Files
benilla-octo/crates
SamandClaude Fable 5 fb219c8372 portrait booths wait for their materials instead of freezing a bad frame
- A real defect behind black character-frame portraits: the portrait booth
  could catch a model whose material had not finished loading, bake that one
  unlucky frame, and then sleep — freezing a black or world-lit pane until
  something else forced a re-bake. A booth now refuses to bake until every
  part is resident, and retries next frame.
- The zoomed-to-max paperdoll had the same shape: the pane's framing anchors
  were fabricated while a display was still loading — a zero pivot height
  floored to 0.1, aiming the camera at a 0.1-unit subject — and the bad
  framing latched. Anchors now wait for the real model too.
- The reported black portrait itself is reproduced headlessly at last, and
  the trigger is gear arriving late, not the map change. Along the way the
  booth's own debug camera turned out to be photographing nothing — it shot
  before waking the booth, so every dump it ever took was blank. Fixed; the
  hunt continues on a working instrument.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 19:52:25 +07:00
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