OctoLatency_OnLoad(this);
OctoLatency_OnUpdate(arg1);
if (arg1 == "LeftButton") then
this:StartMoving();
this.isMoving = true;
end
if (arg1 == "LeftButton" and this.isMoving) then
this:StopMovingOrSizing();
this.isMoving = false;
OctoLatency_SavePosition();
end