- A real defect behind black character-frame portraits: the portrait booth
could catch a model whose material had not finished loading, bake that one
unlucky frame, and then sleep — freezing a black or world-lit pane until
something else forced a re-bake. A booth now refuses to bake until every
part is resident, and retries next frame.
- The zoomed-to-max paperdoll had the same shape: the pane's framing anchors
were fabricated while a display was still loading — a zero pivot height
floored to 0.1, aiming the camera at a 0.1-unit subject — and the bad
framing latched. Anchors now wait for the real model too.
- The reported black portrait itself is reproduced headlessly at last, and
the trigger is gear arriving late, not the map change. Along the way the
booth's own debug camera turned out to be photographing nothing — it shot
before waking the booth, so every dump it ever took was blank. Fixed; the
hunt continues on a working instrument.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>