Commit Graph

  • a4cc3077c8 Start a fight segment on a death while the group is fighting main Si Ha 2026-09-28 23:55:23 +02:00
  • b46030a000 Add /cl reset; a manual reset mid-fight restarts the live fight as a fresh segment Si Ha 2026-09-28 23:49:16 +02:00
  • 21262e1240 Merge spell ranks into one ability row in the breakdown and bar tooltip Si Ha 2026-09-28 23:21:54 +02:00
  • b362979575 Rename Spells missed to Abilities missed (includes melee specials) Si Ha 2026-09-28 02:06:04 +02:00
  • 3a1a403469 Show spell misses as a percentage of spell attempts (casts for DoTs and non-damage spells) Si Ha 2026-09-28 02:02:12 +02:00
  • 28caf9746b Show misses right after hit counts in the ability detail panel; compact Total and average lines Si Ha 2026-09-28 01:58:09 +02:00
  • 30d56ac002 Add option to turn off the bar hover tooltip Si Ha 2026-09-28 01:49:03 +02:00
  • f2f428191e List only boss fights in segment menu and History while boss-only is on; delete history by entry Si Ha 2026-09-28 01:25:24 +02:00
  • 7da485b8c0 Reset clears Current Fight and Overall (never a live fight, History kept); rename Clear Overall to Auto reset Si Ha 2026-09-28 01:04:46 +02:00
  • 8da45502fb Never cache placeholder 'Unknown' unit names; cache roster names via unit tokens and fill in late names Si Ha 2026-09-27 23:49:33 +02:00
  • 2b712ee145 Anchor Options window by its top edge so tab switches only grow or shrink downward Si Ha 2026-09-27 20:20:24 +02:00
  • 7e387cc25d Cap bar tooltip to top 3 targets and top 5 spells with a click-for-breakdown hint Si Ha 2026-09-27 20:18:03 +02:00
  • bfa238ebc0 Split Options into General, Appearance, Data and Windows tabs Si Ha 2026-09-27 20:11:53 +02:00
  • 2340506d6c Group Advanced options into Announce, Data and Clear Overall sections Si Ha 2026-09-27 20:06:00 +02:00
  • 43bffedc33 Add reset rules for joining/leaving a group and entering an instance, per-window in-combat mode Si Ha 2026-09-27 20:01:23 +02:00
  • 7e5f0425d8 Detect boss fights via BigWigs engaged modules and enable triggers, name saved boss fights by encounter Si Ha 2026-09-27 19:56:21 +02:00
  • 59fc9a0304 Isolate handler errors with /cl status diagnostics, remove dead code, rewrite comments as intent Si Ha 2026-09-27 19:49:44 +02:00
  • fdd1bfadc2 Bound saved data: name-keyed Overall targets, compact history on save, add Saved fights and Remember boss fights only options Si Ha 2026-09-27 19:24:54 +02:00
  • c1318e3c7f Redraw meter and breakdown windows only when data changes; reuse sorted bar list Si Ha 2026-09-27 19:21:17 +02:00
  • 51d2d27cdd Check boss classification once per enemy per fight instead of on every hit Si Ha 2026-09-27 19:19:03 +02:00
  • 702965c00e Cache spell names, parse DoT aura type without allocation, sample mob max health once per fight Si Ha 2026-09-27 19:18:09 +02:00
  • 54c37adb47 Rebuild local threat estimate as per-event ledger with pets, stances, forms and buffs; add Merge pets into owners option Si Ha 2026-09-27 19:16:18 +02:00
  • 058d36160f Fix Pull Aggro At marker to show threat remaining for the player, hide while tanking Si Ha 2026-09-27 19:10:39 +02:00
  • 2886bc7e1f Record absorbed/blocked/resisted amounts and glancing/crushing hits; pass melee resist arg Si Ha 2026-09-27 19:08:57 +02:00
  • 8c422b027b Record spell misses/resists and environmental damage from Nampower events Si Ha 2026-09-27 19:05:24 +02:00
  • e243ee7848 Count heals and dispels while player or group is in combat; share cached group-combat check Si Ha 2026-09-27 19:02:00 +02:00
  • fedcada0f0 Track effective healing with estimated overheal from target health Si Ha 2026-09-27 19:00:04 +02:00
  • ba328b641c Keep encounter open until player, group and pets leave combat (1.5s debounce) Si Ha 2026-09-27 18:51:06 +02:00
  • 908050008c Merge branch 'linkandzelda91:main' into main akzkak 2026-09-13 20:03:09 +02:00
  • 79dbd408fb Pin player row in non-scrollable Threat view Si Ha 2026-08-25 16:30:39 +02:00
  • 659e2569de Use the supported limit of 10 so server threat data works without TWThreat installed Si Ha 2026-08-25 16:09:38 +02:00
  • 7a0878445b Fix per-target threat and highlight player Si Ha 2026-08-25 14:08:48 +02:00
  • 80d03d502c Add local threat estimation fallback, persist debug flag across sessions kobeniiiiiiandClaude Sonnet 5 2026-08-22 23:07:53 -05:00
  • 2d23b042c4 Add keybind to toggle CombatLedger windows kobeniiiiiiandClaude Sonnet 5 2026-08-22 18:33:07 -05:00
  • 336221eb76 Fix healing double-count, add real Reflect damage tracking kobeniiiiiiandClaude Sonnet 5 2026-08-22 15:47:51 -05:00
  • 516d4f66a9 Add real per-cast DoT tracking, join-party clear prompt, fix phantom-encounter regressions kobeniiiiiiandClaude Sonnet 5 2026-08-22 09:32:14 -05:00
  • 2f71d1bb43 Split DoT hits from ticks, add clear-on-join-party, boss-only pull announce kobeniiiiiiandClaude Sonnet 5 2026-08-22 09:04:47 -05:00
  • 8b58e8249d docs: split and expand api references (merge from feature/docs-expansion) linkandzelda91 2026-08-22 02:21:32 -05:00
  • 58d41f57ef docs: add DEVELOPMENT.md for Nampower, ClassicAPI, and SuperWoW linkandzelda91 2026-08-22 02:12:01 -05:00
  • 6651b7363e Fix Current Fight still clearing to blank after combat when grouped kobeniiiiiiandClaude Sonnet 5 2026-08-21 22:06:28 -05:00
  • 4d4957ec72 Add bar border options with color pickers kobeniiiiiiandClaude Sonnet 5 2026-08-21 20:22:39 -05:00
  • 929c904c7a Lower window strata so nothing covers Character/Bags, dropdowns flip up when clipped kobeniiiiiiandClaude Sonnet 5 2026-08-21 20:02:43 -05:00
  • b3bd1c9925 Fix encounter-stop feeling delayed kobeniiiiiiandClaude Sonnet 5 2026-08-21 16:16:36 -05:00
  • 1a486466f4 Enlarge README screenshots now that only two remain kobeniiiiiiandClaude Sonnet 5 2026-08-21 13:42:45 -05:00
  • 78cbaaf00d Header redesign, per-window auto-show/hide/grouped rules, and reliability fixes kobeniiiiiiandClaude Sonnet 5 2026-08-21 13:37:18 -05:00
  • 405ab47224 Fix class icons rendering blank, fix dropdown strata collision kobeniiiiii 2026-08-21 10:37:49 -05:00
  • 5cc3a7478e Add pfUI chat dock, class icons, ability icons, fix text collision and window bounds kobeniiiiii 2026-08-21 10:24:04 -05:00
  • 53ed531e92 Fix pfUI false-positive detection, square bar textures, add real dropdowns kobeniiiiii 2026-08-21 09:42:57 -05:00
  • f8a4b77fd4 Replicate pfUI's exact look without requiring pfUI installed kobeniiiiii 2026-08-21 08:37:20 -05:00
  • 2a9382cec2 Bundle pfUI's flat bar look as the default, add hide-border option, fix min-width header overlap kobeniiiiii 2026-08-21 08:15:05 -05:00
  • e99d7c52f3 Fix dropped first hit of a session, minimap icon collision kobeniiiiii 2026-08-21 08:08:43 -05:00
  • e7e71bd2aa Stop phantom empty encounters spawning from post-combat noise kobeniiiiii 2026-08-20 22:31:40 -05:00
  • c5162efae6 Add encounter breakdown reports, fix raid encounter-boundary clearing, polish threat target swaps kobeniiiiii 2026-08-20 22:19:38 -05:00
  • 0880ee3426 Fix Nampower link, add roadmap section kobeniiiiii 2026-08-20 15:54:40 -05:00
  • cf5a7011a9 Add breakdown screenshot, shrink gallery to a compact 2x2 grid, mention pull announcement kobeniiiiii 2026-08-20 15:54:39 -05:00
  • f13061c1aa Format README screenshots into a proper gallery layout kobeniiiiii 2026-08-20 15:54:39 -05:00
  • 73826f12c1 Add Threat mode + multi-window screenshot kobeniiiiii 2026-08-20 15:54:39 -05:00
  • 748e0ec97f Add screenshots to README kobeniiiiii 2026-08-20 15:54:39 -05:00
  • f41f465f1c Add README kobeniiiiii 2026-08-20 15:54:39 -05:00
  • c4c0547284 Initial commit: CombatLedger v0.3.0 kobeniiiiii 2026-08-20 15:54:38 -05:00