Upload files to "/"
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@@ -0,0 +1,508 @@
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SLASH_RELOAD1 = '/rl'
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function SlashCmdList.RELOAD(msg, editbox)
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ReloadUI()
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end
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SLASH_PFUI1 = '/pfui'
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function SlashCmdList.PFUI(msg, editbox)
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if pfUI.gui:IsShown() then
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pfUI.gui:Hide()
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else
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pfUI.gui:Show()
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end
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end
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SLASH_GM1, SLASH_GM2 = '/gm', '/support'
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function SlashCmdList.GM(msg, editbox)
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ToggleHelpFrame(1)
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end
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pfUI = CreateFrame("Frame", nil, UIParent)
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pfUI:RegisterEvent("ADDON_LOADED")
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-- setup bootvar
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pfUI.bootup = true
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-- initialize saved variables
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pfUI_playerDB = {}
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pfUI_config = {}
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pfUI_init = {}
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pfUI_profiles = {}
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pfUI_addon_profiles = {}
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pfUI_cache = {}
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pfUI_throttle = {}
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-- localization
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pfUI_locale = {}
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pfUI_translation = {}
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-- initialize default variables
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pfUI.cache = {}
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pfUI.module = {}
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pfUI.modules = {}
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pfUI.skin = {}
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pfUI.skins = {}
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pfUI.environment = {}
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pfUI.movables = {}
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pfUI.version = {}
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pfUI.hooks = {}
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pfUI.env = {}
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-- check if macro addons are loaded (disables macrotweak/macroscan)
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function pfUI:MacroAddonsLoaded()
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return IsAddOnLoaded("Supermacro") or IsAddOnLoaded("SuperCleveRoidMacros") or IsAddOnLoaded("UltimaMacros")
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end
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-- detect current addon path
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local tocs = { "", "-master", "-tbc", "-wotlk" }
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for _, name in pairs(tocs) do
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local current = string.format("pfUI%s", name)
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local _, title = GetAddOnInfo(current)
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if title then
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pfUI.name = current
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pfUI.path = "Interface\\AddOns\\" .. current
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break
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end
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end
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-- handle/convert media dir paths
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pfUI.media = setmetatable({}, { __index = function(tab,key)
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local value = tostring(key)
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if strfind(value, "img:") then
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value = string.gsub(value, "img:", pfUI.path .. "\\img\\")
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elseif strfind(value, "font:") then
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value = string.gsub(value, "font:", pfUI.path .. "\\fonts\\")
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else
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value = string.gsub(value, "Interface\\AddOns\\pfUI\\", pfUI.path .. "\\")
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end
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rawset(tab,key,value)
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return value
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end})
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-- cache client version
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local _, _, _, client = GetBuildInfo()
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client = client or 11200
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-- detect client expansion
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if client >= 20000 and client <= 20400 then
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pfUI.expansion = "tbc"
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pfUI.client = client
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elseif client >= 30000 and client <= 30300 then
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pfUI.expansion = "wotlk"
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pfUI.client = client
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else
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pfUI.expansion = "vanilla"
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pfUI.client = client
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end
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-- setup pfUI namespace
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setmetatable(pfUI.env, {__index = getfenv(0)})
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function pfUI:UpdateColors()
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if pfUI.expansion == "vanilla" then
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-- update table to get unknown colors and blue shamans for vanilla
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RAID_CLASS_COLORS = {
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["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
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["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
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["ROGUE"] = { r = 1, g = 0.96, b = 0.41, colorStr = "fffff569" },
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["DRUID"] = { r = 1, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
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["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
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["SHAMAN"] = { r = 0.14, g = 0.35, b = 1.0, colorStr = "ff0070de" },
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["PRIEST"] = { r = 1, g = 1, b = 1, colorStr = "ffffffff" },
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["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
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["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
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}
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RAID_CLASS_COLORS = setmetatable(RAID_CLASS_COLORS, { __index = function(tab,key)
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return { r = 0.6, g = 0.6, b = 0.6, colorStr = "ff999999" }
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end})
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end
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end
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function pfUI:UpdateFonts()
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-- abort when config is not ready yet
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if not pfUI_config or not pfUI_config.global then return end
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-- load font configuration
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local default, tooltip, unit, unit_name, combat
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if pfUI_config.global.force_region == "1" and GetLocale() == "zhCN" and pfUI.expansion == "vanilla" then
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-- force locale compatible fonts (zhCN 1.12)
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default = "Fonts\\FZXHLJW.TTF"
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tooltip = "Fonts\\FZXHLJW.TTF"
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combat = "Fonts\\FZXHLJW.TTF"
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unit = "Fonts\\FZXHLJW.TTF"
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unit_name = "Fonts\\FZXHLJW.TTF"
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elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhCN" and pfUI.expansion == "tbc" then
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-- force locale compatible fonts (zhCN 2.4.3)
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default = "Fonts\\ZYHei.ttf"
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tooltip = "Fonts\\ZYHei.ttf"
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combat = "Fonts\\ZYKai_C.ttf"
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unit = "Fonts\\ZYKai_T.ttf"
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unit_name = "Fonts\\ZYHei.ttf"
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elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhTW" and pfUI.expansion == "vanilla" then
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-- force locale compatible fonts (zhTW 1.12)
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default = "Fonts\\FZXHLJW.ttf"
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tooltip = "Fonts\\FZXHLJW.ttf"
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combat = "Fonts\\FZXHLJW.ttf"
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unit = "Fonts\\FZXHLJW.ttf"
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unit_name = "Fonts\\FZXHLJW.ttf"
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elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhTW" and pfUI.expansion == "tbc" then
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-- force locale compatible fonts (zhTW 2.4.3)
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default = "Fonts\\bHEI01B.ttf"
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tooltip = "Fonts\\bHEI01B.ttf"
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combat = "Fonts\\bHEI01B.ttf"
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unit = "Fonts\\bHEI01B.ttf"
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unit_name = "Fonts\\bHEI01B.ttf"
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elseif pfUI_config.global.force_region == "1" and GetLocale() == "koKR" then
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-- force locale compatible fonts (koKR)
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default = "Fonts\\2002.TTF"
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tooltip = "Fonts\\2002.TTF"
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combat = "Fonts\\2002.TTF"
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unit = "Fonts\\2002.TTF"
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unit_name = "Fonts\\2002.TTF"
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else
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-- use default entries
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default = pfUI.media[pfUI_config.global.font_default]
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tooltip = pfUI.media[pfUI_config.tooltip.font_tooltip]
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combat = pfUI.media[pfUI_config.global.font_combat]
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unit = pfUI.media[pfUI_config.global.font_unit]
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unit_name = pfUI.media[pfUI_config.global.font_unit_name]
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end
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-- write setting shortcuts
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pfUI.font_default = default
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pfUI.font_combat = combat
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pfUI.font_unit = unit
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pfUI.font_unit_name = unit_name
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-- skip setting fonts, keep blizzard defaults
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if pfUI_config.global.font_blizzard == "1" then
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return
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end
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-- set game constants
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STANDARD_TEXT_FONT = default
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DAMAGE_TEXT_FONT = combat
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NAMEPLATE_FONT = default
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UNIT_NAME_FONT = unit_name
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-- If the Invisible font is selected, suppress all combat text entirely
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if string.find(combat or "", "AdobeBlank") then
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SHOW_COMBAT_TEXT = "0"
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end
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-- set dropdown font to default size
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UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT = 11
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-- change default game font objects
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SystemFont:SetFont(default, 15)
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GameFontNormal:SetFont(default, 12)
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GameFontBlack:SetFont(default, 12)
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GameFontNormalSmall:SetFont(default, 11)
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GameFontNormalLarge:SetFont(default, 16)
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GameFontNormalHuge:SetFont(default, 20)
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NumberFontNormal:SetFont(default, 14, "OUTLINE")
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NumberFontNormalSmall:SetFont(default, 14, "OUTLINE")
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NumberFontNormalLarge:SetFont(default, 16, "OUTLINE")
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NumberFontNormalHuge:SetFont(default, 30, "OUTLINE")
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QuestTitleFont:SetFont(default, 18)
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QuestFont:SetFont(default, 13)
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QuestFontHighlight:SetFont(default, 14)
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ItemTextFontNormal:SetFont(default, 15)
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MailTextFontNormal:SetFont(default, 15)
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SubSpellFont:SetFont(default, 12)
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DialogButtonNormalText:SetFont(default, 16)
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ZoneTextFont:SetFont(default, 34, "OUTLINE")
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SubZoneTextFont:SetFont(default, 24, "OUTLINE")
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GameTooltipText:SetFont(tooltip, pfUI_config.tooltip.font_tooltip_size)
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GameTooltipTextSmall:SetFont(tooltip, pfUI_config.tooltip.font_tooltip_size)
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GameTooltipHeaderText:SetFont(tooltip, pfUI_config.tooltip.font_tooltip_size + 1)
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WorldMapTextFont:SetFont(default, 102, "THICK")
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InvoiceTextFontNormal:SetFont(default, 12)
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InvoiceTextFontSmall:SetFont(default, 12)
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CombatTextFont:SetFont(combat, 25)
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ChatFontNormal:SetFont(default, 13, pfUI_config.chat.text.outline == "1" and "OUTLINE")
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if TextStatusBarTextSmall then -- does not exist in koKR
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TextStatusBarTextSmall:SetFont(default, 12, "NORMAL")
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end
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end
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local translations
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function pfUI:GetEnvironment()
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-- load api into environment
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for m, func in pairs(pfUI.api or {}) do
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pfUI.env[m] = func
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end
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if pfUI_config and pfUI_config.global and pfUI_config.global.language and not translations then
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local lang = pfUI_config and pfUI_config.global and pfUI_config.global.language and pfUI_translation[pfUI_config.global.language] and pfUI_config.global.language or GetLocale()
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pfUI.env.T = setmetatable(pfUI_translation[lang] or {}, { __index = function(tab,key)
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local value = tostring(key)
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rawset(tab,key,value)
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return value
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end})
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translations = true
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end
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pfUI.env._G = getfenv(0)
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pfUI.env.C = pfUI_config
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pfUI.env.pfUI_throttle = _G.pfUI_throttle
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pfUI.env.L = (pfUI_locale[GetLocale()] or pfUI_locale["enUS"])
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return pfUI.env
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end
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-- [ New Module Registry ]
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-- Tracks modules introduced after initial release so existing users get
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-- a one-time prompt asking if they want to enable them.
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pfUI.new_modules = {}
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function pfUI:RegisterNewModule(name, label, class)
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table.insert(pfUI.new_modules, { name = name, label = label, class = class })
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end
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function pfUI:CheckNewModules()
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pfUI_init.seen_modules = pfUI_init.seen_modules or {}
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local pending = 0
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local _, playerClass = UnitClass("player")
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for _, entry in pairs(pfUI.new_modules) do
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if not pfUI_init.seen_modules[entry.name] and pfUI_init["finalize"] then
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if not entry.class or entry.class == playerClass then
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pending = pending + 1
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end
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end
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end
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if pending == 0 then return end
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local remaining = pending
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local needsReload = false
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local function onAnswer()
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remaining = remaining - 1
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if remaining <= 0 and needsReload then
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ReloadUI()
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end
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end
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for _, entry in pairs(pfUI.new_modules) do
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local name = entry.name
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if not pfUI_init.seen_modules[name] then
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-- Skip modules restricted to a different class
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if entry.class and entry.class ~= playerClass then
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-- don't mark as seen - player might have a druid alt later
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else
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pfUI_init.seen_modules[name] = true
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-- Only prompt existing users (firstrun wizard already ran)
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if pfUI_init["finalize"] then
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StaticPopupDialogs["PFUI_NEW_MODULE_" .. strupper(name)] = {
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text = "|cff33ffccpfUI|r: New module available!\n\n|cffffffffDo you want to enable |cff33ffcc" .. (entry.label or name) .. "|r|cffffffff?\n\nYou can always change this later in the pfUI settings.|r",
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button1 = "Yes",
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button2 = "No",
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OnAccept = function()
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pfUI_config["disabled"] = pfUI_config["disabled"] or {}
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pfUI_config["disabled"][name] = nil
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onAnswer()
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end,
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OnCancel = function()
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pfUI_config["disabled"] = pfUI_config["disabled"] or {}
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pfUI_config["disabled"][name] = "1"
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needsReload = true
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onAnswer()
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end,
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timeout = 0,
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whileDead = true,
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hideOnEscape = false,
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}
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StaticPopup_Show("PFUI_NEW_MODULE_" .. strupper(name))
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end
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end -- else (class match)
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end
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end
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end
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function pfUI:RegisterModule(name, a2, a3)
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if pfUI.module[name] then return end
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local hasv = type(a2) == "string"
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local func, version = hasv and a3 or a2, hasv and a2 or "vanilla:tbc:wotlk"
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-- check for client compatibility
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if not strfind(version, pfUI.expansion) then return end
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pfUI.module[name] = func
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table.insert(pfUI.modules, name)
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if not pfUI.bootup then
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pfUI:LoadModule(name)
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end
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end
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function pfUI:RegisterSkin(name, a2, a3)
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if pfUI.skin[name] then return end
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local hasv = type(a2) == "string"
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local func, version = hasv and a3 or a2, hasv and a2 or "vanilla:tbc:wotlk"
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|
||||
-- check for client compatibility
|
||||
if not strfind(version, pfUI.expansion) then return end
|
||||
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pfUI.skin[name] = func
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table.insert(pfUI.skins, name)
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if not pfUI.bootup then
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pfUI:LoadSkin(name)
|
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end
|
||||
end
|
||||
|
||||
function pfUI:LoadModule(m)
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setfenv(pfUI.module[m], pfUI:GetEnvironment())
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pfUI.module[m]()
|
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end
|
||||
|
||||
function pfUI:LoadSkin(s)
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setfenv(pfUI.skin[s], pfUI:GetEnvironment())
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pfUI.skin[s]()
|
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end
|
||||
|
||||
pfUI:SetScript("OnEvent", function()
|
||||
-- enforce color updates on each event
|
||||
pfUI:UpdateColors()
|
||||
|
||||
-- make sure to initialize and set our fonts
|
||||
-- each time an addon got loaded but only
|
||||
-- when the config is already accessible
|
||||
if not pfUI.bootup then
|
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pfUI:UpdateFonts()
|
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end
|
||||
|
||||
if arg1 == pfUI.name then
|
||||
-- read pfUI version from .toc file
|
||||
local major, minor, fix = pfUI.api.strsplit(".", tostring(GetAddOnMetadata(pfUI.name, "Version")))
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||||
pfUI.version.major = tonumber(major) or 1
|
||||
pfUI.version.minor = tonumber(minor) or 2
|
||||
pfUI.version.fix = tonumber(fix) or 0
|
||||
pfUI.version.string = pfUI.version.major .. "." .. pfUI.version.minor .. "." .. pfUI.version.fix
|
||||
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||||
-- use "Modern" as default profile on a fresh install
|
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if pfUI.api.isempty(pfUI_init) and pfUI.api.isempty(pfUI_config) then
|
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pfUI_config = pfUI.api.CopyTable(pfUI_profiles["Modern"]) or {}
|
||||
end
|
||||
|
||||
pfUI:LoadConfig()
|
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pfUI:MigrateConfig()
|
||||
pfUI:UpdateFonts()
|
||||
|
||||
-- load modules
|
||||
for _, m in pairs(this.modules) do
|
||||
if not ( pfUI_config["disabled"] and pfUI_config["disabled"][m] == "1" ) then
|
||||
pfUI:LoadModule(m)
|
||||
end
|
||||
end
|
||||
|
||||
-- load skins
|
||||
for _, s in pairs(this.skins) do
|
||||
if not ( pfUI_config["disabled"] and pfUI_config["disabled"]["skin_" .. s] == "1" ) then
|
||||
pfUI:LoadSkin(s)
|
||||
end
|
||||
end
|
||||
|
||||
pfUI.bootup = nil
|
||||
|
||||
-- Prompt existing users about newly introduced modules
|
||||
pfUI:CheckNewModules()
|
||||
end
|
||||
end)
|
||||
|
||||
pfUI.backdrop = {
|
||||
bgFile = "Interface\\BUTTONS\\WHITE8X8", tile = false, tileSize = 0,
|
||||
edgeFile = "Interface\\BUTTONS\\WHITE8X8", edgeSize = 1,
|
||||
insets = {left = -1, right = -1, top = -1, bottom = -1},
|
||||
}
|
||||
pfUI.backdrop_no_top = pfUI.backdrop
|
||||
|
||||
pfUI.backdrop_thin = {
|
||||
bgFile = "Interface\\BUTTONS\\WHITE8X8", tile = false, tileSize = 0,
|
||||
edgeFile = "Interface\\BUTTONS\\WHITE8X8", edgeSize = 1,
|
||||
insets = {left = 0, right = 0, top = 0, bottom = 0},
|
||||
}
|
||||
|
||||
pfUI.backdrop_hover = {
|
||||
edgeFile = "Interface\\BUTTONS\\WHITE8X8", edgeSize = 24,
|
||||
insets = {left = -1, right = -1, top = -1, bottom = -1},
|
||||
}
|
||||
|
||||
pfUI.backdrop_shadow = {
|
||||
edgeFile = pfUI.media["img:glow2"], edgeSize = 8,
|
||||
insets = {left = 0, right = 0, top = 0, bottom = 0},
|
||||
}
|
||||
|
||||
pfUI.backdrop_blizz_bg = {
|
||||
bgFile = "Interface\\BUTTONS\\WHITE8X8", tile = true, tileSize = 8,
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
pfUI.backdrop_blizz_border = {
|
||||
edgeFile = pfUI.media["img:border_blizz"], edgeSize = 6,
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
pfUI.backdrop_blizz_full = {
|
||||
bgFile = "Interface\\BUTTONS\\WHITE8X8", tile = true, tileSize = 8,
|
||||
edgeFile = pfUI.media["img:border_blizz"], edgeSize = 6,
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
message = function(msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffcccc33INFO: |cffffff55" .. ( msg or "nil" ))
|
||||
end
|
||||
print = print or message
|
||||
|
||||
error = function(msg)
|
||||
if PF_DEBUG_MODE then message(debugstack()) end
|
||||
if string.find(msg, "AddOns\\pfUI") then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffcc3333ERROR: |cffff5555".. (msg or "nil" ))
|
||||
elseif not pfUI_config or (pfUI_config.global and pfUI_config.global.errors == "1") then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffcc3333ERROR: |cffff5555".. (msg or "nil" ))
|
||||
end
|
||||
end
|
||||
seterrorhandler(error)
|
||||
|
||||
function pfUI.SetupCVars()
|
||||
ClearTutorials()
|
||||
TutorialFrame_HideAllAlerts()
|
||||
|
||||
ConsoleExec("CameraDistanceMaxFactor 5")
|
||||
|
||||
SetCVar("autoSelfCast", "1")
|
||||
SetCVar("profanityFilter", "0")
|
||||
|
||||
MultiActionBar_ShowAllGrids()
|
||||
ALWAYS_SHOW_MULTIBARS = "1"
|
||||
|
||||
SHOW_BUFF_DURATIONS = "1"
|
||||
QUEST_FADING_DISABLE = "1"
|
||||
NAMEPLATES_ON = "1"
|
||||
SIMPLE_CHAT = "0"
|
||||
|
||||
-- Only force combat text CVars when not using the Invisible font.
|
||||
-- If AdobeBlank is selected, the player wants no combat text -- respect that.
|
||||
local isInvisible = pfUI_config.global.font_combat and
|
||||
string.find(pfUI_config.global.font_combat, "AdobeBlank")
|
||||
if not isInvisible then
|
||||
SHOW_COMBAT_TEXT = "1"
|
||||
COMBAT_TEXT_SHOW_LOW_HEALTH_MANA = "1"
|
||||
COMBAT_TEXT_SHOW_AURAS = "1"
|
||||
COMBAT_TEXT_SHOW_AURA_FADE = "1"
|
||||
COMBAT_TEXT_SHOW_COMBAT_STATE = "1"
|
||||
COMBAT_TEXT_SHOW_DODGE_PARRY_MISS = "1"
|
||||
COMBAT_TEXT_SHOW_RESISTANCES = "1"
|
||||
COMBAT_TEXT_SHOW_REPUTATION = "1"
|
||||
COMBAT_TEXT_SHOW_REACTIVES = "1"
|
||||
COMBAT_TEXT_SHOW_FRIENDLY_NAMES = "1"
|
||||
COMBAT_TEXT_SHOW_COMBO_POINTS = "1"
|
||||
COMBAT_TEXT_SHOW_MANA = "1"
|
||||
COMBAT_TEXT_FLOAT_MODE = "1"
|
||||
COMBAT_TEXT_SHOW_HONOR_GAINED = "1"
|
||||
end
|
||||
UIParentLoadAddOn("Blizzard_CombatText")
|
||||
end
|
||||
Reference in New Issue
Block a user