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The repo was internally inconsistent: the LICENSE file is GPL v3 but every src/ header carried the LGPL v3 notice and the README said "LGPL v3 or later". LGPL was also the wrong fit — this is an injected mod plus a bundled addon, not a library other code links against, so LGPL's linking exception buys nothing. It's also required: src/voicechat/Tts.cpp is ported from awesome_wotlk's VoiceChat.cpp, which is GPL v3, and a derivative of GPL code cannot be relicensed under more permissive terms. Dependencies stay compatible — MinHook (BSD-2) and the nampower-mirrored packet shapes (BSD) are GPL-compatible, and SAPI is covered by the system-library exception. Swept "GNU Lesser General Public License" -> "GNU General Public License" across all 257 src/ headers and changed the README license line to match the GPL v3 LICENSE file. Comment-only; no build impact.
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
// This file is part of ClassicAPI.
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//
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// ClassicAPI is free software: you can redistribute it and/or modify it under the terms
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// of the GNU General Public License as published by the Free Software Foundation, either
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// version 3 of the License, or (at your option) any later version.
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//
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// ClassicAPI is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// ClassicAPI. If not, see <https://www.gnu.org/licenses/>.
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// `C_Container.GetContainerItemDurability(containerIndex, slotIndex)` —
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// modern positional-arg accessor. Same `(current, max)` shape as the
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// global `GetInventoryItemDurability`, but for bag slots instead of
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// the character pane. Goes through `Item::Location::ResolveBag` →
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// engine's `PackBagSlot` → `GetItemBySlot` (same chain
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// `C_Container.GetContainerItemID` uses). The descriptor read itself
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// is the shared `Item::Durability::PushDurabilityForItem` helper from
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// [[item/Durability.h]].
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#include "Game.h"
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#include "item/Durability.h"
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#include "item/Location.h"
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namespace Container::Durability {
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namespace {
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int __fastcall Script_C_Container_GetContainerItemDurability(void *L) {
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if (!Game::Lua::IsNumber(L, 1) || !Game::Lua::IsNumber(L, 2)) {
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Game::Lua::Error(L,
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"Usage: C_Container.GetContainerItemDurability(containerIndex, slotIndex)");
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return 0;
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}
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const int bagID = static_cast<int>(Game::Lua::ToNumber(L, 1));
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const int slotIndex = static_cast<int>(Game::Lua::ToNumber(L, 2));
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return Item::Durability::PushDurabilityForItem(
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L, Item::Location::ResolveBag(L, bagID, slotIndex));
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}
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void RegisterLuaFunctions() {
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Game::Lua::RegisterTableFunction("C_Container", "GetContainerItemDurability",
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&Script_C_Container_GetContainerItemDurability);
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}
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const Game::ModuleAutoRegister _autoreg{&RegisterLuaFunctions};
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} // namespace
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} // namespace Container::Durability
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