if (OctoLatency_OnLoad) then
OctoLatency_OnLoad(this);
end
if (OctoLatency_OnUpdate) then
OctoLatency_OnUpdate(arg1);
end
if (arg1 == "LeftButton") then
this:StartMoving();
this.isMoving = true;
end
if (arg1 == "LeftButton" and OctoLatency_StopMoving) then
OctoLatency_StopMoving(this);
end
if (OctoLatency_StopMoving) then
OctoLatency_StopMoving(this);
end