoutLine {
|
|
token: warning.token(),
|
|
ordinal,
|
|
map: Some(message.map),
|
|
numbers,
|
|
debug_notice: false,
|
|
})
|
|
}
|
|
|
|
/// The instance/raid lockout family's six packet handlers (decision 1748; in the net handler
|
|
/// table since 2312), beside the state they drive: four lines the client composes itself out of
|
|
/// GlobalStrings, and the two-packet latch behind the SELF menu's reset row. The lines are
|
|
/// QUEUED — resolving them needs the VM, which a packet handler leaves to the feed (decision
|
|
/// 0669's split).
|
|
pub(crate) mod net {
|
|
use super::*;
|
|
|
|
use benilla_protocol::messages::InstanceResetFailed;
|
|
use benilla_protocol::{SessionEvent, SessionEventKind};
|
|
|
|
use crate::net::NetHandlerApp;
|
|
|
|
/// Register the six handlers — called from [`UiInstancePlugin`].
|
|
pub(super) fn register(app: &mut App) {
|
|
use SessionEventKind as K;
|
|
app.net_handler(K::RaidInstanceMessage, on_packet)
|
|
.net_handler(K::InstanceSaveCreated, on_packet)
|
|
.net_handler(K::InstanceReset, on_packet)
|
|
.net_handler(K::InstanceResetFailed, on_packet)
|
|
.net_handler(K::UpdateLastInstance, on_packet)
|
|
.net_handler(K::UpdateInstanceOwnership, on_packet);
|
|
}
|
|
|
|
/// One handler for the six: each is a one-line fold into the same state.
|
|
fn on_packet(In(ev): In<SessionEvent>, mut state: ResMut<InstanceState>) {
|
|
match ev {
|
|
SessionEvent::RaidInstanceMessage { message } => {
|
|
raid_instance_message(&mut state, message)
|
|
}
|
|
SessionEvent::InstanceSaveCreated { flag } => instance_save_created(&mut state, flag),
|
|
SessionEvent::InstanceReset { map } => instance_reset(&mut state, map),
|
|
SessionEvent::InstanceResetFailed { failure } => {
|
|
instance_reset_failed(&mut state, failure)
|
|
}
|
|
SessionEvent::UpdateLastInstance { map } => update_last_instance(&mut state, map),
|
|
SessionEvent::UpdateInstanceOwnership { owns } => {
|
|
update_instance_ownership(&mut state, owns)
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
/// `SMSG_RAID_INSTANCE_MESSAGE` — one of four `RAID_INSTANCE_*` lines (`0x49e1c0`).
|
|
pub(crate) fn raid_instance_message(state: &mut InstanceState, message: RaidInstanceMessage) {
|
|
match raid_instance_line(&message) {
|
|
Some(line) => state.push(line),
|
|
None => debug!(
|
|
"ui_instance: SMSG_RAID_INSTANCE_MESSAGE type {} has no template — silent, as the \
|
|
reference's jump table is",
|
|
message.message_type
|
|
),
|
|
}
|
|
}
|
|
|
|
/// `SMSG_INSTANCE_RESET` — clear the last-dungeon latch (`0x495d00`, before the body is even
|
|
/// read), then print `INSTANCE_RESET_SUCCESS` (`0x49e4ea`).
|
|
pub(crate) fn instance_reset(state: &mut InstanceState, map: u32) {
|
|
state.clear_last_instance();
|
|
state.push(LockoutLine {
|
|
token: "INSTANCE_RESET_SUCCESS",
|
|
ordinal: None,
|
|
map: Some(map),
|
|
numbers: Vec::new(),
|
|
debug_notice: false,
|
|
});
|
|
}
|
|
|
|
/// `SMSG_INSTANCE_RESET_FAILED` — one of three refusals; reason ≥ 3 is silent (module doc).
|
|
pub(crate) fn instance_reset_failed(state: &mut InstanceState, failure: InstanceResetFailed) {
|
|
match InstanceResetFailure::from_wire(failure.reason) {
|
|
Some(reason) => state.push(LockoutLine {
|
|
token: reason.token(),
|
|
ordinal: None,
|
|
map: Some(failure.map),
|
|
numbers: Vec::new(),
|
|
debug_notice: false,
|
|
}),
|
|
None => debug!(
|
|
"ui_instance: SMSG_INSTANCE_RESET_FAILED reason {} is INSTANCERESET_FAIL_SILENTLY \
|
|
or above — no line",
|
|
failure.reason
|
|
),
|
|
}
|
|
}
|
|
|
|
/// `SMSG_UPDATE_LAST_INSTANCE` — queue the map id for [`track_instance_state`] to weigh
|
|
/// against the map we are actually standing on (module doc, writer 2). No line.
|
|
pub(crate) fn update_last_instance(state: &mut InstanceState, map: u32) {
|
|
state.pending_last_instance.push(map);
|
|
}
|
|
|
|
/// `SMSG_UPDATE_INSTANCE_OWNERSHIP` — one store, no line (`0x495d50`).
|
|
pub(crate) fn update_instance_ownership(state: &mut InstanceState, owns: bool) {
|
|
state.set_ownership(owns);
|
|
}
|
|
|
|
/// `SMSG_INSTANCE_SAVE_CREATED` — `INSTANCE_SAVED`, bare on flag 0 and wrapped on flag 1
|
|
/// (`0x4e7e60`). Flag ≥ 2 is silent (module doc).
|
|
pub(crate) fn instance_save_created(state: &mut InstanceState, flag: u32) {
|
|
let debug_notice = match flag {
|
|
0 => false,
|
|
1 => true,
|
|
other => {
|
|
debug!("ui_instance: SMSG_INSTANCE_SAVE_CREATED flag {other} has no arm — no line");
|
|
return;
|
|
}
|
|
};
|
|
state.push(LockoutLine {
|
|
token: "INSTANCE_SAVED",
|
|
ordinal: None,
|
|
map: None,
|
|
numbers: Vec::new(),
|
|
debug_notice,
|
|
});
|
|
}
|
|
}
|
|
|
|
/// Keep the client's lockout bookkeeping — the map-change writer and the packet writer of the
|
|
/// last-dungeon latch (module doc). Deliberately VM-free: the latch is world state, and it has to
|
|
/// keep running through a `/reload` (and in an engine-only harness) exactly as the reference's
|
|
/// globals do.
|
|
///
|
|
/// The `Local` holds the last **observed** map, so the first observation records nothing — there
|
|
/// is no map we left at login, which is also what the reference reaches (its `0xb4e378` starts at
|
|
/// zero, and Azeroth is `InstanceType` 0). `benilla_world::world_map`'s own `announce_map_change`
|
|
/// uses the identical shape for the same reason.
|
|
fn track_instance_state(
|
|
mut state: ResMut<InstanceState>,
|
|
maps: Option<Res<benilla_assets::MapCatalogRes>>,
|
|
current_map: Option<Res<benilla_world::world_map::CurrentMap>>,
|
|
time: Res<Time<Real>>,
|
|
mut last_map: Local<Option<u32>>,
|
|
) {
|
|
let Some(here) = current_map.as_ref().map(|m| m.0) else {
|
|
return;
|
|
};
|
|
let now = time.elapsed().as_secs();
|
|
let party_dungeon = |m: u32| maps.as_ref().is_some_and(|c| c.0.is_party_dungeon(m));
|
|
|
|
// Writer 1 — the world entry. `prev` is the map we are leaving, which is the candidate.
|
|
if let Some(prev) = last_map.replace(here) {
|
|
state.note_last_instance(
|
|
prev,
|
|
Some(here),
|
|
party_dungeon(prev),
|
|
now,
|
|
LatchWriter::WorldEntry,
|
|
);
|
|
}
|
|
// Writer 2 — the packet, now that `CurrentMap` has caught up with the transfer.
|
|
for map in state.take_pending_last_instance() {
|
|
let is_dungeon = party_dungeon(map);
|
|
state.note_last_instance(map, Some(here), is_dungeon, now, LatchWriter::Packet);
|
|
}
|
|
}
|
|
|
|
/// Resolve every queued line against the VM's own `GlobalStrings.lua` and push it as a
|
|
/// `CHAT_MSG_SYSTEM` event, then publish the two readers' answers (`IsInInstance`,
|
|
/// `CanShowResetInstances`).
|
|
///
|
|
/// The publish is unconditional and idempotent — both setters diff internally — because both
|
|
/// answers move with the map under us and with the clock, neither of which raises an event.
|
|
fn feed_instance(
|
|
script: Option<NonSendMut<UiScript>>,
|
|
mut state: ResMut<InstanceState>,
|
|
mut chat: ResMut<ChatLog>,
|
|
maps: Option<Res<benilla_assets::MapCatalogRes>>,
|
|
current_map: Option<Res<benilla_world::world_map::CurrentMap>>,
|
|
time: Res<Time<Real>>,
|
|
) {
|
|
let Some(mut script) = script else {
|
|
// No VM (an engine-only run, a headless probe): there is nowhere to resolve a template
|
|
// and nowhere to show it, so DROP what is queued rather than let it accumulate for a
|
|
// consumer that will never come. Nothing is lost in a real session — the VM is seated
|
|
// long before any of these packets can arrive, and it survives `/reload`.
|
|
let dropped = state.take_lines().len();
|
|
if dropped > 0 {
|
|
debug!("ui_instance: no VM — dropped {dropped} lockout line(s)");
|
|
}
|
|
return;
|
|
};
|
|
let here = current_map.as_ref().map(|m| m.0);
|
|
let now = time.elapsed().as_secs();
|
|
|
|
for line in state.take_lines() {
|
|
let name = line.map.map(|m| map_name(m, maps.as_deref()));
|
|
let get = |key: &str| script.lua().globals().get::<String>(key).ok();
|
|
match lockout_text(&line, name.as_deref(), &get) {
|
|
Some(text) => {
|
|
debug!("ui_instance: {} -> {text:?}", line.token);
|
|
chat.push_event(ChatEvent::text_only(ChatEventKind::System, text));
|
|
}
|
|
// The player's own GlobalStrings has no such key (or an empty one) — silence, the way
|
|
// every other GlobalStrings-driven line in this codebase treats a missing key.
|
|
None => debug!("ui_instance: {} resolves to nothing — no line", line.token),
|
|
}
|
|
}
|
|
|
|
script.set_instance_type(here.and_then(|m| maps.as_ref().and_then(|c| c.0.instance_type(m))));
|
|
let party_dungeon = |m: u32| maps.as_ref().is_some_and(|c| c.0.is_party_dungeon(m));
|
|
script.set_can_reset_instances(state.can_reset(here, &party_dungeon, now));
|
|
}
|
|
|
|
/// Turn the `ResetInstances()` calls the dialog made into `CMSG_RESET_INSTANCES` sends.
|
|
fn drain_instance(script: Option<NonSendMut<UiScript>>, commands: Res<NetCommands>) {
|
|
let Some(mut script) = script else {
|
|
return;
|
|
};
|
|
for _ in 0..script.take_reset_instance_asks() {
|
|
let _ = commands.0.send(ClientCommand::ResetInstances);
|
|
}
|
|
}
|
|
|
|
/// The lockout family: the four chat lines, the bookkeeping behind the SELF menu's reset row, and
|
|
/// that row's one send.
|
|
/// Drop the witness at logout — the next login is somebody else's character (`poi_marker`'s own
|
|
/// shape, and the same reason).
|
|
///
|
|
/// Only [`InstanceState::saw_own_dungeon`] is cleared, not the reference's three globals: the
|
|
/// reference does not clear those either (`0x495d00`'s only caller is the `SMSG_INSTANCE_RESET`
|
|
/// handler), and it does not need to — its term 1 is the server's, re-advertised on the next
|
|
/// character's world entry, so a stale latch cannot offer that character a reset on its own. Ours
|
|
/// is the half no server will correct, so it gets the lifetime the packet would have given it
|
|
/// (decision 1754).
|
|
fn clear_witness_on_logout(
|
|
mut state: ResMut<InstanceState>,
|
|
mut logged_out: MessageReader<crate::net::LoggedOutMessage>,
|
|
) {
|
|
if logged_out.read().next().is_some() {
|
|
state.forget_witness();
|
|
}
|
|
}
|
|
|
|
pub(crate) struct UiInstancePlugin;
|
|
|
|
impl Plugin for UiInstancePlugin {
|
|
fn build(&self, app: &mut App) {
|
|
net::register(app);
|
|
app.init_resource::<InstanceState>().add_systems(
|
|
Update,
|
|
(
|
|
// The latch first: `feed_instance` publishes `CanShowResetInstances()` off it, and
|
|
// a map change and its answer should not be a frame apart.
|
|
clear_witness_on_logout.before(track_instance_state),
|
|
track_instance_state.before(feed_instance),
|
|
feed_instance.in_set(UiFeed),
|
|
drain_instance.after(UiInput),
|
|
),
|
|
);
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
/// The real 1.12 templates, quoted from `Interface\FrameXML\GlobalStrings.lua` (verified
|
|
/// extract) — the tests resolve against these rather than against whatever the running
|
|
/// player's chain happens to carry.
|
|
fn globals(key: &str) -> Option<String> {
|
|
let v = match key {
|
|
"RAID_INSTANCE_WARNING_HOURS" => "WARNING! %s is scheduled to reset in %d hour.",
|
|
"RAID_INSTANCE_WARNING_HOURS_P1" => "WARNING! %s is scheduled to reset in %d hours.",
|
|
"RAID_INSTANCE_WARNING_MIN" => "WARNING! %s is scheduled to reset in %d minute!",
|
|
"RAID_INSTANCE_WARNING_MIN_P1" => "WARNING! %s is scheduled to reset in %d minutes!",
|
|
"RAID_INSTANCE_WARNING_MIN_SOON" => {
|
|
"WARNING! %s is scheduled to reset in %d minute. Please exit the zone or you will \
|
|
be returned to your bind location!"
|
|
}
|
|
"RAID_INSTANCE_WARNING_MIN_SOON_P1" => {
|
|
"WARNING! %s is scheduled to reset in %d minutes. Please exit the zone or you will \
|
|
be returned to your bind location!"
|
|
}
|
|
"RAID_INSTANCE_WELCOME" => {
|
|
"Welcome to %s. This raid instance is scheduled to reset in %dd %dh %dm."
|
|
}
|
|
"INSTANCE_RESET_SUCCESS" => "%s has been reset.",
|
|
"INSTANCE_RESET_FAILED" => {
|
|
"Cannot reset %s. There are players still inside the instance."
|
|
}
|
|
"INSTANCE_RESET_FAILED_OFFLINE" => {
|
|
"Cannot reset %s. There are players offline in your party."
|
|
}
|
|
"INSTANCE_RESET_FAILED_ZONING" => {
|
|
"Cannot reset %s. There are players in your party attempting to zone into an \
|
|
instance."
|
|
}
|
|
"INSTANCE_SAVED" => "You are now saved to this instance",
|
|
_ => return None,
|
|
};
|
|
Some(v.to_string())
|
|
}
|
|
|
|
fn line_text(line: &LockoutLine, name: Option<&str>) -> Option<String> {
|
|
lockout_text(line, name, &globals)
|
|
}
|
|
|
|
fn warning(message_type: u32, map: u32, reset: u32) -> Option<LockoutLine> {
|
|
raid_instance_line(&RaidInstanceMessage {
|
|
message_type,
|
|
map,
|
|
reset,
|
|
})
|
|
}
|
|
|
|
/// The welcome line: three truncated fills in `d`/`h`/`m` order, and NO plural — the
|
|
/// reference passes `-1` for the ordinal, so `RAID_INSTANCE_WELCOME` is used bare (it has no
|
|
/// `_P1` twin in `GlobalStrings.lua` either).
|
|
#[test]
|
|
fn welcome_line_breaks_the_duration_into_d_h_m() {
|
|
// 3 d 2 h 5 m 30 s — the seconds tail truncates away.
|
|
let secs = 3 * 86_400 + 2 * 3_600 + 5 * 60 + 30;
|
|
let line = warning(4, 409, secs).expect("type 4 has a template");
|
|
assert_eq!(line.token, "RAID_INSTANCE_WELCOME");
|
|
assert_eq!(line.ordinal, None, "the reference passes -1 here");
|
|
assert_eq!(line.numbers, vec![3, 2, 5]);
|
|
assert_eq!(
|
|
line_text(&line, Some("Molten Core")).as_deref(),
|
|
Some("Welcome to Molten Core. This raid instance is scheduled to reset in 3d 2h 5m.")
|
|
);
|
|
}
|
|
|
|
/// The three countdown templates take ONE number, and the plural follows that truncated
|
|
/// number: 1 hour is singular, 2 hours and — the case a hand-rolled rule always gets wrong —
|
|
/// **0 hours** are plural.
|
|
#[test]
|
|
fn countdown_lines_pluralize_on_the_truncated_count() {
|
|
let one = warning(1, 409, 3_600 + 59).expect("type 1");
|
|
assert_eq!(one.numbers, vec![1]);
|
|
assert_eq!(
|
|
line_text(&one, Some("Molten Core")).as_deref(),
|
|
Some("WARNING! Molten Core is scheduled to reset in 1 hour.")
|
|
);
|
|
|
|
let two = warning(1, 409, 2 * 3_600).expect("type 1");
|
|
assert_eq!(
|
|
line_text(&two, Some("Molten Core")).as_deref(),
|
|
Some("WARNING! Molten Core is scheduled to reset in 2 hours.")
|
|
);
|
|
|
|
// Under an hour, the HOURS template still truncates to zero — and zero takes `_P1`.
|
|
let zero = warning(1, 409, 900).expect("type 1");
|
|
assert_eq!(zero.numbers, vec![0]);
|
|
assert_eq!(
|
|
line_text(&zero, Some("Molten Core")).as_deref(),
|
|
Some("WARNING! Molten Core is scheduled to reset in 0 hours.")
|
|
);
|
|
|
|
let mins = warning(2, 309, 5 * 60).expect("type 2");
|
|
assert_eq!(
|
|
line_text(&mins, Some("Zul'Gurub")).as_deref(),
|
|
Some("WARNING! Zul'Gurub is scheduled to reset in 5 minutes!")
|
|
);
|
|
|
|
let soon = warning(3, 309, 60).expect("type 3");
|
|
assert_eq!(
|
|
line_text(&soon, Some("Zul'Gurub")).as_deref(),
|
|
Some(
|
|
"WARNING! Zul'Gurub is scheduled to reset in 1 minute. Please exit the zone or \
|
|
you will be returned to your bind location!"
|
|
)
|
|
);
|
|
}
|
|
|
|
/// Types the reference's jump table drops print nothing at all — including 5, which later
|
|
/// clients call `RAID_INSTANCE_EXPIRED`.
|
|
#[test]
|
|
fn dropped_warning_types_make_no_line() {
|
|
assert!(warning(0, 409, 60).is_none());
|
|
assert!(warning(5, 409, 60).is_none());
|
|
assert!(warning(u32::MAX, 409, 60).is_none());
|
|
}
|
|
|
|
/// The reset lines: success takes the name, each refusal takes the name, and reason ≥ 3 never
|
|
/// reaches a line at all (that arm is in [`apply`], tested through the state).
|
|
#[test]
|
|
fn reset_lines_fill_the_map_name() {
|
|
let mut state = InstanceState::default();
|
|
net::instance_reset(&mut state, 36);
|
|
let lines = state.take_lines();
|
|
assert_eq!(lines.len(), 1);
|
|
assert_eq!(
|
|
line_text(&lines[0], Some("Deadmines")).as_deref(),
|
|
Some("Deadmines has been reset.")
|
|
);
|
|
|
|
for (reason, expected) in [
|
|
(
|
|
0u32,
|
|
"Cannot reset Deadmines. There are players still inside the instance.",
|
|
),
|
|
(
|
|
1,
|
|
"Cannot reset Deadmines. There are players offline in your party.",
|
|
),
|
|
(
|
|
2,
|
|
"Cannot reset Deadmines. There are players in your party attempting to zone into \
|
|
an instance.",
|
|
),
|
|
] {
|
|
let mut state = InstanceState::default();
|
|
net::instance_reset_failed(
|
|
&mut state,
|
|
benilla_protocol::messages::InstanceResetFailed { reason, map: 36 },
|
|
);
|
|
let lines = state.take_lines();
|
|
assert_eq!(lines.len(), 1, "reason {reason} makes one line");
|
|
assert_eq!(
|
|
line_text(&lines[0], Some("Deadmines")).as_deref(),
|
|
Some(expected)
|
|
);
|
|
}
|
|
|
|
// INSTANCERESET_FAIL_SILENTLY and above: no line, rather than the reference's
|
|
// uninitialized-buffer print.
|
|
let mut state = InstanceState::default();
|
|
net::instance_reset_failed(
|
|
&mut state,
|
|
benilla_protocol::messages::InstanceResetFailed { reason: 3, map: 36 },
|
|
);
|
|
assert!(state.take_lines().is_empty());
|
|
}
|
|
|
|
/// `SMSG_INSTANCE_SAVE_CREATED`: flag 0 prints the string bare, flag 1 wraps it in the
|
|
/// binary's own debug literal, and anything above prints nothing.
|
|
#[test]
|
|
fn save_created_has_three_arms() {
|
|
let mut state = InstanceState::default();
|
|
net::instance_save_created(&mut state, 0);
|
|
let lines = state.take_lines();
|
|
assert_eq!(
|
|
line_text(&lines[0], None).as_deref(),
|
|
Some("You are now saved to this instance")
|
|
);
|
|
|
|
net::instance_save_created(&mut state, 1);
|
|
let lines = state.take_lines();
|
|
assert_eq!(
|
|
line_text(&lines[0], None).as_deref(),
|
|
Some("(Debug-Only Lock Notice) You are now saved to this instance")
|
|
);
|
|
|
|
net::instance_save_created(&mut state, 2);
|
|
assert!(state.take_lines().is_empty());
|
|
}
|
|
|
|
/// A token the player's `GlobalStrings.lua` does not carry is silence, not a raw token or an
|
|
/// empty chat line.
|
|
#[test]
|
|
fn an_unresolvable_token_makes_no_line() {
|
|
let line = LockoutLine {
|
|
token: "NOT_A_REAL_GLOBAL_STRING",
|
|
ordinal: None,
|
|
map: Some(409),
|
|
numbers: Vec::new(),
|
|
debug_notice: false,
|
|
};
|
|
assert_eq!(line_text(&line, Some("Molten Core")), None);
|
|
}
|
|
|
|
/// The `_P1` probe falls back to the bare token when the twin is missing — `GetText`'s own
|
|
/// `if ( not string )` arm. Modelled with a locale that has the singular only.
|
|
#[test]
|
|
fn a_missing_plural_twin_falls_back_to_the_bare_token() {
|
|
// Marked stand-ins rather than the shipped wording: the primitive returns a *template*,
|
|
// so the assertion has to be readable as "which key did it reach", which is the thing
|
|
// worth asserting (decision 2045).
|
|
let sparse = |key: &str| match key {
|
|
"RAID_INSTANCE_WARNING_HOURS" => Some("<bare>".to_string()),
|
|
_ => None,
|
|
};
|
|
let both = |key: &str| match key {
|
|
"RAID_INSTANCE_WARNING_HOURS" => Some("<bare>".to_string()),
|
|
"RAID_INSTANCE_WARNING_HOURS_P1" => Some("<twin>".to_string()),
|
|
"RAID_INSTANCE_WELCOME" => Some("<welcome>".to_string()),
|
|
_ => None,
|
|
};
|
|
let plural = benilla_ui::strings::plural;
|
|
assert_eq!(
|
|
plural("RAID_INSTANCE_WARNING_HOURS", Some(5), &sparse).as_deref(),
|
|
Some("<bare>"),
|
|
"no twin: GetText's own `if ( not string )` arm"
|
|
);
|
|
assert_eq!(
|
|
plural("RAID_INSTANCE_WARNING_HOURS", Some(5), &both).as_deref(),
|
|
Some("<twin>")
|
|
);
|
|
assert_eq!(
|
|
plural("RAID_INSTANCE_WARNING_HOURS", Some(1), &both).as_deref(),
|
|
Some("<bare>"),
|
|
"exactly 1 is the bare token"
|
|
);
|
|
assert_eq!(
|
|
plural("RAID_INSTANCE_WELCOME", None, &both).as_deref(),
|
|
Some("<welcome>"),
|
|
"no ordinal is the bare token"
|
|
);
|
|
}
|
|
|
|
/// A map id `Map.dbc` cannot name prints the id, the way the reference's `"%d"` fallback does
|
|
/// (and the way the Raid Info panel already does with the same ids).
|
|
#[test]
|
|
fn an_unknown_map_id_prints_as_its_number() {
|
|
assert_eq!(map_name(9999, None), "9999");
|
|
let line = warning(4, 9999, 3_600).expect("type 4");
|
|
assert_eq!(
|
|
line_text(&line, Some(&map_name(9999, None))).as_deref(),
|
|
Some("Welcome to 9999. This raid instance is scheduled to reset in 0d 1h 0m.")
|
|
);
|
|
}
|
|
|
|
/// `SMSG_UPDATE_LAST_INSTANCE` records only a **party dungeon**, and only one that is not the
|
|
/// map we are standing on — the reference's `cmp edx,esi; je` early-out, which matters because
|
|
/// vmangos sends one of these per bind on every map change.
|
|
#[test]
|
|
fn last_instance_records_only_a_party_dungeon_we_are_not_in() {
|
|
let mut state = InstanceState::default();
|
|
|
|
// A raid we left: not recorded (type 2, not 1).
|
|
state.note_last_instance(409, Some(0), false, 100, LatchWriter::Packet);
|
|
assert_eq!(state.last_dungeon, None);
|
|
|
|
// The dungeon we are standing IN: the early-out fires before the type test.
|
|
state.note_last_instance(36, Some(36), true, 100, LatchWriter::Packet);
|
|
assert_eq!(state.last_dungeon, None);
|
|
|
|
// A dungeon we left: recorded, with the clock.
|
|
state.note_last_instance(36, Some(0), true, 100, LatchWriter::Packet);
|
|
assert_eq!(state.last_dungeon, Some(36));
|
|
assert_eq!(state.last_dungeon_at, 100);
|
|
|
|
// …and none of that was first-hand: only the world-entry writer is (next test).
|
|
assert!(!state.saw_own_dungeon);
|
|
}
|
|
|
|
/// Term 1 without the server's help — decision 1754, the one deliberate deviation here.
|
|
///
|
|
/// vmangos never sends `owns_saved` for a 5-man bind, so walking out of the Deadmines has to
|
|
/// be enough on its own. It is: the world-entry writer raises
|
|
/// [`InstanceState::saw_own_dungeon`], and the `owns_saved = false` that vmangos sends on that
|
|
/// very teleport must not take it away again.
|
|
#[test]
|
|
fn walking_out_of_a_dungeon_satisfies_term_one_by_itself() {
|
|
let dungeons = |m: u32| m == 36;
|
|
let mut state = InstanceState::default();
|
|
|
|
// The server's answer alone: no. This is every non-raider on vmangos.
|
|
state.set_ownership(false);
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100));
|
|
|
|
// We walk out of the Deadmines ourselves. That is the bind, whoever admits it.
|
|
state.note_last_instance(36, Some(0), true, 100, LatchWriter::WorldEntry);
|
|
assert!(state.saw_own_dungeon);
|
|
assert!(state.can_reset(Some(0), &dungeons, 100));
|
|
|
|
// vmangos sends `SendSavedInstances` on that same far teleport, saying no. It must not
|
|
// undo what we saw — if it did, the row would die on the way out of every dungeon.
|
|
state.set_ownership(false);
|
|
assert!(state.can_reset(Some(0), &dungeons, 100));
|
|
|
|
// The other three terms still bind: our own eyes replace term 1, not the predicate.
|
|
assert!(!state.can_reset(Some(36), &dungeons, 100)); // 2 · standing back inside
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS + 1)); // 4
|
|
|
|
// 3 · a reset landed: the latch AND the witness go together.
|
|
state.clear_last_instance();
|
|
assert!(!state.saw_own_dungeon);
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100));
|
|
}
|
|
|
|
/// The witness does not outlive the character that earned it (`clear_witness_on_logout`).
|
|
///
|
|
/// The reference can leave its stale latch lying about because term 1 is the server's and the
|
|
/// next character's world entry re-answers it. Ours is the half nothing corrects, so a logout
|
|
/// has to, or character B is offered a reset that character A walked out of.
|
|
#[test]
|
|
fn the_witness_does_not_survive_a_logout() {
|
|
let dungeons = |m: u32| m == 36;
|
|
let mut state = InstanceState::default();
|
|
state.note_last_instance(36, Some(0), true, 100, LatchWriter::WorldEntry);
|
|
assert!(state.can_reset(Some(0), &dungeons, 100));
|
|
|
|
state.forget_witness();
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100));
|
|
// The reference's own three globals are untouched — we clear our addition, not its state.
|
|
assert_eq!(state.last_dungeon, Some(36));
|
|
assert_eq!(state.last_dungeon_at, 100);
|
|
}
|
|
|
|
/// **Both latch writers, driven through the real system, against the real `Map.dbc`.**
|
|
///
|
|
/// This is the only cover writer 2 — `SMSG_UPDATE_LAST_INSTANCE` — can have. vmangos can
|
|
/// never exercise it: `SendSavedInstances` names only `perm` binds, `DungeonMap::Add` takes a
|
|
/// non-perm bind for a 5-man, and `PermBindAllPlayers` (the one path that makes a bind
|
|
/// permanent) runs under `if (IsRaid())`, so the only map ids that packet can ever carry are
|
|
/// raids — which `0x495d33`'s `cmp [rec+8],1` throws away. No GM command creates a bind
|
|
/// either (`.instance` offers listbinds/unbind/groupunbind, nothing that binds). So the packet
|
|
/// leg is unreachable on our server by construction, and a live probe cannot cover it however
|
|
/// the character is rigged (decision 1754's open thread).
|
|
///
|
|
/// It runs both legs through `track_instance_state` itself rather than the methods, because
|
|
/// the thing worth guarding is the wiring: that the queue drains against the map we ended up
|
|
/// on rather than the one we left, and that the packet writer does **not** raise the witness
|
|
/// (which would hand 1754's deviation to a server's say-so). Skips without client data.
|
|
#[test]
|
|
fn both_latch_writers_through_the_real_system() {
|
|
let data = benilla_formats::wow_data_or_skip!();
|
|
let mut chain = benilla_formats::open_chain(&data).expect("open chain");
|
|
let maps = benilla_formats::load_map_catalog(&mut chain).expect("Map.dbc");
|
|
assert!(maps.is_party_dungeon(36), "Deadmines is InstanceType 1");
|
|
assert!(
|
|
!maps.is_party_dungeon(409),
|
|
"Molten Core is a raid, not a dungeon"
|
|
);
|
|
|
|
// The system carries the last observed map in a `Local`, so it has to be the SAME system
|
|
// across ticks — `run_system_once` hands out a fresh one each call and would never see a
|
|
// transition at all.
|
|
let mut app = App::new();
|
|
app.init_resource::<InstanceState>()
|
|
.init_resource::<Time<Real>>()
|
|
.insert_resource(benilla_assets::MapCatalogRes(maps))
|
|
.insert_resource(benilla_world::world_map::CurrentMap(36))
|
|
.add_systems(Update, track_instance_state);
|
|
|
|
let state = |app: &App| {
|
|
let s = app.world().resource::<InstanceState>();
|
|
(s.last_dungeon, s.saw_own_dungeon)
|
|
};
|
|
let queue = |app: &mut App, map: u32| {
|
|
net::update_last_instance(&mut app.world_mut().resource_mut::<InstanceState>(), map);
|
|
};
|
|
|
|
// Writer 1 — we walk out of the Deadmines ourselves. The first tick only OBSERVES map 36
|
|
// (there is no map we left at login), so nothing is recorded until the flip.
|
|
app.update();
|
|
assert_eq!(state(&app), (None, false));
|
|
|
|
app.insert_resource(benilla_world::world_map::CurrentMap(0));
|
|
app.update();
|
|
assert_eq!(
|
|
state(&app),
|
|
(Some(36), true),
|
|
"the flip records the dungeon AND our own eyes (1754's term 1)"
|
|
);
|
|
|
|
// Writer 2 — the packet, on a fresh state. A raid id is dropped (the only thing vmangos
|
|
// could ever send); a party dungeon lands, and lands WITHOUT the witness.
|
|
app.insert_resource(InstanceState::default());
|
|
queue(&mut app, 409);
|
|
app.update();
|
|
assert_eq!(state(&app), (None, false), "a raid is not a party dungeon");
|
|
|
|
queue(&mut app, 36);
|
|
app.update();
|
|
assert_eq!(
|
|
state(&app),
|
|
(Some(36), false),
|
|
"the packet is the server's word, never our own eyes"
|
|
);
|
|
|
|
// …and the packet's own early-out: the instance we are STANDING IN is not one we left.
|
|
app.insert_resource(InstanceState::default());
|
|
app.insert_resource(benilla_world::world_map::CurrentMap(36));
|
|
app.update();
|
|
queue(&mut app, 36);
|
|
app.update();
|
|
assert_eq!(state(&app), (None, false));
|
|
}
|
|
|
|
/// `CanShowResetInstances()`'s four terms, one at a time.
|
|
#[test]
|
|
fn can_reset_needs_all_four_terms() {
|
|
let dungeons = |m: u32| m == 36 || m == 33;
|
|
let mut state = InstanceState::default();
|
|
state.set_ownership(true);
|
|
state.note_last_instance(36, Some(0), true, 100, LatchWriter::Packet);
|
|
|
|
// All four hold: bound somewhere, standing outside, left a dungeon, recently.
|
|
assert!(state.can_reset(Some(0), &dungeons, 100));
|
|
assert!(state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS));
|
|
|
|
// 4 · past the window.
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS + 1));
|
|
|
|
// 2 · standing in a party dungeon.
|
|
assert!(!state.can_reset(Some(33), &dungeons, 100));
|
|
// …but a RAID is not a party dungeon, so it does not suppress the row.
|
|
assert!(state.can_reset(Some(409), &dungeons, 100));
|
|
|
|
// 1 · no bind at all — neither told nor witnessed (the witness has its own test).
|
|
state.set_ownership(false);
|
|
assert!(!state.saw_own_dungeon);
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100));
|
|
state.set_ownership(true);
|
|
|
|
// 3 · the latch cleared by a reset that landed.
|
|
state.clear_last_instance();
|
|
assert!(!state.can_reset(Some(0), &dungeons, 100));
|
|
}
|
|
|
|
/// The RUNTIME leg on the real client data (`ui_quest`'s pattern): every token this module can
|
|
/// emit — the four warnings, their three `_P1` twins, the three refusals, the reset success
|
|
/// and `INSTANCE_SAVED` — resolves to a non-empty string in the shipped 1.12
|
|
/// `GlobalStrings.lua`, and carries the fills the composer expects to put in it.
|
|
///
|
|
/// This is the guard the module-local tests above cannot be: they resolve against the
|
|
/// templates QUOTED in this file, so a typo'd token would still pass every one of them and
|
|
/// degrade a real line to silence in the app. It also re-proves the quoted set is the shipped
|
|
/// set. Skips without client data.
|
|
#[test]
|
|
fn every_lockout_token_resolves_in_the_real_global_strings() {
|
|
let data = benilla_formats::wow_data_or_skip!();
|
|
let mut chain = benilla_formats::open_chain(&data).expect("open chain");
|
|
let src = chain
|
|
.read_file("Interface\\FrameXML\\GlobalStrings.lua")
|
|
.expect("GlobalStrings.lua in the chain");
|
|
let s = benilla_ui::script::UiScript::new().expect("VM");
|
|
s.run(&String::from_utf8_lossy(&src)).expect("runs clean");
|
|
let real = |key: &str| s.lua().globals().get::<String>(key).ok();
|
|
|
|
// Every token, and the quoted copy above is the shipped text.
|
|
for token in [
|
|
"RAID_INSTANCE_WARNING_HOURS",
|
|
"RAID_INSTANCE_WARNING_MIN",
|
|
"RAID_INSTANCE_WARNING_MIN_SOON",
|
|
"RAID_INSTANCE_WELCOME",
|
|
"INSTANCE_RESET_SUCCESS",
|
|
"INSTANCE_RESET_FAILED",
|
|
"INSTANCE_RESET_FAILED_OFFLINE",
|
|
"INSTANCE_RESET_FAILED_ZONING",
|
|
"INSTANCE_SAVED",
|
|
] {
|
|
let text = real(token).unwrap_or_default();
|
|
assert!(!text.is_empty(), "{token} missing from GlobalStrings.lua");
|
|
assert_eq!(
|
|
Some(text),
|
|
globals(token),
|
|
"{token}: the quoted copy in this file has drifted from the shipped string"
|
|
);
|
|
}
|
|
|
|
// The three plural twins exist, so the pick really has something to select — asserted by
|
|
// the twin's own shipped text, which differs from the bare token's.
|
|
for token in [
|
|
"RAID_INSTANCE_WARNING_HOURS",
|
|
"RAID_INSTANCE_WARNING_MIN",
|
|
"RAID_INSTANCE_WARNING_MIN_SOON",
|
|
] {
|
|
let twin = real(&format!("{token}_P1"));
|
|
assert!(twin.is_some(), "{token} has a shipped plural twin");
|
|
assert_eq!(
|
|
benilla_ui::strings::plural(token, Some(2), &real),
|
|
twin,
|
|
"{token} at two takes its twin"
|
|
);
|
|
assert_ne!(twin, real(token), "{token}'s two forms differ");
|
|
}
|
|
// …and the welcome does not, which is why the reference passes it no ordinal at all.
|
|
assert!(
|
|
real("RAID_INSTANCE_WELCOME_P1").is_none(),
|
|
"RAID_INSTANCE_WELCOME has no _P1 in 1.12"
|
|
);
|
|
|
|
// Every warning template names the instance and takes exactly the fills we hand it.
|
|
for (ty, fills) in [(1u32, 1usize), (2, 1), (3, 1), (4, 3)] {
|
|
let line = warning(ty, 409, 3_600).expect("a template");
|
|
let template = benilla_ui::strings::plural(line.token, line.ordinal, &real).unwrap();
|
|
assert!(template.contains("%s"), "{} names the instance", line.token);
|
|
assert_eq!(
|
|
template.matches("%d").count(),
|
|
fills,
|
|
"{} takes {fills} number(s)",
|
|
line.token
|
|
);
|
|
assert_eq!(line.numbers.len(), fills);
|
|
}
|
|
|
|
// Two lines end to end against the real strings — the welcome and a refusal.
|
|
let welcome = warning(4, 409, 3 * 86_400 + 2 * 3_600 + 5 * 60).expect("type 4");
|
|
assert_eq!(
|
|
lockout_text(&welcome, Some("Molten Core"), &real).as_deref(),
|
|
Some("Welcome to Molten Core. This raid instance is scheduled to reset in 3d 2h 5m.")
|
|
);
|
|
let mut state = InstanceState::default();
|
|
net::instance_reset_failed(
|
|
&mut state,
|
|
benilla_protocol::messages::InstanceResetFailed { reason: 0, map: 36 },
|
|
);
|
|
assert_eq!(
|
|
lockout_text(&state.take_lines()[0], Some("Deadmines"), &real).as_deref(),
|
|
Some("Cannot reset Deadmines. There are players still inside the instance.")
|
|
);
|
|
}
|
|
|
|
/// The fill is positional and stops at the arguments it has: a template with more specifiers
|
|
/// than fills keeps the leftovers literally rather than eating the next argument.
|
|
#[test]
|
|
fn fill_is_positional_and_never_borrows_the_wrong_argument() {
|
|
use benilla_ui::strings::{fill, Arg};
|
|
assert_eq!(
|
|
fill("%s: %d/%d", &[Arg::S("MC"), Arg::D(2), Arg::D(5)]),
|
|
"MC: 2/5"
|
|
);
|
|
assert_eq!(fill("%s: %d/%d", &[Arg::S("MC"), Arg::D(2)]), "MC: 2/%d");
|
|
assert_eq!(fill("100%% sure", &[]), "100% sure");
|
|
assert_eq!(fill("no fills", &[Arg::D(7)]), "no fills");
|
|
}
|
|
}
|