Files
benilla-octo/third_party/mlua-sys/src/lua52/lauxlib.rs
T
gromandClaude Opus 5 81d96af35d Everwood: the HD/OctoWoW line of benilla, imported onto upstream
This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.

Today's work, which is the reason a baseline exists at all:

- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
  characters were entering the sun's shadow cascades, so every skinned-rig
  shadow specialization compiled live mid-frame; the hitch detector logged
  "main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
  the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
  tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
  an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
  and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
  measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
  frame-cost reading no longer pays 2.7 ms a frame for it.

Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
2026-10-15 15:01:14 -06:00

242 lines
8.0 KiB
Rust

//! Contains definitions from `lauxlib.h`.
use std::os::raw::{c_char, c_int, c_void};
use std::ptr;
use super::lua::{self, lua_CFunction, lua_Integer, lua_Number, lua_State, lua_Unsigned};
// Extra error code for 'luaL_load'
pub const LUA_ERRFILE: c_int = lua::LUA_ERRERR + 1;
// Key, in the registry, for table of loaded modules
pub const LUA_LOADED_TABLE: *const c_char = cstr!("_LOADED");
// Key, in the registry, for table of preloaded loaders
pub const LUA_PRELOAD_TABLE: *const c_char = cstr!("_PRELOAD");
#[repr(C)]
pub struct luaL_Reg {
pub name: *const c_char,
pub func: lua_CFunction,
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua52", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_checkversion_(L: *mut lua_State, ver: lua_Number);
#[link_name = "luaL_getmetafield"]
pub fn luaL_getmetafield_(L: *mut lua_State, obj: c_int, e: *const c_char) -> c_int;
pub fn luaL_callmeta(L: *mut lua_State, obj: c_int, e: *const c_char) -> c_int;
#[link_name = "luaL_tolstring"]
pub fn luaL_tolstring_(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
pub fn luaL_argerror(L: *mut lua_State, arg: c_int, extramsg: *const c_char) -> c_int;
pub fn luaL_checklstring(L: *mut lua_State, arg: c_int, l: *mut usize) -> *const c_char;
pub fn luaL_optlstring(L: *mut lua_State, arg: c_int, def: *const c_char, l: *mut usize)
-> *const c_char;
pub fn luaL_checknumber(L: *mut lua_State, arg: c_int) -> lua_Number;
pub fn luaL_optnumber(L: *mut lua_State, arg: c_int, def: lua_Number) -> lua_Number;
pub fn luaL_checkinteger(L: *mut lua_State, arg: c_int) -> lua_Integer;
pub fn luaL_optinteger(L: *mut lua_State, arg: c_int, def: lua_Integer) -> lua_Integer;
pub fn luaL_checkunsigned(L: *mut lua_State, arg: c_int) -> lua_Unsigned;
pub fn luaL_optunsigned(L: *mut lua_State, arg: c_int, def: lua_Unsigned) -> lua_Unsigned;
pub fn luaL_checkstack(L: *mut lua_State, sz: c_int, msg: *const c_char);
pub fn luaL_checktype(L: *mut lua_State, arg: c_int, t: c_int);
pub fn luaL_checkany(L: *mut lua_State, arg: c_int);
#[link_name = "luaL_newmetatable"]
pub fn luaL_newmetatable_(L: *mut lua_State, tname: *const c_char) -> c_int;
pub fn luaL_setmetatable(L: *mut lua_State, tname: *const c_char);
pub fn luaL_testudata(L: *mut lua_State, ud: c_int, tname: *const c_char) -> *mut c_void;
pub fn luaL_checkudata(L: *mut lua_State, ud: c_int, tname: *const c_char) -> *mut c_void;
pub fn luaL_where(L: *mut lua_State, lvl: c_int);
pub fn luaL_error(L: *mut lua_State, fmt: *const c_char, ...) -> c_int;
pub fn luaL_checkoption(
L: *mut lua_State,
arg: c_int,
def: *const c_char,
lst: *const *const c_char,
) -> c_int;
pub fn luaL_fileresult(L: *mut lua_State, stat: c_int, fname: *const c_char) -> c_int;
pub fn luaL_execresult(L: *mut lua_State, stat: c_int) -> c_int;
}
// Pre-defined references
pub const LUA_NOREF: c_int = -2;
pub const LUA_REFNIL: c_int = -1;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua52", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_ref(L: *mut lua_State, t: c_int) -> c_int;
pub fn luaL_unref(L: *mut lua_State, t: c_int, r#ref: c_int);
pub fn luaL_loadfilex(L: *mut lua_State, filename: *const c_char, mode: *const c_char) -> c_int;
}
#[inline(always)]
pub unsafe fn luaL_loadfile(L: *mut lua_State, f: *const c_char) -> c_int {
luaL_loadfilex(L, f, ptr::null())
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua52", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_loadbufferx(
L: *mut lua_State,
buff: *const c_char,
sz: usize,
name: *const c_char,
mode: *const c_char,
) -> c_int;
pub fn luaL_loadstring(L: *mut lua_State, s: *const c_char) -> c_int;
pub fn luaL_newstate() -> *mut lua_State;
pub fn luaL_len(L: *mut lua_State, idx: c_int) -> lua_Integer;
pub fn luaL_gsub(
L: *mut lua_State,
s: *const c_char,
p: *const c_char,
r: *const c_char,
) -> *const c_char;
pub fn luaL_setfuncs(L: *mut lua_State, l: *const luaL_Reg, nup: c_int);
pub fn luaL_getsubtable(L: *mut lua_State, idx: c_int, fname: *const c_char) -> c_int;
pub fn luaL_traceback(L: *mut lua_State, L1: *mut lua_State, msg: *const c_char, level: c_int);
#[link_name = "luaL_requiref"]
pub fn luaL_requiref_(L: *mut lua_State, modname: *const c_char, openf: lua_CFunction, glb: c_int);
}
//
// Some useful macros (implemented as Rust functions)
//
// TODO: luaL_newlibtable, luaL_newlib
#[inline(always)]
pub unsafe fn luaL_argcheck(L: *mut lua_State, cond: c_int, arg: c_int, extramsg: *const c_char) {
if cond == 0 {
luaL_argerror(L, arg, extramsg);
}
}
#[inline(always)]
pub unsafe fn luaL_checkstring(L: *mut lua_State, n: c_int) -> *const c_char {
luaL_checklstring(L, n, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn luaL_optstring(L: *mut lua_State, n: c_int, d: *const c_char) -> *const c_char {
luaL_optlstring(L, n, d, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn luaL_typename(L: *mut lua_State, i: c_int) -> *const c_char {
lua::lua_typename(L, lua::lua_type(L, i))
}
#[inline(always)]
pub unsafe fn luaL_dofile(L: *mut lua_State, filename: *const c_char) -> c_int {
let status = luaL_loadfile(L, filename);
if status == 0 {
lua::lua_pcall(L, 0, lua::LUA_MULTRET, 0)
} else {
status
}
}
#[inline(always)]
pub unsafe fn luaL_dostring(L: *mut lua_State, s: *const c_char) -> c_int {
let status = luaL_loadstring(L, s);
if status == 0 {
lua::lua_pcall(L, 0, lua::LUA_MULTRET, 0)
} else {
status
}
}
#[inline(always)]
pub unsafe fn luaL_getmetatable(L: *mut lua_State, n: *const c_char) {
lua::lua_getfield_(L, lua::LUA_REGISTRYINDEX, n);
}
#[inline(always)]
pub unsafe fn luaL_loadbuffer(L: *mut lua_State, s: *const c_char, sz: usize, n: *const c_char) -> c_int {
luaL_loadbufferx(L, s, sz, n, ptr::null())
}
#[inline(always)]
pub unsafe fn luaL_opt<T>(
L: *mut lua_State,
f: unsafe extern "C-unwind" fn(*mut lua_State, c_int) -> T,
n: c_int,
d: T,
) -> T {
if lua::lua_isnoneornil(L, n) != 0 {
d
} else {
f(L, n)
}
}
//
// Generic Buffer Manipulation
//
#[cfg(target_arch = "wasm32")]
const BUFSIZ: usize = 1024; // WASI libc's BUFSIZ is 1024
#[cfg(not(target_arch = "wasm32"))]
const BUFSIZ: usize = libc::BUFSIZ as usize;
// The buffer size used by the lauxlib buffer system.
// The "16384" workaround is taken from the LuaJIT source code.
pub const LUAL_BUFFERSIZE: usize = if BUFSIZ > 16384 { 8192 } else { BUFSIZ };
#[repr(C)]
pub struct luaL_Buffer {
pub b: *mut c_char, // buffer address
pub size: usize, // buffer size
pub n: usize, // number of characters in buffer
pub L: *mut lua_State,
pub initb: [c_char; LUAL_BUFFERSIZE], // initial buffer space
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua52", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_buffinit(L: *mut lua_State, B: *mut luaL_Buffer);
pub fn luaL_prepbuffsize(B: *mut luaL_Buffer, sz: usize) -> *mut c_char;
pub fn luaL_addlstring(B: *mut luaL_Buffer, s: *const c_char, l: usize);
pub fn luaL_addstring(B: *mut luaL_Buffer, s: *const c_char);
pub fn luaL_addvalue(B: *mut luaL_Buffer);
pub fn luaL_pushresult(B: *mut luaL_Buffer);
pub fn luaL_pushresultsize(B: *mut luaL_Buffer, sz: usize);
pub fn luaL_buffinitsize(L: *mut lua_State, B: *mut luaL_Buffer, sz: usize) -> *mut c_char;
}
// Macro implementations as inline functions
#[inline(always)]
pub unsafe fn luaL_prepbuffer(B: *mut luaL_Buffer) -> *mut c_char {
luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
}
#[inline(always)]
pub unsafe fn luaL_addchar(B: *mut luaL_Buffer, c: c_char) {
if (*B).n >= (*B).size {
luaL_prepbuffsize(B, 1);
}
*(*B).b.add((*B).n) = c;
(*B).n += 1;
}
#[inline(always)]
pub unsafe fn luaL_addsize(B: *mut luaL_Buffer, n: usize) {
(*B).n += n;
}