Initial: Turtle WoW Glue XML baseline
Pristine baseline for the four Glue files we'll customize: - AccountLogin.lua / .xml - CharacterSelect.lua / .xml Source: c:/WoW/Octo/BlizzardInterfaceCode/GlueXML (Turtle WoW). Other files in BlizzardInterfaceCode/GlueXML are not tracked here since we don't override them on top of the MPQ-provided copies.
This commit is contained in:
@@ -0,0 +1,226 @@
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FADE_IN_TIME = 2;
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DEFAULT_TOOLTIP_COLOR = {0.8, 0.8, 0.8, 0.09, 0.09, 0.09};
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MAX_PIN_LENGTH = 10;
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function AccountLogin_OnLoad()
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this:SetSequence(0);
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this:SetCamera(0);
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this:RegisterEvent("SHOW_SERVER_ALERT");
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this:RegisterEvent("SHOW_SURVEY_NOTIFICATION");
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local versionType, buildType, version, internalVersion, date = GetBuildInfo();
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AccountLoginVersion:SetText(format(VERSION_TEMPLATE, versionType, version, internalVersion, buildType, date));
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-- Color edit box backdrops
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local backdropColor = DEFAULT_TOOLTIP_COLOR;
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AccountLoginAccountEdit:SetBackdropBorderColor(backdropColor[1], backdropColor[2], backdropColor[3]);
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AccountLoginAccountEdit:SetBackdropColor(backdropColor[4], backdropColor[5], backdropColor[6]);
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AccountLoginPasswordEdit:SetBackdropBorderColor(backdropColor[1], backdropColor[2], backdropColor[3]);
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AccountLoginPasswordEdit:SetBackdropColor(backdropColor[4], backdropColor[5], backdropColor[6]);
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VirtualKeypadText:SetBackdropBorderColor(backdropColor[1], backdropColor[2], backdropColor[3]);
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VirtualKeypadText:SetBackdropColor(backdropColor[4], backdropColor[5], backdropColor[6]);
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end
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function AccountLogin_OnShow()
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CurrentGlueMusic = "Sound\\Music\\GlueScreenMusic\\wow_main_theme.mp3";
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AcceptTOS();
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AcceptEULA();
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local serverName = GetServerName();
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if(serverName) then
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AccountLoginRealmName:SetText(serverName);
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else
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AccountLoginRealmName:Hide()
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end
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local accountName = GetSavedAccountName();
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AccountLoginAccountEdit:SetText(accountName);
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AccountLoginPasswordEdit:SetText("");
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if ( accountName == "" ) then
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AccountLogin_FocusAccountName();
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else
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AccountLogin_FocusPassword();
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end
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end
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function AccountLogin_FocusPassword()
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AccountLoginPasswordEdit:SetFocus();
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end
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function AccountLogin_FocusAccountName()
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AccountLoginAccountEdit:SetFocus();
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end
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function AccountLogin_OnChar()
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end
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function AccountLogin_OnKeyDown()
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if ( arg1 == "ESCAPE" ) then
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if ( ConnectionHelpFrame:IsVisible() ) then
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ConnectionHelpFrame:Hide();
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AccountLoginUI:Show();
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elseif ( SurveyNotificationFrame:IsVisible() ) then
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-- do nothing
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else
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AccountLogin_Exit();
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end
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elseif ( arg1 == "ENTER" ) then
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if ( not TOSAccepted() ) then
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return;
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elseif ( TOSFrame:IsVisible() or ConnectionHelpFrame:IsVisible() ) then
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return;
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elseif ( SurveyNotificationFrame:IsVisible() ) then
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AccountLogin_SurveyNotificationDone(1);
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end
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AccountLogin_Login();
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elseif ( arg1 == "PRINTSCREEN" ) then
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Screenshot();
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end
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end
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function AccountLogin_OnEvent(event)
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if ( event == "SHOW_SERVER_ALERT" ) then
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ServerAlertText:SetText(arg1);
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ServerAlertScrollFrame:UpdateScrollChildRect();
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ServerAlertFrame:Show();
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elseif ( event == "SHOW_SURVEY_NOTIFICATION" ) then
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AccountLogin_ShowSurveyNotification();
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end
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end
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function AccountLogin_Login()
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PlaySound("gsLogin");
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DefaultServerLogin(AccountLoginAccountEdit:GetText(), AccountLoginPasswordEdit:GetText());
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AccountLoginPasswordEdit:SetText("");
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if ( AccountLoginSaveAccountName:GetChecked() ) then
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SetSavedAccountName(AccountLoginAccountEdit:GetText());
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else
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SetSavedAccountName("");
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end
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end
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function AccountLogin_Turtle_Armory_Website()
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PlaySound("gsLoginNewAccount");
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LaunchURL(TURTLE_ARMORY_WEBSITE);
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end
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function AccountLogin_Turtle_Website()
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PlaySound("gsLoginNewAccount");
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LaunchURL(AUTH_TURTLE_WEBSITE);
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end
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function AccountLogin_Turtle_Knowledge_Database()
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PlaySound("gsLoginNewAccount");
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LaunchURL(TURTLE_KNOWLEDGE_DATABASE_WEBSITE);
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end
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function AccountLogin_Turtle_Community_Forum()
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PlaySound("gsLoginNewAccount");
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LaunchURL(TURTLE_COMMUNITY_FORUM_WEBSITE);
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end
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function AccountLogin_Turtle_Discord()
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PlaySound("gsLoginNewAccount");
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LaunchURL(TURTLE_DISCORD_WEBSITE);
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end
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function AccountLogin_Turtle_Reddit()
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PlaySound("gsLoginNewAccount");
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LaunchURL(TURTLE_REDDIT_WEBSITE);
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end
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function AccountLogin_Credits()
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if ( not GlueDialog:IsVisible() ) then
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PlaySound("gsTitleCredits");
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SetGlueScreen("credits");
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end
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end
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function AccountLogin_Cinematics()
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if ( not GlueDialog:IsVisible() ) then
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PlaySound("gsTitleIntroMovie");
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SetGlueScreen("movie");
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end
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end
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function AccountLogin_Options()
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PlaySound("gsTitleOptions");
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end
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function AccountLogin_Exit()
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PlaySound("gsTitleQuit");
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QuitGame();
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end
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function AccountLogin_ShowSurveyNotification()
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GlueDialog:Hide();
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AccountLoginUI:Hide();
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SurveyNotificationAccept:Enable();
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SurveyNotificationDecline:Enable();
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SurveyNotificationFrame:Show();
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end
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function AccountLogin_SurveyNotificationDone(accepted)
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SurveyNotificationFrame:Hide();
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SurveyNotificationAccept:Disable();
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SurveyNotificationDecline:Disable();
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SurveyNotificationDone(accepted);
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AccountLoginUI:Show();
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end
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-- Virtual keypad functions
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local buttonText = {}
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function VirtualKeypadFrame_OnEvent(event)
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if ( event == "PLAYER_ENTER_PIN" ) then
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for i=1, 10 do
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buttonText[i] = _G["arg"..i]
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end
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end
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-- Randomize location to prevent hacking (yeah right)
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local xPadding = 5;
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local yPadding = 10;
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local xPos = random(xPadding, GlueParent:GetWidth()-VirtualKeypadFrame:GetWidth()-xPadding);
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local yPos = random(yPadding, GlueParent:GetHeight()-VirtualKeypadFrame:GetHeight()-yPadding);
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--VirtualKeypadFrame:SetPoint("TOPLEFT", GlueParent, "TOPLEFT", xPos, -yPos);
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VirtualKeypadFrame:Show();
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VirtualKeypad_UpdateButtons();
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end
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function VirtualKeypadButton_OnClick()
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local text = VirtualKeypadText:GetText();
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if ( not text ) then
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text = "";
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end
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VirtualKeypadFrame.PIN = VirtualKeypadFrame.PIN..this:GetID();
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VirtualKeypadText:SetText(VirtualKeypadFrame.PIN);
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VirtualKeypad_UpdateButtons();
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end
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function VirtualKeypadOkayButton_OnClick()
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local PIN = VirtualKeypadText:GetText();
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local numNumbers = strlen(PIN);
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if numNumbers < 6 then return end
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local pinNumber = {};
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for i=1, MAX_PIN_LENGTH do
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if ( i <= numNumbers ) then
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pinNumber[i] = nil;
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for j=1, 10 do
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if tonumber(buttonText[j]) == tonumber(strsub(PIN,i,i)) then
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pinNumber[i] = j-1;
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end
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end
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else
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pinNumber[i] = nil;
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end
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end
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PINEntered(pinNumber[1], pinNumber[2], pinNumber[3], pinNumber[4], pinNumber[5], pinNumber[6], pinNumber[7], pinNumber[8], pinNumber[9], pinNumber[10]);
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VirtualKeypadFrame:Hide();
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end
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function VirtualKeypad_UpdateButtons()
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end
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+1053
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,429 @@
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CHARACTER_SELECT_ROTATION_START_X = nil;
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CHARACTER_SELECT_INITIAL_FACING = nil;
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CHARACTER_ROTATION_CONSTANT = 0.6;
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MAX_CHARACTERS_DISPLAYED = 10;
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MAX_CHARACTERS_PER_REALM = 10;
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function CharacterSelect_OnLoad()
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this:SetSequence(0);
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this:SetCamera(0);
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this.createIndex = 0;
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this.selectedIndex = 0;
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this.selectLast = 0;
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this.currentModel = "";
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this:RegisterEvent("ADDON_LIST_UPDATE");
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this:RegisterEvent("CHARACTER_LIST_UPDATE");
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this:RegisterEvent("UPDATE_SELECTED_CHARACTER");
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this:RegisterEvent("SELECT_LAST_CHARACTER");
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this:RegisterEvent("SELECT_FIRST_CHARACTER");
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this:RegisterEvent("SUGGEST_REALM");
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this:RegisterEvent("FORCE_RENAME_CHARACTER");
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CharacterSelect:SetModel("Interface\\Glues\\Models\\UI_Orc\\UI_Orc.mdx");
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local fogInfo = CharModelFogInfo["ORC"];
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CharacterSelect:SetFogColor(fogInfo.r, fogInfo.g, fogInfo.b);
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CharacterSelect:SetFogNear(0);
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CharacterSelect:SetFogFar(fogInfo.far);
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SetCharSelectModelFrame("CharacterSelect");
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--CharSelectModel:SetLight(1, 0, 0, -0.707, -0.707, 0.7, 1.0, 1.0, 1.0, 0.8, 1.0, 1.0, 0.8);
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-- Color edit box backdrops
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local backdropColor = DEFAULT_TOOLTIP_COLOR;
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CharacterSelectCharacterFrame:SetBackdropBorderColor(backdropColor[1], backdropColor[2], backdropColor[3]);
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CharacterSelectCharacterFrame:SetBackdropColor(backdropColor[4], backdropColor[5], backdropColor[6], 0.85);
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end
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function CharacterSelect_OnShow()
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CurrentGlueMusic = "Sound\\Music\\GlueScreenMusic\\wow_main_theme.mp3";
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UpdateAddonButton();
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local serverName, isPVP, isRP = GetServerName();
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local connected = IsConnectedToServer();
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local serverType = "";
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if ( serverName ) then
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if( not connected ) then
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serverName = serverName.."\n("..SERVER_DOWN..")";
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end
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if ( isPVP ) then
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if ( isRP ) then
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serverType = RPPVP_PARENTHESES;
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else
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serverType = PVP_PARENTHESES;
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end
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elseif ( isRP ) then
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serverType = RP_PARENTHESES;
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end
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CharSelectRealmName:SetText(serverName.." "..serverType);
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CharSelectRealmName:Show();
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else
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CharSelectRealmName:Hide();
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end
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if ( connected ) then
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GetCharacterListUpdate();
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else
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UpdateCharacterList();
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end
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-- Gameroom billing stuff (For Korea and China only)
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if ( SHOW_GAMEROOM_BILLING_FRAME ) then
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local paymentPlan, hasFallBackBillingMethod, isGameRoom = GetBillingPlan();
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if ( paymentPlan == 0 ) then
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-- No payment plan
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GameRoomBillingFrame:Hide();
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else
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local billingTimeLeft = GetBillingTimeRemaining();
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-- Set default text for the payment plan
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local billingText = _G["BILLING_TEXT"..paymentPlan];
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if ( paymentPlan == 1 ) then
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-- Recurring account
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billingTimeLeft = ceil(billingTimeLeft/(60 * 24));
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if ( billingTimeLeft == 1 ) then
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billingText = BILLING_TIME_LEFT_LAST_DAY;
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end
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elseif ( paymentPlan == 2 ) then
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-- Free account
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if ( billingTimeLeft < (24 * 60) ) then
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billingText = format(BILLING_FREE_TIME_EXPIRE, billingTimeLeft.." "..GetText("MINUTES_ABBR", nil, billingTimeLeft));
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end
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elseif ( paymentPlan == 3 ) then
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-- Fixed but not recurring
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if ( isGameRoom == 1 ) then
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if ( billingTimeLeft <= 30 ) then
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billingText = BILLING_GAMEROOM_EXPIRE;
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else
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billingText = format(BILLING_FIXED_IGR, MinutesToTime(billingTimeLeft, 1));
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end
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else
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-- personal fixed plan
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if ( billingTimeLeft < (24 * 60) ) then
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billingText = BILLING_FIXED_LASTDAY;
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else
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billingText = format(billingText, MinutesToTime(billingTimeLeft));
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end
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end
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elseif ( paymentPlan == 4 ) then
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-- Usage plan
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if ( isGameRoom == 1 ) then
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-- game room usage plan
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if ( billingTimeLeft <= 600 ) then
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billingText = BILLING_GAMEROOM_EXPIRE;
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else
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billingText = BILLING_IGR_USAGE;
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end
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else
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-- personal usage plan
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if ( billingTimeLeft <= 30 ) then
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billingText = BILLING_TIME_LEFT_30_MINS;
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else
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billingText = format(billingText, billingTimeLeft);
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end
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end
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end
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-- If fallback payment method add a note that says so
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if ( hasFallBackBillingMethod == 1 ) then
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billingText = billingText.."\n\n"..BILLING_HAS_FALLBACK_PAYMENT;
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end
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GameRoomBillingFrameText:SetText(billingText);
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GameRoomBillingFrame:SetHeight(GameRoomBillingFrameText:GetHeight() + 26);
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GameRoomBillingFrame:Show();
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end
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end
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||||||
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-- fadein the character select ui
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GlueFrameFadeIn(CharacterSelectUI, CHARACTER_SELECT_FADE_IN)
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end
|
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|
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function CharacterSelect_OnHide()
|
||||||
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CharacterDeleteDialog:Hide();
|
||||||
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CharacterRenameDialog:Hide();
|
||||||
|
end
|
||||||
|
|
||||||
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function CharacterSelect_OnKeyDown()
|
||||||
|
if ( arg1 == "ESCAPE" ) then
|
||||||
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CharacterSelect_Exit();
|
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elseif ( arg1 == "ENTER" ) then
|
||||||
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CharacterSelect_EnterWorld();
|
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elseif ( arg1 == "PRINTSCREEN" ) then
|
||||||
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Screenshot();
|
||||||
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elseif ( arg1 == "UP" or arg1 == "LEFT" ) then
|
||||||
|
local numChars = GetNumCharacters();
|
||||||
|
if ( numChars > 1 ) then
|
||||||
|
if ( this.selectedIndex > 1 ) then
|
||||||
|
CharacterSelect_SelectCharacter(this.selectedIndex - 1);
|
||||||
|
else
|
||||||
|
CharacterSelect_SelectCharacter(numChars);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif ( arg1 == "DOWN" or arg1 == "RIGHT" ) then
|
||||||
|
local numChars = GetNumCharacters();
|
||||||
|
if ( numChars > 1 ) then
|
||||||
|
if ( this.selectedIndex < GetNumCharacters() ) then
|
||||||
|
CharacterSelect_SelectCharacter(this.selectedIndex + 1);
|
||||||
|
else
|
||||||
|
CharacterSelect_SelectCharacter(1);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_OnEvent()
|
||||||
|
if ( event == "ADDON_LIST_UPDATE" ) then
|
||||||
|
UpdateAddonButton();
|
||||||
|
elseif ( event == "CHARACTER_LIST_UPDATE" ) then
|
||||||
|
UpdateCharacterList();
|
||||||
|
CharSelectCharacterName:SetText(GetCharacterInfo(this.selectedIndex));
|
||||||
|
elseif ( event == "UPDATE_SELECTED_CHARACTER" ) then
|
||||||
|
if ( arg1 == 0 ) then
|
||||||
|
CharSelectCharacterName:SetText("");
|
||||||
|
else
|
||||||
|
CharSelectCharacterName:SetText(GetCharacterInfo(arg1));
|
||||||
|
this.selectedIndex = arg1;
|
||||||
|
end
|
||||||
|
UpdateCharacterSelection();
|
||||||
|
elseif ( event == "SELECT_LAST_CHARACTER" ) then
|
||||||
|
this.selectLast = 1;
|
||||||
|
elseif ( event == "SELECT_FIRST_CHARACTER" ) then
|
||||||
|
CharacterSelect_SelectCharacter(1, 1);
|
||||||
|
elseif ( event == "SUGGEST_REALM" ) then
|
||||||
|
local name = GetRealmInfo(arg1, arg2);
|
||||||
|
RealmWizard.suggestedRealmName = name;
|
||||||
|
RealmWizard.suggestedCategory = arg1;
|
||||||
|
RealmWizard.suggestedID = arg2;
|
||||||
|
GlueDialog_Show("SUGGEST_REALM");
|
||||||
|
elseif ( event == "FORCE_RENAME_CHARACTER" ) then
|
||||||
|
CharacterRenameDialog:Show();
|
||||||
|
CharacterRenameBackground:SetHeight(16 + CharacterRenameText1:GetHeight() + CharacterRenameText2:GetHeight() + 23 + CharacterRenameEditBox:GetHeight() + 8 + CharacterRenameButton1:GetHeight() + 16);
|
||||||
|
|
||||||
|
CharacterRenameText1:SetText(_G[arg1]);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_UpdateModel()
|
||||||
|
UpdateSelectionCustomizationScene();
|
||||||
|
this:AdvanceTime();
|
||||||
|
end
|
||||||
|
|
||||||
|
function UpdateCharacterSelection()
|
||||||
|
for i=1, MAX_CHARACTERS_DISPLAYED, 1 do
|
||||||
|
_G["CharSelectCharacterButton"..i]:UnlockHighlight();
|
||||||
|
end
|
||||||
|
|
||||||
|
local index = this.selectedIndex;
|
||||||
|
if ( (index > 0) and (index <= MAX_CHARACTERS_DISPLAYED) )then
|
||||||
|
_G["CharSelectCharacterButton"..index]:LockHighlight();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function UpdateCharacterList()
|
||||||
|
local numChars = GetNumCharacters();
|
||||||
|
local index = 1;
|
||||||
|
|
||||||
|
for i=1, numChars, 1 do
|
||||||
|
local name, race, class, level, zone, fileString, gender, ghost = GetCharacterInfo(i);
|
||||||
|
|
||||||
|
local button = _G["CharSelectCharacterButton"..index];
|
||||||
|
if ( not name ) then
|
||||||
|
button:SetText("ERROR - Tell Jeremy");
|
||||||
|
else
|
||||||
|
if ( not zone ) then
|
||||||
|
zone = "";
|
||||||
|
end
|
||||||
|
|
||||||
|
local classColor
|
||||||
|
local classToken = TW_CLASS_TOKEN and TW_CLASS_TOKEN[class]
|
||||||
|
if classToken and CLASS_COLORS[classToken] then
|
||||||
|
classColor = CLASS_COLORS[classToken]
|
||||||
|
class = classColor .. class .. "|r"
|
||||||
|
end
|
||||||
|
_G["CharSelectCharacterButton"..index.."ButtonTextName"]:SetText(name);
|
||||||
|
if ( ghost ) then
|
||||||
|
_G["CharSelectCharacterButton"..index.."ButtonTextInfo"]:SetText(format(CHARACTER_SELECT_INFO_GHOST, level, class));
|
||||||
|
else
|
||||||
|
_G["CharSelectCharacterButton"..index.."ButtonTextInfo"]:SetText(format(CHARACTER_SELECT_INFO, level, class));
|
||||||
|
end
|
||||||
|
_G["CharSelectCharacterButton"..index.."ButtonTextLocation"]:SetText(zone);
|
||||||
|
end
|
||||||
|
button:Show();
|
||||||
|
|
||||||
|
index = index + 1;
|
||||||
|
if ( index > MAX_CHARACTERS_DISPLAYED ) then
|
||||||
|
break;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( numChars == 0 ) then
|
||||||
|
CharacterSelectDeleteButton:Disable();
|
||||||
|
CharSelectEnterWorldButton:Disable();
|
||||||
|
else
|
||||||
|
CharacterSelectDeleteButton:Enable();
|
||||||
|
CharSelectEnterWorldButton:Enable();
|
||||||
|
end
|
||||||
|
|
||||||
|
CharacterSelect.createIndex = 0;
|
||||||
|
CharSelectCreateCharacterButton:Hide();
|
||||||
|
|
||||||
|
local connected = IsConnectedToServer();
|
||||||
|
for i=index, MAX_CHARACTERS_DISPLAYED, 1 do
|
||||||
|
local button = _G["CharSelectCharacterButton"..index];
|
||||||
|
if ( (CharacterSelect.createIndex == 0) and (numChars < MAX_CHARACTERS_PER_REALM) ) then
|
||||||
|
CharacterSelect.createIndex = index;
|
||||||
|
if ( connected ) then
|
||||||
|
--If can create characters position and show the create button
|
||||||
|
CharSelectCreateCharacterButton:SetID(index);
|
||||||
|
--CharSelectCreateCharacterButton:SetPoint("TOP", button, "TOP", 0, -5);
|
||||||
|
CharSelectCreateCharacterButton:Show();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
button:Hide();
|
||||||
|
index = index + 1;
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( numChars == 0 ) then
|
||||||
|
CharacterSelect.selectedIndex = 0;
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( CharacterSelect.selectLast == 1 ) then
|
||||||
|
CharacterSelect.selectLast = 0;
|
||||||
|
CharacterSelect_SelectCharacter(numChars, 1);
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( (CharacterSelect.selectedIndex == 0) or (CharacterSelect.selectedIndex > numChars) ) then
|
||||||
|
CharacterSelect.selectedIndex = 1;
|
||||||
|
end
|
||||||
|
CharacterSelect_SelectCharacter(CharacterSelect.selectedIndex, 1);
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_OnChar()
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectButton_OnClick()
|
||||||
|
local id = this:GetID();
|
||||||
|
if ( id ~= CharacterSelect.selectedIndex ) then
|
||||||
|
CharacterSelect_SelectCharacter(id);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectButton_OnDoubleClick()
|
||||||
|
local id = this:GetID();
|
||||||
|
if ( id ~= CharacterSelect.selectedIndex ) then
|
||||||
|
CharacterSelect_SelectCharacter(id);
|
||||||
|
end
|
||||||
|
CharacterSelect_EnterWorld();
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_TabResize()
|
||||||
|
local buttonMiddle = _G[this:GetName().."Middle"];
|
||||||
|
local buttonMiddleDisabled = _G[this:GetName().."MiddleDisabled"];
|
||||||
|
local width = this:GetTextWidth() - 8;
|
||||||
|
local leftWidth = _G[this:GetName().."Left"]:GetWidth();
|
||||||
|
buttonMiddle:SetWidth(width);
|
||||||
|
buttonMiddleDisabled:SetWidth(width);
|
||||||
|
this:SetWidth(width + (2 * leftWidth));
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_SelectCharacter(id, noCreate)
|
||||||
|
if ( id == CharacterSelect.createIndex ) then
|
||||||
|
if ( not noCreate ) then
|
||||||
|
PlaySound("gsCharacterSelectionCreateNew");
|
||||||
|
--ResetRaceSelect();
|
||||||
|
--UpdateSelectedRace(nil);
|
||||||
|
SetGlueScreen("charcreate");
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local name, race, class, level, zone, fileString = GetCharacterInfo(id);
|
||||||
|
|
||||||
|
if ( fileString ~= CharacterSelect.currentModel ) then
|
||||||
|
CharacterSelect.currentModel = fileString;
|
||||||
|
SetBackgroundModel(CharacterSelect, fileString);
|
||||||
|
end
|
||||||
|
SelectCharacter(id);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterDeleteDialog_OnShow()
|
||||||
|
local name, race, class, level = GetCharacterInfo(CharacterSelect.selectedIndex);
|
||||||
|
CharacterDeleteText1:SetText(format(CONFIRM_CHAR_DELETE, name, level, class));
|
||||||
|
CharacterDeleteBackground:SetHeight(16 + CharacterDeleteText1:GetHeight() + CharacterDeleteText2:GetHeight() + 23 + CharacterDeleteEditBox:GetHeight() + 8 + CharacterDeleteButton1:GetHeight() + 16);
|
||||||
|
CharacterDeleteButton1:Disable();
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_EnterWorld()
|
||||||
|
PlaySound("gsCharacterSelectionEnterWorld");
|
||||||
|
EnterWorld();
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_Exit()
|
||||||
|
PlaySound("gsCharacterSelectionExit");
|
||||||
|
DisconnectFromServer();
|
||||||
|
SetGlueScreen("login");
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_AccountOptions()
|
||||||
|
PlaySound("gsCharacterSelectionAcctOptions");
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_TechSupport()
|
||||||
|
PlaySound("gsCharacterSelectionAcctOptions");
|
||||||
|
LaunchURL(TECH_SUPPORT_URL);
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_Delete()
|
||||||
|
PlaySound("gsCharacterSelectionDelCharacter");
|
||||||
|
if ( CharacterSelect.selectedIndex > 0 ) then
|
||||||
|
CharacterDeleteDialog:Show();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_ChangeRealm()
|
||||||
|
PlaySound("gsLoginChangeRealmSelect");
|
||||||
|
RequestRealmList(1);
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectFrame_OnMouseDown(button)
|
||||||
|
if ( button == "LeftButton" ) then
|
||||||
|
CHARACTER_SELECT_ROTATION_START_X = GetCursorPosition();
|
||||||
|
CHARACTER_SELECT_INITIAL_FACING = GetCharacterSelectFacing();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectFrame_OnMouseUp(button)
|
||||||
|
if ( button == "LeftButton" ) then
|
||||||
|
CHARACTER_SELECT_ROTATION_START_X = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectFrame_OnUpdate()
|
||||||
|
if ( CHARACTER_SELECT_ROTATION_START_X ) then
|
||||||
|
local x = GetCursorPosition();
|
||||||
|
local diff = (x - CHARACTER_SELECT_ROTATION_START_X) * CHARACTER_ROTATION_CONSTANT;
|
||||||
|
CHARACTER_SELECT_ROTATION_START_X = GetCursorPosition();
|
||||||
|
SetCharacterSelectFacing(GetCharacterSelectFacing() + diff);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectRotateRight_OnUpdate()
|
||||||
|
if ( this:GetButtonState() == "PUSHED" ) then
|
||||||
|
SetCharacterSelectFacing(GetCharacterSelectFacing() + CHARACTER_FACING_INCREMENT);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelectRotateLeft_OnUpdate()
|
||||||
|
if ( this:GetButtonState() == "PUSHED" ) then
|
||||||
|
SetCharacterSelectFacing(GetCharacterSelectFacing() - CHARACTER_FACING_INCREMENT);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function CharacterSelect_ManageAccount()
|
||||||
|
PlaySound("gsCharacterSelectionAcctOptions");
|
||||||
|
LaunchURL(AUTH_NO_TIME_URL);
|
||||||
|
end
|
||||||
@@ -0,0 +1,877 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||||
|
..\FrameXML\UI.xsd">
|
||||||
|
<Script file="CharacterSelect.lua"/>
|
||||||
|
<Button name="CharSelectCharacterButtonTemplate" virtual="true" hidden="true">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="256" y="70"/>
|
||||||
|
</Size>
|
||||||
|
<HitRectInsets>
|
||||||
|
<AbsInset left="0" right="0" top="0" bottom="15"/>
|
||||||
|
</HitRectInsets>
|
||||||
|
<Frames>
|
||||||
|
<Frame name="$parentButtonText" setAllPoints="true">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BORDER">
|
||||||
|
<FontString name="$parentName" inherits="GlueFontNormal" justifyH="LEFT">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-5"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<FontString name="$parentInfo" inherits="GlueFontHighlightSmall" justifyH="LEFT">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="217" y="12"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="$parentName" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-1"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<FontString name="$parentLocation" inherits="GlueFontDisableSmall" justifyH="LEFT">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="217" y="16"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="$parentInfo" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-1"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
</Frame>
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelectButton_OnClick();
|
||||||
|
</OnClick>
|
||||||
|
<OnDoubleClick>
|
||||||
|
CharacterSelectButton_OnDoubleClick();
|
||||||
|
</OnDoubleClick>
|
||||||
|
</Scripts>
|
||||||
|
<HighlightTexture file="Interface\Glues\CharacterSelect\Glue-CharacterSelect-Highlight" alphaMode="ADD">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="256" y="74"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-20" y="8"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</HighlightTexture>
|
||||||
|
<NormalFont inherits="GlueFontNormal"/>
|
||||||
|
<HighlightFont inherits="GlueFontHighlight"/>
|
||||||
|
</Button>
|
||||||
|
<ModelFFX name="CharacterSelect" setAllPoints="true" hidden="true" parent="GlueParent" enableKeyboard="true">
|
||||||
|
<Frames>
|
||||||
|
<Frame name="CharacterSelectUI" setAllPoints="true" hidden="false" enableMouse="true">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="CharSelectCharacterName" inherits="GlueFontNormalHuge">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="100"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
<Layer level="OVERLAY">
|
||||||
|
<Texture name="CharacterSelectLogo" file="Interface\Glues\Common\Glues-WoW-Logo">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="256" y="128"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="3" y="-7"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Frames>
|
||||||
|
<Button name="CharSelectEnterWorldButton" inherits="GlueButtonTemplate" text="ENTER_WORLD">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="200" y="60"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="30"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_EnterWorld();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
<NormalText>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-1" y="3"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</NormalText>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterSelectRotateLeft">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="50" y="50"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectEnterWorldButton" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-15" y="19"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<HitRectInsets>
|
||||||
|
<AbsInset left="13" right="13" top="10" bottom="13"/>
|
||||||
|
</HitRectInsets>
|
||||||
|
<Scripts>
|
||||||
|
<OnUpdate>
|
||||||
|
CharacterSelectRotateLeft_OnUpdate();
|
||||||
|
</OnUpdate>
|
||||||
|
</Scripts>
|
||||||
|
<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up">
|
||||||
|
<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
|
||||||
|
</NormalTexture>
|
||||||
|
<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down">
|
||||||
|
<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
|
||||||
|
</PushedTexture>
|
||||||
|
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="30" y="30"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</HighlightTexture>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterSelectRotateRight">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="50" y="50"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="CharacterSelectRotateLeft" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-19" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<HitRectInsets>
|
||||||
|
<AbsInset left="13" right="13" top="10" bottom="13"/>
|
||||||
|
</HitRectInsets>
|
||||||
|
<Scripts>
|
||||||
|
<OnUpdate>
|
||||||
|
CharacterSelectRotateRight_OnUpdate();
|
||||||
|
</OnUpdate>
|
||||||
|
</Scripts>
|
||||||
|
<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"/>
|
||||||
|
<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down"/>
|
||||||
|
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="30" y="30"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</HighlightTexture>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterSelectBackButton" inherits="GlueButtonSmallTemplate" text="BACK">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="100" y="35"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-30" y="25"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_Exit();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterSelectAddonsButton" inherits="GlueButtonSmallTemplate" hidden="true" text="ADDONS">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="100" y="35"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="30" y="25"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="OVERLAY">
|
||||||
|
<Texture name="$parentGlow" file="Interface\Glues\Common\Glue-Panel-Button-Glow" hidden="true" alphaMode="ADD">
|
||||||
|
<TexCoords left="0" right="0.578125" top="0" bottom="0.75"/>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
AddonList:Show();
|
||||||
|
</OnClick>
|
||||||
|
<OnUpdate>
|
||||||
|
GlueButtonMaster_OnUpdate(arg1);
|
||||||
|
</OnUpdate>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterSelectDeleteButton" inherits="GlueButtonSmallTemplate" text="DELETE_CHARACTER">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="165" y="35"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="RIGHT" relativeTo="CharacterSelectBackButton" relativePoint="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_Delete();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Frame name="CharacterSelectCharacterFrame">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="260" y="642"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-5" y="-15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="CharSelectRealmName" inherits="GlueFontDisableLarge">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="256" y="13"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-10"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Frames>
|
||||||
|
<Button name="CharSelectChangeRealmButton" inherits="GlueButtonSmallTemplate" text="CHANGE_REALM">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="135" y="33"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectRealmName" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
this:SetWidth(this:GetTextWidth() + 50);
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_ChangeRealm();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton1" inherits="CharSelectCharacterButtonTemplate" id="1">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="24" y="-65"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton2" inherits="CharSelectCharacterButtonTemplate" id="2">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton1" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton3" inherits="CharSelectCharacterButtonTemplate" id="3">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton2" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton4" inherits="CharSelectCharacterButtonTemplate" id="4">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton3" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton5" inherits="CharSelectCharacterButtonTemplate" id="5">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton4" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton6" inherits="CharSelectCharacterButtonTemplate" id="6">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton5" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton7" inherits="CharSelectCharacterButtonTemplate" id="7">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton6" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton8" inherits="CharSelectCharacterButtonTemplate" id="8">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton7" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton9" inherits="CharSelectCharacterButtonTemplate" id="9">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton8" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCharacterButton10" inherits="CharSelectCharacterButtonTemplate" id="10">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharSelectCharacterButton9" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="13"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharSelectCreateCharacterButton" inherits="GlueButtonSmallTemplate" hidden="true" text="CREATE_NEW_CHARACTER">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="200" y="45"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
this:SetWidth(this:GetTextWidth() + 50);
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_SelectCharacter(this:GetID());
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
</Frames>
|
||||||
|
<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
|
||||||
|
<BackgroundInsets>
|
||||||
|
<AbsInset left="10" right="5" top="4" bottom="9"/>
|
||||||
|
</BackgroundInsets>
|
||||||
|
<TileSize>
|
||||||
|
<AbsValue val="16"/>
|
||||||
|
</TileSize>
|
||||||
|
<EdgeSize>
|
||||||
|
<AbsValue val="16"/>
|
||||||
|
</EdgeSize>
|
||||||
|
</Backdrop>
|
||||||
|
</Frame>
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnMouseDown>
|
||||||
|
CharacterSelectFrame_OnMouseDown(arg1);
|
||||||
|
</OnMouseDown>
|
||||||
|
<OnMouseUp>
|
||||||
|
CharacterSelectFrame_OnMouseUp(arg1);
|
||||||
|
</OnMouseUp>
|
||||||
|
<OnUpdate>
|
||||||
|
CharacterSelectFrame_OnUpdate();
|
||||||
|
</OnUpdate>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<Frame name="BillingWarningFrame" hidden="true">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="BillingWarningText" inherits="GlueFontHighlight">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="300" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM" relativeTo="CharacterSelect" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="200" y="120"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Frames>
|
||||||
|
<Button name="BillingWarningButton" inherits="GlueButtonTemplate" text="MANAGE_ACCOUNT">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM" relativeTo="CharacterSelect" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="200" y="50"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterSelect_ManageAccount();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
|
<Frame name="GameRoomBillingFrame" hidden="true">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="255" y="60"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-120"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="GameRoomBillingFrameText" inherits="GlueFontNormalSmall" justifyH="LEFT">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="235" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="13" y="-10"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
|
||||||
|
<BackgroundInsets>
|
||||||
|
<AbsInset left="10" right="5" top="4" bottom="9"/>
|
||||||
|
</BackgroundInsets>
|
||||||
|
<TileSize>
|
||||||
|
<AbsValue val="16"/>
|
||||||
|
</TileSize>
|
||||||
|
<EdgeSize>
|
||||||
|
<AbsValue val="16"/>
|
||||||
|
</EdgeSize>
|
||||||
|
</Backdrop>
|
||||||
|
</Frame>
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
CharacterSelect_OnLoad();
|
||||||
|
</OnLoad>
|
||||||
|
<OnShow>
|
||||||
|
CharacterSelect_OnShow();
|
||||||
|
</OnShow>
|
||||||
|
<OnHide>
|
||||||
|
CharacterSelect_OnHide();
|
||||||
|
</OnHide>
|
||||||
|
<OnChar>
|
||||||
|
CharacterSelect_OnChar();
|
||||||
|
</OnChar>
|
||||||
|
<OnKeyDown>
|
||||||
|
CharacterSelect_OnKeyDown();
|
||||||
|
</OnKeyDown>
|
||||||
|
<OnEvent>
|
||||||
|
CharacterSelect_OnEvent();
|
||||||
|
</OnEvent>
|
||||||
|
<OnUpdateModel>
|
||||||
|
CharacterSelect_UpdateModel();
|
||||||
|
</OnUpdateModel>
|
||||||
|
</Scripts>
|
||||||
|
</ModelFFX>
|
||||||
|
<Frame name="CharacterDeleteDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
|
||||||
|
<Frames>
|
||||||
|
<Frame name="CharacterDeleteBackground">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="512" y="256"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
|
||||||
|
<BackgroundInsets>
|
||||||
|
<AbsInset left="11" right="12" top="12" bottom="11"/>
|
||||||
|
</BackgroundInsets>
|
||||||
|
<TileSize>
|
||||||
|
<AbsValue val="32"/>
|
||||||
|
</TileSize>
|
||||||
|
<EdgeSize>
|
||||||
|
<AbsValue val="32"/>
|
||||||
|
</EdgeSize>
|
||||||
|
</Backdrop>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="CharacterDeleteText1" inherits="GlueFontNormalLarge">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="400" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-16"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<FontString name="CharacterDeleteText2" inherits="GlueFontNormalSmall" text="CONFIRM_CHAR_DELETE_INSTRUCTIONS">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="400" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharacterDeleteText1" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-20"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<Texture name="CharacterDeleteAlertIcon" file="Interface\DialogFrame\DialogAlertIcon">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="64" y="64"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="12" y="4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Frames>
|
||||||
|
<Button name="CharacterDeleteButton1" inherits="GlueDialogButtonTemplate" id="1" text="CONFIRM">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMRIGHT" relativeTo="CharacterDeleteBackground" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-6" y="16"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
DeleteCharacter(CharacterSelect.selectedIndex);
|
||||||
|
CharacterDeleteDialog:Hide();
|
||||||
|
PlaySound("gsTitleOptionOK");
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterDeleteButton2" inherits="GlueDialogButtonTemplate" id="2" text="CANCEL">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="CharacterDeleteButton1" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="13" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterDeleteDialog:Hide();
|
||||||
|
PlaySound("gsTitleOptionExit");
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
|
<EditBox name="CharacterDeleteEditBox" letters="32" historyLines="1">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharacterDeleteText2" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-5"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="75" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<TexCoords left="0" right="0.29296875" top="0" bottom="1.0"/>
|
||||||
|
</Texture>
|
||||||
|
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Right">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="75" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<TexCoords left="0.70703125" right="1.0" top="0" bottom="1.0"/>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnTextChanged>
|
||||||
|
if ( strupper(this:GetText()) == strupper(DELETE_CONFIRM_STRING) ) then
|
||||||
|
CharacterDeleteButton1:Enable();
|
||||||
|
else
|
||||||
|
CharacterDeleteButton1:Disable();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
<OnEnterPressed>
|
||||||
|
if ( CharacterDeleteButton1:IsEnabled() == 1 ) then
|
||||||
|
DeleteCharacter(CharacterSelect.selectedIndex);
|
||||||
|
CharacterDeleteDialog:Hide();
|
||||||
|
end
|
||||||
|
</OnEnterPressed>
|
||||||
|
<OnEscapePressed>
|
||||||
|
CharacterDeleteDialog:Hide();
|
||||||
|
</OnEscapePressed>
|
||||||
|
</Scripts>
|
||||||
|
<FontString inherits="GlueFontHighlight"/>
|
||||||
|
</EditBox>
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnShow>
|
||||||
|
this:Raise();
|
||||||
|
CharacterDeleteDialog_OnShow();
|
||||||
|
</OnShow>
|
||||||
|
<OnHide>
|
||||||
|
CharacterDeleteEditBox:SetText("");
|
||||||
|
</OnHide>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<Frame name="CharacterRenameDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
|
||||||
|
<Frames>
|
||||||
|
<Frame name="CharacterRenameBackground">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="512" y="256"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
|
||||||
|
<BackgroundInsets>
|
||||||
|
<AbsInset left="11" right="12" top="12" bottom="11"/>
|
||||||
|
</BackgroundInsets>
|
||||||
|
<TileSize>
|
||||||
|
<AbsValue val="32"/>
|
||||||
|
</TileSize>
|
||||||
|
<EdgeSize>
|
||||||
|
<AbsValue val="32"/>
|
||||||
|
</EdgeSize>
|
||||||
|
</Backdrop>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="CharacterRenameText1" inherits="GlueFontNormalLarge" text="CHAR_RENAME_DESCRIPTION">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="400" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-16"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<FontString name="CharacterRenameText2" inherits="GlueFontNormalSmall" text="CHAR_RENAME_INSTRUCTIONS">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="400" y="0"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharacterRenameText1" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-20"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
<Texture name="CharacterRenameAlertIcon" file="Interface\DialogFrame\DialogAlertIcon">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="64" y="64"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="12" y="4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Frames>
|
||||||
|
<Button name="CharacterRenameButton1" inherits="GlueDialogButtonTemplate" id="1" text="CONFIRM">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMRIGHT" relativeTo="CharacterRenameBackground" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-6" y="16"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
if ( RenameCharacter(CharacterSelect.selectedIndex, CharacterRenameEditBox:GetText()) ) then
|
||||||
|
CharacterRenameDialog:Hide();
|
||||||
|
end
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="CharacterRenameButton2" inherits="GlueDialogButtonTemplate" id="2" text="CANCEL">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="CharacterRenameButton1" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="13" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
CharacterRenameDialog:Hide();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
|
<EditBox name="CharacterRenameEditBox" letters="12" historyLines="1">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOP" relativeTo="CharacterRenameText2" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-5"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="75" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<TexCoords left="0" right="0.29296875" top="0" bottom="1.0"/>
|
||||||
|
</Texture>
|
||||||
|
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Right">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="75" y="32"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<TexCoords left="0.70703125" right="1.0" top="0" bottom="1.0"/>
|
||||||
|
</Texture>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnEnterPressed>
|
||||||
|
if ( RenameCharacter(CharacterSelect.selectedIndex, CharacterRenameEditBox:GetText()) ) then
|
||||||
|
CharacterRenameDialog:Hide();
|
||||||
|
end
|
||||||
|
</OnEnterPressed>
|
||||||
|
<OnEscapePressed>
|
||||||
|
CharacterRenameDialog:Hide();
|
||||||
|
</OnEscapePressed>
|
||||||
|
</Scripts>
|
||||||
|
<FontString inherits="GlueFontHighlight"/>
|
||||||
|
</EditBox>
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnShow>
|
||||||
|
this:Raise();
|
||||||
|
</OnShow>
|
||||||
|
<OnHide>
|
||||||
|
CharacterRenameEditBox:SetText("");
|
||||||
|
</OnHide>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
</Ui>
|
||||||
Reference in New Issue
Block a user