This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.
Today's work, which is the reason a baseline exists at all:
- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
characters were entering the sun's shadow cascades, so every skinned-rig
shadow specialization compiled live mid-frame; the hitch detector logged
"main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
frame-cost reading no longer pays 2.7 ms a frame for it.
Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
174 lines
6.5 KiB
Rust
174 lines
6.5 KiB
Rust
//! `CreateFrame`'s fourth argument against real FrameXML templates, loaded the way the client
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//! loads them: the addon idiom `CreateFrame("Button", "MyTab", UIParent, "TabButtonTemplate")`
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//! then `getglobal("MyTab".."Text")`.
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mod common;
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use benilla_ui::script::UiScript;
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/// The prefix of `benilla.toc`'s load order these templates need. `FauxScrollFrameTemplate` and
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/// `TabButtonTemplate` are the stock ones, from `UIPanelTemplates.xml` on the player's chain.
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const FILES: &[&str] = &[
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"Interface\\FrameXML\\Fonts.xml",
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// A guard, not a dependency: its whole body is `<Script file="FadingFrame.lua"/>`, which loads
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// only if resolved against the document's own directory. It has no `inherits=` and its Lua
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// has no file-scope statements, so it needs nothing before it.
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"Interface\\FrameXML\\FadingFrame.xml",
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r"Interface\FrameXML\MoneyFrame.lua",
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r"Interface\FrameXML\MoneyFrame.xml",
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r"Interface\FrameXML\UIParent.xml",
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r"Interface\FrameXML\UIPanelTemplates.lua",
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r"Interface\FrameXML\UIPanelTemplates.xml",
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"Interface\\FrameXML\\GlobalStrings.lua",
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"Interface\\FrameXML\\BasicControls.xml", // `TEXT`, which StaticPopup.lua reads at file scope
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"Interface\\FrameXML\\LocaleProperties.lua",
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"Interface\\FrameXML\\StaticPopup.xml", // the dialog engine
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"ScrollTemplates.xml",
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];
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fn load_ui(script: &UiScript) {
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for file in FILES {
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common::load_ui(script, file);
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}
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}
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/// `TabButtonTemplate` (`UIPanelTemplates.xml:303`) exercises every decoration pass at once; an
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/// instance publishes its parts under its own name and nothing under the template's.
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#[test]
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fn a_real_template_reaches_an_addon_through_create_frame() {
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let _data = benilla_formats::wow_data_or_skip!();
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let mut s = UiScript::new().unwrap();
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s.set_screen_size(1024.0, 768.0);
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load_ui(&s);
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// Clear what the UI load itself reported.
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let _ = s.take_warnings();
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let _ = s.take_errors();
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s.run(
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r#"ProbeTab = CreateFrame("Button", "BenillaTemplateProbeTab", UIParent, "TabButtonTemplate")"#,
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)
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.expect("the corpus idiom must not error");
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// The authored `<Size>` is 115x32, but the `<OnLoad>` calls `PanelTemplates_TabResize(0)`
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// (`UIPanelTemplates.xml:371`), fitting an empty tab to its end caps; the height is untouched.
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let (w, h) = s
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.eval::<(f32, f32)>("return ProbeTab:GetWidth(), ProbeTab:GetHeight()")
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.unwrap();
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assert_eq!(h, 32.0, "the template's own <Size> height");
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let caps = s
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.eval::<f32>("return 2 * BenillaTemplateProbeTabLeft:GetWidth()")
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.unwrap();
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// `caps` plus the empty label's one-unit floor (`FONTSTRING_MIN_SPAN`).
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assert!(
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w >= caps && w <= caps + 1.5,
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"an unlabelled tab fits down to its two end caps: {w} vs {caps}"
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);
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assert_eq!(
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s.eval::<String>("return ProbeTab:GetParent():GetName()")
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.unwrap(),
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"UIParent",
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"the parent argument, not the template's idea of one"
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);
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// The part globals, named for the instance, as `UIPanelTemplates.lua:42` reads them.
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for suffix in [
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"Text", // <ButtonText name="$parentText">
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"HighlightTexture", // <HighlightTexture name="$parentHighlightTexture">
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"Left", // <Layers> slices
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"Middle",
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"Right",
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"LeftDisabled",
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] {
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assert!(
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s.eval::<bool>(&format!(
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r#"return getglobal("BenillaTemplateProbeTab{suffix}") ~= nil"#
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))
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.unwrap(),
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"BenillaTemplateProbeTab{suffix} must exist"
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);
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assert!(
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s.eval::<bool>(&format!(
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r#"return getglobal("TabButtonTemplate{suffix}") == nil"#
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))
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.unwrap(),
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"nothing may be published under the TEMPLATE's name (TabButtonTemplate{suffix})"
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);
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}
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// The label is a real FontString the addon can drive.
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s.run(r#"getglobal("BenillaTemplateProbeTabText"):SetText("Hi")"#)
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.unwrap();
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assert_eq!(
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s.eval::<String>(r#"return getglobal("BenillaTemplateProbeTabText"):GetText()"#)
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.unwrap(),
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"Hi"
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);
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// The stock template declares one handler, the `<OnLoad>`.
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assert!(
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s.eval::<bool>(r#"return ProbeTab:GetScript("OnLoad") ~= nil"#)
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.unwrap(),
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"the template's OnLoad is installed"
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);
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assert!(s.take_errors().is_empty());
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assert_eq!(
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s.take_warnings(),
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Vec::<String>::new(),
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"a template that resolves cleanly has nothing to report"
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);
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}
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/// `FauxScrollFrameTemplate`, the addon corpus's most-instantiated template, runs
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/// `ScrollFrame_OnLoad` (`UIPanelTemplates.lua:244`), which indexes
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/// `<name>ScrollBarScrollDownButton` first: two levels of `$parent` through a runtime template.
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#[test]
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fn the_corpus_favourite_template_composes_parent_two_levels_deep() {
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let _data = benilla_formats::wow_data_or_skip!();
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let mut s = UiScript::new().unwrap();
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s.set_screen_size(1024.0, 768.0);
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load_ui(&s);
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let _ = s.take_warnings();
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let _ = s.take_errors();
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s.run(
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// The stock template is a `<ScrollFrame>` with a `<ScrollChild>`, and `framexml::merge`
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// takes the overriding node's tag, so a "Frame" would drop the scroll-only parts.
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r#"Scroller = CreateFrame("ScrollFrame", "BenillaTemplateProbeScroll", UIParent, "FauxScrollFrameTemplate")"#,
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)
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.expect("the corpus's most-used template must not error");
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// `this.offset` is `ScrollFrame_OnLoad`'s last statement.
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assert_eq!(
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s.eval::<f32>("return Scroller.offset").unwrap(),
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0.0,
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"the template's OnLoad ran to its last line"
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);
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for suffix in [
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"ScrollBar",
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"ScrollBarScrollUpButton",
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"ScrollBarScrollDownButton",
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] {
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assert!(
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s.eval::<bool>(&format!(
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r#"return getglobal("BenillaTemplateProbeScroll{suffix}") ~= nil"#
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))
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.unwrap(),
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"BenillaTemplateProbeScroll{suffix} must exist"
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);
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}
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assert_eq!(
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s.eval::<String>("return BenillaTemplateProbeScrollScrollBar:GetParent():GetName()")
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.unwrap(),
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"BenillaTemplateProbeScroll"
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);
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assert!(
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s.eval::<bool>(r#"return getglobal("FauxScrollFrameTemplateScrollBar") == nil"#)
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.unwrap(),
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"nothing may be published under the template's own name"
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);
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assert!(s.take_errors().is_empty());
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assert_eq!(s.take_warnings(), Vec::<String>::new());
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}
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