From aeb0ee08e9896e178bfe0e49ca1d5fc1036b70c8 Mon Sep 17 00:00:00 2001 From: praxis <889+praxis@noreply.octowow.st> Date: Sun, 13 Sep 2026 09:51:44 +0000 Subject: [PATCH] Add modules/gui.lua --- modules/gui.lua | 3018 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 3018 insertions(+) create mode 100644 modules/gui.lua diff --git a/modules/gui.lua b/modules/gui.lua new file mode 100644 index 0000000..4186e2b --- /dev/null +++ b/modules/gui.lua @@ -0,0 +1,3018 @@ +pfUI:RegisterModule("gui", "vanilla:tbc", function () + local Reload, U, CreateConfig, CreateTabFrame, CreateArea, CreateGUIEntry, EntryUpdate + + -- "searchDB" gets populated when CreateConfig is called. The table holds + -- information about the title, its parent buttons and the frame itself: + -- searchDB[tostring(frame)][-1] = frame + -- [0] = caption + -- [1-X] = parent buttons + local searchDB = {} + + do -- Core Functions/Variables + function Reload() + CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reload now?"], function() + pfUI.gui.settingChanged = nil + ReloadUI() + end) + end + + U = setmetatable({}, { __index = function(tab,key) + local ufunc + -- search pfUI.uf.frames first - these are the active unit frames + if pfUI.uf and pfUI.uf.frames then + for _, f in ipairs(pfUI.uf.frames) do + if f.label == key and f.id == "" then + ufunc = function() + for _, fr in ipairs(pfUI.uf.frames) do + if fr.label == key then + fr:UpdateConfig() + end + end + end + break + end + end + end + -- fallback to pfUI[key] for non-unitframe modules + if not ufunc then + if type(pfUI[key]) == "table" and pfUI[key].UpdateConfig then + ufunc = function() return pfUI[key]:UpdateConfig() end + elseif pfUI.uf and type(pfUI.uf[key]) == "table" and pfUI.uf[key].UpdateConfig then + ufunc = function() return pfUI.uf[key]:UpdateConfig() end + end + end + if ufunc then + rawset(tab,key,ufunc) + return ufunc + end + end}) + + function EntryUpdate() + -- detect and skip during dropdowns + local focus = GetMouseFocus() + if focus and focus.parent and focus.parent.menu then + if this.over then + this.tex:Hide() + this.over = nil + end + return + end + + if MouseIsOver(this) and not this.over then + this.tex:Show() + this.over = true + elseif not MouseIsOver(this) and this.over then + this.tex:Hide() + this.over = nil + end + end + + function CreateConfig(ufunc, caption, category, config, widget, values, skip, named, type, expansion) + local disabled = expansion and not strfind(expansion, pfUI.expansion) + if disabled and pfUI_config.gui.showdisabled == "0" then return end + + -- this object placement + if this.objectCount == nil then + this.objectCount = 0 + elseif not skip then + this.objectCount = this.objectCount + 1 + this.lineCount = 1 + end + + if skip then + if this.lineCount == nil then + this.lineCount = 1 + end + + if skip then + this.lineCount = this.lineCount + 1 + end + end + + if not caption then return end + + -- basic frame + local frame = CreateFrame("Frame", nil, this) + frame:SetWidth(this.parent:GetRight()-this.parent:GetLeft()-20) + frame:SetHeight(22) + frame:SetPoint("TOPLEFT", this, "TOPLEFT", 5, (this.objectCount*-23)-5) + + -- populate search index + if caption and this and this.GetParent and widget ~= "button" and widget ~= "header" then + local id = tostring(frame) + + searchDB[id] = searchDB[id] or { } + searchDB[id][0] = caption + searchDB[id][-1] = frame + + -- scrollchild scrollframe Area Area Btton + -- this .parent :GetParent():GetParent().button + -- this .parent :GetParent().button + local scrollframe = this.parent + while scrollframe.GetParent and scrollframe:GetParent() and scrollframe:GetParent().button do + table.insert(searchDB[id], scrollframe:GetParent().button) + scrollframe = scrollframe:GetParent() + end + end + + if not widget or (widget and widget ~= "button") then + + if widget ~= "header" then + frame:SetScript("OnUpdate", EntryUpdate) + frame.tex = frame:CreateTexture(nil, "BACKGROUND") + frame.tex:SetTexture(1,1,1,.05) + frame.tex:SetAllPoints() + frame.tex:Hide() + end + + if not ufunc and widget ~= "header" and C.gui.reloadmarker == "1" then + caption = caption .. " [|cffffaaaa!|r]" + end + + -- caption + frame.caption = frame:CreateFontString("Status", "LOW", "GameFontWhite") + frame.caption:SetFont(pfUI.font_default, C.global.font_size) + frame.caption:SetPoint("LEFT", frame, "LEFT", 3, 1) + frame.caption:SetJustifyH("LEFT") + frame.caption:SetText(caption) + end + + if disabled then + if frame.caption then + frame.caption:SetText(caption .. " |cffff5555[" .. T["Only"] .. " " .. string.gsub(expansion, ":", "&") .. "]") + end + + frame:SetAlpha(.5) + return + end + + if category == "CVAR" then + category = {} + category[config] = tostring(GetCVar(config)) + ufunc = function() + SetCVar(this:GetParent().config, this:GetParent().category[config]) + end + end + + if category == "GVAR" then + category = {} + category[config] = tostring(_G[config] or 0) + + local U = ufunc + + ufunc = function() + UIOptionsFrame_Load() + _G[config] = this:GetChecked() and 1 or nil + UIOptionsFrame_Save() + if U then + U() + end + end + end + + if category == "UVAR" then + category = {} + category[config] = _G[config] + + local U = ufunc + + ufunc = function() + _G[config] = this:GetChecked() and "1" or "0" + if U then + U() + end + end + end + + frame.category = category + frame.config = config + + if widget == "color" then + -- color picker + frame.color = CreateFrame("Button", nil, frame) + frame.color:SetWidth(24) + frame.color:SetHeight(12) + CreateBackdrop(frame.color) + frame.color:SetPoint("RIGHT" , -5, 1) + frame.color.prev = frame.color.backdrop:CreateTexture("OVERLAY") + frame.color.prev:SetAllPoints(frame.color) + + local cr, cg, cb, ca = strsplit(",", category[config]) + if not cr or not cg or not cb or not ca then + cr, cg, cb, ca = 1, 1, 1, 1 + end + frame.color.prev:SetTexture(cr,cg,cb,ca) + + frame.color:SetScript("OnClick", function() + local cr, cg, cb, ca = strsplit(",", category[config]) + if not cr or not cg or not cb or not ca then + cr, cg, cb, ca = 1, 1, 1, 1 + end + local preview = this.prev + + function ColorPickerFrame.func() + local r, g, b = ColorPickerFrame:GetColorRGB() + local a = 1 - OpacitySliderFrame:GetValue() + + r = round(r, 3) + g = round(g, 3) + b = round(b, 3) + a = round(a, 3) + + preview:SetTexture(r,g,b,a) + + if not this:GetParent():IsShown() then + category[config] = r .. "," .. g .. "," .. b .. "," .. a + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + end + end + + function ColorPickerFrame.cancelFunc() + preview:SetTexture(cr,cg,cb,ca) + end + + ColorPickerFrame.opacityFunc = ColorPickerFrame.func + ColorPickerFrame.element = this + ColorPickerFrame.opacity = 1 - ca + ColorPickerFrame.hasOpacity = 1 + ColorPickerFrame:SetColorRGB(cr,cg,cb) + ColorPickerFrame:SetFrameStrata("DIALOG") + ShowUIPanel(ColorPickerFrame) + end) + + -- hide shadows on wrong stratas + if frame.color.backdrop_shadow then + frame.color.backdrop_shadow:Hide() + end + end + + if widget == "warning" then + CreateBackdrop(frame, nil, true) + frame:SetBackdropBorderColor(1,.5,.5) + frame:SetHeight(50) + frame:SetPoint("TOPLEFT", 25, this.objectCount * -35) + this.objectCount = this.objectCount + 2 + frame.caption:SetJustifyH("CENTER") + frame.caption:SetJustifyV("CENTER") + end + + if widget == "header" then + frame:SetBackdrop(nil) + frame:SetHeight(40) + this.objectCount = this.objectCount + 1 + frame.caption:SetJustifyH("LEFT") + frame.caption:SetJustifyV("BOTTOM") + frame.caption:SetTextColor(.2,1,.8,1) + frame.caption:SetAllPoints(frame) + end + + -- use text widget (default) + if not widget or widget == "text" then + -- input field + frame.input = CreateFrame("EditBox", nil, frame) + CreateBackdrop(frame.input, nil, true) + frame.input:SetTextInsets(5, 5, 5, 5) + frame.input:SetTextColor(.2,1,.8,1) + frame.input:SetJustifyH("RIGHT") + + frame.input:SetWidth(100) + frame.input:SetHeight(18) + frame.input:SetPoint("RIGHT" , -3, 0) + frame.input:SetFontObject(GameFontNormal) + frame.input:SetAutoFocus(false) + frame.input:SetText(category[config] or "") + frame.input:SetScript("OnEscapePressed", function(self) + this:ClearFocus() + end) + + frame.input:SetScript("OnTextChanged", function(self) + if ( type and type ~= "number" ) or tonumber(this:GetText()) then + if this:GetText() ~= this:GetParent().category[this:GetParent().config] then + this:GetParent().category[this:GetParent().config] = this:GetText() + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + end + this:SetTextColor(.2,1,.8,1) + else + this:SetTextColor(1,.3,.3,1) + end + end) + + -- hide shadows on wrong stratas + if frame.input.backdrop_shadow then + frame.input.backdrop_shadow:Hide() + end + end + + -- use button widget + if widget == "button" then + frame.button = CreateFrame("Button", "pfButton", frame, "UIPanelButtonTemplate") + CreateBackdrop(frame.button, nil, true) + SkinButton(frame.button) + frame.button:SetWidth(100) + frame.button:SetHeight(20) + frame.button:SetPoint("TOPRIGHT", -(this.lineCount-1) * 105, -5) + frame.button:SetText(caption) + frame.button:SetTextColor(1,1,1,1) + frame.button:SetScript("OnClick", values) + + -- hide shadows on wrong stratas + if frame.button.backdrop_shadow then + frame.button.backdrop_shadow:Hide() + end + end + + -- use checkbox widget + if widget == "checkbox" then + -- input field + frame.input = CreateFrame("CheckButton", nil, frame, "UICheckButtonTemplate") + frame.input:SetNormalTexture("") + frame.input:SetPushedTexture("") + frame.input:SetHighlightTexture("") + CreateBackdrop(frame.input, nil, true) + frame.input:SetWidth(14) + frame.input:SetHeight(14) + frame.input:SetPoint("RIGHT" , -5, 1) + frame.input:SetScript("OnClick", function () + if this:GetChecked() then + this:GetParent().category[this:GetParent().config] = "1" + else + this:GetParent().category[this:GetParent().config] = "0" + end + + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + end) + + if category[config] == "1" then frame.input:SetChecked() end + + -- hide shadows on wrong stratas + if frame.input.backdrop_shadow then + frame.input.backdrop_shadow:Hide() + end + end + + -- use dropdown widget + if widget == "dropdown" and values then + frame.input = CreateDropDownButton(nil, frame) + frame.input:SetBackdrop(nil) + frame.input.menuframe:SetParent(pfUI.gui) + + frame.input:SetPoint("RIGHT", frame, "RIGHT", 0, 0) + frame.input:SetWidth(180) + frame.input:SetMenu(function() + local menu = {} + + for i, k in pairs(_G.type(values) == "function" and values() or values) do + local entry = {} + -- get human readable + local value, text = strsplit(":", k) + text = text or value + + entry.text = text + entry.func = function() + if category and category[config] ~= value then + category[config] = value + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + end + end + + if category and category[config] == value then + frame.input.current = i + end + + table.insert(menu, entry) + end + + return menu + end) + + frame.input:SetSelection(frame.input.current) + end + + -- use list widget + if widget == "list" then + frame.del = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") + SkinButton(frame.del) + frame.del:SetWidth(16) + frame.del:SetHeight(16) + frame.del:SetPoint("RIGHT", -4, 0) + frame.del:GetFontString():SetPoint("CENTER", 1, 0) + frame.del:SetText("-") + frame.del:SetTextColor(1,.5,.5,1) + frame.del:SetScript("OnClick", function() + local sel = frame.input:GetSelection() + local newconf = "" + for id, val in pairs({strsplit("#", category[config])}) do + if id ~= sel then newconf = newconf .. "#" .. val end + end + category[config] = newconf + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + frame.input:UpdateMenu() + end) + + frame.add = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") + SkinButton(frame.add) + frame.add:SetWidth(16) + frame.add:SetHeight(16) + frame.add:SetPoint("RIGHT", frame.del, "LEFT", -4, 0) + frame.add:GetFontString():SetPoint("CENTER", 1, 0) + frame.add:SetText("+") + frame.add:SetTextColor(.5,1,.5,1) + frame.add:SetScript("OnClick", function() + CreateQuestionDialog(T["New entry:"], function() + category[config] = category[config] .. "#" .. this:GetParent().input:GetText() + if ufunc then ufunc() else pfUI.gui.settingChanged = true end + frame.input:UpdateMenu() + end, false, true) + end) + + frame.input = CreateDropDownButton(nil, frame) + frame.input:SetBackdrop(nil) + frame.input.menuframe:SetParent(pfUI.gui) + frame.input:SetPoint("RIGHT", frame.add, "LEFT", -2, 0) + frame.input:SetWidth(140) + frame.input:SetMenu(function() + local menu = {} + for i, val in pairs({strsplit("#", category[config])}) do + table.insert(menu, { text = val }) + end + return menu + end) + end + + return frame + end + + local TabFrameOnMouseDown = function() + pfUI.gui.search:ClearFocus() + end + + local TabFrameOnClick = function() + if this.area:IsShown() then + return + else + -- hide all others + for id, name in pairs(this.parent) do + if type(name) == "table" and name.area and id ~= "parent" then + name.area:Hide() + end + end + this.area:Show() + end + end + + local width, height = 130, 20 + function CreateTabFrame(parent, title) + if not parent.area.count then parent.area.count = 0 end + + local f = CreateFrame("Button", nil, parent.area) + f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", 0, -parent.area.count*height) + f:SetPoint("BOTTOMRIGHT", parent.area, "TOPLEFT", width, -(parent.area.count+1)*height) + f.parent = parent + + f:SetScript("OnMouseDown", TabFrameOnMouseDown) + f:SetScript("OnClick", TabFrameOnClick) + + -- background + f.bg = f:CreateTexture(nil, "BACKGROUND") + f.bg:SetAllPoints() + + -- text + f.text = f:CreateFontString(nil, "LOW", "GameFontWhite") + f.text:SetFont(pfUI.font_default, C.global.font_size) + f.text:SetAllPoints() + f.text:SetText(title) + + -- U element count + parent.area.count = parent.area.count + 1 + + return f + end + + function CreateArea(parent, title, func) + -- create drawarea + local f = CreateFrame("Frame", nil, parent.area) + f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", width, 0) + f:SetPoint("BOTTOMRIGHT", parent.area, "BOTTOMRIGHT", 0, 0) + + if not parent.firstarea then + parent.firstarea = true + else + f:Hide() + end + + f.button = parent[title] + + f.bg = f:CreateTexture(nil, "BACKGROUND") + f.bg:SetTexture(1,1,1,.05) + f.bg:SetAllPoints() + + f:SetScript("OnShow", function() + this.indexed = true + this.button.text:SetTextColor(.2,1,.8,1) + this.button.bg:SetTexture(1,1,1,1) + this.button.bg:SetGradientAlpha("HORIZONTAL", 0,0,0,0, 1,1,1,.05) + end) + + f:SetScript("OnHide", function() + this.button.text:SetTextColor(1,1,1,1) + this.button.bg:SetTexture(0,0,0,0) + end) + + -- are we a frame with contents? + if func then + f.scroll = CreateScrollFrame(nil, f) + SetAllPointsOffset(f.scroll, f, 2) + f.scroll.content = CreateScrollChild(nil, f.scroll) + f.scroll.content.parent = f.scroll + f.scroll.content:SetScript("OnShow", function() + if not this.setup then + func() + this.setup = true + end + end) + end + + return f + end + + function CreateGUIEntry(parent, title, populate) + -- create main menu if not yet exists + if not pfUI.gui.frames[parent] then + pfUI.gui.frames[parent] = CreateTabFrame(pfUI.gui.frames, parent) + if title then + pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, nil) + else + -- populate area when no submenus are given + pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, populate) + return + end + end + + -- create submenus when title was given + if title and not pfUI.gui.frames[parent][title] then + pfUI.gui.frames[parent][title] = CreateTabFrame(pfUI.gui.frames[parent], title) + pfUI.gui.frames[parent][title].area = CreateArea(pfUI.gui.frames[parent], title, populate) + end + end + end + + do -- GUI Frame + -- main frame + pfUI.gui = CreateFrame("Frame", "pfConfigGUI", UIParent) + pfUI.gui:SetMovable(true) + pfUI.gui:EnableMouse(true) + pfUI.gui:RegisterForDrag("LeftButton") + pfUI.gui:SetWidth(720) + pfUI.gui:SetHeight(480) + pfUI.gui:SetFrameStrata("DIALOG") + pfUI.gui:SetPoint("CENTER", 0, 0) + pfUI.gui:Hide() + + pfUI.gui:SetScript("OnShow",function() + pfUI.gui.settingChanged = pfUI.gui.delaySettingChanged + pfUI.gui.delaySettingChanged = nil + + -- exit unlock mode + if pfUI.unlock and pfUI.unlock:IsShown() then + pfUI.unlock:Hide() + end + + -- exit hoverbind mode + if pfUI.hoverbind and pfUI.hoverbind:IsShown() then + pfUI.hoverbind:Hide() + end + end) + + pfUI.gui:SetScript("OnHide",function() + if ColorPickerFrame and ColorPickerFrame:IsShown() then + ColorPickerFrame:Hide() + end + + if pfUI.gui.settingChanged then + pfUI.gui:Reload() + end + pfUI.gui:Hide() + end) + + pfUI.gui:SetScript("OnDragStart",function() + this:StartMoving() + end) + + pfUI.gui:SetScript("OnDragStop",function() + this:StopMovingOrSizing() + end) + + CreateBackdrop(pfUI.gui, nil, true, .85) + CreateBackdropShadow(pfUI.gui) + table.insert(UISpecialFrames, "pfConfigGUI") + + -- make some locals available to thirdparty + pfUI.gui.Reload = Reload + pfUI.gui.CreateConfig = CreateConfig + pfUI.gui.CreateGUIEntry = CreateGUIEntry + pfUI.gui.UpdaterFunctions = U + + -- decorations + pfUI.gui.title = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal") + pfUI.gui.title:SetFontObject(GameFontWhite) + pfUI.gui.title:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 8, -8) + pfUI.gui.title:SetJustifyH("LEFT") + pfUI.gui.title:SetFont(pfUI.media["font:Hooge.ttf"], 10) + pfUI.gui.title:SetText("|cff33ffccpf|rUI") + + pfUI.gui.version = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal") + pfUI.gui.version:SetFontObject(GameFontWhite) + pfUI.gui.version:SetPoint("LEFT", pfUI.gui.title, "RIGHT", 0, 0) + pfUI.gui.version:SetJustifyH("LEFT") + pfUI.gui.version:SetFont(pfUI.media["font:Myriad-Pro.ttf"], 10) + pfUI.gui.version:SetText("|cff555555[|r" .. pfUI.version.string.. "|cff555555]|r") + + pfUI.gui.close = CreateFrame("Button", "pfQuestionDialogClose", pfUI.gui) + pfUI.gui.close:SetPoint("TOPRIGHT", -7, -7) + pfUI.api.CreateBackdrop(pfUI.gui.close) + pfUI.gui.close:SetHeight(10) + pfUI.gui.close:SetWidth(10) + pfUI.gui.close.texture = pfUI.gui.close:CreateTexture("pfQuestionDialogCloseTex") + pfUI.gui.close.texture:SetTexture(pfUI.media["img:close"]) + pfUI.gui.close.texture:ClearAllPoints() + pfUI.gui.close.texture:SetAllPoints(pfUI.gui.close) + pfUI.gui.close.texture:SetVertexColor(1,.25,.25,1) + pfUI.gui.close:SetScript("OnEnter", function () + this.backdrop:SetBackdropBorderColor(1,.25,.25,1) + end) + + pfUI.gui.close:SetScript("OnLeave", function () + pfUI.api.CreateBackdrop(this) + end) + + pfUI.gui.close:SetScript("OnClick", function() + this:GetParent():Hide() + end) + + -- root layer + pfUI.gui.frames = {} + pfUI.gui.frames.area = CreateFrame("Frame", nil, pfUI.gui) + pfUI.gui.frames.area:SetPoint("TOPLEFT", 7, -25) + pfUI.gui.frames.area:SetPoint("BOTTOMRIGHT", -7, 37) + CreateBackdrop(pfUI.gui.frames.area) + + -- unlock + pfUI.gui.unlock = CreateFrame("Button", nil, pfUI.gui) + pfUI.gui.unlock:SetPoint("TOPLEFT", pfUI.gui.frames.area.backdrop, "BOTTOMLEFT", 0, -5) + pfUI.gui.unlock:SetWidth(110) + pfUI.gui.unlock:SetHeight(25) + pfUI.gui.unlock:SetText(T["Unlock"]) + pfUI.gui.unlock:SetScript("OnClick", function() + if pfUI.unlock then pfUI.unlock:Show() end + end) + SkinButton(pfUI.gui.unlock) + + -- hoverbind + pfUI.gui.hoverbind = CreateFrame("Button", nil, pfUI.gui) + pfUI.gui.hoverbind:SetPoint("LEFT", pfUI.gui.unlock, "RIGHT", 5, 0) + pfUI.gui.hoverbind:SetWidth(110) + pfUI.gui.hoverbind:SetHeight(25) + pfUI.gui.hoverbind:SetText(T["Hoverbind"]) + pfUI.gui.hoverbind:SetScript("OnClick", function() + if pfUI.hoverbind then + pfUI.hoverbind:Show() + else + message("Please enable the Hoverbind module to use this feature.") + end + end) + + SkinButton(pfUI.gui.hoverbind) + + -- share + pfUI.gui.share = CreateFrame("Button", nil, pfUI.gui) + pfUI.gui.share:SetPoint("LEFT", pfUI.gui.hoverbind, "RIGHT", 5, 0) + pfUI.gui.share:SetWidth(110) + pfUI.gui.share:SetHeight(25) + pfUI.gui.share:SetText(T["Share"]) + pfUI.gui.share:SetScript("OnClick", function() + if pfShare then + pfShare:Show() + pfShareExport:Click() + else + message("Please enable the Share module to share your config.") + end + end) + SkinButton(pfUI.gui.share) + + -- searchbar + local function SearchEntryClick() + -- clear search focus + pfUI.gui.search:ClearFocus() + + -- open submenus + for i=table.getn(this.obj),1,-1 do + this.obj[i]:Click() + end + + -- highlight matched entry + if not this.obj[-1].highlight then + this.obj[-1].highlight = this.obj[-1]:CreateTexture(nil, "OVERLAY") + this.obj[-1].highlight:SetAllPoints() + this.obj[-1].highlight:SetTexture(.2,1,.8,.2) + end + this.obj[-1].highlight:Show() + end + + local function CreateSearchEntry(parent, i) + local f = CreateFrame("Button", nil, parent) + f:SetPoint("TOPLEFT", 5, -5 + (i-1)*-25) + f:SetWidth(565) + f:SetHeight(20) + f:SetScript("OnClick", SearchEntryClick) + f:SetScript("OnUpdate", EntryUpdate) + + f.text = f:CreateFontString("Status", "LOW", "GameFontWhite") + f.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE") + f.text:SetAllPoints() + f.text:SetJustifyH("LEFT") + f.text:SetJustifyV("CENTER") + f.text:SetTextColor(.5,.5,.5) + + f.tex = f:CreateTexture(nil, "BACKGROUND") + f.tex:SetTexture(1,1,1,.05) + f.tex:SetAllPoints() + f.tex:Hide() + + return f + end + + pfUI.gui.search = CreateFrame("EditBox", nil, pfUI.gui) + pfUI.gui.search:SetPoint("LEFT", pfUI.gui.share, "RIGHT", 5, 0) + pfUI.gui.search:SetPoint("TOPRIGHT", pfUI.gui.frames.area.backdrop, "BOTTOMRIGHT", 0, -5) + pfUI.gui.search:SetHeight(25) + pfUI.gui.search:SetAutoFocus(false) + pfUI.gui.search:SetTextInsets(5, 5, 5, 5) + pfUI.gui.search:SetTextColor(.2,1,.8,1) + pfUI.gui.search:SetJustifyH("CENTER") + pfUI.gui.search:SetFontObject(GameFontNormal) + pfUI.gui.search:SetText(T["Search"] .. "...") + CreateBackdrop(pfUI.gui.search, nil, true) + + pfUI.gui.search:SetScript("OnEscapePressed", function() + this:ClearFocus() + if this:GetText() == "" then + this:SetText(T["Search"].."...") + end + end) + + pfUI.gui.search:SetScript("OnTextChanged", function() + if this:GetText() == T["Search"].."..." then return end + local defval = "["..T["Search"].."]" + + -- initialize search window + CreateGUIEntry(defval, nil, function() end) + pfUI.gui.frames[defval]:Click() + + local scroll = pfUI.gui.frames[defval].area.scroll.content + local parent = pfUI.gui.frames[defval].area.scroll + scroll.results = scroll.results or {} + + for i=1,table.getn(scroll.results) do + scroll.results[i]:Hide() + if scroll.results[i].obj and scroll.results[i].obj[-1].highlight then + scroll.results[i].obj[-1].highlight:Hide() + end + end + + if strlen(this:GetText()) < 1 then return end + + local i = 1 + local search = strlower(this:GetText()) + for name, obj in pairs(searchDB) do + local title = obj[0] and strlower(obj[0]) + if strfind(title, search) then + -- build caption string + local caption = "" + for x=table.getn(obj),1,-1 do + caption = caption .. "|cff33ffcc" .. obj[x].text:GetText() .. "|r ยป " + end + caption = caption .. "|cffffffff" .. obj[0] + + -- build search entry button + scroll.results[i] = scroll.results[i] or CreateSearchEntry(scroll, i) + scroll.results[i].obj = obj + scroll.results[i].text:SetText(caption) + scroll.results[i]:Show() + + i = i + 1 + end + end + + -- reload scroll frames + scroll:Hide() + scroll:SetHeight(i * 25 ) + scroll:Show() + parent:SetScrollChild(scroll) + QueueFunction(function() + parent:SetVerticalScroll(0) + parent:UpdateScrollState() + parent:Scroll() + end) + end) + + pfUI.gui.search:SetScript("OnEditFocusGained", function(self) + if this:GetText() == T["Search"] .. "..." then this:SetText("") end + if this.indexed then return end + -- Trigger "OnShow" for each subpage to initialize search index + for name, frame in pairs(pfUI.gui.frames) do + if type(frame) == "table" and frame.area and name ~= "parent" then + frame.area:Show() + + for name, frame in pairs(pfUI.gui.frames[name]) do + if type(frame) == "table" and frame.area and name ~= "parent" and not frame.area.indexed then + frame.area:Show() + frame.area:Hide() + end + end + + frame.area:Hide() + end + end + this.indexed = true + end) + end + + do -- DropDown Menus + -- [[ Static Dropdowns ]] -- + pfUI.gui.dropdowns = { + ["languages"] = { + -- "deDE:German", + -- "enGB:British English", + "enUS:English", + "esES:Spanish", + --"esMX:Spanish (Latin American)", + "frFR:French", + "koKR:Korean", + "ruRU:Russian", + "zhCN:Chinese (Simplified)", + "zhTW:Chinese (Traditional)", + -- http://wowprogramming.com/docs/api/GetLocale + }, + ["fonts"] = { + "Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf:BigNoodleTitling", + "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf:Continuum", + "Interface\\AddOns\\pfUI\\fonts\\DieDieDie.ttf:DieDieDie", + "Interface\\AddOns\\pfUI\\fonts\\Expressway.ttf:Expressway", + "Interface\\AddOns\\pfUI\\fonts\\Homespun.ttf:Homespun", + "Interface\\AddOns\\pfUI\\fonts\\Hooge.ttf:Hooge", + "Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf:Myriad-Pro", + "Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Bold.ttf:PT-Sans-Narrow-Bold", + "Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Regular.ttf:PT-Sans-Narrow-Regular" + }, + ["border"] = { + "-1:" .. T["Default"], + "0:" .. T["None"], + "1:1 " .. T["Pixel"], + "2:2 " .. T["Pixel"], + "3:3 " .. T["Pixel"], + "4:4 " .. T["Pixel"], + "5:5 " .. T["Pixel"], + }, + ["fontstyle"] = { + "NONE:" .. T["None"], + "OUTLINE:" .. T["Outline"], + "THICKOUTLINE:" .. T["Thick Outline"], + "MONOCHROME:" .. T["Monochrome"], + }, + ["spacing"] = { + "0:0" .. T["None"], + "1:1 " .. T["Pixel"], + "2:2 " .. T["Pixel"], + "3:3 " .. T["Pixel"], + "4:4 " .. T["Pixel"], + "5:5 " .. T["Pixel"], + "6:6 " .. T["Pixel"], + "7:7 " .. T["Pixel"], + "8:8 " .. T["Pixel"], + "9:9 " .. T["Pixel"], + }, + ["maxraid"] = { + "5:5", + "10:10", + "15:15", + "20:20", + "25:25", + "30:30", + "35:35", + "40:40", + }, + ["scaling"] = { + "0:" .. T["Off"], + "4:" .. T["Huge (PixelPerfect)"], + "5:" .. T["Large"], + "6:" .. T["Medium"], + "7:" .. T["Small"], + "8:" .. T["Tiny (PixelPerfect)"], + }, + ["abbrevnum"] = { + "0:" .. T["Full Numbers (4250)"], + "1:" .. T["Abbreviate 2 Decimals (4.25k)"], + "2:" .. T["Abbreviate 1 Decimal (4.2k)"], + }, + ["castbardecimals"] = { + "1:" .. T["1 Decimal (2.1)"], + "2:" .. T["2 Decimals (2.14)"], + }, + ["orientation"] = { + "HORIZONTAL:" .. T["Horizontal"], + "VERTICAL:" .. T["Vertical"], + }, + ["uf_animationspeed"] = { + "1:" .. T["Instant"], + "2:" .. T["Very Fast"], + "3:" .. T["Fast"], + "5:" .. T["Medium"], + "8:" .. T["Slow"], + "13:" .. T["Very Slow"], + }, + ["xpanchors"] = { + "__NONONIL__:" .. T["No Anchor"], + "pfChatLeft:" .. T["Left Chat Frame"], + "pfChatRight:" .. T["Right Chat Frame"], + "pfActionBarMain:" .. T["Main Actionbar"], + "pfActionBarTop:" .. T["Top Actionbar"], + "pfActionBarLeft:" .. T["Left Actionbar"], + "pfActionBarRight:" .. T["Right Actionbar"], + "pfActionBarVertical:" .. T["Vertical Actionbar"], + "pfExperienceBar:" .. T["Experience Bar"], + "pfReputationBar:" .. T["Reputation Bar"], + "pfPlayer:" .. T["Player Unitframe"], + "pfMinimap:" .. T["Minimap"], + "pfPanelMinimap:" .. T["Minimap Panel"], + }, + ["uf_bartexture"] = { + "Interface\\AddOns\\pfUI\\img\\bar:pfUI", + "Interface\\AddOns\\pfUI\\img\\bar_tukui:TukUI", + "Interface\\AddOns\\pfUI\\img\\bar_elvui:ElvUI", + "Interface\\AddOns\\pfUI\\img\\bar_gradient:Gradient", + "Interface\\AddOns\\pfUI\\img\\bar_striped:Striped", + "Interface\\TargetingFrame\\UI-StatusBar:Wow Status", + "Interface\\PaperDollInfoFrame\\UI-Character-Skills-Bar:Wow Skill" + }, + ["uf_rangecheckinterval"] = { + "1:" .. T["Very Fast"], + "2:" .. T["Fast"], + "4:" .. T["Medium"], + "8:" .. T["Slow"], + "16:" .. T["Very Slow"], + }, + ["uf_rangecheck_mode"] = { + "vanilla:" .. T["Vanilla (Spellbook)"], + "unitxp:" .. T["UnitXP (Precise)"], + }, + ["uf_raidlayout"] = { + "1x40:" .. "1x40", + "2x20:" .. "2x20", + "4x10:" .. "4x10", + "5x8:" .. "5x8", + "8x5:" .. "8x5", + "10x4:" .. "10x4", + "20x2:" .. "20x2", + "40x1:" .. "40x1", + }, + ["uf_powerbar_position"] = { + "TOPLEFT:" .. T["Left"], + "TOP:" .. T["Center"], + "TOPRIGHT:" .. T["Right"] + }, + ["uf_portrait_position"] = { + "bar:" .. T["Healthbar Embedded"], + "left:" .. T["Left"], + "right:" .. T["Right"], + "off:" .. T["Disabled"] + }, + ["uf_happiness"] = { + "0:" .. T["Disabled"], + "1:" .. T["Face"], + "2:" .. T["Rank"] + }, + ["uf_buff_position"] = { + "TOPLEFT:" .. T["Top Left"], + "TOPRIGHT:" .. T["Top Right"], + "BOTTOMLEFT:" .. T["Bottom Left"], + "BOTTOMRIGHT:" .. T["Bottom Right"], + "off:" .. T["Disabled"] + }, + ["uf_debuff_indicator"] = { + "0:" .. T["Disabled"], + "1:" .. T["Legacy"], + "2:" .. T["Glow"], + "3:" .. T["Square"], + "4:" .. T["Icon"] + }, + ["uf_debuff_indicator_size"] = { + ".10:10%", + ".25:25%", + ".35:35%", + ".50:50%", + ".65:65%", + ".75:75%", + ".90:90%", + }, + ["percent_small"] = { + "0:0%", + ".05:5%", + ".10:10%", + ".15:15%", + ".20:20%", + ".25:25%", + ".30:30%", + ".35:35%", + ".40:40%", + ".45:45%", + ".50:50%", + ".55:55%", + ".60:60%", + ".65:65%", + ".70:70%", + ".75:75%", + ".80:80%", + ".85:85%", + ".90:90%", + ".95:95%", + "1:100%", + }, + ["uf_overheal"] = { + "0:0%", + "10:10%", + "20:20%", + "30:30%", + "40:40%", + "50:50%", + "60:60%", + "70:70%", + "80:80%", + "90:90%", + "100:100%", + }, + ["uf_layout"] = { + "default:" .. T["Default"], + "tukui:TukUI" + }, + ["raidmarker_grow"] = { + "down:Down", + "up:Up", + }, + ["uf_color"] = { + "0:" .. T["Class"], + "1:" .. T["Custom"], + "2:" .. T["Health"], + }, + ["uf_texts"] = { + "none:" .. T["Disable"], + "unit:" .. T["Unit String"], + "unitrev:" .. T["Unit String (Reverse)"], + "name:" .. T["Name"], + "nameshort:" .. T["Name (Short)"], + "level:" .. T["Level"], + "class:" .. T["Class"], + "namehealth:" .. T["Name | Health Missing"], + "namehealthbreak:" .. T["Name (Linebreak) -Health Missing"], + "shortnamehealth:" .. T["Name (Short) | Health Missing"], + "healthdyn:" .. T["Health - Auto"], + "health:" .. T["Health - Current"], + "healthmax:" .. T["Health - Max"], + "healthperc:" .. T["Health - Percentage"], + "healthmiss:" .. T["Health - Missing"], + "healthminmax:" .. T["Health - Min/Max"], + "powerdyn:" .. T["Mana - Auto"], + "power:" .. T["Mana - Current"], + "powermax:" .. T["Mana - Max"], + "powerperc:" .. T["Mana - Percentage"], + "powermiss:" .. T["Mana - Missing"], + "powerminmax:" .. T["Mana - Min/Max"], + }, + ["hpformat"] = { + "percent:" .. T["Percent"], + "cur:" .. T["Current HP"], + "curperc:" .. T["Current HP | Percent"], + "curmax:" .. T["Current HP - Max HP"], + "curmaxs:" .. T["Current HP / Max HP"], + "curmaxperc:" .. T["Current HP - Max HP | Percent"], + "curmaxpercs:" .. T["Current HP / Max HP | Percent"], + "deficit:" .. T["Deficit"], + }, + ["panel_values"] = { + "none:" .. T["Disable"], + "time:" .. T["Clock"], + "fps:" .. T["FPS & Ping"], + "exp:" .. T["XP Percentage"], + "gold:" .. T["Gold"], + "friends:" .. T["Friends Online"], + "guild:" .. T["Guild Online"], + "durability:" .. T["Item Durability"], + "zone:" .. T["Zone Name"], + "combat:" .. T["Combat Timer"], + "ammo:" .. T["Ammo Counter"], + "soulshard:" .. T["Soulshard Counter"], + "bindlocation:" .. T["Hearth"], + "thistletea:" .. T["Thistle Tea"], + "flashpowder:" .. T["Flash Powder"], + "blindpowder:" .. T["Blinding Powder"], + "bagspace:" .. T["Bagspace"] + }, + ["tooltip_position"] = { + "bottom:" .. T["Bottom"], + "chat:" .. T["Dodge"], + "cursor:" .. T["Cursor"], + "free:" .. T["Custom"] + }, + ["tooltip_align"] = { + "native:" .. T["Native"], + "top:" .. T["Top"], + "left:" .. T["Left"], + "right:" .. T["Right"] + }, + ["debuffposition"] = { + "TOP:" .. T["Top"], + "BOTTOM:" .. T["Bottom"], + }, + ["gmserver_text"] = { + "elysium:" .. T["Elysium Based Core"], + }, + ["buffbarfilter"] = { + "none:" .. T["None"], + "whitelist:" .. T["Whitelist"], + "blacklist:" .. T["Blacklist"], + }, + ["buffbarsort"] = { + "asc:" .. T["Ascending"], + "desc:" .. T["Descending"], + }, + ["minimap_cords_position"] = { + "topleft:" .. T["Top Left"], + "topright:" .. T["Top Right"], + "bottomleft:" .. T["Bottom Left"], + "bottomright:" .. T["Bottom Right"], + }, + ["minimap_cords_visibility"] = { + "mouseover:" .. T["Mouseover"], + "on:" .. T["Enable"], + "off:" .. T["Disable"] + }, + ["minimap_zone_visibility"] = { + "mouseover:" .. T["Mouseover"], + "on:" .. T["Enable"], + "off:" .. T["Disable"] + }, + ["positions"] = { + "TOPLEFT:" .. T["Top Left"], + "TOP:" .. T["Top"], + "TOPRIGHT:" .. T["Top Right"], + "LEFT:" .. T["Left"], + "CENTER:" .. T["Center"], + "RIGHT:" .. T["Right"], + "BOTTOMLEFT:" .. T["Bottom Left"], + "BOTTOM:" .. T["Bottom"], + "BOTTOMRIGHT:" .. T["Bottom Right"], + }, + ["actionbuttonanimations"] = { + "none:" .. T["None"], + "zoomfade:" .. T["Zoom & Fade"], + "shrinkreturn:" .. T["Shrink & Return"], + "elasticzoom:" .. T["Elastic Zoom"], + "wobblezoom:" .. T["Wobble Zoom"], + }, + ["animationmode"] = { + "keypress:" .. T["On Key Press"], + "statechange:" .. T["On State Change"] + }, + ["actionbarbuttons"] = { + "1","2","3","4","5","6","7","8","9","10","11","12" + }, + ["addonbuttons_position"] = { + "bottom:" .. T["Bottom"], + "left:" .. T["Left"], + "top:" .. T["Top"], + "right:" .. T["Right"] + }, + ["xp_display"] = { + "XPFLEX:" .. T["Automatic"], + "XP:" .. T["Experience"], + "REP:" .. T["Tracked Reputation"], + "FLEX:" .. T["Last Reputation"], + "PETXP:" .. T["Pet Experience"], + "DISABLED:" .. T["Disabled"], + }, + ["xp_position"] = { + "BOTTOM:" .. T["Bottom"], + "LEFT:" .. T["Left"], + "TOP:" .. T["Top"], + "RIGHT:" .. T["Right"] + }, + ["glowintensity"] = { + "8:" .. T["Tiny"], + "16:" .. T["Small"], + "32:" .. T["Medium"], + "64:" .. T["Large"], + "128:" .. T["Huge"], + }, + ["mapcircle"] = { + "5:" .. T["Tiny"], + "3:" .. T["Small"], + "1:" .. T["Medium"], + "-1:" .. T["Large"], + "-3:" .. T["Huge"], + }, + ["maptooltip"] = { + ".10:10%", + ".20:20%", + ".30:30%", + ".40:40%", + ".50:50%", + ".60:60%", + ".70:70%", + ".80:80%", + ".90:90%", + "1:100%", + "0:" .. T["World Map Scale"], + }, + ["textalign"] = { + "LEFT:" .. T["Left"], + "CENTER:" .. T["Center"], + "RIGHT:" .. T["Right"], + }, + ["gryphons"] = { + "None:"..T["None"], + "Gryphon:"..T["Gryphon"], + "Lion:"..T["Lion"], + } + } + + -- add locale dependent client fonts to the list + if GetLocale() == "enUS" or GetLocale() == "frFR" or GetLocale() == "deDE" or GetLocale() == "ruRU" then + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\MORPHEUS.TTF:MORPHEUS") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\SKURRI.TTF:SKURRI") + elseif GetLocale() == "koKR" then + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002.TTF:2002") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002B.TTF:2002B") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Damage.TTF:K_Damage") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Pagetext.TTF:K_Pagetext") + elseif GetLocale() == "zhCN" then + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZBWJW.TTF:FZBWJW") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZJZJW.TTF:FZJZJW") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZLBJW.TTF:FZLBJW") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHJW.TTF:FZXHJW") + table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHLJW.TTF:FZXHLJW") + end + + pfUI.gui.dropdowns.loot_rarity = {} + for i=0, getn(_G.ITEM_QUALITY_COLORS)-2 do + local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE)) + table.insert(pfUI.gui.dropdowns.loot_rarity, entry) + end + + pfUI.gui.dropdowns.screenshot_battle = { + "0:".._G.NONE, + "1:"..T["Won"], + "2:"..T["Ended"], + } + pfUI.gui.dropdowns.screenshot_loot = {"0:".._G.NONE} + for i=3, 5 do + local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE)) + table.insert(pfUI.gui.dropdowns.screenshot_loot, entry) + end + end + + do -- Generate Config UI + CreateGUIEntry(T["About"], nil, function() + -- read data + local lang = T["Unknown"] + for _, entry in pairs(pfUI.gui.dropdowns.languages) do + local short, full = strsplit(":", entry) + if short == C.global.language then + lang = full + end + end + + -- draw pfUI logo + local function draw(p, fx, fy, tx, ty, r, g, b, a) + local t = p:CreateTexture(nil, "OVERLAY") + t:SetTexture(r,g,b,a) + t:SetPoint("TOPLEFT", fx, fy) + t:SetPoint("BOTTOMRIGHT", p, "TOPLEFT", tx, ty) + end + + local x, y, p = 250, 55, 10 -- startx, starty, pencilsize + draw(this, x, -y-2*p, x+p, -y-7*p, .2, 1, .8, 1) + draw(this, x+p, -y-2*p, x+2*p, -y-3*p, .2, 1, .8, 1) + draw(this, x+p, -y-4*p, x+2*p, -y-5*p, .2, 1, .8, 1) + draw(this, x+2*p, -y, x+3*p, -y-5*p, .2, 1, .8, 1) + draw(this, x+3*p, -y, x+4*p, -y-1*p, .2, 1, .8, 1) + draw(this, x+p, -y-2*p, x+4*p, -y-3*p, .2, 1, .8, 1) + draw(this, x+4*p, -y, x+5*p, -y-5*p, 1, 1, 1, 1) + draw(this, x+5*p, -y-4*p, x+5*p+p, -y-5*p, 1, 1, 1, 1) + draw(this, x+6*p, -y, x+7*p, -y-p, 1, 1, 1, 1) + draw(this, x+6*p, -y-2*p, x+7*p, -y-5*p, 1, 1, 1, 1) + + -- version + this.versionc = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.versionc:SetFont(pfUI.font_default, C.global.font_size) + this.versionc:SetPoint("TOPLEFT", 200, -170) + this.versionc:SetWidth(200) + this.versionc:SetJustifyH("LEFT") + this.versionc:SetText(T["Version"] .. ":") + + this.version = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.version:SetFont(pfUI.font_default, C.global.font_size) + this.version:SetPoint("TOPRIGHT", 375, -170) + this.version:SetWidth(200) + this.version:SetJustifyH("RIGHT") + + this.update = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.update:SetFont(pfUI.font_default, C.global.font_size) + this.update:SetPoint("TOPLEFT", 200, -140) + this.update:SetPoint("TOPRIGHT", 375, -140) + this.update:SetJustifyH("CENTER") + this.update:SetTextColor(.2,1,.8) + + this.screenc = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.screenc:SetFont(pfUI.font_default, C.global.font_size) + this.screenc:SetPoint("TOPLEFT", 200, -200) + this.screenc:SetWidth(200) + this.screenc:SetJustifyH("LEFT") + this.screenc:SetText(T["Resolution"] .. ":") + + this.screen = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.screen:SetFont(pfUI.font_default, C.global.font_size) + this.screen:SetPoint("TOPRIGHT", 375, -200) + this.screen:SetWidth(200) + this.screen:SetJustifyH("RIGHT") + + this.scalec = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.scalec:SetFont(pfUI.font_default, C.global.font_size) + this.scalec:SetPoint("TOPLEFT", 200, -220) + this.scalec:SetWidth(200) + this.scalec:SetJustifyH("LEFT") + this.scalec:SetText(T["Scaling"] .. ":") + + this.scale = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.scale:SetFont(pfUI.font_default, C.global.font_size) + this.scale:SetPoint("TOPRIGHT", 375, -220) + this.scale:SetWidth(200) + this.scale:SetJustifyH("RIGHT") + + this.clientc = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.clientc:SetFont(pfUI.font_default, C.global.font_size) + this.clientc:SetPoint("TOPLEFT", 200, -250) + this.clientc:SetWidth(200) + this.clientc:SetJustifyH("LEFT") + this.clientc:SetText(T["Gameclient"] .. ":") + + this.client = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.client:SetFont(pfUI.font_default, C.global.font_size) + this.client:SetPoint("TOPRIGHT", 375, -250) + this.client:SetWidth(200) + this.client:SetJustifyH("RIGHT") + + this.langc = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.langc:SetFont(pfUI.font_default, C.global.font_size) + this.langc:SetPoint("TOPLEFT", 200, -270) + this.langc:SetWidth(200) + this.langc:SetJustifyH("LEFT") + this.langc:SetText(T["Language"] .. ":") + this.lang = this:CreateFontString("Status", "LOW", "GameFontWhite") + this.lang:SetFont(pfUI.font_default, C.global.font_size) + this.lang:SetPoint("TOPRIGHT", 375, -270) + this.lang:SetWidth(200) + this.lang:SetJustifyH("RIGHT") + + -- info updater + local f = CreateFrame("Frame", nil, this) + f:SetScript("OnUpdate", function() + if ( this.tick or 0) > GetTime() then return else this.tick = GetTime() + 1 end + + local parent = this:GetParent() + local localversion = tonumber(pfUI.version.major*10000 + pfUI.version.minor*100 + pfUI.version.fix) + local remoteversion = tonumber(pfUI_init.updateavailable) or 0 + if localversion < remoteversion then + parent.update:SetText("|cffffffff[|r!|cffffffff] " .. T["A new version is available"]) + end + + parent.version:SetText(pfUI.version.string) + parent.screen:SetText(GetCVar("gxResolution")) + parent.scale:SetText(round(UIParent:GetEffectiveScale(),2)) + parent.client:SetText(GetBuildInfo() .. " (" .. GetLocale() .. ")") + parent.lang:SetText(lang) + end) + + local donate = CreateFrame("Button", nil, this) + donate:SetPoint("TOPLEFT", 130, -335) + donate:SetWidth(100) + donate:SetHeight(20) + donate:SetText(T["Donate"]) + donate:SetScript("OnClick", function() + pfUI.chat.urlcopy.CopyText("https://buymeacoffee.com/w1ot8abps4") + end) + SkinButton(donate) + + local github = CreateFrame("Button", nil, this) + github:SetPoint("TOPLEFT", 240, -335) + github:SetWidth(100) + github:SetHeight(20) + github:SetText(T["GitHub"]) + github:SetScript("OnClick", function() + pfUI.chat.urlcopy.CopyText("https://github.com/me0wg4ming/pfUI") + end) + SkinButton(github) + + local website = CreateFrame("Button", nil, this) + website:SetPoint("TOPLEFT", 350, -335) + website:SetWidth(100) + website:SetHeight(20) + website:SetText(T["Website"]) + website:SetScript("OnClick", function() + pfUI.chat.urlcopy.CopyText("https://github.com/me0wg4ming/pfUI") + end) + SkinButton(website) + end) + + CreateGUIEntry(T["Settings"], T["General"], function() + local header = CreateConfig(nil, T["Profile"], nil, nil, "header") + header:GetParent().objectCount = header:GetParent().objectCount - 1 + header:SetHeight(20) + + CreateConfig(function() return end, T["Select profile"], C.global, "profile", "dropdown", function() + local values = {} + for name, config in pairs(pfUI_profiles) do table.insert(values, name) end + table.sort(values) + return values + end, false, "Profile") + + -- load profile + CreateConfig(nil, T["Load profile"], C.global, "profile", "button", function() + if C.global.profile and pfUI_profiles[C.global.profile] then + CreateQuestionDialog(T["Load profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() + local selp = C.global.profile + local rchat = C.chat.right.enable + + -- load profile + _G["pfUI_config"] = CopyTable(pfUI_profiles[C.global.profile]) + + -- restore values + pfUI:UpdateConfig("global", nil, "profile", selp) + pfUI:UpdateConfig("chat", "right", "enable", rchat) + + -- add default values + pfUI:LoadConfig() + + ReloadUI() + end) + end + end) + + -- delete profile + CreateConfig(nil, T["Delete profile"], C.global, "profile", "button", function() + if C.global.profile and pfUI_profiles[C.global.profile] then + CreateQuestionDialog(T["Delete profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() + pfUI_profiles[C.global.profile] = nil + this:GetParent():Hide() + end) + end + end, true) + + -- save profile + CreateConfig(nil, T["Save profile"], C.global, "profile", "button", function() + if C.global.profile and pfUI_profiles[C.global.profile] then + CreateQuestionDialog(T["Save current settings to profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() + if pfUI_profiles[C.global.profile] then + pfUI_profiles[C.global.profile] = CopyTable(C) + end + this:GetParent():Hide() + end) + end + end, true) + + -- create profile + CreateConfig(nil, T["Create Profile"], C.global, "profile", "button", function() + CreateQuestionDialog(T["Please enter a name for the new profile.\nExisting profiles sharing the same name will be overwritten."], + function() + local profile = this:GetParent().input:GetText() + local bad = string.gsub(profile,"([%w%s]+)","") + if bad~="" then + message("\"" .. bad .. "\" " .. T["is not allowed in profile name"]) + else + profile = (string.gsub(profile,"^%s*(.-)%s*$", "%1")) + if profile and profile ~= "" then + pfUI_profiles[profile] = CopyTable(C) + this:GetParent():Hide() + end + end + end, false, true) + end, true) + + -- add invisible font to disable combat messages + local combatfonts = CopyTable(pfUI.gui.dropdowns.fonts) + table.insert(combatfonts, "Interface\\AddOns\\pfUI\\fonts\\AdobeBlank.ttf:Invisible") + + CreateConfig(nil, T["Settings"], nil, nil, "header") + CreateConfig(nil, T["Language"], C.global, "language", "dropdown", pfUI.gui.dropdowns.languages) + CreateConfig(U["pixelperfect"], T["Enable UI-Scale"], C.global, "pixelperfect", "dropdown", pfUI.gui.dropdowns.scaling) + CreateConfig(nil, T["Use Original Game Fonts"], C.global, "font_blizzard", "checkbox") + CreateConfig(nil, T["Enable Region Compatible Font"], C.global, "force_region", "checkbox") + CreateConfig(nil, T["Standard Text Font"], C.global, "font_default", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Standard Text Font Size"], C.global, "font_size") + CreateConfig(nil, T["3D World Unit Font"], C.global, "font_unit_name", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Scrolling Combat Text Font"], C.global, "font_combat", "dropdown", combatfonts) + CreateConfig(nil, T["Enable Offscreen Frame Positions"], C.global, "offscreen", "checkbox") + CreateConfig(nil, T["Display Addon Errors In Chat"], C.global, "errors", "checkbox") + CreateConfig(nil, T["Use Single Line UIErrors Frame"], C.global, "errors_limit", "checkbox") + CreateConfig(nil, T["Disable Errors in UIErrors Frame"], C.global, "errors_hide", "checkbox") + CreateConfig(nil, T["Highlight Settings That Require Reload"], C.gui, "reloadmarker", "checkbox") + CreateConfig(nil, T["Show Incompatible Config Entries"], C.gui, "showdisabled", "checkbox") + CreateConfig(nil, T["Abbreviate Numbers"], C.unitframes, "abbrevnum", "dropdown", pfUI.gui.dropdowns.abbrevnum) + CreateConfig(nil, T["Castbar Timer Decimals"], C.unitframes, "castbardecimals", "dropdown", pfUI.gui.dropdowns.castbardecimals) + CreateConfig(nil, T["Abbreviate Unit Names"], C.unitframes, "abbrevname", "checkbox") + CreateConfig(nil, T["Health Point Estimation"], nil, nil, "header") + CreateConfig(nil, T["Estimate Enemy Health Points"], C.global, "libhealth", "checkbox") + CreateConfig(nil, T["Threshold To Trust Health Estimation"], C.global, "libhealth_hit", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval) + CreateConfig(nil, T["Required Damage In Percent"], C.global, "libhealth_dmg", "dropdown", pfUI.gui.dropdowns.percent_small) + + -- Delete / Reset + CreateConfig(nil, T["Delete / Reset"], nil, nil, "header") + CreateConfig(nil, T["|cffff5555EVERYTHING"], C.global, "profile", "button", function() + CreateQuestionDialog(T["Do you really want to reset |cffffaaaaEVERYTHING|r?\n\nThis will reset:\n - Current Configuration\n - Current Frame Positions\n - Firstrun Wizard\n - Addon Cache\n - Saved Profiles"], + function() + _G["pfUI_init"] = {} + _G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"]) + _G["pfUI_playerDB"] = {} + _G["pfUI_profiles"] = {} + _G["pfUI_cache"] = {} + pfUI:LoadConfig() + this:GetParent():Hide() + pfUI.gui:Reload() + end) + end) + + CreateConfig(nil, T["Configuration"], C.global, "profile", "button", function() + CreateQuestionDialog(T["Do you really want to reset your configuration?\nThis also includes frame positions"], + function() + _G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"]) + _G["pfUI_init"] = {} + pfUI:LoadConfig() + this:GetParent():Hide() + pfUI.gui:Reload() + end) + end, true) + + CreateConfig(nil, T["Cache"], C.global, "profile", "button", function() + CreateQuestionDialog(T["Do you really want to reset the Cache?"], + function() + _G["pfUI_playerDB"] = {} + _G["pfUI_cache"] = {} + this:GetParent():Hide() + pfUI.gui:Reload() + end) + end, true) + + CreateConfig(nil, T["Firstrun"], C.global, "profile", "button", function() + _G["pfUI_init"] = {} + pfUI.gui:Hide() + pfUI.firstrun:NextStep() + end, true) + end) + + CreateGUIEntry(T["Settings"], T["Appearance"], function() + CreateConfig(nil, T["Background Color"], C.appearance.border, "background", "color") + CreateConfig(nil, T["Border Color"], C.appearance.border, "color", "color") + CreateConfig(U["mapreveal"], T["Map Reveal Color"], C.appearance.worldmap, "mapreveal_color", "color") + CreateConfig(U["mapreveal"], T["Map Exploration Points"], C.appearance.worldmap, "mapexploration", "checkbox") + CreateConfig(U["mapcolors"], T["Map Group/Raid Circle Size"], C.appearance.worldmap, "groupcircles", "dropdown", pfUI.gui.dropdowns.mapcircle) + CreateConfig(U["mapcolors"], T["Colorize player name on WorldMap and BattlefieldMinimap"], C.appearance.worldmap, "colornames", "checkbox") + CreateConfig(U["map"], T["Map Tooltip Scale"], C.appearance.worldmap, "tooltipsize", "dropdown", pfUI.gui.dropdowns.maptooltip) + CreateConfig(nil) -- spacer + CreateConfig(nil, T["Enable Frame Shadow"], C.appearance.border, "shadow", "checkbox") + CreateConfig(nil, T["Frame Shadow Intensity"], C.appearance.border, "shadow_intensity", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size) + CreateConfig(nil) -- spacer + CreateConfig(nil, T["Force Blizzard Borders (|cffffaaaaExperimental|r)"], C.appearance.border, "force_blizz", "checkbox") + CreateConfig(nil, T["Enable Pixel Perfect Borders"], C.appearance.border, "pixelperfect", "checkbox") + CreateConfig(nil, T["Scale Border On HiDPI Displays"], C.appearance.border, "hidpi", "checkbox") + CreateConfig(nil) -- spacer + CreateConfig(nil, T["Global Border Size"], C.appearance.border, "default", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil, T["Action Bar Border Size"], C.appearance.border, "actionbars", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil, T["Unit Frame Border Size"], C.appearance.border, "unitframes", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil, T["Panel Border Size"], C.appearance.border, "panels", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil, T["Chat Border Size"], C.appearance.border, "chat", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil, T["Bags Border Size"], C.appearance.border, "bags", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(U["nameplates"], T["Nameplate Border Size"], C.appearance.border, "nameplates", "dropdown", pfUI.gui.dropdowns.border) + CreateConfig(nil) -- spacer + CreateConfig(U["infight"], T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox") + CreateConfig(U["infight"], T["Enable Aggro Glow Effects On Screen Edges"], C.appearance.infight, "aggro", "checkbox") + CreateConfig(U["infight"], T["Enable Low Health Glow Effects On Screen Edges"], C.appearance.infight, "health", "checkbox") + CreateConfig(U["infight"], T["Screen Edge Glow Intensity"], C.appearance.infight, "intensity", "dropdown", pfUI.gui.dropdowns.glowintensity) + end) + + CreateGUIEntry(T["Settings"], T["Cooldown"], function() + CreateConfig(U["buff"], T["Show Milliseconds When Timer Runs Out"], C.appearance.cd, "milliseconds", "checkbox") + CreateConfig(nil, T["Cooldown Color (Less than 3 Sec)"], C.appearance.cd, "lowcolor", "color") + CreateConfig(nil, T["Cooldown Color (Seconds)"], C.appearance.cd, "normalcolor", "color") + CreateConfig(nil, T["Cooldown Color (Minutes)"], C.appearance.cd, "minutecolor", "color") + CreateConfig(nil, T["Cooldown Color (Hours)"], C.appearance.cd, "hourcolor", "color") + CreateConfig(nil, T["Cooldown Color (Days)"], C.appearance.cd, "daycolor", "color") + CreateConfig(nil, T["Use Dynamic Font Size"], C.appearance.cd, "dynamicsize", "checkbox") + CreateConfig(nil, T["Cooldown Text Font"], C.appearance.cd, "font", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Cooldown Text Font Size"], C.appearance.cd, "font_size") + CreateConfig(nil, T["Cooldown Text Font Size (Blizzard Frames)"], C.appearance.cd, "font_size_blizz") + CreateConfig(nil, T["Cooldown Text Font Size (Foreign Frames)"], C.appearance.cd, "font_size_foreign") + CreateConfig(nil, T["Cooldown Text Time Threshold"], C.appearance.cd, "threshold") + CreateConfig(nil, T["Enable Durations On Blizzard Frames"], C.appearance.cd, "blizzard", "checkbox") + CreateConfig(nil, T["Enable Durations On Foreign Frames"], C.appearance.cd, "foreign", "checkbox") + CreateConfig(nil, T["Hide Foreign Cooldown Animations"], C.appearance.cd, "hideanim", "checkbox") + end) + + CreateGUIEntry(T["Settings"], T["Screenshot"], function() + CreateConfig(nil, T["Timer In Minutes"], C.screenshot, "interval") + CreateConfig(nil, T["Level Up"], C.screenshot, "levelup", "checkbox") + CreateConfig(nil, T["PvP Rank"], C.screenshot, "pvprank", "checkbox") + CreateConfig(nil, T["Reputation Level"], C.screenshot, "faction", "checkbox") + CreateConfig(nil, T["Honorable Kill"], C.screenshot, "hk", "checkbox") + CreateConfig(nil, T["Battleground Statistics"], C.screenshot, "battleground", "dropdown", pfUI.gui.dropdowns.screenshot_battle) + CreateConfig(nil, T["Item Looted"], C.screenshot, "loot", "dropdown", pfUI.gui.dropdowns.screenshot_loot) + CreateConfig(nil, T["Options"], nil, nil, "header") + CreateConfig(nil, T["Show Description"], C.screenshot, "caption", "checkbox") + CreateConfig(nil, T["Description Font"], C.screenshot, "caption_font", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Description Font Size"], C.screenshot, "caption_size") + CreateConfig(nil, T["Hide All UI Elements"], C.screenshot, "hideui", "checkbox") + end) + + CreateGUIEntry(T["Settings"], T["GM-Mode"], function() + CreateConfig(nil, T["Disable GM-Mode"], C.gm, "disable", "checkbox") + CreateConfig(nil, T["Selected Core"], C.gm, "server", "dropdown", pfUI.gui.dropdowns.gmserver_text) + end) + + -- Throttling Menu + CreateGUIEntry(T["Throttling"], T["Nameplates"], function() + local header = CreateConfig(nil, T["Nameplate Update Rate"], nil, nil, "header") + header:GetParent().objectCount = header:GetParent().objectCount - 1 + header:SetHeight(20) + + local targetCustom -- declare first so callback can use it + + CreateConfig(function() + -- Callback when dropdown changes - update custom field immediately + if targetCustom and targetCustom.input then + local isCustom = pfUI.throttle:IsCustom("nameplates_target") + if not isCustom then + -- Preset selected - show FPS from preset, make readonly + targetCustom.input:EnableMouse(false) + targetCustom.input:EnableKeyboard(false) + targetCustom.input:ClearFocus() + targetCustom.input:SetTextColor(.5,.5,.5,1) + targetCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates_target"))) + else + -- Custom selected - make editable + targetCustom.input:EnableMouse(true) + targetCustom.input:EnableKeyboard(true) + targetCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_target_custom then + targetCustom.input:SetText(_G.pfUI_throttle.nameplates_target_custom) + end + end + end + end, T["Target Plates"], _G.pfUI_throttle, "nameplates_target", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + -- Now create custom field AFTER dropdown + targetCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "nameplates_target_custom") + + -- Set initial state + local isCustom = pfUI.throttle:IsCustom("nameplates_target") + if not isCustom then + targetCustom.input:EnableMouse(false) + targetCustom.input:EnableKeyboard(false) + targetCustom.input:SetTextColor(.5,.5,.5,1) + targetCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates_target"))) + else + targetCustom.input:EnableMouse(true) + targetCustom.input:EnableKeyboard(true) + targetCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_target_custom then + targetCustom.input:SetText(_G.pfUI_throttle.nameplates_target_custom) + end + end + + -- Spacer after custom field + local spacer1 = CreateConfig(nil, " ", nil, nil, "header") + spacer1:GetParent().objectCount = spacer1:GetParent().objectCount - 1 + spacer1:SetHeight(5) + + local normalCustom + + CreateConfig(function() + if normalCustom and normalCustom.input then + local isCustom = pfUI.throttle:IsCustom("nameplates") + if not isCustom then + normalCustom.input:EnableMouse(false) + normalCustom.input:EnableKeyboard(false) + normalCustom.input:ClearFocus() + normalCustom.input:SetTextColor(.5,.5,.5,1) + normalCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates"))) + else + normalCustom.input:EnableMouse(true) + normalCustom.input:EnableKeyboard(true) + normalCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_custom then + normalCustom.input:SetText(_G.pfUI_throttle.nameplates_custom) + end + end + end + end, T["Normal Plates"], _G.pfUI_throttle, "nameplates", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + normalCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "nameplates_custom") + + local isCustom2 = pfUI.throttle:IsCustom("nameplates") + if not isCustom2 then + normalCustom.input:EnableMouse(false) + normalCustom.input:EnableKeyboard(false) + normalCustom.input:SetTextColor(.5,.5,.5,1) + normalCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates"))) + else + normalCustom.input:EnableMouse(true) + normalCustom.input:EnableKeyboard(true) + normalCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_custom then + normalCustom.input:SetText(_G.pfUI_throttle.nameplates_custom) + end + end + + -- Spacer after custom field + local spacer2 = CreateConfig(nil, " ", nil, nil, "header") + spacer2:GetParent().objectCount = spacer2:GetParent().objectCount - 1 + spacer2:SetHeight(5) + + local castbarCustom + + CreateConfig(function() + if castbarCustom and castbarCustom.input then + local isCustom = pfUI.throttle:IsCustom("nameplates_castbar") + if not isCustom then + castbarCustom.input:EnableMouse(false) + castbarCustom.input:EnableKeyboard(false) + castbarCustom.input:ClearFocus() + castbarCustom.input:SetTextColor(.5,.5,.5,1) + castbarCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates_castbar"))) + else + castbarCustom.input:EnableMouse(true) + castbarCustom.input:EnableKeyboard(true) + castbarCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_castbar_custom then + castbarCustom.input:SetText(_G.pfUI_throttle.nameplates_castbar_custom) + end + end + end + end, T["Castbar Plates"], _G.pfUI_throttle, "nameplates_castbar", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + castbarCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "nameplates_castbar_custom") + + local spacer3 = CreateConfig(nil, " ", nil, nil, "header") + spacer3:GetParent().objectCount = spacer3:GetParent().objectCount - 1 + spacer3:SetHeight(5) + + local massCustom + + CreateConfig(function() + if massCustom and massCustom.input then + local isCustom = pfUI.throttle:IsCustom("nameplates_mass") + if not isCustom then + massCustom.input:EnableMouse(false) + massCustom.input:EnableKeyboard(false) + massCustom.input:ClearFocus() + massCustom.input:SetTextColor(.5,.5,.5,1) + massCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates_mass"))) + else + massCustom.input:EnableMouse(true) + massCustom.input:EnableKeyboard(true) + massCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_mass_custom then + massCustom.input:SetText(_G.pfUI_throttle.nameplates_mass_custom) + end + end + end + end, T["Mass Pulls (20+ Plates)"], _G.pfUI_throttle, "nameplates_mass", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + massCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "nameplates_mass_custom") + + local isCustom3 = pfUI.throttle:IsCustom("nameplates_mass") + if not isCustom3 then + massCustom.input:EnableMouse(false) + massCustom.input:EnableKeyboard(false) + massCustom.input:SetTextColor(.5,.5,.5,1) + massCustom.input:SetText(tostring(pfUI.throttle:GetFps("nameplates_mass"))) + else + massCustom.input:EnableMouse(true) + massCustom.input:EnableKeyboard(true) + massCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.nameplates_mass_custom then + massCustom.input:SetText(_G.pfUI_throttle.nameplates_mass_custom) + end + end + + -- Spacer before reset button + local spacer = CreateConfig(nil, " ", nil, nil, "header") + spacer:GetParent().objectCount = spacer:GetParent().objectCount - 1 + spacer:SetHeight(10) + + -- Reset to defaults button + CreateConfig(nil, T["Reset to Defaults"], nil, nil, "button", function() + pfUI.throttle:ResetToDefault("nameplates_target") + pfUI.throttle:ResetToDefault("nameplates") + pfUI.throttle:ResetToDefault("nameplates_mass") + -- Also reset custom fields to their default FPS values + _G.pfUI_throttle.nameplates_target_custom = "50" + _G.pfUI_throttle.nameplates_custom = "10" + _G.pfUI_throttle.nameplates_mass_custom = "7" + Reload() + end, true) + end) + + CreateGUIEntry(T["Throttling"], T["Tooltips"], function() + local header = CreateConfig(nil, T["Tooltip Update Rate"], nil, nil, "header") + header:GetParent().objectCount = header:GetParent().objectCount - 1 + header:SetHeight(20) + + local cursorCustom + + CreateConfig(function() + if cursorCustom and cursorCustom.input then + local isCustom = pfUI.throttle:IsCustom("tooltip_cursor") + if not isCustom then + cursorCustom.input:EnableMouse(false) + cursorCustom.input:EnableKeyboard(false) + cursorCustom.input:ClearFocus() + cursorCustom.input:SetTextColor(.5,.5,.5,1) + cursorCustom.input:SetText(tostring(pfUI.throttle:GetFps("tooltip_cursor"))) + else + cursorCustom.input:EnableMouse(true) + cursorCustom.input:EnableKeyboard(true) + cursorCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.tooltip_cursor_custom then + cursorCustom.input:SetText(_G.pfUI_throttle.tooltip_cursor_custom) + end + end + end + end, T["Cursor Follow"], _G.pfUI_throttle, "tooltip_cursor", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + cursorCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "tooltip_cursor_custom") + + local isCustom = pfUI.throttle:IsCustom("tooltip_cursor") + if not isCustom then + cursorCustom.input:EnableMouse(false) + cursorCustom.input:EnableKeyboard(false) + cursorCustom.input:SetTextColor(.5,.5,.5,1) + cursorCustom.input:SetText(tostring(pfUI.throttle:GetFps("tooltip_cursor"))) + else + cursorCustom.input:EnableMouse(true) + cursorCustom.input:EnableKeyboard(true) + cursorCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.tooltip_cursor_custom then + cursorCustom.input:SetText(_G.pfUI_throttle.tooltip_cursor_custom) + end + end + + -- Small spacer + local spacer1 = CreateConfig(nil, " ", nil, nil, "header") + spacer1:GetParent().objectCount = spacer1:GetParent().objectCount - 1 + spacer1:SetHeight(5) + + -- Info note about Native mode + local infoText = CreateConfig(nil, T["Note: Only works when Cursor Align is NOT 'Native'"], nil, nil, "header") + infoText:GetParent().objectCount = infoText:GetParent().objectCount - 1 + infoText:SetHeight(25) + + -- Spacer before reset button + local spacer = CreateConfig(nil, " ", nil, nil, "header") + spacer:GetParent().objectCount = spacer:GetParent().objectCount - 1 + spacer:SetHeight(5) + + -- Reset to defaults button + CreateConfig(nil, T["Reset to Defaults"], nil, nil, "button", function() + pfUI.throttle:ResetToDefault("tooltip_cursor") + _G.pfUI_throttle.tooltip_cursor_custom = "10" + Reload() + end, true) + end) + CreateGUIEntry(T["Throttling"], T["Chat Tab"], function() + local chatCustom + + CreateConfig(function() + if chatCustom and chatCustom.input then + local isCustom = pfUI.throttle:IsCustom("chat_tab") + if not isCustom then + chatCustom.input:EnableMouse(false) + chatCustom.input:EnableKeyboard(false) + chatCustom.input:ClearFocus() + chatCustom.input:SetTextColor(.5,.5,.5,1) + chatCustom.input:SetText(tostring(pfUI.throttle:GetFps("chat_tab"))) + else + chatCustom.input:EnableMouse(true) + chatCustom.input:EnableKeyboard(true) + chatCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.chat_tab_custom then + chatCustom.input:SetText(_G.pfUI_throttle.chat_tab_custom) + end + end + end + end, T["Chat Tab Hover Check"], _G.pfUI_throttle, "chat_tab", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + chatCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "chat_tab_custom") + + local isCustom = pfUI.throttle:IsCustom("chat_tab") + if not isCustom then + chatCustom.input:EnableMouse(false) + chatCustom.input:EnableKeyboard(false) + chatCustom.input:SetTextColor(.5,.5,.5,1) + chatCustom.input:SetText(tostring(pfUI.throttle:GetFps("chat_tab"))) + else + chatCustom.input:EnableMouse(true) + chatCustom.input:EnableKeyboard(true) + chatCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.chat_tab_custom then + chatCustom.input:SetText(_G.pfUI_throttle.chat_tab_custom) + end + end + + -- Spacer before reset button + local spacer = CreateConfig(nil, " ", nil, nil, "header") + spacer:GetParent().objectCount = spacer:GetParent().objectCount - 1 + spacer:SetHeight(10) + + -- Reset to defaults button + CreateConfig(nil, T["Reset to Defaults"], nil, nil, "button", function() + pfUI.throttle:ResetToDefault("chat_tab") + _G.pfUI_throttle.chat_tab_custom = "10" + Reload() + end, true) + end) + + CreateGUIEntry(T["Throttling"], T["Swing Timer"], function() + local swingCustom + + CreateConfig(function() + if swingCustom and swingCustom.input then + local isCustom = pfUI.throttle:IsCustom("swingtimer") + if not isCustom then + swingCustom.input:EnableMouse(false) + swingCustom.input:EnableKeyboard(false) + swingCustom.input:ClearFocus() + swingCustom.input:SetTextColor(.5,.5,.5,1) + swingCustom.input:SetText(tostring(pfUI.throttle:GetFps("swingtimer"))) + else + swingCustom.input:EnableMouse(true) + swingCustom.input:EnableKeyboard(true) + swingCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.swingtimer_custom then + swingCustom.input:SetText(_G.pfUI_throttle.swingtimer_custom) + end + end + end + end, T["Swing Timer Update Rate"], _G.pfUI_throttle, "swingtimer", "dropdown", { + "very_slow:" .. T["Very Slow"] .. " (2 FPS)", + "slow:" .. T["Slow"] .. " (5 FPS)", + "normal:" .. T["Normal"] .. " (10 FPS)", + "fast:" .. T["Fast"] .. " (20 FPS)", + "very_fast:" .. T["Very Fast"] .. " (30 FPS)", + "fastest:" .. T["Fastest"] .. " (50 FPS)", + "custom:" .. T["Custom"], + }) + + swingCustom = CreateConfig(nil, T["Custom FPS"], _G.pfUI_throttle, "swingtimer_custom") + + local isCustom = pfUI.throttle:IsCustom("swingtimer") + if not isCustom then + swingCustom.input:EnableMouse(false) + swingCustom.input:EnableKeyboard(false) + swingCustom.input:SetTextColor(.5,.5,.5,1) + swingCustom.input:SetText(tostring(pfUI.throttle:GetFps("swingtimer"))) + else + swingCustom.input:EnableMouse(true) + swingCustom.input:EnableKeyboard(true) + swingCustom.input:SetTextColor(.2,1,.8,1) + if _G.pfUI_throttle.swingtimer_custom then + swingCustom.input:SetText(_G.pfUI_throttle.swingtimer_custom) + end + end + + -- Spacer before reset button + local spacer = CreateConfig(nil, " ", nil, nil, "header") + spacer:GetParent().objectCount = spacer:GetParent().objectCount - 1 + spacer:SetHeight(10) + + -- Reset to defaults button + CreateConfig(nil, T["Reset to Defaults"], nil, nil, "button", function() + pfUI.throttle:ResetToDefault("swingtimer") + _G.pfUI_throttle.swingtimer_custom = "50" + Reload() + end, true) + end) + + CreateGUIEntry(T["Unit Frames"], T["General"], function() + CreateConfig(nil, T["Disable pfUI Unit Frames"], C.unitframes, "disable", "checkbox") + CreateConfig(nil, T["Healthbar Animation Speed"], C.unitframes, "animation_speed", "dropdown", pfUI.gui.dropdowns.uf_animationspeed) + CreateConfig(nil, T["Portrait Alpha"], C.unitframes, "portraitalpha") + CreateConfig(nil, T["Always Use 2D Portraits"], C.unitframes, "always2dportrait", "checkbox") + CreateConfig(nil, T["Enable 2D Portraits As Fallback"], C.unitframes, "portraittexture", "checkbox") + CreateConfig(nil, T["Unit Frame Layout"], C.unitframes, "layout", "dropdown", pfUI.gui.dropdowns.uf_layout) + CreateConfig(nil, T["Combopoint Width"], C.unitframes, "combowidth") + CreateConfig(nil, T["Combopoint Height"], C.unitframes, "comboheight") + CreateConfig(nil, T["Show Resting"], C.unitframes.player, "showRest", "checkbox") + CreateConfig(nil, T["Enable Energy Ticks"], C.unitframes.player, "energy", "checkbox") + CreateConfig(nil, T["Enable Mana Ticks"], C.unitframes.player, "manatick", "checkbox") + CreateConfig(nil, T["Detect Enemy Buffs"], C.unitframes, "buffdetect", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Raid Mark Icon Style"], C.unitframes, "blizzard_raidicons", "dropdown", function() return {"1:Original Blizzard", "0:pfUI Design"} end) + + CreateConfig(nil, T["Swing Timer"], nil, nil, "header") + CreateConfig(nil, T["Swing Timer Width"], C.unitframes, "swingtimerwidth") + CreateConfig(nil, T["Swing Timer Height"], C.unitframes, "swingtimerheight") + CreateConfig(nil, T["Swing Timer Texture"], C.unitframes, "swingtimertexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(nil, T["Swing Timer Font Size"], C.unitframes, "swingtimerfontsize") + CreateConfig(nil, T["Show Timer Text"], C.unitframes, "swingtimertext", "checkbox") + CreateConfig(nil, T["Show MH/OH Labels"], C.unitframes, "swingtimerlabel", "checkbox") + CreateConfig(nil, T["Show Offhand Bar"], C.unitframes, "swingtimeroffhand", "checkbox") + CreateConfig(nil, T["Show Ranged Bar"], C.unitframes, "swingtimerranged", "checkbox") + CreateConfig(nil, T["Mainhand Bar Color"], C.unitframes, "swingtimermhcolor", "color") + CreateConfig(nil, T["Offhand Bar Color"], C.unitframes, "swingtimerohcolor", "color") + CreateConfig(nil, T["Ranged Bar Color"], C.unitframes, "swingtimerrangedcolor", "color") + CreateConfig(nil, T["Ranged Warn Color (Hunter)"], C.unitframes, "swingtimerrangedwarncolor", "color") + CreateConfig(nil, T["Show On Next Attack Queue Color"], C.unitframes, "swingtimerhsqueue", "checkbox") + CreateConfig(nil, T["Show Attack Speed"], C.unitframes, "swingtimerattackspeed", "checkbox") + + CreateConfig(nil, "Mark Tracking", nil, nil, "header") + CreateConfig(nil, "Raid Marker Width", C.unitframes, "raidmarkerwidth") + CreateConfig(nil, "Raid Marker Height", C.unitframes, "raidmarkerheight") + CreateConfig(nil, "Raid Marker Grow", C.unitframes, "raidmarkergrow", "dropdown", pfUI.gui.dropdowns.raidmarker_grow) + CreateConfig(nil, "Raid Marker Texture", C.unitframes, "raidmarkertexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(nil, "Raid Marker Font Size", C.unitframes, "raidmarkerfontsize") + CreateConfig(nil, "Show Name", C.unitframes, "raidmarkershowname", "checkbox") + CreateConfig(nil, "Show Percent HP", C.unitframes, "raidmarkershowpct", "checkbox") + CreateConfig(nil, "Show Portrait", C.unitframes, "raidmarkershowportrait", "checkbox") + CreateConfig(nil, "Star Color", C.unitframes, "raidmarkercolor_star", "color") + CreateConfig(nil, "Circle Color", C.unitframes, "raidmarkercolor_circle", "color") + CreateConfig(nil, "Diamond Color", C.unitframes, "raidmarkercolor_diamond", "color") + CreateConfig(nil, "Triangle Color", C.unitframes, "raidmarkercolor_triangle", "color") + CreateConfig(nil, "Moon Color", C.unitframes, "raidmarkercolor_moon", "color") + CreateConfig(nil, "Square Color", C.unitframes, "raidmarkercolor_square", "color") + CreateConfig(nil, "Cross Color", C.unitframes, "raidmarkercolor_cross", "color") + CreateConfig(nil, "Skull Color", C.unitframes, "raidmarkercolor_skull", "color") + + CreateConfig(U[c], T["Font Options"], nil, nil, "header") + CreateConfig(nil, T["Unit Frame Text Font"], C.global, "font_unit", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Unit Frame Text Size"], C.global, "font_unit_size") + CreateConfig(nil, T["Unit Frame Text Style"], C.global, "font_unit_style", "dropdown", pfUI.gui.dropdowns.fontstyle) + + CreateConfig(U[c], T["Group Options"], nil, nil, "header") + CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Range Check Mode"], C.unitframes, "rangecheck_mode", "dropdown", pfUI.gui.dropdowns.uf_rangecheck_mode, nil, nil, nil, "vanilla") + CreateConfig(nil, T["UnitXP Range Threshold (yards)"], C.unitframes, "rangecheck_distance", nil, nil, nil, nil, nil, "vanilla") + CreateConfig(nil, T["Range Check Interval"], C.unitframes, "rangechecki", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval, nil, nil, nil, "vanilla") + CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox") + CreateConfig(nil, T["Always Show Self In Raid Frames"], C.unitframes, "selfinraid", "checkbox") + CreateConfig(nil, T["Show Self In Group Frames"], C.unitframes, "selfingroup", "checkbox") + CreateConfig(nil, T["Hide Group Frames While In Raid"], C.unitframes.group, "hide_in_raid", "checkbox") + CreateConfig(nil, T["Max Amount Of Raid Frames"], C.unitframes, "maxraid", "dropdown", pfUI.gui.dropdowns.maxraid) + + CreateConfig(U[c], T["Colors"], nil, nil, "header") + CreateConfig(nil, T["Enable Pastel Colors"], C.unitframes, "pastel", "checkbox") + CreateConfig(nil, T["Health Bar Color"], C.unitframes, "custom", "dropdown", pfUI.gui.dropdowns.uf_color) + CreateConfig(nil, T["Custom Health Bar Color"], C.unitframes, "customcolor", "color") + CreateConfig(nil, T["Fade To Custom Color"], C.unitframes, "customfade", "checkbox") + CreateConfig(nil, T["Use Custom Color On Full Health"], C.unitframes, "customfullhp", "checkbox") + CreateConfig(nil, T["Enable Custom Color Health Bar Background"], C.unitframes, "custombg", "checkbox") + CreateConfig(nil, T["Custom Health Bar Background Color"], C.unitframes, "custombgcolor", "color") + CreateConfig(nil, T["Enable Custom Color Power Bar Background"], C.unitframes, "custompbg", "checkbox") + CreateConfig(nil, T["Custom Power Bar Background Color"], C.unitframes, "custompbgcolor", "color") + CreateConfig(nil, T["Mana Color"], C.unitframes, "manacolor", "color") + CreateConfig(nil, T["Rage Color"], C.unitframes, "ragecolor", "color") + CreateConfig(nil, T["Energy Color"], C.unitframes, "energycolor", "color") + CreateConfig(nil, T["Focus Color"], C.unitframes, "focuscolor", "color") + + CreateConfig(nil, T["Druid Settings"], nil, nil, "header") + CreateConfig(nil, T["Show Druid Mana Bar"], C.unitframes, "druidmanabar", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar Height"], C.unitframes, "druidmanaheight", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar Width (-1 = auto)"], C.unitframes, "druidmanawidth", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar X-Offset"], C.unitframes, "druidmanaoffx", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar Y-Offset"], C.unitframes, "druidmanaoffy", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar Spacing"], C.unitframes, "druidmanaspace", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Druid Mana Bar Texture"], C.unitframes, "druidmanatexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture, nil, nil, nil, "vanilla" ) + + + CreateConfig(nil, T["SuperWoW Settings"], nil, nil, "header") + CreateConfig(nil, T["Track Group on Minimap"], C.unitframes, "track_group", "checkbox", nil, nil, nil, nil, "vanilla" ) + + CreateConfig(nil, T["Nampower Settings"], nil, nil, "header") + CreateConfig(nil, T["Show Spell Queue Indicator"], C.unitframes, "spellqueue", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Spell Queue Icon Size"], C.unitframes, "spellqueuesize", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Show Reactive Spell Indicator"], C.unitframes, "reactive_indicator", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Reactive Indicator Size"], C.unitframes, "reactive_size", nil, nil, nil, nil, nil, "vanilla" ) + + CreateConfig(nil, T["UnitXP Settings"], nil, nil, "header") + CreateConfig(nil, T["Font Size for all UnitXP texts"], C.unitframes, "unitxp_font_size", nil, nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Show Line of Sight Indicator"], C.unitframes, "los_indicator", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Show Behind Indicator"], C.unitframes, "behind_indicator", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Show Distance of Target"], C.unitframes, "distance_indicator", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Hide yd characters"], C.unitframes, "hide_distance_yd", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Hook Distance to Portrait Frame"], C.unitframes, "distance_hook_portrait", "checkbox", nil, nil, nil, nil, "vanilla" ) + CreateConfig(nil, T["Enable OS Notifications"], C.unitframes, "unitxp_notify", "checkbox", nil, nil, nil, nil, "vanilla" ) + end) + + -- Shared Unit- and Groupframes + local unitframeSettings = { + -- config, text + [1] = { "player", T["Player"] }, + [2] = { "target", T["Target"] }, + [3] = { "ttarget", T["Target-Target"]}, + [4] = { "tttarget", T["Target-Target-Target"]}, + [5] = { "pet", T["Pet"] }, + [6] = { "ptarget", T["Pet-Target"]}, + [7] = { "focus", T["Focus"] }, + [8] = { "focustarget", T["Focus-Target"] }, + [9] = { "group", T["Group"] }, + [10] = { "grouptarget", T["Group-Target"]}, + [11] = { "grouppet", T["Group-Pet"] }, + [12] = { "raid", T["Raid"] }, + } + + CreateGUIEntry(T["Unit Frames"], T["Click Casting"], function() + for id, data in ipairs(unitframeSettings) do + CreateConfig(U[data[1]], T["Enable"] .. " " .. data[2] .. " " .. T["Click Casting"], C.unitframes[data[1]], "clickcast", "checkbox") + end + + CreateConfig(nil, T["Left Mouse Button"], nil, nil, "header") + CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast_shift", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast_alt", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast_ctrl", nil, nil, nil, nil, "STRING") + + CreateConfig(nil, T["Right Mouse Button"], nil, nil, "header") + CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast2", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast2_shift", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast2_alt", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast2_ctrl", nil, nil, nil, nil, "STRING") + + CreateConfig(nil, T["Middle Mouse Button"], nil, nil, "header") + CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast3", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast3_shift", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast3_alt", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast3_ctrl", nil, nil, nil, nil, "STRING") + + CreateConfig(nil, T["Mouse Button 4"], nil, nil, "header") + CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast4", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast4_shift", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast4_alt", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast4_ctrl", nil, nil, nil, nil, "STRING") + + CreateConfig(nil, T["Mouse Button 5"], nil, nil, "header") + CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast5", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast5_shift", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast5_alt", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast5_ctrl", nil, nil, nil, nil, "STRING") + end) + + for id, data in ipairs(unitframeSettings) do + local c = data[1] + local t = data[2] + + CreateGUIEntry(T["Unit Frames"], t, function() + -- link Update tables + U.ttarget = U["targettarget"] + U.tttarget = U["targettargettarget"] + U.ptarget = U["pettarget"] + U.grouptarget = U["group"] + U.grouppet = U["group"] + + -- build config entries + CreateConfig(U[c], T["Display Frame"] .. ": " .. t, C.unitframes[c], "visible", "checkbox") + CreateConfig(U[c], T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox") + CreateConfig(U[c], T["Default Transparency"], C.unitframes[c], "alpha_visible", "dropdown", pfUI.gui.dropdowns.percent_small) + CreateConfig(U[c], T["Out Of Range Transparency"], C.unitframes[c], "alpha_outrange", "dropdown", pfUI.gui.dropdowns.percent_small) + CreateConfig(U[c], T["Offline Transparency"], C.unitframes[c], "alpha_offline", "dropdown", pfUI.gui.dropdowns.percent_small) + CreateConfig(U[c], T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox") + CreateConfig(U[c], T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox") + CreateConfig(U[c], T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox") + CreateConfig(U[c], T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position) + CreateConfig(U[c], T["Portrait Width"], C.unitframes[c], "portraitwidth") + CreateConfig(U[c], T["Portrait Height"], C.unitframes[c], "portraitheight") + CreateConfig(U[c], T["Health Bar Texture"], C.unitframes[c], "bartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(U[c], T["Power Bar Texture"], C.unitframes[c], "pbartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(U[c], T["UnitFrame Spacing"], C.unitframes[c], "pspace") + CreateConfig(U[c], T["Show PvP-Flag"], C.unitframes[c], "showPVP", "checkbox") + CreateConfig(U[c], T["PVP Flag Size"], C.unitframes[c], "pvpiconsize") + CreateConfig(U[c], T["PvP Flag Position"], C.unitframes[c], "pvpiconalign", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U[c], T["PvP Flag X-Offset"], C.unitframes[c], "pvpiconoffx") + CreateConfig(U[c], T["PvP Flag Y-Offset"], C.unitframes[c], "pvpiconoffy") + CreateConfig(U[c], T["Show Loot Icon"], C.unitframes[c], "looticon", "checkbox") + CreateConfig(U[c], T["Show Leader Icon"], C.unitframes[c], "leadericon", "checkbox") + if c == "pet" then + CreateConfig(U[c], T["Show Happiness Icon"], C.unitframes[c], "happinessicon", "dropdown", pfUI.gui.dropdowns.uf_happiness) + CreateConfig(U[c], T["Happiness Icon Size"], C.unitframes[c], "happinesssize") + end + CreateConfig(U[c], T["Show Raid Mark"], C.unitframes[c], "raidicon", "checkbox") + CreateConfig(U[c], T["Raid Mark Position"], C.unitframes[c], "raidiconalign", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U[c], T["Raid Mark X-Offset"], C.unitframes[c], "raidiconoffx") + CreateConfig(U[c], T["Raid Mark Y-Offset"], C.unitframes[c], "raidiconoffy") + CreateConfig(U[c], T["Raid Mark Size"], C.unitframes[c], "raidiconsize") + CreateConfig(U[c], T["Heal Color"], C.unitframes[c], "healcolor", "color") + CreateConfig(U[c], T["Display Overheal"], C.unitframes[c], "overhealperc", "dropdown", pfUI.gui.dropdowns.uf_overheal) + + if c == "raid" then + CreateConfig(U["raid"], T["Display Raid Group Label"], C.unitframes[c], "raidgrouplabel", "checkbox") + CreateConfig(U["raid"], T["Group Label X-Offset"], C.unitframes[c], "grouplabelxoff") + CreateConfig(U["raid"], T["Group Label Y-Offset"], C.unitframes[c], "grouplabelyoff") + + CreateConfig(U[c], T["Layout"], nil, nil, "header") + CreateConfig(U["raid"], T["Raid Padding"], C.unitframes[c], "raidpadding") + CreateConfig(U["raid"], T["Raid Layout"], C.unitframes[c], "raidlayout", "dropdown", pfUI.gui.dropdowns.uf_raidlayout) + CreateConfig(U["raid"], T["Raid Fill Direction"], C.unitframes[c], "raidfill", "dropdown", pfUI.gui.dropdowns.orientation) + end + + CreateConfig(U[c], T["Healthbar"], nil, nil, "header") + CreateConfig(U[c], T["Health Bar Width"], C.unitframes[c], "width") + CreateConfig(U[c], T["Health Bar Height"], C.unitframes[c], "height") + CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txthpleft", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txthpleftoffx") + CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txthpleftoffy") + CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txthpcenter", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txthpcenteroffx") + CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txthpcenteroffy") + CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txthpright", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txthprightoffx") + CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txthprightoffy") + CreateConfig(U[c], T["Invert Health Bar"], C.unitframes[c], "invert_healthbar", "checkbox") + CreateConfig(U[c], T["Enable Vertical Health Bar"], C.unitframes[c], "verticalbar", "checkbox") + + CreateConfig(U[c], T["Powerbar"], nil, nil, "header") + CreateConfig(U[c], T["Power Bar Height"], C.unitframes[c], "pheight") + CreateConfig(U[c], T["Power Bar Width"], C.unitframes[c], "pwidth") + CreateConfig(U[c], T["Power Bar X-Offset"], C.unitframes[c], "poffx") + CreateConfig(U[c], T["Power Bar Y-Offset"], C.unitframes[c], "poffy") + CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txtpowerleft", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txtpowerleftoffx") + CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txtpowerleftoffy") + CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txtpowercenter", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txtpowercenteroffx") + CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txtpowercenteroffy") + CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txtpowerright", "dropdown", pfUI.gui.dropdowns.uf_texts) + CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txtpowerrightoffx") + CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txtpowerrightoffy") + CreateConfig(U[c], T["Power Bar Anchor"], C.unitframes[c], "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position) + + CreateConfig(U[c], T["Combat Text"], nil, nil, "header") + CreateConfig(U[c], T["Show Combat Text"], C.unitframes[c], "hitindicator", "checkbox") + CreateConfig(U[c], T["Combat Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(U[c], T["Combat Text Size"], C.unitframes[c], "hitindicatorsize") + + CreateConfig(U[c], T["Text Colors"], nil, nil, "header") + CreateConfig(U[c], T["Automatic Health Text Color"], C.unitframes[c], "healthcolor", "checkbox") + CreateConfig(U[c], T["Automatic Power Text Color"], C.unitframes[c], "powercolor", "checkbox") + CreateConfig(U[c], T["Automatic Level Text Color"], C.unitframes[c], "levelcolor", "checkbox") + CreateConfig(U[c], T["Automatic Class Text Color"], C.unitframes[c], "classcolor", "checkbox") + + CreateConfig(U[c], T["Timer"], nil, nil, "header") + CreateConfig(U[c], T["Show Timer Text"], C.unitframes[c], "cooldown_text", "checkbox") + CreateConfig(Reload, T["Show Timer Animation"], C.unitframes[c], "cooldown_anim", "checkbox") + + CreateConfig(U[c], T["Buffs"], nil, nil, "header") + CreateConfig(U[c], T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position) + CreateConfig(U[c], T["Buff Size"], C.unitframes[c], "buffsize") + CreateConfig(U[c], T["Buff Limit"], C.unitframes[c], "bufflimit") + CreateConfig(U[c], T["Buffs Per Row"], C.unitframes[c], "buffperrow") + + CreateConfig(U[c], T["Debuffs"], nil, nil, "header") + CreateConfig(U[c], T["Debuff Position"], C.unitframes[c], "debuffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position) + CreateConfig(U[c], T["Debuff Size"], C.unitframes[c], "debuffsize") + CreateConfig(U[c], T["Debuff Limit"], C.unitframes[c], "debufflimit") + CreateConfig(U[c], T["Debuffs Per Row"], C.unitframes[c], "debuffperrow") + + if c ~= "player" then + end + + CreateConfig(U[c], T["Combat/Aggro Indicators"], nil, nil, "header") + CreateConfig(U[c], T["Display Aggro Indicator"], C.unitframes[c], "squareaggro", "checkbox") + CreateConfig(U[c], T["Display Combat Indicator"], C.unitframes[c], "squarecombat", "checkbox") + CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "squarepos", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "squaresize") + + CreateConfig(U[c], T["Buff/Debuff Indicators"], nil, nil, "header") + CreateConfig(U[c], T["Enable Indicators"], C.unitframes[c], "buff_indicator", "checkbox") + CreateConfig(U[c], T["Show Time Left"], C.unitframes[c], "indicator_time", "checkbox") + CreateConfig(U[c], T["Show Stacks"], C.unitframes[c], "indicator_stacks", "checkbox") + CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "indicator_size") + CreateConfig(U[c], T["Indicator Spacing"], C.unitframes[c], "indicator_spacing", "dropdown", pfUI.gui.dropdowns.spacing) + CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "indicator_pos", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U[c], T["Show Custom Indicators"], C.unitframes[c], "custom_indicator", "list") + CreateConfig(U[c], T["Show Buff Indicators"], C.unitframes[c], "show_buffs", "checkbox") + CreateConfig(U[c], T["Show Hots Indicators"], C.unitframes[c], "show_hots", "checkbox") + CreateConfig(U[c], T["Show Hots of all Classes"], C.unitframes[c], "all_hots", "checkbox") + CreateConfig(U[c], T["Show Procs Indicators"], C.unitframes[c], "show_procs", "checkbox") + CreateConfig(U[c], T["Show Procs of all Classes"], C.unitframes[c], "all_procs", "checkbox") + CreateConfig(U[c], T["Show Totems Indicators"], C.unitframes[c], "show_totems", "checkbox") + + CreateConfig(U[c], T["Dispel Indicators"], nil, nil, "header") + CreateConfig(U[c], T["Show Dispel Indicators"], C.unitframes[c], "debuff_indicator", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator) + CreateConfig(U[c], T["Only Class Dispellable"], C.unitframes[c], "debuff_ind_class", "checkbox") + CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "debuff_ind_pos", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "debuff_ind_size", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size) + + CreateConfig(U[c], T["Overwrite Fonts"], nil, nil, "header") + CreateConfig(U[c], T["Use Custom Font Settings"], C.unitframes[c], "customfont", "checkbox") + CreateConfig(U[c], T["Custom Font Name"], C.unitframes[c], "customfont_name", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(U[c], T["Custom Font Size"], C.unitframes[c], "customfont_size") + CreateConfig(U[c], T["Custom Font Style"], C.unitframes[c], "customfont_style", "dropdown", pfUI.gui.dropdowns.fontstyle) + + CreateConfig(U[c], T["Overwrite Colors"], nil, nil, "header") + CreateConfig(U[c], T["Inherit Default Colors"], C.unitframes[c], "defcolor", "checkbox") + CreateConfig(U[c], T["Health Bar Color"], C.unitframes[c], "custom", "dropdown", pfUI.gui.dropdowns.uf_color) + CreateConfig(U[c], T["Custom Health Bar Color"], C.unitframes[c], "customcolor", "color") + CreateConfig(U[c], T["Fade To Custom Color"], C.unitframes[c], "customfade", "checkbox") + CreateConfig(U[c], T["Use Custom Color On Full Health"], C.unitframes[c], "customfullhp", "checkbox") + CreateConfig(U[c], T["Custom Health Bar Background Color"], C.unitframes[c], "custombgcolor", "color") + CreateConfig(U[c], T["Use Custom Color Health Bar Background"], C.unitframes[c], "custombg", "checkbox") + CreateConfig(U[c], T["Custom Power Bar Background Color"], C.unitframes[c], "custompbgcolor", "color") + CreateConfig(U[c], T["Use Custom Color Power Bar Background"], C.unitframes[c], "custompbg", "checkbox") + CreateConfig(U[c], T["Mana Color"], C.unitframes[c], "manacolor", "color") + CreateConfig(U[c], T["Rage Color"], C.unitframes[c], "ragecolor", "color") + CreateConfig(U[c], T["Energy Color"], C.unitframes[c], "energycolor", "color") + CreateConfig(U[c], T["Focus Color"], C.unitframes[c], "focuscolor", "color") + + if c == "player" then + CreateConfig(nil, T["Player SP/Haste Display"], nil, nil, "header") + CreateConfig(nil, T["Haste Display"], C.unitframes[c], "display_haste", "dropdown", { + "0:"..T["None"], + "1:"..T["Haste (cast speed increase)"], + "2:"..T["Effective Haste (Haste * cast time reduction)"], -- Only affects mages/warlocks I believe + }) + CreateConfig(nil, T["Haste Display Color"], C.unitframes[c], "display_haste_color", "color") + CreateConfig(nil, T["Display Spell Power"], C.unitframes[c], "display_spellpower", "checkbox") + CreateConfig(nil, T["Use Custom Spell Power Color (unchecked = biggest school color)"], C.unitframes[c], "display_sp_color_override", "checkbox") + CreateConfig(nil, T["Spell Power Color"], C.unitframes[c], "display_sp_color", "color") + end + end) + end + + CreateGUIEntry(T["Bags & Bank"], nil, function() + CreateConfig(nil, T["Disable Item Quality Color For \"Common\" Items"], C.appearance.bags, "borderlimit", "checkbox") + CreateConfig(nil, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox") + CreateConfig(nil, T["Highlight Unusable Items"], C.appearance.bags, "unusable", "checkbox") + CreateConfig(nil, T["Unusable Item Color"], C.appearance.bags, "unusable_color", "color") + CreateConfig(nil, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox") + CreateConfig(nil, T["Anchor Bags Above Chat"], C.appearance.bags, "abovechat", "checkbox") + CreateConfig(nil, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox") + CreateConfig(nil, T["Bagslots Per Row"], C.appearance.bags, "bagrowlength") + CreateConfig(nil, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength") + CreateConfig(nil, T["Enable Full-Text Search"], C.appearance.bags, "fulltext") + CreateConfig(nil, T["Item Slot Size"], C.appearance.bags, "icon_size") + CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox") + CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox") + end) + + CreateGUIEntry(T["Loot"], nil, function() + CreateConfig(nil, T["Enable Auto-Resize Loot Frame"], C.loot, "autoresize", "checkbox") + CreateConfig(nil, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox") + CreateConfig(nil, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox") + CreateConfig(nil, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox") + CreateConfig(nil, T["Random Roll Announcement Rarity"], C.loot, "rollannouncequal", "dropdown", pfUI.gui.dropdowns.loot_rarity) + CreateConfig(nil, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox") + CreateConfig(nil, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox") + end) + + CreateGUIEntry(T["Minimap"], T["Minimap"], function() + CreateConfig(U["minimap"], T["Minimap Size (|cffffaaaaExperimental|r)"], C.appearance.minimap, "size") + CreateConfig(U["minimap"], T["Minimap Player Arrow Scale"], C.appearance.minimap, "arrowscale") + CreateConfig(nil, T["Zone Text On Minimap"], C.appearance.minimap, "zonetext", "dropdown", pfUI.gui.dropdowns.minimap_zone_visibility) + CreateConfig(nil, T["Coordinates On Minimap"], C.appearance.minimap, "coordstext", "dropdown", pfUI.gui.dropdowns.minimap_cords_visibility) + CreateConfig(nil, T["Coordinates Location"], C.appearance.minimap, "coordsloc", "dropdown", pfUI.gui.dropdowns.minimap_cords_position) + CreateConfig(nil, T["Show PvP Icon"], C.unitframes.player, "showPVPMinimap", "checkbox") + CreateConfig(nil, T["Show Inactive Tracking"], C.appearance.minimap, "tracking_pulse", "checkbox") + CreateConfig(nil, T["Tracking Icon Size"], C.appearance.minimap, "tracking_size") + CreateConfig(nil, T["Hide Addon Buttons On Combat"], C.appearance.minimap, "addon_buttons", "checkbox") + end) + + CreateGUIEntry(T["Minimap"], T["Addon Buttons"], function() + CreateConfig(nil, T["Enable Addon Button Frame"], C.abuttons, "enable", "checkbox") + CreateConfig(U["addonbuttons"], T["Addon Buttons Panel Position"], C.abuttons, "position", "dropdown", pfUI.gui.dropdowns.addonbuttons_position) + CreateConfig(U["addonbuttons"], T["Show Addon Buttons On Login"], C.abuttons, "showdefault", "checkbox") + CreateConfig(U["addonbuttons"], T["Number Of Buttons Per Row/Column"], C.abuttons, "rowsize") + CreateConfig(U["addonbuttons"], T["Button Spacing"], C.abuttons, "spacing") + CreateConfig(U["addonbuttons"], T["Hide When Entering Combat"], C.abuttons, "hideincombat", "checkbox") + end) + + CreateGUIEntry(T["Buffs"], T["Buff/Debuff Icons"], function() + CreateConfig(U["buff"], T["Enable Buff Display"], C.buffs, "buffs", "checkbox") + CreateConfig(U["buff"], T["Enable Debuff Display"], C.buffs, "debuffs", "checkbox") + CreateConfig(U["buff"], T["Enable Weapon Buff Display"], C.buffs, "weapons", "checkbox") + CreateConfig(U["buff"], T["Seperate Weapon Buffs"], C.buffs, "separateweapons", "checkbox") + CreateConfig(U["buff"], T["Buff Size"], C.buffs, "size") + CreateConfig(U["buff"], T["Buff Spacing"], C.buffs, "spacing") + CreateConfig(U["buff"], T["Number Of Weapon Buffs Per Row"], C.buffs, "wepbuffrowsize") + CreateConfig(U["buff"], T["Number Of Buffs Per Row"], C.buffs, "buffrowsize") + CreateConfig(U["buff"], T["Number Of Debuffs Per Row"], C.buffs, "debuffrowsize") + CreateConfig(U["buff"], T["Show Duration Inside Buff"], C.buffs, "textinside", "checkbox") + CreateConfig(U["buff"], T["Buff Font Size"], C.buffs, "fontsize") + end) + + CreateGUIEntry(T["Buffs"], T["Totem Icons"], function() + CreateConfig(U["totems"], T["Totem Direction"], C.totems, "direction", "dropdown", pfUI.gui.dropdowns.orientation) + CreateConfig(U["totems"], T["Icon Size"], C.totems, "iconsize") + CreateConfig(U["totems"], T["Spacing"], C.totems, "spacing", "dropdown", pfUI.gui.dropdowns.spacing) + CreateConfig(U["totems"], T["Show Background"], C.totems, "showbg", "checkbox") + end) + + CreateGUIEntry(T["Buffs"], T["Player Buff Bar"], function() + CreateConfig(nil, T["Enable Bar"], C.buffbar.pbuff, "enable", "checkbox") + CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pbuff, "use_unitfonts", "checkbox") + CreateConfig(nil, T["Sort Order"], C.buffbar.pbuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) + CreateConfig(nil, T["Background Color"], C.buffbar.pbuff, "color", "color") + CreateConfig(nil, T["Border Color"], C.buffbar.pbuff, "bordercolor", "color") + CreateConfig(nil, T["Text Color"], C.buffbar.pbuff, "textcolor", "color") + CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pbuff, "dtypebg", "checkbox") + CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pbuff, "dtypeborder", "checkbox") + CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pbuff, "dtypetext", "checkbox") + CreateConfig(nil, T["Color Buff Stacks"], C.buffbar.pbuff, "colorstacks", "checkbox") + CreateConfig(nil, T["Buffbar Width"], C.buffbar.pbuff, "width") + CreateConfig(nil, T["Buffbar Height"], C.buffbar.pbuff, "height") + CreateConfig(nil, T["Filter Mode"], C.buffbar.pbuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) + CreateConfig(nil, T["Time Threshold"], C.buffbar.pbuff, "threshold") + CreateConfig(nil, T["Whitelist"], C.buffbar.pbuff, "whitelist", "list") + CreateConfig(nil, T["Blacklist"], C.buffbar.pbuff, "blacklist", "list") + end) + + CreateGUIEntry(T["Buffs"], T["Player Debuff Bar"], function() + CreateConfig(nil, T["Enable Bar"], C.buffbar.pdebuff, "enable", "checkbox") + CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pdebuff, "use_unitfonts", "checkbox") + CreateConfig(nil, T["Sort Order"], C.buffbar.pdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) + CreateConfig(nil, T["Background Color"], C.buffbar.pdebuff, "color", "color") + CreateConfig(nil, T["Border Color"], C.buffbar.pdebuff, "bordercolor", "color") + CreateConfig(nil, T["Text Color"], C.buffbar.pdebuff, "textcolor", "color") + CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pdebuff, "dtypebg", "checkbox") + CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pdebuff, "dtypeborder", "checkbox") + CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pdebuff, "dtypetext", "checkbox") + CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.pdebuff, "colorstacks", "checkbox") + CreateConfig(nil, T["Buffbar Width"], C.buffbar.pdebuff, "width") + CreateConfig(nil, T["Buffbar Height"], C.buffbar.pdebuff, "height") + CreateConfig(nil, T["Filter Mode"], C.buffbar.pdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) + CreateConfig(nil, T["Time Threshold"], C.buffbar.pdebuff, "threshold") + CreateConfig(nil, T["Whitelist"], C.buffbar.pdebuff, "whitelist", "list") + CreateConfig(nil, T["Blacklist"], C.buffbar.pdebuff, "blacklist", "list") + end) + + CreateGUIEntry(T["Buffs"], T["Target Debuff Bar"], function() + CreateConfig(nil, T["Enable Bar"], C.buffbar.tdebuff, "enable", "checkbox") + CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.tdebuff, "use_unitfonts", "checkbox") + CreateConfig(nil, T["Sort Order"], C.buffbar.tdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) + CreateConfig(nil, T["Background Color"], C.buffbar.tdebuff, "color", "color") + CreateConfig(nil, T["Border Color"], C.buffbar.tdebuff, "bordercolor", "color") + CreateConfig(nil, T["Text Color"], C.buffbar.tdebuff, "textcolor", "color") + CreateConfig(nil, T["Automatic Background Color"], C.buffbar.tdebuff, "dtypebg", "checkbox") + CreateConfig(nil, T["Automatic Border Color"], C.buffbar.tdebuff, "dtypeborder", "checkbox") + CreateConfig(nil, T["Automatic Text Color"], C.buffbar.tdebuff, "dtypetext", "checkbox") + CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.tdebuff, "colorstacks", "checkbox") + CreateConfig(nil, T["Buffbar Width"], C.buffbar.tdebuff, "width") + CreateConfig(nil, T["Buffbar Height"], C.buffbar.tdebuff, "height") + CreateConfig(nil, T["Show Only Own Debuffs"], C.buffbar.tdebuff, "selfdebuff", "checkbox") + CreateConfig(nil, T["Filter Mode"], C.buffbar.tdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) + CreateConfig(nil, T["Time Threshold"], C.buffbar.tdebuff, "threshold") + CreateConfig(nil, T["Whitelist"], C.buffbar.tdebuff, "whitelist", "list") + CreateConfig(nil, T["Blacklist"], C.buffbar.tdebuff, "blacklist", "list") + end) + + CreateGUIEntry(T["Actionbar"], T["General"], function() + CreateConfig(U["bars"], T["Trigger Actions On Key Down"], C.bars, "keydown", "checkbox") + CreateConfig(U["bars"], T["Self Cast: Alt Key"], C.bars, "altself", "checkbox") + CreateConfig(U["bars"], T["Self Cast: Right Click"], C.bars, "rightself", "checkbox") + CreateConfig(U["bars"], T["Button Animation"], C.bars, "animation", "dropdown", pfUI.gui.dropdowns.actionbuttonanimations) + CreateConfig(U["bars"], T["Button Animation Trigger"], C.bars, "animmode", "dropdown", pfUI.gui.dropdowns.animationmode) + CreateConfig(U["bars"], T["Show Animation On Hidden Bars"], C.bars, "animalways", "checkbox") + if not pfUI:MacroAddonsLoaded() then + CreateConfig(U["bars"], T["Scan Macros For Spells"], C.bars, "macroscan", "checkbox", nil, nil, nil, nil, "vanilla") + end + CreateConfig(U["bars"], T["Show Reagent Count"], C.bars, "reagents", "checkbox") + CreateConfig(U["bars"], T["Highlight Equipped Items"], C.bars, "showequipped", "checkbox") + CreateConfig(U["bars"], T["Equipped Item Color"], C.bars, "eqcolor", "color") + CreateConfig(U["bars"], T["Highlight Out Of Range Spells"], C.bars, "glowrange", "checkbox") + CreateConfig(U["bars"], T["Out Of Range Color"], C.bars, "rangecolor", "color") + CreateConfig(U["bars"], T["Highlight Out Of Mana Spells"], C.bars, "showoom", "checkbox") + CreateConfig(U["bars"], T["Out Of Mana Color"], C.bars, "oomcolor", "color") + CreateConfig(U["bars"], T["Highlight Not Usable Spells"], C.bars, "showna", "checkbox") + CreateConfig(U["bars"], T["Not Usable Color"], C.bars, "nacolor", "color") + CreateConfig(U["bars"], T["Lock Actionbars"], "UVAR", "LOCK_ACTIONBAR", "checkbox") + CreateConfig(U["bars"], T["Always Allow Drag Via Shift Key"], C.bars, "shiftdrag", "checkbox") + + CreateConfig(nil, T["Font Options"], nil, nil, "header") + CreateConfig(U["bars"], T["Font"], C.bars, "font", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(U["bars"], T["Font Padding"], C.bars, "font_offset") + CreateConfig(U["bars"], T["Macro Text Size"], C.bars, "macro_size") + CreateConfig(U["bars"], T["Macro Text Color"], C.bars, "macro_color", "color") + CreateConfig(U["bars"], T["Item Count Text Size"], C.bars, "count_size") + CreateConfig(U["bars"], T["Item Count Text Color"], C.bars, "count_color", "color") + CreateConfig(U["bars"], T["Keybind Text Size"], C.bars, "bind_size") + CreateConfig(U["bars"], T["Keybind Text Color"], C.bars, "bind_color", "color") + CreateConfig(nil, T["Cooldown Text Size"], C.bars, "cd_size") + + CreateConfig(nil, T["Auto Paging"], nil, nil, "header") + CreateConfig(U["bars"], T["Switch Pages On Alt Key Press"], C.bars, "pagemasteralt", "checkbox") + CreateConfig(U["bars"], T["Switch Pages On Shift Key Press"], C.bars, "pagemastershift", "checkbox") + CreateConfig(U["bars"], T["Switch Pages On Ctrl Key Press"], C.bars, "pagemasterctrl", "checkbox") + CreateConfig(U["bars"], T["Switch Pages On Druid Stealth"], C.bars, "druidstealth", "checkbox") + CreateConfig(nil, T["Range Based Hunter Paging"], C.bars, "hunterbar", "checkbox", nil, nil, nil, nil, "vanilla") + end) + + CreateGUIEntry(T["Actionbar"], T["Gryphons"], function() + CreateConfig(U["gryphons"], T["Texture"], C.bars.gryphons, "texture", "dropdown", pfUI.gui.dropdowns.gryphons) + CreateConfig(U["gryphons"], T["Color"], C.bars.gryphons, "color", "color") + CreateConfig(U["gryphons"], T["Left Anchor"], C.bars.gryphons, "anchor_left", "dropdown", pfUI.gui.dropdowns.xpanchors) + CreateConfig(U["gryphons"], T["Right Anchor"], C.bars.gryphons, "anchor_right", "dropdown", pfUI.gui.dropdowns.xpanchors) + CreateConfig(U["gryphons"], T["Size"], C.bars.gryphons, "size") + CreateConfig(U["gryphons"], T["Horizontal Offset"], C.bars.gryphons, "offset_h") + CreateConfig(U["gryphons"], T["Vertical Offset"], C.bars.gryphons, "offset_v") + end) + + -- Shared Actionbar Settings + local barnames = { + -- default + {1, T["Main Actionbar"]}, + {6, T["Top Actionbar"]}, + {5, T["Left Actionbar"]}, + {3, T["Right Actionbar"]}, + {4, T["Vertical Actionbar"]}, + + -- special + {2, T["Paging Actionbar"]}, + {7, T["Stance Bar 1"]}, + {8, T["Stance Bar 2"]}, + {9, T["Stance Bar 3"]}, + {10, T["Stance Bar 4"]}, + + -- class + {11, T["Shapeshift Bar"]}, + {12, T["Pet Actionbar"]}, + } + + for _, data in pairs(barnames) do + local id, caption = data[1], data[2] + local formfactors = function() + return BarLayoutOptions(tonumber(C.bars["bar"..id].buttons) or id < 11 and NUM_ACTIONBAR_BUTTONS or id > 11 and NUM_SHAPESHIFT_SLOTS or NUM_PET_ACTION_SLOTS) + end + local uneven_options = function() + local formfactor = tostring(C.bars["bar"..id].formfactor or "") + local _, _, cols, rows = string.find(formfactor, "(%d+)%s*x%s*(%d+)") + cols, rows = tonumber(cols), tonumber(rows) + + if cols == 3 and rows == 3 then + return { "Up", "Down", "Left", "Right" } + elseif cols and cols <= 3 then + return { "Up", "Down" } + elseif rows and rows <= 3 then + return { "Left", "Right" } + end + + return { "Up", "Down", "Left", "Right" } + end + + CreateGUIEntry(T["Actionbar"], caption, function() + CreateConfig(U["bars"], T["Enable"], C.bars["bar"..id], "enable", "checkbox") + + if id ~= 11 and id ~= 12 then + CreateConfig(U["bars"], T["Buttons"], C.bars["bar"..id], "buttons", "dropdown", pfUI.gui.dropdowns.actionbarbuttons) + if id ~= 1 then + CreateConfig(U["bars"], T["Pageable"], C.bars["bar"..id], "pageable", "checkbox") + end + end + + if id == 12 then + CreateConfig(U["bars"], T["Auto-Castable Action Indicator"], C.bars, "showcastable", "checkbox") + end + + CreateConfig(U["bars"], T["Icon Size"], C.bars["bar"..id], "icon_size") + CreateConfig(U["bars"], T["Spacing"], C.bars["bar"..id], "spacing", "dropdown", pfUI.gui.dropdowns.actionbarbuttons) + local uneven_frame = nil + local layout_ufunc = function() + local formfactor = tostring(C.bars["bar"..id].formfactor or "") + local _, _, cols, rows = string.find(formfactor, "(%d+)%s*x%s*(%d+)") + cols, rows = tonumber(cols), tonumber(rows) + local is_square = cols == 3 and rows == 3 + local is_vertical = cols and cols <= 3 and not is_square + local is_horizontal = rows and rows <= 3 and not is_square + local uneven = C.bars["bar"..id].uneven + if is_vertical then + if uneven ~= "Up" and uneven ~= "Down" then C.bars["bar"..id].uneven = "Down" end + elseif is_horizontal then + if uneven ~= "Left" and uneven ~= "Right" then C.bars["bar"..id].uneven = "Left" end + end + if uneven_frame and uneven_frame.input and uneven_frame.input.UpdateMenu then + uneven_frame.input:UpdateMenu() + end + if U["bars"] then U["bars"]() end + end + CreateConfig(layout_ufunc, T["Layout"], C.bars["bar"..id], "formfactor", "dropdown", formfactors) + uneven_frame = CreateConfig(U["bars"], T["Layout Uneven Orientation"], C.bars["bar"..id], "uneven", "dropdown", uneven_options) + CreateConfig(U["bars"], T["Fill Order"], C.bars["bar"..id], "fillmode", "dropdown", function() + return {"auto:Auto", "row:Row-first (1,2,3 / 4,5,6)", "col:Column-first (1,3,5 / 2,4,6)"} + end) + CreateConfig(U["bars"], T["Bar Background"], C.bars["bar"..id], "background", "checkbox") + CreateConfig(U["bars"], T["Show Hotkey Text"], C.bars["bar"..id], "showkeybind", "checkbox") + + if id ~= 11 and id ~= 12 then + CreateConfig(U["bars"], T["Show Macro Text"], C.bars["bar"..id], "showmacro", "checkbox") + CreateConfig(U["bars"], T["Show Item Count Text"], C.bars["bar"..id], "showcount", "checkbox") + end + + if id ~= 11 then + CreateConfig(U["bars"], T["Show Empty Buttons"], C.bars["bar"..id], "showempty", "checkbox") + end + + CreateConfig(U["bars"], T["Enable Autohide"], C.bars["bar"..id], "autohide", "checkbox") + CreateConfig(U["bars"], T["Autohide Timeout"], C.bars["bar"..id], "hide_time") + CreateConfig(U["bars"], T["Show In Combat"], C.bars["bar"..id], "hide_combat", "checkbox") + end) + end + + CreateGUIEntry(T["Panel"], nil, function() + CreateConfig(nil, T["Use Unit Fonts"], C.panel, "use_unitfonts", "checkbox") + CreateConfig(nil, T["Left Panel: Left"], C.panel.left, "left", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Left Panel: Center"], C.panel.left, "center", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Left Panel: Right"], C.panel.left, "right", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Right Panel: Left"], C.panel.right, "left", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Right Panel: Center"], C.panel.right, "center", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Right Panel: Right"], C.panel.right, "right", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Other Panel: Minimap"], C.panel.other, "minimap", "dropdown", pfUI.gui.dropdowns.panel_values) + CreateConfig(nil, T["Only Count Bagspace On Regular Bags"], C.panel.bag, "ignorespecial", "checkbox") + CreateConfig(nil, T["Enable Micro Bar"], C.panel.micro, "enable", "checkbox") + CreateConfig(nil, T["Enable 24h Clock"], C.global, "twentyfour", "checkbox") + CreateConfig(nil, T["Enable Seconds"], C.panel, "seconds", "checkbox") + CreateConfig(nil, T["Servertime"], C.global, "servertime", "checkbox") + CreateConfig(U["panel"], T["Show FPS and Latency Colors"], C.panel, "fpscolors", "checkbox") + + CreateConfig(nil, T["Auto Hide"], nil, nil, "header") + CreateConfig(nil, T["Enable Autohide For Left Chat Panel"], C.panel, "hide_leftchat", "checkbox") + CreateConfig(nil, T["Enable Autohide For Right Chat Panel"], C.panel, "hide_rightchat", "checkbox") + CreateConfig(nil, T["Enable Autohide For Minimap Panel"], C.panel, "hide_minimap", "checkbox") + CreateConfig(nil, T["Enable Autohide For Microbar Panel"], C.panel, "hide_microbar", "checkbox") + end) + + CreateGUIEntry(T["XP Bar"], T["Experience Bar"], function() + CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "xp_always", "checkbox") + CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "xp_display", "dropdown", pfUI.gui.dropdowns.xp_display) + CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "xp_timeout") + CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "xp_width") + CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "xp_height") + CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "xp_mode", "dropdown", pfUI.gui.dropdowns.orientation) + CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "xp_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors) + CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "xp_position", "dropdown", pfUI.gui.dropdowns.xp_position) + CreateConfig(U["xpbar"], T["Don't overlap rested"], C.panel.xp, "dont_overlap", "checkbox") + + CreateConfig(nil, T["Text"], nil, nil, "header") + CreateConfig(U["xpbar"], T["Show Text"], C.panel.xp, "xp_text", "checkbox") + CreateConfig(U["xpbar"], T["Vertical Text Offset"], C.panel.xp, "xp_text_off_y") + CreateConfig(U["xpbar"], T["Only Show On Mouse Over"], C.panel.xp, "xp_text_mouse", "checkbox") + + CreateConfig(nil, T["Colors"], nil, nil, "header") + CreateConfig(U["xpbar"], T["Experience Color"], C.panel.xp, "xp_color", "color") + CreateConfig(U["xpbar"], T["Rested Color"], C.panel.xp, "rest_color", "color") + CreateConfig(U["xpbar"], T["Bar Texture"], C.panel.xp, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + end) + + CreateGUIEntry(T["XP Bar"], T["Reputation Bar"], function() + CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "rep_always", "checkbox") + CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "rep_display", "dropdown", pfUI.gui.dropdowns.xp_display) + CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "rep_timeout") + CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "rep_width") + CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "rep_height") + CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "rep_mode", "dropdown", pfUI.gui.dropdowns.orientation) + CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "rep_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors) + CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "rep_position", "dropdown", pfUI.gui.dropdowns.xp_position) + + CreateConfig(nil, T["Text"], nil, nil, "header") + CreateConfig(U["xpbar"], T["Show Text"], C.panel.xp, "rep_text", "checkbox") + CreateConfig(U["xpbar"], T["Vertical Text Offset"], C.panel.xp, "rep_text_off_y") + CreateConfig(U["xpbar"], T["Only Show On Mouse Over"], C.panel.xp, "rep_text_mouse", "checkbox") + end) + + CreateGUIEntry(T["Tooltip"], nil, function() + CreateConfig(nil, T["Tooltip Position"], C.tooltip, "position", "dropdown", pfUI.gui.dropdowns.tooltip_position) + CreateConfig(nil, T["Tooltip Text Font"], C.tooltip, "font_tooltip", "dropdown", pfUI.gui.dropdowns.fonts) + CreateConfig(nil, T["Tooltip Text Font Size"], C.tooltip, "font_tooltip_size") + CreateConfig(nil, T["Cursor Tooltip Align"], C.tooltip, "cursoralign", "dropdown", pfUI.gui.dropdowns.tooltip_align) + CreateConfig(nil, T["Cursor Tooltip Offset"], C.tooltip, "cursoroffset") + CreateConfig(nil, T["Enable Extended Guild Information"], C.tooltip, "extguild", "checkbox") + CreateConfig(nil, T["Always Show Health In Percent"], C.tooltip, "alwaysperc", "checkbox") + CreateConfig(nil, T["Show Item IDs"], C.tooltip, "itemid", "checkbox") + CreateConfig(nil, T["Custom Transparency"], C.tooltip, "alpha") + CreateConfig(nil, T["Status Bar Texture"], C.tooltip.statusbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(nil, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox") + CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox") + CreateConfig(nil, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox") + CreateConfig(U["questitem"], T["Show Related Quest On Questitems"], C.tooltip.questitem, "showquest", "checkbox") + CreateConfig(U["questitem"], T["Show Required Questitem Count"], C.tooltip.questitem, "showcount", "checkbox") + end) + + CreateGUIEntry(T["Castbar"], nil, function() + CreateConfig(nil, T["Use Unit Fonts"], C.castbar, "use_unitfonts", "checkbox") + CreateConfig(nil, T["Casting Color"], C.appearance.castbar, "castbarcolor", "color") + CreateConfig(nil, T["Channeling Color"], C.appearance.castbar, "channelcolor", "color") + CreateConfig(nil, T["Castbar Texture"], C.appearance.castbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(nil, T["Disable Blizzard Castbar"], C.castbar.player, "hide_blizz", "checkbox") + + CreateConfig(nil, T["Player Castbar"], nil, nil, "header") + CreateConfig(nil, T["Disable Player Castbar"], C.castbar.player, "hide_pfui", "checkbox") + CreateConfig(nil, T["Castbar Width"], C.castbar.player, "width") + CreateConfig(nil, T["Castbar Height"], C.castbar.player, "height") + CreateConfig(nil, T["Show Spell Icon"], C.castbar.player, "showicon", "checkbox") + CreateConfig(nil, T["Show Spell Name"], C.castbar.player, "showname", "checkbox") + CreateConfig(nil, T["Show Timer"], C.castbar.player, "showtimer", "checkbox") + CreateConfig(nil, T["Left Text X Offset"], C.castbar.player, "txtleftoffx") + CreateConfig(nil, T["Left Text Y Offset"], C.castbar.player, "txtleftoffy") + CreateConfig(nil, T["Show Lag"], C.castbar.player, "showlag", "checkbox") + CreateConfig(nil, T["Show Rank"], C.castbar.player, "showrank", "checkbox") + CreateConfig(nil, T["Right Text X Offset"], C.castbar.player, "txtrightoffx") + CreateConfig(nil, T["Right Text Y Offset"], C.castbar.player, "txtrightoffy") + + CreateConfig(nil, T["Target Castbar"], nil, nil, "header") + CreateConfig(nil, T["Disable Target Castbar"], C.castbar.target, "hide_pfui", "checkbox") + CreateConfig(nil, T["Castbar Width"], C.castbar.target, "width") + CreateConfig(nil, T["Castbar Height"], C.castbar.target, "height") + CreateConfig(nil, T["Show Spell Icon"], C.castbar.target, "showicon", "checkbox") + CreateConfig(nil, T["Show Spell Name"], C.castbar.target, "showname", "checkbox") + CreateConfig(nil, T["Show Timer"], C.castbar.target, "showtimer", "checkbox") + CreateConfig(nil, T["Left Text X Offset"], C.castbar.target, "txtleftoffx") + CreateConfig(nil, T["Left Text Y Offset"], C.castbar.target, "txtleftoffy") + CreateConfig(nil, T["Show Lag"], C.castbar.target, "showlag", "checkbox") + CreateConfig(nil, T["Show Rank"], C.castbar.target, "showrank", "checkbox") + CreateConfig(nil, T["Right Text X Offset"], C.castbar.target, "txtrightoffx") + CreateConfig(nil, T["Right Text Y Offset"], C.castbar.target, "txtrightoffy") + + CreateConfig(nil, T["Focus Castbar"], nil, nil, "header") + CreateConfig(nil, T["Disable Focus Castbar"], C.castbar.focus, "hide_pfui", "checkbox") + CreateConfig(nil, T["Castbar Width"], C.castbar.focus, "width") + CreateConfig(nil, T["Castbar Height"], C.castbar.focus, "height") + CreateConfig(nil, T["Show Spell Icon"], C.castbar.focus, "showicon", "checkbox") + CreateConfig(nil, T["Show Spell Name"], C.castbar.focus, "showname", "checkbox") + CreateConfig(nil, T["Show Timer"], C.castbar.focus, "showtimer", "checkbox") + CreateConfig(nil, T["Left Text X Offset"], C.castbar.focus, "txtleftoffx") + CreateConfig(nil, T["Left Text Y Offset"], C.castbar.focus, "txtleftoffy") + CreateConfig(nil, T["Show Lag"], C.castbar.focus, "showlag", "checkbox") + CreateConfig(nil, T["Show Rank"], C.castbar.focus, "showrank", "checkbox") + CreateConfig(nil, T["Right Text X Offset"], C.castbar.focus, "txtrightoffx") + CreateConfig(nil, T["Right Text Y Offset"], C.castbar.focus, "txtrightoffy") + end) + + CreateGUIEntry(T["Chat"], nil, function() + CreateConfig(nil, T["Enable \"Loot & Spam\" Chat Window"], C.chat.right, "enable", "checkbox") + CreateConfig(nil, T["Inputbox Width"], C.chat.text, "input_width") + CreateConfig(nil, T["Inputbox Height"], C.chat.text, "input_height") + CreateConfig(nil, T["Enable Text Shadow"], C.chat.text, "outline", "checkbox") + CreateConfig(nil, T["Enable Chat History"], C.chat.text, "history", "checkbox") + CreateConfig(nil, T["Show Items On Mouseover"], C.chat.text, "mouseover", "checkbox") + CreateConfig(nil, T["Chat Default Brackets"], C.chat.text, "bracket", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Enable Timestamps"], C.chat.text, "time", "checkbox") + CreateConfig(nil, T["Timestamp Format"], C.chat.text, "timeformat", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Timestamp Brackets"], C.chat.text, "timebracket", nil, nil, nil, nil, "STRING") + CreateConfig(nil, T["Timestamp Color"], C.chat.text, "timecolor", "color") + CreateConfig(nil, T["Hide Channel Names"], C.chat.text, "channelnumonly", "checkbox") + CreateConfig(nil, T["Generate Playerlinks"], C.chat.text, "playerlinks", "checkbox") + CreateConfig(nil, T["Enable URL Detection"], C.chat.text, "detecturl", "checkbox") + CreateConfig(nil, T["Enable Class Colors"], C.chat.text, "classcolor", "checkbox") + CreateConfig(nil, T["Enable Player Levels"], C.chat.text, "playerlevel", "checkbox") + CreateConfig(nil, T["Who Search Unknown Classes (|cffffaaaaExperimental|r)"], C.chat.text, "whosearchunknown", "checkbox") + CreateConfig(nil, T["Colorize Unknown Classes"], C.chat.text, "tintunknown", "checkbox") + CreateConfig(nil, T["Unknown Class Color"], C.chat.text, "unknowncolor", "color") + CreateConfig(nil, T["Left Chat Width"], C.chat.left, "width") + CreateConfig(nil, T["Left Chat Height"], C.chat.left, "height") + CreateConfig(nil, T["Right Chat Width"], C.chat.right, "width") + CreateConfig(nil, T["Right Chat Height"], C.chat.right, "height") + CreateConfig(nil, T["Hide Combat Log"], C.chat.global, "combathide", "checkbox") + CreateConfig(nil, T["Enable Chat Dock Background"], C.chat.global, "tabdock", "checkbox") + CreateConfig(nil, T["Only Show Chat Dock On Mouseover"], C.chat.global, "tabmouse", "checkbox") + CreateConfig(nil, T["Enable Chat Tab Flashing"], C.chat.global, "chatflash", "checkbox") + CreateConfig(nil, T["Enable Frame Shadow"], C.chat.global, "frameshadow", "checkbox") + CreateConfig(nil, T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox") + CreateConfig(nil, T["Chat Background Color"], C.chat.global, "background", "color") + CreateConfig(nil, T["Chat Border Color"], C.chat.global, "border", "color") + CreateConfig(nil, T["Enable Custom Incoming Whispers Layout"], C.chat.global, "whispermod", "checkbox") + CreateConfig(nil, T["Incoming Whispers Color"], C.chat.global, "whisper", "color") + CreateConfig(nil, T["Enable Sticky Chat"], C.chat.global, "sticky", "checkbox") + CreateConfig(nil, T["Maximum Number Of Chat Lines"], C.chat.global, "maxlines") + CreateConfig(nil, T["Enable Chat Fade"], C.chat.global, "fadeout", "checkbox") + CreateConfig(nil, T["Seconds Before Chat Fade"], C.chat.global, "fadetime") + CreateConfig(nil, T["Mousewheel Scroll Speed"], C.chat.global, "scrollspeed") + CreateConfig(nil, T["Enable Chat Bubbles"], "CVAR", "chatBubbles", "checkbox") + CreateConfig(nil, T["Enable Party Chat Bubbles"], "CVAR", "chatBubblesParty", "checkbox") + CreateConfig(nil, T["Enable Chat Bubble Borders"], C.chat.bubbles, "borders", "checkbox") + CreateConfig(nil, T["Chat Bubble Transparency"], C.chat.bubbles, "alpha") + end) + + CreateGUIEntry(T["Nameplates"], nil, function() + CreateConfig(U["nameplates"], T["Show On Hostile Units"], C.nameplates, "showhostile", "checkbox") + CreateConfig(U["nameplates"], T["Show On Friendly Units"], C.nameplates, "showfriendly", "checkbox") + CreateConfig(U["nameplates"], T["Disable Hostile Nameplates In Friendly Zones"], C.nameplates, "disable_hostile_in_friendly", "checkbox") + CreateConfig(U["nameplates"], T["Disable Friendly Nameplates In Friendly Zones"], C.nameplates, "disable_friendly_in_friendly", "checkbox") + CreateConfig(U["nameplates"], T["Vertical Offset (|cffffaaaaExperimental|r)"], C.nameplates, "vertical_offset", nil, nil, nil, nil, nil, "vanilla") + CreateConfig(U["nameplates"], T["Inactive Nameplate Alpha"], C.nameplates, "notargalpha", "dropdown", pfUI.gui.dropdowns.percent_small) + CreateConfig(U["nameplates"], T["Draw Glow Around Target Nameplate"], C.nameplates, "targetglow", "checkbox") + CreateConfig(U["nameplates"], T["Glow Color Around Target Nameplate"], C.nameplates, "glowcolor", "color") + CreateConfig(U["nameplates"], T["Red Name Text On Infight Units"], C.nameplates, "namefightcolor", "checkbox") + CreateConfig(U["nameplates"], T["Zoom Target Nameplate"], C.nameplates, "targetzoom", "checkbox") + CreateConfig(U["nameplates"], T["Target Nameplate Zoom Factor"], C.nameplates, "targetzoomval", "dropdown", pfUI.gui.dropdowns.percent_small) + CreateConfig(U["nameplates"], T["Nameplate Width"], C.nameplates, "width") + CreateConfig(U["nameplates"], T["Enable Class Colors On Enemies"], C.nameplates, "enemyclassc", "checkbox") + CreateConfig(U["nameplates"], T["Enable Class Colors On Friends"], C.nameplates, "friendclassc", "checkbox") + CreateConfig(U["nameplates"], T["Enable Class Colors On Friends Name"], C.nameplates, "friendclassnamec", "checkbox") + CreateConfig(U["nameplates"], T["Enable Combo Point Display"], C.nameplates, "cpdisplay", "checkbox") + CreateConfig(U["nameplates"], T["Enable Clickthrough"], C.nameplates, "clickthrough", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(U["nameplates"], T["Enable Overlap"], C.nameplates, "overlap", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(U["nameplates"], T["Enable Mouselook With Right Click"], C.nameplates, "rightclick", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(U["nameplates"], T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold", nil, nil, nil, nil, nil, "vanilla") + CreateConfig(U["nameplates"], T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox") + CreateConfig(U["nameplates"], T["Font Style"], C.nameplates.name, "fontstyle", "dropdown", pfUI.gui.dropdowns.fontstyle) + CreateConfig(U["nameplates"], T["Replace Totems With Icons"], C.nameplates, "totemicons", "checkbox") + CreateConfig(U["nameplates"], T["Show Guild Name"], C.nameplates, "showguildname", "checkbox") + + CreateConfig(nil, T["Raid Icon"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Raid Icon Position"], C.nameplates, "raidiconpos", "dropdown", pfUI.gui.dropdowns.positions) + CreateConfig(U["nameplates"], T["Raid Icon X-Offset"], C.nameplates, "raidiconoffx") + CreateConfig(U["nameplates"], T["Raid Icon Y-Offset"], C.nameplates, "raidiconoffy") + CreateConfig(U["nameplates"], T["Raid Icon Size"], C.nameplates, "raidiconsize") + + CreateConfig(nil, T["Castbar"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox") + CreateConfig(U["nameplates"], T["Only Show Target Castbar"], C.nameplates, "targetcastbar", "checkbox") + CreateConfig(U["nameplates"], T["Enable Spellname"], C.nameplates, "spellname", "checkbox") + CreateConfig(U["nameplates"], T["Castbar Height"], C.nameplates, "heightcast") + + CreateConfig(nil, T["Debuffs"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Enable Debuffs"], C.nameplates, "showdebuffs", "checkbox") + CreateConfig(U["nameplates"], T["Show Debuffs on Hostile"], C.nameplates, "showdebuffs_hostile", "checkbox") + CreateConfig(U["nameplates"], T["Show Debuffs on Friendly"], C.nameplates, "showdebuffs_friendly", "checkbox") + CreateConfig(U["nameplates"], T["Debuff Position"], C.nameplates.debuffs, "position", "dropdown", pfUI.gui.dropdowns.debuffposition) + CreateConfig(U["nameplates"], T["Debuff Icon Offset"], C.nameplates, "debuffoffset") + CreateConfig(U["nameplates"], T["Debuff Icon Size"], C.nameplates, "debuffsize") + CreateConfig(U["nameplates"], T["Estimate Debuffs"], C.nameplates, "guessdebuffs", "checkbox") + CreateConfig(U["nameplates"], T["Show Debuff Stacks"], C.nameplates.debuffs, "showstacks", "checkbox") + CreateConfig(U["nameplates"], T["Enable Debuff Timers"], C.nameplates, "debufftimers", "checkbox") + CreateConfig(U["nameplates"], T["Show Timer Text"], C.nameplates, "debufftext", "checkbox") + CreateConfig(Reload, T["Show Timer Animation"], C.nameplates, "debuffanim", "checkbox") + + CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) + CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list") + CreateConfig(U["nameplates"], T["Whitelist"], C.nameplates.debuffs, "whitelist", "list") + + CreateConfig(nil, T["Outlines"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Blue Border On Friendly Players"], C.nameplates, "outfriendly", "checkbox") + CreateConfig(U["nameplates"], T["Green Border On Friendly NPCs"], C.nameplates, "outfriendlynpc", "checkbox") + CreateConfig(U["nameplates"], T["Yellow Border On Neutral Units"], C.nameplates, "outneutral", "checkbox") + CreateConfig(U["nameplates"], T["Red Border On Enemy Units"], C.nameplates, "outenemy", "checkbox") + CreateConfig(U["nameplates"], T["Border Around Target Unit"], C.nameplates, "targethighlight", "checkbox") + CreateConfig(U["nameplates"], T["Border Color Around Target Unit"], C.nameplates, "highlightcolor", "color") + + CreateConfig(nil, T["Healthbar"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Healthbar Vertical Offset"], C.nameplates.health, "offset") + CreateConfig(U["nameplates"], T["Healthbar Height"], C.nameplates, "heighthealth") + CreateConfig(U["nameplates"], T["Healthbar Texture"], C.nameplates, "healthtexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) + CreateConfig(U["nameplates"], T["Show Health Points"], C.nameplates, "showhp", "checkbox") + CreateConfig(U["nameplates"], T["Health Text Position"], C.nameplates, "hptextpos", "dropdown", pfUI.gui.dropdowns.textalign) + CreateConfig(U["nameplates"], T["Health Text Format"], C.nameplates, "hptextformat", "dropdown", pfUI.gui.dropdowns.hpformat) + CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy NPCs"], C.nameplates, "enemynpc", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy Players"], C.nameplates, "enemyplayer", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Neutral NPCs"], C.nameplates, "neutralnpc", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly NPCs"], C.nameplates, "friendlynpc", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly Players"], C.nameplates, "friendlyplayer", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Critters"], C.nameplates, "critters", "checkbox") + CreateConfig(U["nameplates"], T["Hide Healthbar On Totems"], C.nameplates, "totems", "checkbox") + CreateConfig(U["nameplates"], T["Always Show On Units With Missing HP"], C.nameplates, "fullhealth", "checkbox") + CreateConfig(U["nameplates"], T["Always Show On Target Units"], C.nameplates, "target", "checkbox") + CreateConfig(U["nameplates"], T["Vertical Healthbar"], C.nameplates, "verticalhealth", "checkbox") + + CreateConfig(nil, T["Nampower Settings"], nil, nil, "header") + CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite Health Color With Combat State"], C.nameplates, "barcombatstate", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking You"], C.nameplates, "ccombatthreat", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking Off-Tank"], C.nameplates, "ccombatofftank", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking Others"], C.nameplates, "ccombatnothreat", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking No One"], C.nameplates, "ccombatstun", "checkbox") + CreateConfig(U["nameplates"], T["Overwrite If Unit Is Casting"], C.nameplates, "ccombatcasting", "checkbox") + CreateConfig(U["nameplates"], T["Unit Is Attacking You Color"], C.nameplates, "combatthreat", "color") + CreateConfig(U["nameplates"], T["Unit Is Attacking Off-Tank Color"], C.nameplates, "combatofftank", "color") + CreateConfig(U["nameplates"], T["Unit Is Attacking Others Color"], C.nameplates, "combatnothreat", "color") + CreateConfig(U["nameplates"], T["Unit Is Attacking No One Color"], C.nameplates, "combatstun", "color") + CreateConfig(U["nameplates"], T["Unit Is Casting Color"], C.nameplates, "combatcasting", "color") + CreateConfig(U["nameplates"], T["Off-Tank Names"], C.nameplates, "combatofftanks", "list") + end) + + CreateGUIEntry(T["Thirdparty"], T["Integrations"], function() + CreateConfig(nil, T["Show Meters By Default"], C.thirdparty, "showmeter", "checkbox") + CreateConfig(nil, T["Use Chat Colors for Meters"], C.thirdparty, "chatbg", "checkbox") + CreateConfig(nil, "ShaguDPS (" .. T["Skin"] .. ")", C.thirdparty.shagudps, "skin", "checkbox") + CreateConfig(nil, "ShaguDPS (" .. T["Dock"] .. ")", C.thirdparty.shagudps, "dock", "checkbox") + CreateConfig(nil, "DPSMate (" .. T["Skin"] .. ")", C.thirdparty.dpsmate, "skin", "checkbox") + CreateConfig(nil, "DPSMate (" .. T["Dock"] .. ")", C.thirdparty.dpsmate, "dock", "checkbox") + CreateConfig(nil, "Recount (" .. T["Skin"] .. ")", C.thirdparty.recount, "skin", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "Recount (" .. T["Dock"] .. ")", C.thirdparty.recount, "dock", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "Omen (" .. T["Skin"] .. ")", C.thirdparty.omen, "skin", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "Omen (" .. T["Dock"] .. ")", C.thirdparty.omen, "dock", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "SWStats (" .. T["Skin"] .. ")", C.thirdparty.swstats, "skin", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "SWStats (" .. T["Dock"] .. ")", C.thirdparty.swstats, "dock", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "KLH Threat Meter (" .. T["Skin"] .. ")", C.thirdparty.ktm, "skin", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "KLH Threat Meter (" .. T["Dock"] .. ")", C.thirdparty.ktm, "dock", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "TW Threatmeter (" .. T["Skin"] .. ")", C.thirdparty.twt, "skin", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox") + CreateConfig(nil, "BetterCharacterStats", C.thirdparty.bcs, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "Crafty", C.thirdparty.crafty, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "CleverMacro", C.thirdparty.clevermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "SuperCleveRoidMacros", C.thirdparty.supercleveroidmacros, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "AckisRecipeList", C.thirdparty.ackis, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "SheepWatch", C.thirdparty.sheepwatch, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "TotemTimers", C.thirdparty.totemtimers, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "DruidBar", C.thirdparty.druidbar, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "BCEPGP", C.thirdparty.bcepgp, "enable", "checkbox", nil, nil, nil, nil, "tbc") + CreateConfig(nil, "FlightMap", C.thirdparty.flightmap, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "TheoryCraft", C.thirdparty.theorycraft, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "SuperMacro", C.thirdparty.supermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "AtlasLoot", C.thirdparty.atlasloot, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "MyRolePlay", C.thirdparty.myroleplay, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "DruidManaBar", C.thirdparty.druidmana, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + CreateConfig(nil, "NoteIt", C.thirdparty.noteit, "enable", "checkbox", nil, nil, nil, nil, "vanilla") + end) + + CreateGUIEntry(T["Components"], T["Modules"], function() + table.sort(pfUI.modules) + for i,m in pairs(pfUI.modules) do + -- skip gui and macrotweak when macro addons are loaded + if m ~= "gui" and not (m == "macrotweak" and pfUI:MacroAddonsLoaded()) then + -- create disabled entry if not existing and display + pfUI:UpdateConfig("disabled", nil, m, "0") + CreateConfig(nil, T["Disable Module"] .. " " .. m, C.disabled, m, "checkbox") + end + end + end) + + CreateGUIEntry(T["Components"], T["Skins"], function() + table.sort(pfUI.skins) + for i,m in pairs(pfUI.skins) do + -- create disabled entry if not existing and display + pfUI:UpdateConfig("disabled", nil, "skin_" .. m, "0") + CreateConfig(nil, T["Disable Skin"] .. " " .. m, C.disabled, "skin_" .. m, "checkbox") + end + end) + end +end) \ No newline at end of file