699 lines
18 KiB
Lua
699 lines
18 KiB
Lua
MBB_Version = GetAddOnMetadata("MBB", "Version");
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MBB_DebugFlag = 0;
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MBB_DragFlag = 0;
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MBB_ShowTimeout = -1;
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MBB_Buttons = {};
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MBB_Exclude = {};
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MBB_DefaultOptions = {
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["ButtonPos"] = {-18, -100},
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["AttachToMinimap"] = 1,
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["CollapseTimeout"] = 1,
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["ExpandDirection"] = 1,
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["MaxButtonsPerLine"] = 0,
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["AltExpandDirection"] = 4
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};
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MBB_Include = {
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[1] = "DPSMate_MiniMap"
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--[2] = "WIM_IconFrame",
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};
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MBB_Ignore = {
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[1] = "MiniMapTrackingFrame",
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[2] = "MiniMapMeetingStoneFrame",
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[3] = "MiniMapMailFrame",
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[4] = "MiniMapBattlefieldFrame",
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[5] = "MiniMapPing",
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[6] = "MinimapBackdrop",
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[7] = "MinimapZoomIn",
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[8] = "MinimapZoomOut",
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[9] = "BookOfTracksFrame",
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[10] = "GatherNote",
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[11] = "FishingExtravaganzaMini",
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[12] = "MiniNotePOI",
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[13] = "RecipeRadarMinimapIcon",
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[14] = "FWGMinimapPOI",
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[15] = "MBB_MinimapButtonFrame",
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[16] = "QuestieNote",
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[17] = "MetaMap"
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};
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MBB_IgnoreSize = {
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[1] = "AM_MinimapButton",
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[2] = "STC_HealthstoneButton",
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[3] = "STC_ShardButton",
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[4] = "STC_SoulstoneButton",
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[5] = "STC_SpellstoneButton",
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[6] = "STC_FirestoneButton",
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-- [7] = "WIM_IconFrameButton",
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[7] = "MonkeyBuddyIconButton"
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};
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MBB_ExtraSize = {
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["GathererMinimapButton"] = function()
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GathererMinimapButton.mask:SetHeight(31);
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GathererMinimapButton.mask:SetWidth(31);
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end,
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["WIM_IconFrame"] = function()
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WIM_IconFrameButton:SetScale(1);
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end,
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["MonkeyBuddyIconButton"] = function()
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--MonkeyBuddyIconButton:SetScale(0.75);
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end
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};
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_rescanned = false;
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_starttime = 0;
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function MBB_OnLoad()
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this:RegisterEvent("VARIABLES_LOADED");
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this:RegisterEvent("ADDON_LOADED");
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SLASH_MBB1 = "/mbb";
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SlashCmdList["MBB"] = MBB_SlashHandler;
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end
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function MBB_SlashHandler(cmd)
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if( cmd == "buttons" ) then
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MBB_Print("MBB Buttons:");
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for i,name in ipairs(MBB_Buttons) do
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MBB_Print(" " .. name);
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end
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elseif( string.sub(cmd, 1, 6) == "debug " ) then
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local iStart, iEnd, sFrame = string.find(cmd, "debug (.+)");
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local hasClick, hasMouseUp, hasMouseDown, hasEnter, hasLeave = MBB_TestFrame(sFrame);
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MBB_Debug("Frame: " .. sFrame);
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if( hasClick ) then
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MBB_Debug(" has OnClick script");
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else
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MBB_Debug(" has no OnClick script");
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end
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if( hasMouseUp ) then
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MBB_Debug(" has OnMouseUp script");
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else
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MBB_Debug(" has no OnMouseUp script");
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end
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if( hasMouseDown ) then
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MBB_Debug(" has OnMouseDown script");
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else
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MBB_Debug(" has no OnMouseDown script");
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end
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if( hasEnter ) then
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MBB_Debug(" has OnEnter script");
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else
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MBB_Debug(" has no OnEnter script");
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end
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if( hasLeave ) then
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MBB_Debug(" has OnLeave script");
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else
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MBB_Debug(" has no OnLeave script");
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end
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elseif( cmd == "reset position" ) then
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MBB_Options.AttachToMinimap = MBB_DefaultOptions.AttachToMinimap;
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MBB_Options.ButtonPos = MBB_DefaultOptions.ButtonPos;
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MBB_SetButtonPosition();
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elseif( cmd == "reset all" ) then
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MBB_Options = MBB_DefaultOptions;
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for i=1,table.getn(MBB_Exclude) do
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MBB_AddButton(MBB_Exclude[1]);
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end
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MBB_SetPositions();
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MBB_SetButtonPosition();
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else
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MBB_Print("MBB v" .. MBB_Version .. ":");
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MBB_Print(MBB_HELP1);
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MBB_Print(MBB_HELP2);
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MBB_Print(MBB_HELP3);
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MBB_Print(MBB_HELP4);
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end
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end
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function MBB_TestFrame(name)
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local hasClick = false;
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local hasMouseUp = false;
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local hasMouseDown = false;
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local hasEnter = false;
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local hasLeave = false;
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local frame = getglobal(name);
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if( frame ) then
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if( frame:HasScript("OnClick") ) then
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local test = frame:GetScript("OnClick");
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if( test ) then
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hasClick = true;
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end
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end
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if( frame:HasScript("OnMouseUp") ) then
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local test = frame:GetScript("OnMouseUp");
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if( test ) then
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hasMouseUp = true;
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end
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end
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if( frame:HasScript("OnMouseDown") ) then
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local test = frame:GetScript("OnMouseDown");
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if( test ) then
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hasMouseDown = true;
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end
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end
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if( frame:HasScript("OnEnter") ) then
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local test = frame:GetScript("OnEnter");
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if( test ) then
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hasEnter = true;
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end
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end
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if( frame:HasScript("OnLeave") ) then
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local test = frame:GetScript("OnLeave");
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if( test ) then
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hasLeave = true;
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end
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end
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end
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return hasClick, hasMouseUp, hasMouseDown, hasEnter, hasLeave;
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end
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function MBB_OnEvent()
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if(event == "ADDON_LOADED" and (arg1 == "Squeenix" or arg1 == "MBB")) then
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MBB_SetButtonPosition();
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end
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if ( event == "VARIABLES_LOADED" ) then
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if( MBB_Options ) then
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for opt,val in pairs(MBB_DefaultOptions) do
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if( not MBB_Options[opt] ) then
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MBB_Debug(opt .. " option set to default: " .. tostring(val));
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MBB_Options[opt] = val;
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else
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MBB_Debug(opt .. " option exists: " .. tostring(MBB_Options[opt]));
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end
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end
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else
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MBB_Options = MBB_DefaultOptions;
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end
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end
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end
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function MBB_GatherIcons()
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local children = {Minimap:GetChildren()};
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local additional = {MinimapBackdrop:GetChildren()};
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for _,child in ipairs(additional) do
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table.insert(children, child);
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end
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for _,child in ipairs(MBB_Include) do
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local frame = getglobal(child);
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if( frame ) then
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table.insert(children, frame);
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end
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end
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for _,child in ipairs(children) do
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if( child:GetName() ) then
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local ignore = false;
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local exclude = false;
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for i,needle in ipairs(MBB_Ignore) do
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if( string.find(child:GetName(), needle) ) then
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ignore = true;
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end
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end
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if( not ignore ) then
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if( not child:HasScript("OnClick") ) then
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for _,subchild in ipairs({child:GetChildren()}) do
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if( subchild:HasScript("OnClick") ) then
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child = subchild;
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break;
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end
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end
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end
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local hasClick, hasMouseUp, hasMouseDown, hasEnter, hasLeave = MBB_TestFrame(child:GetName());
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if( hasClick or hasMouseUp or hasMouseDown ) then
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local name = child:GetName();
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MBB_PrepareButton(name);
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if( not MBB_IsExcluded(name) ) then
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if( child:IsVisible() ) then
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MBB_Debug("Button is visible: " .. name);
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else
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MBB_Debug("Button is not visible: " .. name);
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end
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MBB_Debug("Button added: " .. name);
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MBB_AddButton(name);
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else
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MBB_Debug("Button excluded: " .. name);
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end
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else
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MBB_Debug("Frame is no button: " .. child:GetName());
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end
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else
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MBB_Debug("Frame ignored: " .. child:GetName());
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end
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end
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end
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MBB_SetPositions();
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end
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function MBB_PrepareButton(name)
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local frame = getglobal(name);
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if( frame ) then
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if( frame.RegisterForClicks ) then
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frame:RegisterForClicks("LeftButtonDown","RightButtonDown");
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end
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if( not MBB_IsInArray(MBB_IgnoreSize, name) ) then
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frame:SetScale(1/Minimap:GetEffectiveScale());
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end
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frame.isvisible = frame:IsVisible();
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frame.oshow = frame.Show;
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frame.Show = function(frame)
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frame.isvisible = true;
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MBB_Debug("Showing frame: " .. frame:GetName());
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if( not MBB_IsExcluded(frame:GetName()) ) then
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MBB_SetPositions();
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end
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if( MBB_IsExcluded(frame:GetName()) or (MBB_Buttons[1] and MBB_Buttons[1] ~= frame:GetName() and getglobal(MBB_Buttons[1]):IsVisible()) ) then
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frame.oshow(frame);
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end
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end
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frame.ohide = frame.Hide;
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frame.Hide = function(frame)
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frame.isvisible = false;
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MBB_Debug("Hiding frame: " .. frame:GetName());
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frame.ohide(frame);
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if( not MBB_IsExcluded(frame:GetName()) ) then
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MBB_SetPositions();
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end
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end
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if( frame:HasScript("OnClick") ) then
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frame.oclick = frame:GetScript("OnClick");
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frame:SetScript("OnClick", function()
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if( arg1 and arg1 == "RightButton" and IsControlKeyDown() ) then
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local name = this:GetName();
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if( MBB_IsExcluded(name) ) then
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MBB_AddButton(name);
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else
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MBB_RestoreButton(name);
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end
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MBB_SetPositions();
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elseif( this.oclick ) then
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this.oclick();
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end
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end);
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elseif( frame:HasScript("OnMouseUp") ) then
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frame.omouseup = frame:GetScript("OnMouseUp");
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frame:SetScript("OnMouseUp", function()
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if( arg1 and arg1 == "RightButton" and IsControlKeyDown() ) then
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local name = this:GetName();
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if( MBB_IsExcluded(name) ) then
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MBB_AddButton(name);
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else
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MBB_RestoreButton(name);
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end
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MBB_SetPositions();
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elseif( this.omouseup ) then
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this.omouseup();
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end
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end);
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elseif( frame:HasScript("OnMouseDown") ) then
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frame.omousedown = frame:GetScript("OnMouseDown");
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frame:SetScript("OnMouseDown", function()
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if( arg1 and arg1 == "RightButton" and IsControlKeyDown() ) then
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local name = this:GetName();
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if( MBB_IsExcluded(name) ) then
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MBB_AddButton(name);
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else
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MBB_RestoreButton(name);
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end
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MBB_SetPositions();
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elseif( this.omousedown ) then
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this.omousedown();
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end
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end);
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end
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if( frame:HasScript("OnEnter") ) then
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frame.oenter = frame:GetScript("OnEnter");
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frame:SetScript("OnEnter", function()
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if( not MBB_IsExcluded(this:GetName()) ) then
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MBB_ShowTimeout = -1;
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end
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if( this.oenter ) then
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this.oenter();
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end
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end);
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end
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if( frame:HasScript("OnLeave") ) then
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frame.oleave = frame:GetScript("OnLeave");
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frame:SetScript("OnLeave", function()
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if( not MBB_IsExcluded(this:GetName()) ) then
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MBB_ShowTimeout = 0;
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end
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if( this.oleave ) then
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this.oleave();
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end
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end);
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end
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end
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end
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function MBB_AddButton(name)
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local show = false;
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local child = getglobal(name);
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if( MBB_Buttons[1] and MBB_Buttons[1] ~= name and getglobal(MBB_Buttons[1]):IsVisible() ) then
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show = true;
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end
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child.opoint = {child:GetPoint()};
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if( not child.opoint[1] ) then
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child.opoint = {"TOP", Minimap, "BOTTOM", 0, 0};
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end
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child.osize = {child:GetHeight(),child:GetWidth()};
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child.oclearallpoints = child.ClearAllPoints;
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child.ClearAllPoints = function() end;
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child.osetpoint = child.SetPoint;
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child.SetPoint = function() end;
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if( not show ) then
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child.ohide(child);
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end
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table.insert(MBB_Buttons, name);
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local i = MBB_IsInArray(MBB_Exclude, name);
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if( i ) then
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table.remove(MBB_Exclude, i);
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end
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end
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function MBB_IsExcluded(name)
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for i,needle in ipairs(MBB_Exclude) do
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if( needle == name ) then
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return true;
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end
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end
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return false;
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end
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function MBB_RestoreButton(name)
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local button = getglobal(name);
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button.oclearallpoints(button);
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button.osetpoint(button, button.opoint[1], button.opoint[2], button.opoint[3], button.opoint[4], button.opoint[5]);
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button:SetHeight(button.osize[1]);
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button:SetWidth(button.osize[1]);
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button.ClearAllPoints = button.oclearallpoints;
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button.SetPoint = button.osetpoint;
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button.oshow(button);
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table.insert(MBB_Exclude, name);
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local i = MBB_IsInArray(MBB_Buttons, button:GetName());
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if( i ) then
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table.remove(MBB_Buttons, i);
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end
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end
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function MBB_SetPositions()
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local directions = {
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[1] = {"RIGHT", "LEFT"},
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[2] = {"BOTTOM", "TOP"},
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[3] = {"LEFT", "RIGHT"},
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[4] = {"TOP", "BOTTOM"}
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};
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local offsets = {
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[1] = {"RIGHT","LEFT"},
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[2] = {"BOTTOM","TOP"},
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[3] = {"LEFT", "RIGHT"},
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[4] = {"TOP", "BOTTOM"}
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};
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local cols ={};
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local parentid = 0;
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local count = 0;
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for i,name in ipairs(MBB_Buttons) do
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local frame = getglobal(name);
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if( frame.isvisible ) then
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count = count + 1 ;
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local mpl = MBB_Options["MaxButtonsPerLine"]
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if (MBB_Options["MaxButtonsPerLine"]==0) then mpl=100 end
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local row = math.floor (count /mpl )
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local col = count - row * mpl
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local parent;
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local dirchild, dirparent = directions[MBB_Options.ExpandDirection][1], directions[MBB_Options.ExpandDirection][2];
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if( parentid==0 ) then
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parent = MBB_MinimapButtonFrame;
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cols[row] = i
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else
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parent = getglobal(MBB_Buttons[parentid]);
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end
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if( not MBB_IsInArray(MBB_IgnoreSize, name) ) then
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if( MBB_ExtraSize[name] ) then
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local func = MBB_ExtraSize[name];
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func();
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else
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frame:SetHeight(31); -- 33
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frame:SetWidth(31);
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end
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end
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frame.oclearallpoints(frame);
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if ((col == 1) and (parentid ~= 0)) then
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cols[row] = i
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parent = getglobal(MBB_Buttons[cols[row - 1]])
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dirchild, dirparent = offsets[MBB_Options.AltExpandDirection][1], offsets[MBB_Options.AltExpandDirection][2]
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end
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frame.osetpoint(frame, dirchild, parent, dirparent, 0, 0);
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parentid = i;
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end
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end
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end
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function MBB_OnClick(arg1)
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if( arg1 and arg1 == "RightButton" and IsControlKeyDown() ) then
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if( MBB_Options.AttachToMinimap == 1 ) then
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local xpos,ypos = GetCursorPosition();
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local scale = Minimap:GetEffectiveScale();--UIParent:GetEffectiveScale(); --GetCVar("uiScale");
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MBB_Options.AttachToMinimap = 0;
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MBB_Options.ButtonPos ={xpos,ypos} --{(xpos/scale)-10, (ypos/scale)-10}
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MBB_Debug(" "..(xpos/scale-10).." "..(ypos/scale-10))
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--(xpos/scale)-10, (ypos/scale)-10};
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MBB_SetButtonPosition();
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else
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MBB_Options.AttachToMinimap = 1;
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MBB_Options.ButtonPos = MBB_DefaultOptions.ButtonPos;
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MBB_SetButtonPosition();
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end
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elseif( arg1 and arg1 == "RightButton" ) then
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MBB_OptionsFrame:Show();
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else
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if( MBB_Buttons[1] and getglobal(MBB_Buttons[1]):IsVisible() ) then
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MBB_HideButtons();
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else
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for i,name in ipairs(MBB_Buttons) do
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local frame = getglobal(name);
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frame.oshow(frame);
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end
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--MBB_ShowTimeout = 0;
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end
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end
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end
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function MBB_HideButtons()
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MBB_ShowTimeout = -1;
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for i,name in ipairs(MBB_Buttons) do
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local frame = getglobal(name);
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frame.ohide(frame);
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end
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end
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function MBB_OnUpdate(elapsed)
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if (not _rescanned) then
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if ((GetTime() - _starttime) > 10) then
|
|
_rescanned = true;
|
|
MBB_GatherIcons();
|
|
MBB_SetButtonPosition();
|
|
return;
|
|
end;
|
|
end;
|
|
|
|
|
|
if( MBB_DragFlag == 1 and MBB_Options.AttachToMinimap == 1 ) then
|
|
local xpos,ypos = GetCursorPosition();
|
|
local xmin,ymin,xm,ym = Minimap:GetLeft(), Minimap:GetBottom(), Minimap:GetRight(), Minimap:GetTop();
|
|
|
|
local scale = Minimap:GetEffectiveScale();
|
|
|
|
local xdelta, ydelta = (xm - xmin)/2*scale, (ym - ymin) /2 * scale;
|
|
|
|
MBB_Debug( xmin..","..ymin..","..xm..","..ym)
|
|
MBB_Debug( xdelta..","..ydelta)
|
|
|
|
xpos = xmin*scale-xpos+xdelta;
|
|
ypos = ypos-ymin*scale-ydelta;
|
|
|
|
local angle = math.deg(math.atan2(ypos,xpos));
|
|
|
|
local x,y =0,0;
|
|
if (Squeenix or (simpleMinimap_Skins and simpleMinimap_Skins:GetShape() == "square")) then
|
|
x = math.max(-xdelta, math.min((xdelta*1.5) * cos(angle), xdelta))
|
|
y = math.max(-ydelta, math.min((ydelta*1.5) * sin(angle), ydelta))
|
|
else
|
|
x= cos(angle)*xdelta
|
|
y= sin(angle)*ydelta
|
|
end
|
|
MBB_MinimapButtonFrame:SetPoint("TOPLEFT", Minimap, "TOPLEFT", xdelta-x -17 , y-ydelta +17);
|
|
end
|
|
|
|
if( MBB_Options.CollapseTimeout and MBB_Options.CollapseTimeout ~= 0 ) then
|
|
if( MBB_Buttons[1] ) then
|
|
if( MBB_ShowTimeout >= MBB_Options.CollapseTimeout and getglobal(MBB_Buttons[1]):IsVisible() ) then
|
|
MBB_HideButtons();
|
|
end
|
|
end
|
|
if( MBB_ShowTimeout ~= -1 ) then
|
|
MBB_ShowTimeout = MBB_ShowTimeout + elapsed;
|
|
end
|
|
end
|
|
end
|
|
|
|
function MBB_ResetPosition()
|
|
MBB_Options.ButtonPos = MBB_DefaultOptions.ButtonPos;
|
|
MBB_Options.AttachToMinimap = MBB_DefaultOptions.AttachToMinimap;
|
|
|
|
MBB_SetButtonPosition();
|
|
end
|
|
|
|
function MBB_SetButtonPosition()
|
|
if (not MBB_Options) then return; end
|
|
MBB_MinimapButtonFrame:SetScale(1/Minimap:GetEffectiveScale());
|
|
|
|
--MBB_Debug(MBB_Options.ButtonPos[1].." " .. MBB_Options.ButtonPos[2])
|
|
|
|
if( MBB_Options.AttachToMinimap == 1 ) then
|
|
MBB_MinimapButtonFrame:ClearAllPoints();
|
|
MBB_MinimapButtonFrame:SetPoint("TOPLEFT", Minimap, "TOPLEFT", MBB_Options.ButtonPos[1], MBB_Options.ButtonPos[2]);
|
|
else
|
|
MBB_MinimapButtonFrame:ClearAllPoints();
|
|
MBB_MinimapButtonFrame:SetPoint("CENTER", UIParent, "BOTTOMLEFT", MBB_Options.ButtonPos[1], MBB_Options.ButtonPos[2]);
|
|
end
|
|
end
|
|
|
|
function MBB_RadioButton_OnClick(id, alt)
|
|
local substring;
|
|
if( alt ) then
|
|
substring = "Alt";
|
|
else
|
|
substring = "";
|
|
end
|
|
local buttons = {
|
|
[1] = "Left",
|
|
[2] = "Top",
|
|
[3] = "Right",
|
|
[4] = "Bottom"
|
|
};
|
|
|
|
for i,name in ipairs(buttons) do
|
|
if( i == id ) then
|
|
getglobal("MBB_OptionsFrame_" .. name .. substring .. "Radio"):SetChecked(true);
|
|
else
|
|
getglobal("MBB_OptionsFrame_" .. name .. substring .. "Radio"):SetChecked(nil);
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
function MBB_UpdateAltRadioButtons()
|
|
local buttons = {
|
|
[1] = "Left",
|
|
[2] = "Top",
|
|
[3] = "Right",
|
|
[4] = "Bottom"
|
|
};
|
|
|
|
local exchecked = 1;
|
|
|
|
for i,name in pairs(buttons) do
|
|
if( getglobal("MBB_OptionsFrame_" .. name .. "Radio"):GetChecked() ) then
|
|
exchecked = i;
|
|
break;
|
|
end
|
|
end
|
|
|
|
local checked = false;
|
|
local textbox = getglobal("MBB_OptionsFrame_MaxButtonsTextBox");
|
|
|
|
for i,name in pairs(buttons) do
|
|
local radio = getglobal("MBB_OptionsFrame_" .. name .. "AltRadio");
|
|
local label = getglobal("MBB_OptionsFrame_" .. name .. "AltRadioLabel");
|
|
if( textbox:GetText() == "" or tonumber(textbox:GetText()) == 0 ) then
|
|
radio:Disable();
|
|
radio:SetChecked(nil);
|
|
label:SetTextColor(0.5, 0.5, 0.5);
|
|
|
|
else
|
|
if( (exchecked - math.floor(exchecked/2)*2) == (i - math.floor(i/2)*2) ) then
|
|
if( radio:GetChecked() ) then
|
|
checked = true;
|
|
if( i == 4 ) then
|
|
getglobal("MBB_OptionsFrame_LeftAltRadio"):SetChecked(true);
|
|
else
|
|
getglobal("MBB_OptionsFrame_" .. buttons[i+1] .. "AltRadio"):SetChecked(true);
|
|
end
|
|
end
|
|
radio:Disable();
|
|
radio:SetChecked(nil);
|
|
label:SetTextColor(0.5, 0.5, 0.5);
|
|
else
|
|
if( radio:GetChecked() ) then
|
|
checked = true;
|
|
end
|
|
radio:Enable();
|
|
label:SetTextColor(1, 1, 1);
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if( not checked and tonumber(textbox:GetText()) ~= 0 and textbox:GetText() ~= "" ) then
|
|
if( (exchecked - math.floor(exchecked/2)*2 ) == 1 ) then
|
|
getglobal("MBB_OptionsFrame_TopAltRadio"):SetChecked(true);
|
|
else
|
|
getglobal("MBB_OptionsFrame_LeftAltRadio"):SetChecked(true);
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
function MBB_Debug(msg)
|
|
if (MBB_DebugFlag == 1) then
|
|
MBB_Print("MBB Debug : " .. tostring(msg));
|
|
end
|
|
end
|
|
|
|
function MBB_IsInArray(array, needle)
|
|
if(type(array) == "table") then
|
|
--MBB_Debug("Looking for " .. tostring(needle) .. " in " .. tostring(array));
|
|
for i, element in pairs(array) do
|
|
if(type(element) == type(needle) and element == needle) then
|
|
return i;
|
|
end
|
|
end
|
|
end
|
|
return nil;
|
|
end
|
|
function MBB_Print(msg)
|
|
DEFAULT_CHAT_FRAME:AddMessage(msg, 0.2, 0.8, 0.8);
|
|
end
|