Files
AdvancedTradeSkillWindow2/AdvancedTradeSkillWindow2.xml
T

2899 lines
95 KiB
XML

<Ui>
<Button name="ATSWRecipeButtonTemplate" hidden="true" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentQualityTexture" file="Interface\Buttons\UI-ActionButton-Border" hidden="true">
<Size x="16.7" y="16.8"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="2.6" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.24" right="0.76" top="0.24" bottom="0.76"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentSubText" inherits="GameFontNormalSmall" justifyH="LEFT">
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="-4"/>
</Anchor>
<Anchor point="RIGHT" relativeTo="ATSWScrollBackgroundTop" relativePoint="LEFT">
<Offset x="-2" y="0"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.R, this.G, this.B = getglobal(this:GetName().."SubText"):GetTextColor()
getglobal(this:GetName().."Text"):SetDrawLayer("BACKGROUND")
</OnLoad>
<OnClick>
ATSWRecipeButton_OnClick(arg1)
</OnClick>
<OnEnter>
getglobal(this:GetName().."SubText"):SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
ATSW_ShowRecipeTooltip()
local Texture = getglobal(this:GetName().."Texture"):GetTexture()
local Highlight = getglobal(this:GetName().."Highlight")
if Texture then
Highlight:Show()
else
Highlight:Hide()
end
local Button = _G[this:GetName()]
local R, G, B = Button:GetTextColor()
ATSWHighlightMouseOver:SetPoint('TOP', Button)
ATSWHighlightMouseOverTexture:SetVertexColor(R, G, B, 0.8)
ATSWHighlightMouseOver:Show()
</OnEnter>
<OnLeave>
getglobal(this:GetName().."SubText"):SetTextColor(this.R, this.G, this.B)
if ATSWRecipeTooltip:IsVisible() then
ATSWRecipeTooltip:Hide()
ATSWRecipeItemTooltip:Hide()
else
GameTooltip:Hide()
end
ATSWHighlightMouseOver:Hide()
</OnLeave>
</Scripts>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</DisabledTexture>
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT">
<Offset x="4" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont inherits="GameFontNormal" justifyH="LEFT"/>
<HighlightFont inherits="GameFontHighlight" justifyH="LEFT"/>
<DisabledFont inherits="GameFontDisable" justifyH="LEFT"/>
</Button>
<Button name="ATSWToolTemplate" hidden="true" virtual="true">
<Size x="50" y="12"/>
<Layers>
<Layer level="BORDER">
<Texture name="$parentTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="0" y="-0.5"/>
</Anchor>
</Anchors>
<TexCoords left="0.08" right="0.92" top="0.08" bottom="0.92"/>
</Texture>
</Layer>
</Layers>
<ButtonText name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size x="0" y="0"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTexture" relativePoint="RIGHT">
<Offset x="1" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<Scripts>
<OnClick>
ATSWTool_OnClick(arg1)
</OnClick>
<OnEnter>
local Index = ATSW_GetPositionFromGame(this.Name)
if Index then
getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 1)
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
ATSW_TooltipSetSkill(GameTooltip, Index)
end
</OnEnter>
<OnLeave>
getglobal(this:GetName() .. "Text"):SetTextColor(this.R, 0, 0)
ATSWItemButton_OnLeave()
</OnLeave>
</Scripts>
<NormalFont justifyH="LEFT">
<FontHeight val="10"/>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="0.2" y="0"/>
</Shadow>
<Color r="0" g="0" b="0" a="1"/>
</NormalFont>
<HighlightFont justifyH="LEFT">
<FontHeight val="10"/>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="1" y="-1"/>
</Shadow>
<Color r="1" g="1" b="1" a="1"/>
</HighlightFont>
<DisabledFont justifyH="LEFT">
<FontHeight val="10"/>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="0.2" y="0"/>
</Shadow>
<Color r="0" g="0" b="0" a="1"/>
</DisabledFont>
</Button>
<Frame name="ATSWDialogBoxFrame_OnlyOK" virtual="true" toplevel="true" frameStrata="DIALOG" hidden="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<EdgeSize val="32"/>
<TileSize val="32"/>
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="$parentOKButton">
<Size x="110" y="30"/>
<Anchors>
<Anchor point="BOTTOM">
<Offset x="0" y="16"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent())
</OnClick>
</Scripts>
<NormalTexture inherits="DialogButtonNormalTexture"/>
<PushedTexture inherits="DialogButtonPushedTexture"/>
<HighlightTexture inherits="DialogButtonHighlightTexture"/>
<ButtonText inherits="DialogButtonNormalText" text="ATSWOFOKAY_TEXT"/>
</Button>
</Frames>
</Frame>
<Button name="ATSWTaskButtonTemplate" hidden="true" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentSubText" inherits="GameFontHighlightSmall" justifyH="LEFT"/>
<FontString name="$parentTimeCost" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT">
<Offset x="255.5" y="0"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentQualityTexture" file="Interface\Buttons\UI-ActionButton-Border" hidden="true">
<Size x="16.9" y="17"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="0.6" y="-0.1"/>
</Anchor>
</Anchors>
<TexCoords left="0.24" right="0.76" top="0.24" bottom="0.76"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="1" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.09" right="0.92" top="0.09" bottom="0.92"/>
</Texture>
</Layer>
</Layers>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTexture" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0.2" bottom="0.8"/>
</HighlightTexture>
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size x="0" y="0"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTexture" relativePoint="RIGHT">
<Offset x="2" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont inherits="GameFontNormal" justifyH="LEFT"/>
<HighlightFont inherits="GameFontHighlight" justifyH="LEFT"/>
<DisabledFont inherits="GameFontDisable" justifyH="LEFT"/>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "Highlight"):SetDesaturated(true)
</OnLoad>
<OnClick>
ATSWTask_OnClick(arg1)
</OnClick>
<OnEnter>
getglobal(this:GetName()):SetTextColor(
HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
</OnEnter>
<OnLeave>
getglobal(this:GetName()):SetTextColor(this.R, this.G, this.B)
</OnLeave>
</Scripts>
</Button>
<Button name="ATSWReagentTemplate" virtual="true" hidden="true">
<Size x="40" y="40"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentQualityTexture" file="Interface\Buttons\UI-EmptySlot-White" hidden="true">
<Size x="47.3" y="47.5"/>
<Anchors>
<Anchor point="CENTER">
<Offset x="0.4" y="-0.75"/>
</Anchor>
</Anchors>
<TexCoords left="0.15" right="0.85" top="0.15" bottom="0.85"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentTexture">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<TexCoords left="0.06" right="0.94" top="0.06" bottom="0.94"/>
</Texture>
<FontString name="$parentTitle" inherits="ATSWReagentFont" justifyH="CENTER">
<Size x="96" y="0"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentTexture" relativePoint="BOTTOM">
<Offset x="0" y="-2"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentAmount" inherits="NumberFontNormalYellow" justifyH="RIGHT">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTexture" relativePoint="BOTTOMRIGHT">
<Offset x="-1" y="2"/>
</Anchor>
</Anchors>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="1" y="-1"/>
</Shadow>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp","RightButtonUp")
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
local RecipeIndex, ReagentIndex = ATSW_GetPositionFromGame(ATSW_RecipeSelected()), this:GetID()
if ATSW_TradeSkill() then
GameTooltip:SetTradeSkillItem (RecipeIndex, ReagentIndex)
else
GameTooltip:SetCraftItem (RecipeIndex, ReagentIndex)
end
CursorUpdate()
if this.Position then
RTexture = getglobal(this:GetName() .. "QualityTexture")
RTexture:SetVertexColor(1, 1, 1)
RTexture:Show()
end
</OnEnter>
<OnLeave>
GameTooltip:Hide()
ResetCursor()
RTexture = getglobal(this:GetName() .. "QualityTexture")
if this.R and this.G and this.B and not (this.R == 1 and this.G == 1 and this.B == 1) then
RTexture:SetVertexColor(this.R, this.G, this.B)
else
RTexture:Hide()
end
</OnLeave>
<OnUpdate>
CursorOnUpdate()
</OnUpdate>
<OnClick>
local RecipeIndex, ReagentIndex = ATSW_GetPositionFromGame(ATSW_RecipeSelected()), this:GetID()
if ATSW_TradeSkill() then
this.Link = GetTradeSkillReagentItemLink(RecipeIndex, ReagentIndex)
else
this.Link = GetCraftReagentItemLink(RecipeIndex, ReagentIndex)
end
ATSWRecipe_OnClick()
</OnClick>
</Scripts>
</Button>
<Frame name="ATSWRFReagentTemplate" virtual="true" hidden="true">
<Size x="700" y="18"/>
<Frames>
<Button name="$parentItem" inherits="ATSWRFTextTemplate_300">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="30" y="0"/>
</Anchor>
</Anchors>
<NormalTexture name="$parentNormalTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="-18" y="-1"/>
</Anchor>
</Anchors>
<TexCoords left="0.083" right="0.92" top="0.083" bottom="0.92"/>
</NormalTexture>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentNormalTexture" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0.2" bottom="0.8"/>
</HighlightTexture>
</Button>
<Button name="$parentBags" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentItem" relativePoint="RIGHT">
<Offset x="-16" y="0"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentBank" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBags" relativePoint="RIGHT"/>
</Anchors>
</Button>
<Button name="$parentAlt" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBank" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnEnter>
ATSW_GetAltsLocationIntoTooltip(this:GetParent().Name)
</OnEnter>
<OnLeave>
ATSWRecipeTooltip:Hide()
</OnLeave>
</Scripts>
</Button>
<Button name="$parentMerchant">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentAlt" relativePoint="RIGHT">
<Offset x="28" y="-1"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTexture" file="Interface\Buttons\UI-CheckBox-Check">
<Size x="16" y="16"/>
<Anchor point="TOPLEFT"/>
</Texture>
</Layer>
</Layers>
</Button>
</Frames>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "ItemHighlight"):SetDesaturated(true)
</OnLoad>
</Scripts>
</Frame>
<Frame name="ATSWCompatAddonTemplate" virtual="true" hidden="true">
<Size x="200" y="18"/>
<Frames>
<Button name="$parentInstalled">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="28" y="-1"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTexture" file="Interface\Buttons\UI-CheckBox-Check">
<Size x="16" y="16"/>
<Anchor point="TOPLEFT"/>
</Texture>
</Layer>
</Layers>
</Button>
<Button name="$parentName">
<Size x="180" y="16"/>
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="left">
<Size x="80" y="12"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="18" y="0"/>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</ButtonText>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="70" y="0"/>
</Anchor>
</Anchors>
<NormalTexture name="$parentNormalTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentText">
<Offset x="-18" y="-1"/>
</Anchor>
</Anchors>
<TexCoords left="0.083" right="0.92" top="0.083" bottom="0.92"/>
</NormalTexture>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentVersion" font="Fonts\FRIZQT__.ttf" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset x="16" y="0"/>
</Anchor>
</Anchors>
<FontHeight val="8"/>
<Color r="0.5" g="0.5" b="0.5" a="1"/>
</FontString>
</Layer>
</Layers>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentEffect">
<Size x="200" y="200"/>
<Anchors>
<Anchor point="CENTER">
<Offset x="165" y="-15"/>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentEffectDescription" inherits="ATSWYellowFont" justifyH="LEFT">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentEffect" relativePoint="TOP">
<Offset x="-4" y="-5"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Font name="ATSWFont" virtual="true" font="Fonts\FRIZQT__.ttf">
<FontHeight val="17"/>
<Color r="0" g="0" b="0" a="1"/>
</Font>
<Font name="CostFont" virtual="true" font="Fonts\FRIZQT__.ttf">
<FontHeight val="11"/>
<Color r="0" g="0" b="0" a="1"/>
</Font>
<Font name="ATSWReagentFont" virtual="true" font="Fonts\FRIZQT__.ttf">
<FontHeight val="11"/>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="0" y="0"/>
</Shadow>
</Font>
<Font name="ATSWYellowFont" virtual="true" font="Fonts\FRIZQT__.ttf" outline="NORMAL">
<FontHeight val="10"/>
<Color r="1" g="0.82" b="0" a="1"/>
</Font>
<Font name="ATSWYellowFontThin" virtual="true" font="Fonts\FRIZQT__.ttf" outline="THIN">
<FontHeight val="10"/>
<Color r="1" g="0.82" b="0" a="1"/>
</Font>
<CheckButton name="ATSWTabTemplate" virtual="true" hidden="true">
<Size x="32" y="32"/>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\SpellBook\SpellBook-SkillLineTab">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="-3" y="11"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this.Name ~= ATSW_Profession[ATSW_realm][ATSW_player] then
CastSpellByName(this.Name)
else
this:SetChecked()
end
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(this.Name)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
</Scripts>
<NormalTexture/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\CheckButtonHilight" alphaMode="ADD"/>
</CheckButton>
<StatusBar name="ATSWProgressBar" drawLayer="ARTWORK" hidden="true">
<Size x="346" y="18"/>
<Frames>
<Frame name="$parentSpark">
<Size x="22" y="24"/>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentSparkTexture" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
<TexCoords left="0" right="1" top="0.3" bottom="0.7"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnLoad>
this.Working = false
</OnLoad>
</Scripts>
<BarTexture name="$parentTexture" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"/>
</StatusBar>
<Frame name="ATSWProgressBarBorder" parent="ATSWProgressBar">
<Layers>
<Layer level="OVERLAY">
<Texture name="ATSWProgressBarGlow" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\ProgressBarFlash">
<Size x="405" y="54"/>
<Anchors>
<Anchor point="CENTER" relativeTo="ATSWProgressBar">
<Offset x="0" y="-0.5"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWProgressBar" relativePoint="TOPLEFT">
<Offset x="-10" y="10"/>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="ATSWProgressBar" relativePoint="BOTTOMRIGHT">
<Offset x="10" y="-9.5"/>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<EdgeSize val="26"/>
<TileSize val="16"/>
<BorderColor r="1" g="1" b="1" a="1"/>
</Backdrop>
</Frame>
<Button name="ATSWProgressBarStop" inherits="UIPanelButtonTemplate" text="ATSW_STOP" hidden="true">
<Size x="54" y="20"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWProgressBarBorder" relativePoint="RIGHT">
<Offset x="-9" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentSubText" inherits="GameFontHighlightSmall" justifyH="RIGHT">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset x="-3" y="-0.1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
SpellStopCasting()
ATSW_StopProcessing()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<Frame name="ATSWFrameSideTabsFrame">
<Size x="26" y="200"/>
</Frame>
<Frame name="ATSWFrame" enableMouse="true" hidden="true" parent="UIParent" frameStrata="HIGH">
<HitRectInsets>
<AbsInset left="12" right="35" top="12" bottom="12"/>
</HitRectInsets>
<Size x="768" y="512"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-104"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="ATSWFramePortrait">
<Size x="62" y="62"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="7" y="-5"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-InBetween1">
<Size x="128" y="512"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="256" y="0"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-BotLeftReplacement">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-256"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-TopRight">
<Size x="128" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="640" y="0"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-BotRightReplacement">
<Size x="128" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="640" y="-256"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-InBetween2">
<Size x="514" y="512"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="255" y="0"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-TopLeft">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="ATSWParchment" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Parchment">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-44" y="-74"/>
</Anchor>
<Anchor point="BOTTOMLEFT">
<Offset x="346" y="173"/>
</Anchor>
</Anchors>
<TexCoords left="0.034" right="0.968" top="0.173" bottom="0.83"/>
</Texture>
<Texture name="ATSWScrollBackgroundTop" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="28" y="117"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="319" y="-73"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46175" top="0.0234375" bottom="0.9609375"/>
</Texture>
<Texture name="ATSWScrollBackgroundMiddle" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="28" y="183"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="319" y="-188"/>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="0.7"/>
</Texture>
<Texture name="ATSWScrollBackgroundBottom" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="28" y="126"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset x="319" y="17"/>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="0.99" top="0.03125" bottom="1.0"/>
</Texture>
<Texture name="ATSWWeb" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Web">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="347" y="-346"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-68" y="50"/>
</Anchor>
</Anchors>
<TexCoords left="0.064" right="0.935" top="0.289" bottom="0.71"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="ATSWBackground">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-75"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-446" y="19"/>
</Anchor>
</Anchors>
<TexCoords left="0.126" right="0.846" top="0.002" bottom="0.998"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="ATSWBackgroundShadow" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Background\Shadow">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-75"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-446" y="19"/>
</Anchor>
</Anchors>
<TexCoords left="0.126" right="0.846" top="0.002" bottom="0.998"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="ATSWHorizontalBar1Left" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="293.5" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="345.75" y="-335"/>
</Anchor>
</Anchors>
<TexCoords left="0.022" right="1" top="0.03" bottom="0.25"/>
</Texture>
<Texture name="ATSWHorizontalBar1LeftAddon" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="90" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWHorizontalBar1Left" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.292" top="0.25" bottom="0.5"/>
</Texture>
<Texture name="ATSWHorizontalBar2Left" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="292.5" y="16"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="346.85" y="-458"/>
</Anchor>
</Anchors>
<TexCoords left="0.02" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture name="ATSWHorizontalBar2LeftAddon" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="90" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWHorizontalBar2Left" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
<FontString name="ATSWRecipeName" inherits="ATSWFont" justifyH="CENTER">
<Size x="480" y="0"/>
<Anchors>
<Anchor point="TOP">
<Offset x="150" y="-77"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWRecipeCooldown" inherits="GameFontRedSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="362" y="-156"/>
</Anchor>
</Anchors>
<Shadow>
<Color a="1" r="0" g="0" b="0"/>
<Offset x="0" y="0"/>
</Shadow>
</FontString>
<FontString name="ATSWToolsLabel" inherits="ATSWYellowFont" text="ATSW_TOOLS" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="362" y="-170"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsLabel" inherits="ATSWYellowFont" text="SPELL_REAGENTS" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWToolsLabel" relativePoint="BOTTOMLEFT">
<Offset x="-1" y="-4"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWCostText" inherits="CostFont" hidden="true">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWReagentsLabel" relativePoint="RIGHT">
<Offset x="" y="-0.5"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWCraftDescription" inherits="CostFont" justifyH="LEFT">
<Size x="354" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWReagentsLabel" relativePoint="BOTTOMLEFT">
<Offset x="-2" y="-15"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWSearchLabel" inherits="GameFontHighlightSmall" text="ATSW_SEARCHLABEL">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="89" y="-57"/>
</Anchor>
</Anchors>
</FontString>
<Texture name="ATSWSearchIcon" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Search" parent="ATSWSearchLabel">
<Size x="12" y="12"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWSearchLabel" relativePoint="LEFT">
<Offset x="-3" y="0.5"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<StatusBar name="ATSWRankFrame" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="0">
<Frames>
<Frame name="$parentSpark">
<Size x="22" y="24"/>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentTexture" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
<TexCoords left="0" right="1" top="0.3" bottom="0.7"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Size x="637" y="17"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="71" y="-16"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentRank" inherits="GameFontHighlightSmall" justifyH="RIGHT">
<Size x="100" y="0"/>
<Anchors>
<Anchor point="RIGHT">
<Offset x="-10" y="0.5"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Color r="0" g="0" b="0.75" a="0.4"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "Background"):SetVertexColor(0.0, 0.0, 0.75, 0.5)
getglobal(this:GetName() .. "SparkTexture"):SetVertexColor(0.0, 0.0, 0.75, 1)
</OnLoad>
</Scripts>
<BarTexture name="$parentBar" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" />
<BarColor r="0" g="0" b="1" a="0.6"/>
</StatusBar>
<Frame>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWFrameTitleText" inherits="GameFontNormal">
<Size x="600" y="14"/>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWFrame" relativePoint="TOP">
<Offset x="0" y="-17"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="ATSWFrameCloseButton" inherits="UIPanelCloseButton">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="ATSWFrame" relativePoint="TOPRIGHT">
<Offset x="-36" y="-14"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:GetNormalTexture():SetTexCoord(0.20, 0.8, 0.2, 0.8)
this:GetPushedTexture():SetTexCoord(0.20, 0.8, 0.2, 0.8)
</OnLoad>
<OnClick>
CloseATSW()
</OnClick>
</Scripts>
</Button>
<CheckButton name="ATSWCategorySortCheckbox" checked="true" inherits="UIRadioButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame">
<Offset x="142" y="-33"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText2" inherits="GameFontHighlightSmall" text="ATSW_SORTBYCATEGORY">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="-2" y="1"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWSortByText" inherits="GameFontHighlightSmall" text="ATSW_SORTBY">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset x="-3" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.Sort = "Category"
</OnLoad>
<OnClick>
ATSW_SortCheckbox_OnClick()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWDifficultySortCheckbox" inherits="UIRadioButtonTemplate" text="ATSW_SORTBYDIFFICULTY">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWCategorySortCheckbox" relativeto="RIGHT">
<Offset x="72" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText2" inherits="GameFontHighlightSmall" text="ATSW_SORTBYDIFFICULTY">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="-2" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.Sort = "Difficulty"
</OnLoad>
<OnClick>
ATSW_SortCheckbox_OnClick()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWNameSortCheckbox" inherits="UIRadioButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWDifficultySortCheckbox" relativeto="RIGHT">
<Offset x="72" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText2" inherits="GameFontHighlightSmall" text="ATSW_SORTBYNAMES">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="-2" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.Sort = "Name"
</OnLoad>
<OnClick>
ATSW_SortCheckbox_OnClick()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWCustomSortCheckbox" inherits="UIRadioButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWNameSortCheckbox" relativeto="RIGHT">
<Offset x="63" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText2" inherits="GameFontHighlightSmall" text="ATSW_CUSTOMSORTING">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="-2" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this.Sort = "Custom"
</OnLoad>
<OnClick>
ATSW_SortCheckbox_OnClick()
</OnClick>
</Scripts>
</CheckButton>
<Button name="ATSWCustomEditorButton" inherits="UIPanelButtonTemplate" text="ATSW_CSBUTTON" hidden="true">
<Size x="90" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWCustomSortCheckbox" relativePoint="BOTTOMLEFT">
<Offset x="0" y="4"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetWidth(this:GetTextWidth() + 30)
</OnLoad>
<OnClick>
ATSW_SwitchToFrame(ATSWCSFrame)
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<EditBox name="ATSWSearchBox" letters="100" historyLines="0" autoFocus="false">
<Size x="170" y="20"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="75" y="-51"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size x="10" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnterPressed>
this:ClearFocus()
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus()
</OnEscapePressed>
<OnTextChanged>
local text = this:GetText()
ATSWSearchBox_OnTextChanged(text)
if text == "" then
ATSWSearchBoxClear:Hide()
else
ATSWSearchBoxClear:Show()
ATSWSearchLabel:Hide()
ATSWSearchIcon:Hide()
end
</OnTextChanged>
<OnEditFocusLost>
local text = this:GetText()
this:HighlightText(0, 0)
if text == "" then
ATSWSearchLabel:Show()
ATSWSearchIcon:Show()
else
ATSWSearchLabel:Hide()
ATSWSearchIcon:Hide()
end
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
ATSWSearchLabel:Hide()
ATSWSearchIcon:Hide()
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Button name="ATSWSearchHelpButton" inherits="UIPanelButtonTemplate" frameLevel="8" text="?">
<Size x="18" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWSearchBox" relativePoint="RIGHT">
<Offset x="1" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ATSWSearchHelpFrame:IsVisible() then
ATSWSearchHelpFrame:Hide()
else
ATSWSearchHelpFrame:Show()
end
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<CheckButton name="ATSWAttributesButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWSearchHelpButton" relativePoint="RIGHT">
<Offset x="5" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWAttributesButtonText" inherits="ATSWYellowFontThin" text="ATSW_ATTRIBUTES" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_ShowAttributes(this:GetChecked() and true or false)
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
</OnClick>
</Scripts>
</CheckButton>
<Frame name="ATSWSearchHelpFrame" inherits="ATSWDialogBoxFrame_OnlyOK" frameStrata="HIGH" hidden="true">
<Size x="420" y="440"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPRIGHT">
<Offset x="20" y="-22"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="ATSWHelpMenuHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWHelpTitle" inherits="GameFontNormal" text="ATSW_HELP_TITLE">
<Anchors>
<Anchor point="TOP" relativeTo="ATSWHelpMenuHeader">
<Offset x="0" y="-14"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
PlaySound("igMainMenuOption")
ATSWSearchHelpButton:SetButtonState("PUSHED", true)
</OnShow>
<OnHide>
PlaySound("igMainMenuOptionCheckBoxOn")
ATSWSearchHelpButton:SetButtonState("NORMAL", false)
</OnHide>
</Scripts>
</Frame>
<Button name="ATSWSearchBoxClear" inherits="UIPanelButtonTemplate" frameLevel="8" hidden="true" text="ATSW_CLEAR">
<Size x="54" y="18"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWSearchBox" relativePoint="RIGHT">
<Offset x="-2" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFont("Fonts\\FRIZQT__.ttf", 10.5)
this:SetWidth(this:GetTextWidth()+20)
</OnLoad>
<OnClick>
ATSWSearchBox:SetText("")
ATSWSearchBox:ClearFocus()
ATSWSearchLabel:Show()
ATSWSearchIcon:Show()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<Frame name="ATSWSubClassDropDown" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="427" y="-40"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
ATSWSubClassDropDown_OnLoad()
</OnLoad>
<OnShow>
ATSWSubClassDropDown_OnShow()
</OnShow>
</Scripts>
</Frame>
<Frame name="ATSWInvSlotDropDown" inherits="UIDropDownMenuTemplate" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWSubClassDropDown" relativePoint="RIGHT">
<Offset x="-27" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
ATSWInvSlotDropDown_OnLoad()
</OnLoad>
<OnShow>
ATSWInvSlotDropDown_OnShow()
</OnShow>
</Scripts>
</Frame>
<Frame name="ATSWHighlight" hidden="true" frameLevel="1">
<Anchors>
<Anchor point="LEFT">
<Offset x="20" y="0"/>
</Anchor>
<Anchor point="RIGHT" relativeTo="ATSWScrollBackgroundTop" relativePoint="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentTexture" file="Interface\Buttons\UI-Listbox-Highlight2"/>
</Layer>
</Layers>
</Frame>
<Frame name="ATSWHighlightMouseOver" hidden="true" frameLevel="1">
<Anchors>
<Anchor point="LEFT">
<Offset x="20" y="0"/>
</Anchor>
<Anchor point="RIGHT" relativeTo="ATSWScrollBackgroundTop" relativePoint="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentTexture" file="Interface\Buttons\UI-Listbox-Highlight2"/>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetAlpha(0.7)
</OnLoad>
</Scripts>
</Frame>
<ScrollFrame name="ATSWListScrollFrame" inherits="FauxScrollFrameTemplate" hidden="true">
<Size x="300" y="418"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="ATSWScrollBackgroundTop" relativePoint="TOPRIGHT">
<Offset x="-26.4" y="-1.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
if ATSWListScrollFrameScrollBar:IsVisible() then
ATSW_ScrollOffset[ATSW_realm][ATSW_player][ATSW_Profession[ATSW_realm][ATSW_player]] = ATSWListScrollFrameScrollBar:GetValue()
FauxScrollFrame_OnVerticalScroll(ATSW_TRADESKILL_HEIGHT, ATSW_UpdateRecipes)
end
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="ATSWRecipeIcon">
<Size x="53" y="53"/>
<Anchors>
<Anchor point="TOP">
<Offset x="151" y="-99"/>
</Anchor>
</Anchors>
<NormalTexture name="$parentNormalTexture">
<TexCoords left="0.075" right="0.925" top="0.075" bottom="0.925"/>
</NormalTexture>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentQualityTexture" file="Interface\Buttons\UI-EmptySlot-White" hidden="true">
<Size x="70" y="71"/>
<Anchors>
<Anchor point="CENTER">
<Offset x="0.75" y="-0.75"/>
</Anchor>
</Anchors>
<TexCoords left="0.11" right="0.89" top="0.11" bottom="0.89"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="ATSWRecipeIconAmount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="false">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset x="-3" y="3"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
</OnLoad>
<OnClick>
ATSWRecipe_OnClick()
</OnClick>
<OnEnter>
if ATSW_RecipeSelected() then
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
ATSW_TooltipSetSkill(GameTooltip, ATSW_GetPositionFromGame(ATSW_RecipeSelected()))
CursorUpdate()
end
</OnEnter>
<OnLeave>
GameTooltip:Hide()
ResetCursor()
</OnLeave>
<OnUpdate>
CursorOnUpdate()
</OnUpdate>
</Scripts>
</Button>
<Button name="ATSWPreviousItemButton" hidden="true" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="RIGHT">
<Offset x="-42" y="0"/>
</Anchor>
<Anchor point="BOTTOM" relativeTo="ATSWHorizontalBar1LeftAddon" relativePoint="TOP">
<Offset x="0" y="-7"/>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-RotationRight-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationRight-Button-Down"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
<Scripts>
<OnEnter>
local Table = ATSW_PreviousRecipes[ATSW_realm][ATSW_player][ATSW_Profession[ATSW_realm][ATSW_player]]
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
GameTooltip:SetText(Table[table.getn(Table)])
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
this:Hide()
ATSWPreviousItemButton_OnClick()
if table.getn(ATSW_PreviousRecipes[ATSW_realm][ATSW_player][ATSW_Profession[ATSW_realm][ATSW_player]]) > 0 then
this:Show()
end
</OnClick>
</Scripts>
</Button>
<Button name="ATSWReagentsButton" inherits="UIPanelButtonTemplate" text="ATSW_REAGENTBUTTON">
<Size x="90" y="22"/>
<Anchors>
<Anchor point="BOTTOM" relativeTo="ATSWFrame" relativePoint="BOTTOM">
<Offset x="9" y="19.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:Disable()
</OnLoad>
<OnClick>
ATSWReagentsButton_OnClick()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<Frame name="ATSWTrainingPointsFrame">
<Size x="130" y="17"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWHorizontalBar2Left" relativePoint="BOTTOMLEFT">
<Offset x="6" y="1"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\TrainingCost">
<TexCoords left="0.1" right="0.9" top="0" bottom="1"/>
</Texture>
<FontString name="ATSWTrainingPointsLabel" inherits="GameFontNormalSmall" text="TRAINING_POINTS">
<Anchors>
<Anchor point="LEFT">
<Offset x="6" y="0"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWTrainingPointsText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWTrainingPointsLabel" relativePoint="RIGHT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="ATSWCreateButton" inherits="UIPanelButtonTemplate" text="ATSW_CREATE">
<Size x="82" y="26.5"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="ATSWFrame" relativePoint="BOTTOMRIGHT">
<Offset x="-42" y="18"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFont("Fonts\\FRIZQT__.ttf", 13.5)
</OnLoad>
<OnClick>
ATSWAmountBox:ClearFocus()
ATSWCreateButton_OnClick()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
<PushedTexture inherits="UIPanelButtonDisabledDownTexture"/>
</Button>
<Button name="ATSWTaskButton" inherits="UIPanelButtonTemplate" text="ATSW_TASK">
<Size x="74" y="22"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWCreateButton" relativePoint="LEFT">
<Offset x="0" y="-0.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWTaskButton_OnClick()
ATSWAmountBox:ClearFocus()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<Button name="ATSWIncrementButton">
<Size x="23" y="23"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWTaskButton" relativePoint="LEFT">
<Offset x="-1" y="-0.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWFrameIncrement_OnClick()
ATSWAmountBox:ClearFocus()
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<EditBox name="ATSWAmountBox" letters="3" historyLines="0" autoFocus="false">
<Size x="30" y="20"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWIncrementButton" relativePoint="LEFT">
<Offset x="2" y="0.5"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size x="10" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnterPressed>
this:ClearFocus()
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus()
</OnEscapePressed>
<OnTextChanged>
ATSW_UpdateCreateButton()
if this:GetNumber() == 0 then
ATSWAmountBox:SetText(ATSW_ALL)
elseif this:GetNumber()>100 then
this:SetNumber(100)
end
ATSW_Amount[ATSW_realm][ATSW_player][ATSW_Profession[ATSW_realm][ATSW_player]] = this:GetNumber()
</OnTextChanged>
<OnEditFocusLost>
this:HighlightText(0, 0)
</OnEditFocusLost>
<OnEditFocusGained>
this:HighlightText()
</OnEditFocusGained>
<OnMouseWheel>
if arg1 == 1 then --Up
ATSWFrameIncrement_OnClick()
elseif arg1 == -1 then --Down
ATSWFrameDecrement_OnClick()
end
</OnMouseWheel>
<OnEnter>
SetCursor("Interface\\AddOns\\AdvancedTradeSkillWindow2\\Textures\\MouseWheelCursor")
</OnEnter>
<OnLeave>
ResetCursor()
</OnLeave>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Button name="ATSWDecrementButton">
<Size x="23" y="23"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWAmountBox" relativePoint="LEFT">
<Offset x="-3" y="-0.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWFrameDecrement_OnClick()
ATSWAmountBox:ClearFocus()
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Layers>
<Layer level="OVERLAY">
<FontString name="ATSWAmountText" inherits="GameFontHighlightSmall" justifyH="RIGHT" text="ATSW_AMOUNT">
<Size x="50" y="0"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="ATSWDecrementButton" relativePoint="LEFT" >
<Offset x="0" y="0.5"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Button>
<ScrollFrame name="ATSWTaskScrollFrameBackground">
<Anchors>
<Anchor point="TOP" relativeTo="ATSWHorizontalBar1LeftAddon" relativePoint="BOTTOM">
<Offset x="0" y="2"/>
</Anchor>
<Anchor point="BOTTOM" relativeTo="ATSWHorizontalBar2LeftAddon" relativePoint="TOP">
<Offset x="0" y="-3"/>
</Anchor>
<Anchor point="RIGHT" relativeTo="ATSWFrame" relativePoint="RIGHT">
<Offset x="-69" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="28" y="80"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset x="1" y="3"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46375" top="0.0234375" bottom="0.6"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="28" y="80"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset x="1" y="-3"/>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="0.995" top="0.385" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
</ScrollFrame>
<ScrollFrame name="ATSWTaskScrollFrame" inherits="FauxScrollFrameTemplate" hidden="true">
<Size x="356" y="150"/>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWHorizontalBar1LeftAddon" relativePoint="BOTTOM">
<Offset x="0" y="1.5"/>
</Anchor>
<Anchor point="BOTTOM" relativeTo="ATSWHorizontalBar2LeftAddon" relativePoint="TOP">
<Offset x="0" y="-4"/>
</Anchor>
<Anchor point="RIGHT" relativeTo="ATSWFrame" relativePoint="RIGHT">
<Offset x="-66" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
ATSW_UpdateTaskListScroll()
FauxScrollFrame_OnVerticalScroll(ATSW_TRADESKILL_HEIGHT-1, ATSW_UpdateTasks)
</OnVerticalScroll>
<OnShow>
ATSW_UpdateTaskListScroll()
</OnShow>
</Scripts>
</ScrollFrame>
</Frames>
<Scripts>
<OnLoad>
ATSW_OnLoad()
</OnLoad>
<OnEvent>
ATSW_OnEvent()
</OnEvent>
<OnHide>
if not ATSW_SwitchingFrames then
CloseATSW()
end
</OnHide>
</Scripts>
</Frame>
<Frame name="ATSWUpdaterFrame" frameStrata="LOW" enableMouse="false" hidden="true">
<Scripts>
<OnUpdate>
ATSW_OnUpdate(arg1)
</OnUpdate>
</Scripts>
</Frame>
<Button name="ATSWRFTextTemplate_30" virtual="true">
<Size x="40" y="16"/>
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="right">
<Size x="40" y="12"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</ButtonText>
</Button>
<Button name="ATSWRFTextTemplate_300" virtual="true">
<Size x="210" y="16"/>
<Scripts>
<OnEnter>
ATSWItemButton_OnEnter()
</OnEnter>
<OnLeave>
ATSWItemButton_OnLeave()
</OnLeave>
</Scripts>
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="left">
<Size x="210" y="12"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</ButtonText>
</Button>
<Button name="ATSWRFTextTemplate_60" virtual="true">
<Size x="46" y="16"/>
<ButtonText name="$parentText" inherits="GameFontNormalSmall" justifyH="center">
<Size x="50" y="12"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</ButtonText>
<PushedTextOffset x="0" y="0"/>
</Button>
<Button name="ATSWRFTextTemplate_40" virtual="true">
<Size x="40" y="16"/>
<ButtonText name="$parentText" inherits="GameFontHighlightSmall" justifyH="left">
<Size x="40" y="12"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</ButtonText>
</Button>
<Frame name="ATSWReagentsFrame" frameStrata="HIGH" enableMouse="true" parent="ATSWFrame" hidden="true" frameLevel="20">
<HitRectInsets>
<AbsInset left="11" right="35" top="12" bottom="76"/>
</HitRectInsets>
<Size x="512" y="512"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="120" y="-20"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-TopLeftReplacement2">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-BotLeft">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-256"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-TopRightReplacement2">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="256" y="0"/>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-BotRightReplacement2">
<Size x="256" y="256"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="256" y="-256"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="251" y="-38"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="297" y="-38"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="344" y="-38"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="66" y="24"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="390" y="-38"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="ATSWReagentsFrameTitleText" inherits="GameFontNormalSmall" text="ATSW_REAGENTFRAMETITLE" justifyH="center">
<Size x="450" y="12"/>
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="-23"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsFrameBagsTitle" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH1" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="224" y="-40"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsFrameBankTitle" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH2" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="270" y="-40"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsFrameAltsTitle" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH3" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="316" y="-40"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsFrameMerchantTitle" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH4" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="374" y="-40"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWReagentsFrameAndMore" inherits="GameFontHighlightSmall" justifyH="LEFT" text="ATSW_ANDMORE">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset x="57" y="83"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ATSWReagentsFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-31" y="-10"/>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnShow>
PlaySound("igMainMenuOption")
ATSWReagentsButton:SetButtonState("PUSHED", true)
</OnShow>
<OnHide>
PlaySound("igMainMenuOptionCheckBoxOn")
ATSWReagentsButton:SetButtonState("NORMAL", false)
</OnHide>
</Scripts>
</Frame>
<Frame name="ATSWConfigFrame" inherits="ATSWDialogBoxFrame_OnlyOK" toplevel="true" frameStrata="DIALOG" parent="UIParent">
<Size x="395" y="560"/>
<Layers>
<Layer level="ARTWORK">
<Texture name="ATSWOptionsMenuHeader" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-DialogBox-Header">
<Size>
<AbsDimension x="310" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="23"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="ATSWOFTitle" inherits="GameFontNormal" text="ATSW_OPTIONS_TITLE">
<Anchors>
<Anchor point="TOP" relativeTo="ATSWOptionsMenuHeader">
<Offset x="0" y="-26"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="ATSWOptionsTotalDisplayed" inherits="OptionFrameBoxTemplate">
<Size x="195" y="74"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-50"/>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="ATSWOFUnifiedButton" virtual="true" inherits="UIRadioButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-8"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFUnifiedText" inherits="ATSWYellowFont" text="ATSWOFUCB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
<Texture name="ATSWOFUnified" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Options\Unified">
<Size x="78" y="37"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.078" right="0.922" top="0.296" bottom="0.703"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
ATSW_Options.Unified=true
ATSWOFSeparateButton:SetChecked(false)
end
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
this:SetChecked()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWOFSeparateButton" virtual="true" inherits="UIRadioButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="ATSWOFUnifiedButton" relativePoint="RIGHT">
<Offset x="70" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFSeparateText" inherits="ATSWYellowFont" text="ATSWOFSCB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
<Texture name="ATSWOFSeparate" file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\Options\Separate">
<Size x="78" y="37"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<TexCoords left="0.078" right="0.922" top="0.296" bottom="0.703"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
ATSW_Options.Unified=false
ATSWOFUnifiedButton:SetChecked(false)
end
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
this:SetChecked()
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor (0.4, 0.4, 0.4)
this:SetBackdropColor (0.15, 0.15, 0.15)
getglobal(this:GetName() .. "Title"):SetText(ATSWOFTOTALDISPLAY_TEXT)
</OnLoad>
</Scripts>
</Frame>
<Frame name="ATSWOptionsTotalInclude" inherits="OptionFrameBoxTemplate">
<Size x="176" y="74"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="207" y="-50"/>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="ATSWOFIncludeBankButton" virtual="true" inherits="UICheckButtonTemplate">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-8"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIBText" inherits="ATSWYellowFont" text="ATSWOFIB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.ConsiderBank = this:GetChecked() and true or false
DEFAULT_CHAT_FRAME:AddMessage("ATSW_Options.ConsiderBank: " .. tostring(ATSW_Options.ConsiderBank))
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWOFIncludeAltsButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOFIncludeBankButton" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIAText" inherits="ATSWYellowFont" text="ATSWOFIA_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.ConsiderAlts = this:GetChecked() and true or false
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWOFIncludeMerchantsButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOFIncludeAltsButton" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFIMText" inherits="ATSWYellowFont" text="ATSWOFIM_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="1"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.ConsiderMerchants = this:GetChecked() and true or false
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor (0.4, 0.4, 0.4)
this:SetBackdropColor (0.15, 0.15, 0.15)
getglobal(this:GetName() .. "Title"):SetText(ATSWOFTOTALINCLUDE_TEXT)
</OnLoad>
</Scripts>
</Frame>
<CheckButton name="ATSWOFAutoBuyButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWConfigFrame">
<Offset x="20" y="-145"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFABText" inherits="ATSWYellowFontThin" text="ATSWOFAB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="-9"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.AutoBuy = this:GetChecked() and true or false
if ATSWFrame:IsVisible() then
ATSW_UpdateRecipes()
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWOFTooltipButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOFAutoBuyButton" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-20"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFTTText" inherits="ATSWYellowFontThin" text="ATSWOFTB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="-9"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.RecipeTooltip = this:GetChecked() and true or false
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="ATSWOFShoppingListButton" inherits="UICheckButtonTemplate" virtual="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWOFTooltipButton" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-20"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="ATSWOFSLText" inherits="ATSWYellowFontThin" text="ATSWOFSLB_TEXT" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset x="0" y="-9"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetChecked() then
PlaySound("igMainMenuOptionCheckBoxOn")
else
PlaySound("igMainMenuOptionCheckBoxOff")
end
ATSW_Options.DisplayShoppingList = this:GetChecked() and true or false
</OnClick>
</Scripts>
</CheckButton>
<Frame name="ATSWOptionsAddonsCompat" inherits="OptionFrameBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-300"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-12" y="50"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="58" y="23"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="10" y="-8"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="58" y="23"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="75" y="-8"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="58" y="23"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="241" y="-8"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="ATSWAddonsCompatInstalledTitle" inherits="GameFontHighlightSmall" text="ATSWOF_INSTALLED" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="-11" y="-10"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWAddonsCompatAddonTitle" inherits="GameFontHighlightSmall" text="ATSWOF_ADDON" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="54" y="-10"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWAddonsCompatEffectTitle" inherits="GameFontHighlightSmall" text="ATSWOF_EFFECT" justifyH="center">
<Size x="100" y="14"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="220" y="-10"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor (0.4, 0.4, 0.4)
this:SetBackdropColor (0.15, 0.15, 0.15)
getglobal(this:GetName() .. "Title"):SetText(ATSWOFADDONCOMPAT_TEXT)
</OnLoad>
</Scripts>
</Frame>
<Frame name="ATSWOptionsAddonsCompatTable" inherits="OptionFrameBoxTemplate" parent="ATSWOptionsAddonsCompat">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset x="2" y="-22"/>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
<Offset x="-2" y="2"/>
</Anchor>
</Anchors>
<Frames>
<Frame name="ATSWCompatAddonAtlasLoot" inherits="ATSWCompatAddonTemplate" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset x="2" y="-35"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AtlasLootTexturePath = "Interface\\AddOns\\AdvancedTradeSkillWindow2\\Textures\\Options\\AtlasLootMinimap"
local Name = getglobal(this:GetName() .. "Name")
Name:SetNormalTexture(AtlasLootTexturePath)
Name:SetText("AtlasLoot")
Name:Disable()
getglobal(this:GetName() .. "Effect"):SetTexture(AtlasLootTexturePath .. "Effect")
getglobal(this:GetName() .. "Effect"):SetPoint("CENTER", 165, -70)
getglobal(this:GetName() .. "EffectDescription"):SetText(ATSWOFALDESCRIPTION)
</OnLoad>
<OnShow>
local Version = getglobal(this:GetName() .. "NameVersion")
local Installed = getglobal(this:GetName() .. "Installed")
if ATSW_CheckForAtlasLootLoaded() then
Version:SetText(GetAddOnMetadata("AtlasLoot", "Version"))
this:SetAlpha(1)
Installed:Show()
else
Version:SetText("")
this:SetAlpha(0.4)
Installed:Hide()
end
</OnShow>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor (0.4, 0.4, 0.4)
this:SetBackdropColor (0.25, 0.25, 0.25)
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
PlaySound("igMainMenuOpen")
if ATSWFrame:IsVisible() or ATSWCSFrame:IsVisible() then
CloseATSW()
end
</OnShow>
<OnHide>
HideUIPanel(ATSWConfigFrame)
PlaySound("igMainMenuQuit")
</OnHide>
</Scripts>
</Frame>
<Frame name="ATSWSmallMoneyFrameTemplate" virtual="true">
<Size x="128" y="13"/>
<Frames>
<Button name="$parentCopperButton">
<Size x="32" y="13"/>
<Anchors>
<Anchor point="RIGHT">
<Offset x="-13" y="0"/>
</Anchor>
</Anchors>
<NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size x="13" y="13"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
</NormalTexture>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="RIGHT">
<Offset x="-13" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont inherits="NumberFontNormal" justifyH="RIGHT"/>
<PushedTextOffset x="0" y="0"/>
</Button>
<Button name="$parentSilverButton">
<Size x="32" y="13"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCopperButton" relativePoint="LEFT">
<Offset x="-4" y="0"/>
</Anchor>
</Anchors>
<NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size x="13" y="13"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
</NormalTexture>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="RIGHT">
<Offset x="-13" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont inherits="NumberFontNormal" justifyH="RIGHT"/>
<PushedTextOffset x="0" y="0"/>
</Button>
<Button name="$parentGoldButton">
<Size x="32" y="13"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentSilverButton" relativePoint="LEFT">
<Offset x="-4" y="0"/>
</Anchor>
</Anchors>
<NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons">
<Size x="13" y="13"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0" right="0.25" top="0" bottom="1"/>
</NormalTexture>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="RIGHT">
<Offset x="-13" y="0"/>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont inherits="NumberFontNormal" justifyH="RIGHT"/>
<PushedTextOffset x="0" y="0"/>
</Button>
</Frames>
<Scripts>
<OnLoad>
this.small = 1
this.info = {}
this.info.collapse = true
this.info.showSmallerCoins = false
</OnLoad>
</Scripts>
</Frame>
<Frame name="ATSWBuyNecessaryFrame" parent="MerchantFrame" hidden="true" frameStrata="HIGH">
<Size x="275" y="38"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MerchantFrame" relativePoint="TOPLEFT">
<Offset x="69" y="-34"/>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="" tile="true">
<TileSize val="32"/>
<BackgroundInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</BackgroundInsets>
<Color r="1" g="1" b="1" a="0"/>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<FontString name="ATSWBuyButtonTopText" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="ATSW_BUYBUTTON_TOPTEXT">
<Size x="260" y="0"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="3" y="-3"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ATSWBuyButton" inherits="UIPanelButtonTemplate" parent="ATSWBuyNecessaryFrame" text="ATSW_BUYBUTTON_TEXT">
<Size x="130" y="21"/>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="0" y="-15"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetWidth(this:GetTextWidth() + 20)
</OnLoad>
<OnClick>
this:Disable()
ATSW_BuyFromMerchant()
</OnClick>
</Scripts>
<HighlightFont>
<Color r="1" g="0.82" b="0"/>
</HighlightFont>
</Button>
<Frame name="ATSWBuyPrice" inherits="ATSWSmallMoneyFrameTemplate">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="ATSWBuyButton" relativePoint="TOPLEFT">
<Offset x="10" y="-4"/>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="ATSWSLFReagentTemplate" virtual="true">
<Size x="700" y="18"/>
<Frames>
<Button name="$parentItem" inherits="ATSWRFTextTemplate_300">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="35" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ATSWAuction_SearchForRecipe()
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="-18" y="-1"/>
</Anchor>
</Anchors>
<TexCoords left="0.083" right="0.92" top="0.083" bottom="0.92"/>
</NormalTexture>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentNormalTexture" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0.2" bottom="0.8"/>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="3" y="0"/>
</Anchor>
</Anchors>
</DisabledTexture>
</Button>
<Button name="$parentBags" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentItem" relativePoint="RIGHT">
<Offset x="-16" y="0"/>
</Anchor>
</Anchors>
</Button>
<Button name="$parentBank" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBags" relativePoint="RIGHT"/>
</Anchors>
</Button>
<Button name="$parentAlt" inherits="ATSWRFTextTemplate_60">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBank" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnEnter>
ATSW_GetAltsLocationIntoTooltip(this:GetParent().Name)
</OnEnter>
<OnLeave>
ATSWRecipeTooltip:Hide()
</OnLeave>
</Scripts>
</Button>
<Button name="$parentMerchant">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentAlt" relativePoint="RIGHT">
<Offset x="28" y="-1"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTexture" file="Interface\Buttons\UI-CheckBox-Check">
<Size x="16" y="16"/>
<Anchor point="TOPLEFT"/>
</Texture>
</Layer>
</Layers>
</Button>
</Frames>
<Scripts>
<OnLoad>
getglobal(this:GetName() .. "ItemHighlight"):SetDesaturated(true)
</OnLoad>
</Scripts>
</Frame>
<Frame name="ATSWShoppingListFrame" frameStrata="HIGH" toplevel="true" enableMouse="true" parent="UIParent" hidden="true">
<HitRectInsets>
<AbsInset left="12" right="35" top="0" bottom="58"/>
</HitRectInsets>
<Size x="512" y="200"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWFrame" relativePoint="TOPLEFT">
<Offset x="120" y="-20"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\TaxiFrame\UI-TaxiFrame-BotLeft">
<Size x="256" y="200"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\AddOns\AdvancedTradeSkillWindow2\Textures\UI-TaxiFrame-BotRightReplacement2">
<Size x="256" y="200"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="256" y="0"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="240" y="-22"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="286" y="-22"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="46" y="24"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="332" y="-22"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
<Texture file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size x="66" y="24"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="378" y="-22"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.96" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="ATSWShoppingListFrameTitleText" inherits="GameFontNormalSmall" text="ATSW_SHOPPINGLISTTITLE" justifyH="CENTER">
<Size x="450" y="14"/>
<Anchors>
<Anchor point="TOP" relativeTo="ATSWShoppingListFrame" relativePoint="TOP">
<Offset x="-10" y="-5"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWShoppingListFrameCH1" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH1" justifyH="center">
<Size x="75" y="14"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="224" y="-24"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWShoppingListFrameCH2" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH2" justifyH="center">
<Size x="66" y="14"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="276" y="-24"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWShoppingListFrameCH3" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH3" justifyH="center">
<Size x="57" y="14"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="325" y="-24"/>
</Anchor>
</Anchors>
</FontString>
<FontString name="ATSWShoppingListFrameCH4" inherits="GameFontHighlightSmall" text="ATSW_REAGENTFRAME_CH4" justifyH="center">
<Size x="65" y="14"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ATSWShoppingListFrame" relativePoint="TOPLEFT">
<Offset x="380" y="-24"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="29" y="72"/>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-40" y="-1"/>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0.0234375" bottom="0.6"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="29" y="80"/>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset x="-40" y="62.5"/>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.4" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Frames>
<ScrollFrame name="ATSWSLScrollFrame" inherits="FauxScrollFrameTemplate">
<Size x="430" y="132.5"/>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-66.5" y="-2.5"/>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(ATSW_TRADESKILL_HEIGHT, ATSW_UpdateAuctionList)
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
</Frames>
</Frame>
<GameTooltip name="ATSWActionNameTooltip" frameStrata="TOOLTIP" inherits="GameTooltipTemplate" parent="UIParent" hidden="true">
<Scripts>
<OnLoad>
this:SetOwner(UIParent, "ANCHOR_NONE")
</OnLoad>
</Scripts>
</GameTooltip>
</Ui>