diff --git a/skins/blizzard/trade.lua b/skins/blizzard/trade.lua new file mode 100644 index 0000000..fd6237d --- /dev/null +++ b/skins/blizzard/trade.lua @@ -0,0 +1,77 @@ +pfUI:RegisterSkin("Trade", "vanilla:tbc", function () + local rawborder, border = GetBorderSize() + local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel() + + StripTextures(TradeFrame) + CreateBackdrop(TradeFrame, nil, nil, .75) + CreateBackdropShadow(TradeFrame) + + TradeFrame.backdrop:SetPoint("TOPLEFT", 8, -20) + TradeFrame.backdrop:SetPoint("BOTTOMRIGHT", -16, 30) + TradeFrame:SetHitRectInsets(8,16,20,30) + EnableMovable(TradeFrame) + + SkinCloseButton(TradeFrameCloseButton, TradeFrame.backdrop, -6, -6) + + TradeFrame:DisableDrawLayer("BACKGROUND") + + TradeFramePlayerNameText:ClearAllPoints() + TradeFramePlayerNameText:SetPoint("TOPLEFT", TradeFrame.backdrop, "TOPLEFT", 60, -20) + TradeFrameRecipientNameText:ClearAllPoints() + TradeFrameRecipientNameText:SetPoint("TOPRIGHT", TradeFrame.backdrop, "TOPRIGHT", -60, -20) + + for i = 1, MAX_TRADE_ITEMS do + local PlayerButton = _G["TradePlayerItem"..i] + local PlayerItemButton = _G["TradePlayerItem"..i.."ItemButton"] + local RecipientButton = _G["TradeRecipientItem"..i] + local RecipientItemButton = _G["TradeRecipientItem"..i.."ItemButton"] + + StripTextures(PlayerButton) + StripTextures(PlayerItemButton) + SkinButton(PlayerItemButton, nil, nil, nil, _G[PlayerItemButton:GetName()..'IconTexture']) + local PlayerItemButtonBG = PlayerButton:CreateTexture(nil, "LOW") + PlayerItemButtonBG:SetTexture(1,1,1,.05) + PlayerItemButtonBG:SetAllPoints() + + StripTextures(RecipientButton) + StripTextures(RecipientItemButton) + SkinButton(RecipientItemButton, nil, nil, nil, _G[RecipientItemButton:GetName()..'IconTexture']) + local RecipientButtonBG = RecipientButton:CreateTexture(nil, "LOW") + RecipientButtonBG:SetTexture(1,1,1,.05) + RecipientButtonBG:SetAllPoints() + end + + hooksecurefunc("TradeFrame_UpdateTargetItem", function(id) + HandleIcon(_G["TradeRecipientItem"..id.."ItemButton"], _G["TradeRecipientItem"..id..'IconTexture']) + end) + + SkinMoneyInputFrame(TradePlayerInputMoneyFrame) + + SkinButton(TradeFrameCancelButton) + TradeFrameCancelButton:ClearAllPoints() + TradeFrameCancelButton:SetPoint("BOTTOMRIGHT", TradeFrame.backdrop, -10, 10) + SkinButton(TradeFrameTradeButton) + TradeFrameTradeButton:ClearAllPoints() + TradeFrameTradeButton:SetPoint("RIGHT", TradeFrameCancelButton, "LEFT", -2*bpad, 0) + + -- skin highlights + TradeHighlightPlayerTop:SetTexture(0, 0, 0, 0) + TradeHighlightPlayerMiddle:SetTexture(0, 0, 0, 0) + TradeHighlightPlayerBottom:SetTexture(0, 1, 0, 0.2) + TradeHighlightPlayerBottom:SetPoint("TOPLEFT", 2, 0) + + TradeHighlightPlayerEnchantTop:SetTexture(0, 0, 0, 0) + TradeHighlightPlayerEnchantMiddle:SetTexture(0, 0, 0, 0) + TradeHighlightPlayerEnchantBottom:SetTexture(0, 1, 0, 0.2) + TradeHighlightPlayerEnchantBottom:SetPoint("TOPLEFT", 2, 0) + + TradeHighlightRecipientTop:SetTexture(0, 0, 0, 0) + TradeHighlightRecipientMiddle:SetTexture(0, 0, 0, 0) + TradeHighlightRecipientBottom:SetTexture(0, 1, 0, 0.2) + TradeHighlightRecipientBottom:SetPoint("TOPLEFT", 2, 0) + + TradeHighlightRecipientEnchantTop:SetTexture(0, 0, 0, 0) + TradeHighlightRecipientEnchantMiddle:SetTexture(0, 0, 0, 0) + TradeHighlightRecipientEnchantBottom:SetTexture(0, 1, 0, 0.2) + TradeHighlightRecipientEnchantBottom:SetPoint("TOPLEFT", 2, 0) +end)