diff --git a/modules/itemclick.lua b/modules/itemclick.lua new file mode 100644 index 0000000..b414024 --- /dev/null +++ b/modules/itemclick.lua @@ -0,0 +1,65 @@ +pfUI:RegisterModule("itemclick", "vanilla", function () + -- small module that tries to decide if an item should be used or dropped into + -- the auctionhouse search or trade window + + -- helper functions + local IsTrading = function() + return TradeFrame:IsShown() + end + + local IsAuctionBrowsing = function() + return AuctionFrame and AuctionFrame:IsShown() and AuctionFrameBrowse and AuctionFrameBrowse:IsShown() + end + + local IsAuctionSelling = function() + return AuctionFrame and AuctionFrame:IsShown() and AuctionFrameAuctions and AuctionFrameAuctions:IsShown() + end + + -- overwrite use/trade logic unless shift is pressed + local pfHookUseContainerItem = _G.UseContainerItem + function _G.UseContainerItem(bag, slot) + if IsTrading() and not IsShiftKeyDown() then + -- move item to trade window + PickupContainerItem(bag, slot) + local slot = TradeFrame_GetAvailableSlot() + if slot then ClickTradeButton(slot) end + if CursorHasItem() then + ClearCursor() + end + elseif IsAuctionBrowsing() and not IsShiftKeyDown() then + -- search item in auction house + local link = GetContainerItemLink(bag, slot) + local name = link and string.sub(link, string.find(link, "%[")+1, string.find(link, "%]")-1) or "" + BrowseName:SetText(name) + AuctionFrameBrowse_Search() + elseif IsAuctionSelling() and not IsShiftKeyDown() then + -- sell item to auction house + PickupContainerItem(bag, slot) + AuctionsItemButton:Click() + if CursorHasItem() then + ClearCursor() + end + else + -- default action + pfHookUseContainerItem(bag, slot) + end + end + + -- detect bag button tooltips + local showHelperNextTooltip = false + local pfHookSetBagItem = GameTooltip.SetBagItem + function GameTooltip.SetBagItem(self, container, slot) + showHelperNextTooltip = IsTrading() or IsAuctionBrowsing() or IsAuctionSelling() + return pfHookSetBagItem(self, container, slot) + end + + -- add helper text to tooltips + local tooltip = CreateFrame("Frame", "pfItemClickHelpMessage", GameTooltip) + tooltip:SetScript("OnShow", function() + if showHelperNextTooltip then + GameTooltip:AddLine(T["Hold [Shift] to use item."], 0.50, 0.75, 1.00) + GameTooltip:Show() + showHelperNextTooltip = false + end + end) +end)