a8ec255a90
World latency never populates on OctoWoW (always 0), so it's now hidden behind /octolat worldlatency instead of showing a misleading "0 ms".
267 lines
9.0 KiB
Lua
267 lines
9.0 KiB
Lua
--------------------------------------------------------------------------------
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-- OctoLatency for Vanilla WoW (1.12.1) - Author: Palladinpala
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--------------------------------------------------------------------------------
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-- Throttle timer to reduce CPU/performance overhead
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local elapsedTimer = 0
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local UPDATE_INTERVAL = 2.0 -- update every 2 seconds
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local MAX_ERROR_LOG = 20
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local function OctoLatency_EnsureDB()
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if (not OctoLatencyDB) then
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OctoLatencyDB = {}
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end
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if (not OctoLatencyDB.errorLog) then
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OctoLatencyDB.errorLog = {}
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end
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return OctoLatencyDB
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end
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-- Records an error to SavedVariables (visible in-game via /octolat errors,
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-- and readable straight out of the WTF SavedVariables file after logout)
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-- and pings the chat frame so it isn't silently swallowed.
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function OctoLatency_LogError(context, err)
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local db = OctoLatency_EnsureDB()
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local entry = {
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time = date("%Y-%m-%d %H:%M:%S"),
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context = context,
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message = tostring(err),
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}
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table.insert(db.errorLog, entry)
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while (table.getn(db.errorLog) > MAX_ERROR_LOG) do
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table.remove(db.errorLog, 1)
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end
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DEFAULT_CHAT_FRAME:AddMessage("|cffff5555OctoLatency error|r in " .. context .. ": " .. tostring(err) .. " (type /octolat errors)")
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end
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-- Runs func in protected mode so one bad tick can't break the addon,
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-- and captures the error for later reporting instead of losing it.
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local function OctoLatency_SafeCall(context, func, ...)
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local ok, err = pcall(func, ...)
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if (not ok) then
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OctoLatency_LogError(context, err)
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end
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return ok
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end
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function OctoLatency_OnLoad(self)
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-- Tooltip on hover
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self:SetScript("OnEnter", function()
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OctoLatency_SafeCall("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_TOP")
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GameTooltip:AddLine("OctoLatency", 0, 1, 1)
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local db = OctoLatency_EnsureDB()
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local bandwidth, latency, homeLatency, worldLatency = GetNetStats()
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bandwidth = bandwidth or 0
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homeLatency = homeLatency or 0
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worldLatency = worldLatency or 0
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GameTooltip:AddLine("Home Latency: " .. homeLatency .. " ms", 1, 1, 1)
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if (db.showWorldLatency) then
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GameTooltip:AddLine("World Latency: " .. worldLatency .. " ms", 1, 1, 1)
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else
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-- Many private-server cores never populate this (always 0), so
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-- it's hidden behind an opt-in setting (/octolat worldlatency)
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-- instead of showing a permanently-wrong "0 ms".
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GameTooltip:AddLine("World Latency: N/A", 1, 1, 1)
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end
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GameTooltip:AddLine("FPS: " .. string.format("%.0f", GetFramerate() or 0), 1, 1, 1)
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GameTooltip:AddLine("Bandwidth: " .. string.format("%.2f", bandwidth) .. " KB/s", 1, 1, 1)
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GameTooltip:AddLine("Left-click and drag to move.", 0.7, 0.7, 0.7)
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GameTooltip:Show()
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end)
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end)
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self:SetScript("OnLeave", function()
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GameTooltip:Hide()
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end)
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end
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local function OctoLatency_UpdateText()
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local db = OctoLatency_EnsureDB()
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-- GetNetStats returns: bandwidth, latency, homeLatency, worldLatency
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local _, _, homeLatency, worldLatency = GetNetStats()
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-- World latency defaults to off since many private-server cores never
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-- populate it (always 0); enable it with /octolat worldlatency if your
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-- server does report it.
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local latency = homeLatency or 0
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if (db.showWorldLatency and worldLatency and worldLatency > 0) then
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latency = worldLatency
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end
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-- Color thresholds: Green < 150ms, Yellow 150-350ms, Red > 350ms
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local colorHex
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if (latency < 150) then
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colorHex = "|cff00ff00" -- Green
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elseif (latency <= 350) then
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colorHex = "|cffffff00" -- Yellow
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else
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colorHex = "|cffff0000" -- Red
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end
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local fps = GetFramerate() or 0
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local fpsColorHex
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if (fps >= 30) then
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fpsColorHex = "|cff00ff00" -- Green
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elseif (fps >= 15) then
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fpsColorHex = "|cffffff00" -- Yellow
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else
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fpsColorHex = "|cffff0000" -- Red
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end
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OctoLatencyText:SetText(colorHex .. latency .. " ms|r " .. fpsColorHex .. string.format("%.0f", fps) .. " fps|r")
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end
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function OctoLatency_OnUpdate(elapsed)
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-- OnMouseUp only fires while the cursor is still over the frame at
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-- release, which a quick flick of this small frame easily misses,
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-- leaving it stuck following the cursor forever. Poll the actual
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-- button state every frame so it lets go regardless of where the
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-- mouse ends up.
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if (this.isMoving and not IsMouseButtonDown("LeftButton")) then
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OctoLatency_StopMoving(this)
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end
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elapsedTimer = elapsedTimer + elapsed
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if (elapsedTimer < UPDATE_INTERVAL) then
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return
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end
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elapsedTimer = 0
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OctoLatency_SafeCall("OnUpdate", OctoLatency_UpdateText)
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end
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function OctoLatency_StopMoving(self)
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if (self.isMoving) then
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self:StopMovingOrSizing()
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self.isMoving = false
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OctoLatency_SavePosition()
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end
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end
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function OctoLatency_SavePosition()
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if (not OctoLatencyDB) then
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OctoLatencyDB = {}
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end
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local point, relativeTo, relativePoint, xOfs, yOfs = OctoLatencyFrame:GetPoint()
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OctoLatencyDB.point = point
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OctoLatencyDB.relativePoint = relativePoint
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OctoLatencyDB.xOfs = xOfs
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OctoLatencyDB.yOfs = yOfs
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end
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--------------------------------------------------------------------------------
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-- Copy Errors window: vanilla WoW chat text can't be selected or copied, so
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-- this shows the log in a multi-line EditBox that's auto-highlighted for Ctrl+C.
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--------------------------------------------------------------------------------
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local copyFrame, copyEditBox
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local function OctoLatency_BuildErrorText()
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local db = OctoLatency_EnsureDB()
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if (table.getn(db.errorLog) == 0) then
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return "No errors logged."
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end
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local lines = {}
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for i, entry in ipairs(db.errorLog) do
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table.insert(lines, "[" .. entry.time .. "] " .. entry.context .. ": " .. entry.message)
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end
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return table.concat(lines, "\n")
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end
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local function OctoLatency_CreateCopyFrame()
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local f = CreateFrame("Frame", "OctoLatencyCopyFrame", UIParent)
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f:SetFrameStrata("DIALOG")
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f:SetWidth(420)
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f:SetHeight(260)
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f:SetPoint("CENTER")
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f:SetBackdrop({
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bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
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edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
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tile = true, tileSize = 32, edgeSize = 32,
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insets = { left = 11, right = 12, top = 12, bottom = 11 },
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})
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f:EnableMouse(true)
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f:SetMovable(true)
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f:RegisterForDrag("LeftButton")
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f:SetScript("OnDragStart", function() this:StartMoving() end)
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f:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
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f:Hide()
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local title = f:CreateFontString(nil, "ARTWORK", "GameFontNormal")
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title:SetPoint("TOP", f, "TOP", 0, -16)
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title:SetText("OctoLatency Errors (Ctrl+C to copy, Esc to close)")
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local scroll = CreateFrame("ScrollFrame", "OctoLatencyCopyScroll", f, "UIPanelScrollFrameTemplate")
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scroll:SetPoint("TOPLEFT", f, "TOPLEFT", 16, -40)
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scroll:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", -34, 44)
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local editBox = CreateFrame("EditBox", "OctoLatencyCopyEditBox", scroll)
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editBox:SetMultiLine(true)
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editBox:SetFontObject(ChatFontNormal)
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editBox:SetWidth(360)
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editBox:SetAutoFocus(false)
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editBox:SetScript("OnEscapePressed", function() copyFrame:Hide() end)
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scroll:SetScrollChild(editBox)
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copyEditBox = editBox
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local closeBtn = CreateFrame("Button", nil, f, "UIPanelCloseButton")
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closeBtn:SetPoint("TOPRIGHT", f, "TOPRIGHT", -4, -4)
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closeBtn:SetScript("OnClick", function() f:Hide() end)
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copyFrame = f
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end
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function OctoLatency_ShowCopyErrors()
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if (not copyFrame) then
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OctoLatency_CreateCopyFrame()
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end
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copyEditBox:SetText(OctoLatency_BuildErrorText())
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copyFrame:Show()
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copyEditBox:SetFocus()
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copyEditBox:HighlightText()
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end
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-- Load saved position if available on PLAYER_LOGIN
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local loadFrame = CreateFrame("Frame")
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loadFrame:RegisterEvent("PLAYER_LOGIN")
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loadFrame:SetScript("OnEvent", function()
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OctoLatency_SafeCall("PLAYER_LOGIN", function()
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if (OctoLatencyDB and OctoLatencyDB.point) then
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OctoLatencyFrame:ClearAllPoints()
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OctoLatencyFrame:SetPoint(OctoLatencyDB.point, UIParent, OctoLatencyDB.relativePoint, OctoLatencyDB.xOfs, OctoLatencyDB.yOfs)
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end
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end)
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end)
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--------------------------------------------------------------------------------
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-- Slash command: /octolat errors | copyerrors | clearerrors
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--------------------------------------------------------------------------------
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SLASH_OCTOLATENCY1 = "/octolat"
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SlashCmdList["OCTOLATENCY"] = function(msg)
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local db = OctoLatency_EnsureDB()
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msg = string.lower(msg or "")
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if (msg == "errors") then
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if (table.getn(db.errorLog) == 0) then
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DEFAULT_CHAT_FRAME:AddMessage("OctoLatency: no errors logged.")
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return
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end
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DEFAULT_CHAT_FRAME:AddMessage("OctoLatency: last " .. table.getn(db.errorLog) .. " error(s):")
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for i, entry in ipairs(db.errorLog) do
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DEFAULT_CHAT_FRAME:AddMessage("[" .. entry.time .. "] " .. entry.context .. ": " .. entry.message)
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end
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elseif (msg == "copyerrors") then
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OctoLatency_ShowCopyErrors()
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elseif (msg == "clearerrors") then
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db.errorLog = {}
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DEFAULT_CHAT_FRAME:AddMessage("OctoLatency: error log cleared.")
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elseif (msg == "worldlatency") then
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db.showWorldLatency = not db.showWorldLatency
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DEFAULT_CHAT_FRAME:AddMessage("OctoLatency: world latency display " .. (db.showWorldLatency and "enabled" or "disabled") .. ".")
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else
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DEFAULT_CHAT_FRAME:AddMessage("OctoLatency commands: /octolat errors, /octolat copyerrors, /octolat clearerrors, /octolat worldlatency")
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end
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end
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