Add account manager, character reordering, and glue Lua console
Three features layered onto the Turtle WoW baseline: - Account manager (AccountLogin.lua / .xml): saved-account list backed by Windows Credential Manager via ClassicAPI. Pass-through to LoginWithSavedAccount; per-account 'last used' timestamp; password field hides itself when the typed name matches a saved entry and a 'Change password' button reveals it on demand. - Character reordering (CharacterSelect.lua / .xml): drag-to-reorder the character list, persisted via ClassicAPI's GetSavedCharacterOrder / SetSavedCharacterOrder. - Glue Lua console (GlueConsole.lua / .xml, new files): in-glue RunScript console reachable from the title and char-select screens. Currently no key opens the console — the backtick binding was removed pending a ClassicAPI EditBox arrow/key script handler (see TODO.md section 96).
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="GlueConsole.lua"/>
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<Frame name="GlueConsoleFrame" parent="GlueParent" frameStrata="FULLSCREEN_DIALOG" toplevel="true" hidden="true" movable="true">
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<Size>
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<AbsDimension x="600" y="320"/>
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</Size>
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<Anchors>
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<Anchor point="TOP">
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<Offset>
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<AbsDimension x="0" y="-20"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
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<BackgroundInsets>
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<AbsInset left="11" right="12" top="12" bottom="11"/>
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</BackgroundInsets>
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<TileSize>
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<AbsValue val="32"/>
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</TileSize>
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<EdgeSize>
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<AbsValue val="32"/>
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</EdgeSize>
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</Backdrop>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="GlueConsoleTitle" inherits="GlueFontNormalSmall" text="Lua Console (` to close, Enter to run)">
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<Anchors>
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<Anchor point="TOP">
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<Offset>
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<AbsDimension x="0" y="-10"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Frame name="GlueConsoleOutputBg">
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<Size>
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<AbsDimension x="568" y="240"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="16" y="-28"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture>
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<Color r="0" g="0" b="0" a="0.5"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<ScrollingMessageFrame name="GlueConsoleOutput">
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<Size>
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<AbsDimension x="556" y="232"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="6" y="-4"/>
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</Offset>
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</Anchor>
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</Anchors>
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<FontString font="Fonts\FRIZQT__.TTF" justifyH="LEFT">
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<FontHeight>
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<AbsValue val="12"/>
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</FontHeight>
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<Color r="1" g="1" b="1"/>
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</FontString>
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</ScrollingMessageFrame>
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</Frames>
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</Frame>
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<EditBox name="GlueConsoleInput" letters="2000" autoFocus="false">
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<Size>
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<AbsDimension x="568" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="16" y="16"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\ChatFrame\ChatFrameBackground" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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<BackgroundInsets>
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<AbsInset left="4" right="4" top="4" bottom="4"/>
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</BackgroundInsets>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<EdgeSize>
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<AbsValue val="16"/>
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</EdgeSize>
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</Backdrop>
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<FontString font="Fonts\FRIZQT__.TTF">
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<FontHeight>
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<AbsValue val="12"/>
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</FontHeight>
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<Color r="1" g="1" b="1"/>
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</FontString>
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<Scripts>
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<OnEnterPressed>GlueConsole_Submit();</OnEnterPressed>
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<OnEscapePressed>GlueConsole_Toggle();</OnEscapePressed>
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</Scripts>
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</EditBox>
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</Frames>
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<Scripts>
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<OnLoad>GlueConsole_OnLoad();</OnLoad>
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<OnMouseDown>this:StartMoving();</OnMouseDown>
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<OnMouseUp>this:StopMovingOrSizing();</OnMouseUp>
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</Scripts>
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</Frame>
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</Ui>
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