MusicExpanded
Extends the default music system with additional tracks for specific zones and subzones while preserving the original game feel. Adds music from later expansions to certain zones and events. The goal is to increase immersion without straying too far from the vanilla feel, that's why I aim to mostly add music to the pool, not replace it.
Features
- Custom music player in the background that emulates the music behavior of the base game
- No UI, fully background addon with basic slash command options /mex
Video Showcase
https://www.youtube.com/playlist?list=PLbRGZ0tPcTx0
Dependencies
This version of the addon uses a more advanced addon framework; a backport the modern Blizzard API (Classic). In order to use this addon, you will need to install client mods; VanillaFixes: https://github.com/hannesmann/vanillafixes and ClassicAPI: https://github.com/brues-code/ClassicAPI
If you want to use a version without any dependency, switch branches from "main" to "1.12-lua-old". NOTE: I will not support that branch in the future.
Modified Zones
Thalassian Highlands
- Ruins of Nashal'aran - Vashj'ir naga music
Mulgore
- Bael'dun Digsite - dwarf digsite music
Tirisfal Glades
- Deathknell — expanded with ghostly tracks
- Agamand Mills — expanded with ghostly tracks
- Agamand Family Crypt — expanded with ghostly tracks
- Brill — expanded with ghostly tracks
- Balnir Farmstead — expanded with ghostly tracks
- Whispering Gardens — Intro music for Scarlet Monastery outskirts
Undercity
- Royal Quarter - Sylvanas music
Stormwind City
- Cathedral of Light - custom music from the canceled turtle wow Scarlet Citadel raid
Silverpine Forest
- The Sepulcher - ghostly tracks
Darkshore
- Main zone and unlisted subzones - expanded with "Night Warrior" & "Forsaken Flame" tracks
- Tower of Althalaxx & The Master's Glaive - "Mystery" tracks and more intense "Forsaken Flame" variants
- Cliffspring Falls - Nazjatar naga cave music ("From The Depths")
- Remtravel's Excavation - dwarf digsite music (Northrend dwarf/iron dwarf)
- Ameth'Aran - ghostly music
- Ruins of Mathystra - TBC naga music
Loch Modan
- Ironband's Excavation Site - dwarf digsite music
- Stonewrought Dam and Valley of Kings - replaced with cataclysm western plaguelands music
- Farstrider Lodge - replaced with custom twow highelf and TBC blood elf music
The Barrens
- Bael Modan - dwarf digsite music
- Anchor's Edge - changed to mostly vanilla jungle, with "Anchor's Fall" (Stormwind Harbor theme) and one bloodsail track with coastal ambience
Redridge Mountains
- Main zone and unlisted subzones - added the cata version of dayforest
- Stonewatch - added orc intro music and the cata version of dayforest
Ashenvale
- The Zoram Strand - TBC naga music
Duskwood
- Tranquil Gardens Cemetery - ghostly tracks
- Raven Hill Cemetery - ghostly tracks
- Forlorn Rowe - added haunted02 spooky intro
Wetlands
- Whelgar's Excavation Site - dwarf digsite music
- Dun Algaz - Event music for Dragonmaw Orcs
- Angerfang Encampment - Intro music for Dragonmaw Orcs
Hillsbrad Foothills
- Eastern Strand - TBC naga music
Balor
- Main zone and unlisted subzones - normalized loudness between the main Balor tracks, removed a redundant track
- Bilgerat Compound - gloomy selection of Bloodsail pirate music
- Stormbreaker Point - replaced Plains zonemusic with one intro DayBarrendry03 and general Balor tracks.
- Stormwrought Castle - added intro music, the unused Balor Intro track
Arathi Highlands
- Main zone and unlisted subzones - cataclysm Arathi soundtrack and a selection of BFA horde Arathi warfront tracks
- Boulderfist Hall - added TBC ogre music, removed one of the Ogrimmar tracks
- The Drowned Reef - Vashj'ir naga music
- Hammerfall and Go'Shek Farm - added some arathi horde warfront tracks (calm variants) and one barrendry track (The Barrens)
- Refuge Pointe, Dabyrie's Farmstead, Livingstone Croft and Gallant Square - alliance arathi warfront tracks (calm variants)
- The Tower of Arathor - mystery tracks
Excluded subzones:
- Boulderfist Outpost
- Drywhisker Gorge
- Witherbark Village
- Wildtusk Village
- Ruins of Zul'Rasaz
- Faldir's Cove
- The Sanctum
- Stromgarde Keep
Desolace
- Valley of Bones - Terokkar Bone Wastes music
- Ranazjar Isle - TBC naga music
- Shadowbreak Ravine - replaced with demonic cursedland variants
Grim Reaches
- Groldan's Excavation - dark iron digsite music (Northrend dwarf/iron dwarf DARK variant)
- The Grim Hollow - Nazmir evil swamp music
- Tomb of Ancestors - Mystery tracks
Badlands
- Hammertoe's Digsite, Angor Digsite and The Maker's Terrace - Dark iron digsite music (Northrend dwarf/iron dwarf DARK variant)
Stranglethorn Vale
- Bloodsail Compound and Wild Shore - bloodsail music (twow custom)
- Ruins of Aboraz and Ruins of Jubuwal- WC3 undead music
- Nek'mani Wellspring - TBC naga music
The Hinterlands
- Main zone and unlisted subzones - added the cata version of dayforest
- Revantusk Village - troll tavern music now plays in the whole village
- Quel'Danil Lodge - replaced with custom twow highelf and TBC blood elf music
Gilneas
- Brol'ok Mound - added TBC ogre music, removed one of the Ogrimmar tracks
Feralas
- Lariss Pavilion - highborne music
- Shalzaru's Lair - unique naga cave music ("From The Depths")
- Ruins of Solarsal - TBC naga music
- The Writhing Deep - silithid hive music (silithus cataclysm music)
Tanaris
- The Gaping Chasm - silithid hive music (silithus cataclysm music)
- The Noxious Lair - silithid hive music (silithus cataclysm music)
- Tanaris coastal regions; Southbreak Shore, Land's End Beach, Wavestrider Beach, South Seas and Zalashji's Den - coast music: cata tanaris and twow bloodsail
- Lost Rigger Cove - bloodsail music (twow custom)
Searing Gorge
- Main zone and unlisted subzones - added burning steppes music from cataclysm
- Grimesilt Dig Site - Dark iron digsite music (Northrend dwarf/iron dwarf DARK variant)
- Firewatch Ridge - Twilight's Hammer tracks
Blackrock Mountain
- Main zone and unlisted subzones - added burning steppes music from cataclysm
Excluded subzones:
- The Grinding Quarry
- The Masonary
Burning Steppes
- Main zone and unlisted subzones - added burning steppes music from cataclysm
- Ruins of Thaurissan - Dark iron city music (darkironforge_2-5)
Excluded subzones:
- Blackrock Stronghold
- Karfang Hold
- Dreadmaul Rock
Blasted Lands
- Dreadmaul Post - added TBC ogre music, removed one of the Ogrimmar tracks
- The Dark Portal - added intro music from the Hellfire Peninsula side of the portal
Lapidis Isle
- Main zone and unlisted subzones - removed two troll battle tracks, reduced loudness of remaining tracks
- Zul'Hazu - added the two removed troll battle tracks
- Gor'dosh Heights - replaced with TBC and vanilla ogre music
- Bright Coast - bloodsail pirate music (twow custom)
- Beach subzones; Crown Island and Shank's Reef - replaced some default zone music with bloodsail coastal music
Gillijim's Isle
- Main zone and unlisted subzones - removed two troll battle tracks, reduced loudness of remaining tracks
- Zul'Razar - added the two removed troll battle tracks
- Beach subzones; The Silver Coast, The Silver Sandbar and Gillijim Strand - replaced some default zone music with bloodsail coastal music
- Bloodsail pirate camps; The Southsea Sandbar and Distillery Island - bloodsail pirate music (twow custom)
- Naga areas; Deeptide Sanctum and The Broken Reef - TBC naga music
- Faelon's Folly - ghostly tracks
- Maul'ogg Refuge - replaced with orgrimmarmoment2 and daybarrendry03
Un'Goro Crater
- The Slithering Scar - silithid hive music (silithus cataclysm music)
Moonwhisper Coast
- Ruins of Nendis - TBC naga music
Western Plaguelands
- Ruins of Andorhal - ghostly tracks and intro track haunted02
- Uther's Tomb - ghostly tracks
- Crypt (Sorrow Hill) - ghostly tracks
Eastern Plaguelands
- Light's Hope Chapel - arathi memorial music
- Tyr's Hand - added WC3 human music (same as Hearthglen and Scarlet Enclave in turtle wow)
- Undead strongholds; Plaguewood, The Noxious Glade, The Fungal Vale and Forlorn Summit - added "cursed" intro tracks from cataclysm
- Zul'Mashar and Mazra'Alor - Zul'Drak music from wotlk
Azshara
- Temple of Zin-Malor and Shadowsong Shrine - highborne music
- Naga areas; Ruins of Eldarath, The Ruined Reaches and Southridge Beach - TBC naga music
- Rethress Sanctum - added intro music from Throne of the Tides (cata)
Winterspring
- The Ruins of Kel'Theril - highborne music
Silithus
- Main Zone - added desert music from Zereth Mortis
- Cenarion Hold - AQ gate opening music (ahnqirajintro1)
- Silithid hives; Hive'Ashi, Hive'Zora and Hive Regal - silithus cataclysm music
- Southwind Village - added dark night elf music from the ruins of Auberdine and Darnassus
- Twilight outposts; Twilight's Run, Staghelm Point, Twilight Outpost and Twilight Base Camp - Twilight's Hammer tracks
Hyjal
- Nordanaar and Nordrassil Glade - replaced with other tracks from cataclysm Hyjal
- Bleakhollow Crater, The Ruins of Telennas and Darkhollow Pass - replaced with demonic cursedland variants
- Zul'Hatha - replaced with various turtle wow and vanilla troll music
Moonglade
- Main zone and unlisted subzones - replaced with dragonflight emerald dream music
Modified Dungeons
Blackfathom Deeps
- Main zone and unlisted subzones - dark Nazjatar and calm Throne of the Tides music
- The Forgotten Pool - Nazjatar naga cave music ("From The Depths")
- Twilight areas; Moonshrine Ruins and Moonshrine Sanctum - Twilight's Hammer tracks
- Aku'mai's Lair - Calm variants of Shrine of the Storms and Crucible of Storms (BFA)
Scarlet Monastery
- Main zone (Scarlet Monastery) - added cataclysm SM music
- Forlorn Cloister (Graveyard) - Added shadow_death_h as Intro Music, and ghostly tracks as zone music
- Scarlet Prison (Graveyard) - changed from ghostly to mystery_zone tracks.
- Athenaeum (Library) - moved battle04 music from Arcanist Doan's chamber to Intro music for the subzone
- Crusader's Chapel (Cathedral) - sacred02 intro music
- Added intro music to Cathedral and Library
Uldaman
- Hall of the Keepers - Added Halls of lightning music (ul_lightningintro)
- Map Chamber - Added Halls of lightning music (ul_lightningwalkfull)
- Temple Hall - Added Halls of lightning music (ul_lightningwalkfull)
- Echomok Cavern - Added Halls of lightning music (ul_lightningbattlewalk)
- Hall of the Crafters - Added Legion titan music (preserver_h1)
- Khaz'goroth's Seat - Added Legion titan music (preserver_h2/3end)
Blackrock Depths
- Main Zone - Added blackrock zone music from cata and Hateforge Quarry music.
- Shadowforge City - Added the main version of darkironforge_1
Stratholme
- Crusaders' Square - Added cata SM music, and intro music.
- The Scarlet Bastion - Added cata SM music.
- The Hall of Lights - Added cata SM music. Moved battle03 boss room music to main hall intro music.
- The Hoard - Moved battle04 boss room music to main hall intro music.
- The Crimson Throne - Added ebon hold assault music.
- The Slaughter House - Added different ebon hold assault music.
Scholomance
- Main Zone - Added ghostly and cata scholomance music. Added intro music; haunted02
- The Reliquary - Added intro music; shadow_death_h
Upper Blackrock Spire
- Blackrock Stadium Gauntlet Event (Rend Blackhand) - Added protectthethrone_h1/2/3 to various stages of the event
TODO
- Add a log for music played {zone, subzone, track} displayable ingame through a button or chat command. Maybe a toggle for seeing "currently playing:X" messages.