remove mining menu
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+1
-4
@@ -202,7 +202,6 @@ AtlasLoot_MenuList = {
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"ENCHANTINGMENU",
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"ENGINEERINGMENU",
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"LEATHERWORKINGMENU",
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"MININGMENU",
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"TAILORINGMENU",
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"CRAFTSET",
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"COOKINGMENU",
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@@ -1205,8 +1204,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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AtlasLoot_EngineeringMenu();
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elseif(dataID=="LEATHERWORKINGMENU") then
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AtlasLoot_LeatherworkingMenu();
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elseif(dataID=="MININGMENU") then
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AtlasLoot_MiningMenu();
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elseif(dataID=="TAILORINGMENU") then
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AtlasLoot_TailoringMenu();
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elseif(dataID=="COOKINGMENU") then
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@@ -2455,7 +2452,7 @@ AtlasLoot_HewdropDown = {
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[4] = { { (AL["Engineering"]), "ENGINEERINGMENU", "Table" }, },
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[5] = { { (AL["Herbalism"]), "Herbalism1", "Table" }, },
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[6] = { { (AL["Leatherworking"]), "LEATHERWORKINGMENU", "Table" }, },
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[7] = { { (AL["Mining"]), "MININGMENU", "Table" }, },
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[7] = { { (AL["Mining"]), "Mining1", "Table" }, },
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[8] = { { (AL["Tailoring"]), "TAILORINGMENU", "Table" }, },
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[9] = { { (AL["Cooking"]), "COOKINGMENU", "Table" }, },
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[10] = { { (AL["First Aid"]), "FirstAid1", "Table" }, },
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@@ -6005,15 +6005,15 @@ AtlasLoot_ButtonRegistry = {
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};
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["Mining1"] = {
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Title = AL["Mining"];
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Back_Page = "MININGMENU";
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Back_Title = AL["Mining"];
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Back_Page = "CRAFTINGMENU";
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Back_Title = AL["Crafting"];
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Next_Page = "Smelting1";
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Next_Title = AL["Mining"];
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};
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["Smelting1"] = {
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Title = AL["Smelting"];
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Back_Page = "MININGMENU";
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Back_Title = AL["Mining"];
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Back_Page = "CRAFTINGMENU";
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Back_Title = AL["Crafting"];
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Prev_Page = "Mining1";
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Prev_Title = AL["Mining"];
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};
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+1
-33
@@ -64,7 +64,7 @@ function AtlasLoot_CraftingMenu()
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AtlasLootMenuItem_9_Name:SetText(AL["Mining"]);
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AtlasLootMenuItem_9_Extra:SetText("");
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AtlasLootMenuItem_9_Icon:SetTexture("Interface\\Icons\\Trade_Mining");
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AtlasLootMenuItem_9.lootpage="MININGMENU";
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AtlasLootMenuItem_9.lootpage="Mining1";
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AtlasLootMenuItem_9:Show();
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--Cooking
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AtlasLootMenuItem_11_Name:SetText(AL["Cooking"]);
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@@ -1027,35 +1027,3 @@ function AtlasLoot_CookingMenu()
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AtlasLoot_BossName:SetText("|cffFFFFFF"..AL["Cooking"]);
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AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorFrame);
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end
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function AtlasLoot_MiningMenu()
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for i = 1, 30, 1 do
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getglobal("AtlasLootItem_"..i):Hide();
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end
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for i = 1, 30, 1 do
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getglobal("AtlasLootMenuItem_"..i):Hide();
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getglobal("AtlasLootMenuItem_"..i).isheader = false;
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end
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getglobal("AtlasLootItemsFrame_BACK"):Show();
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getglobal("AtlasLootItemsFrame_BACK").lootpage = "CRAFTINGMENU";
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getglobal("AtlasLootItemsFrame_NEXT"):Hide();
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getglobal("AtlasLootItemsFrame_PREV"):Hide();
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getglobal("AtlasLootServerQueryButton"):Hide();
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--Mining
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AtlasLootMenuItem_2_Name:SetText(AL["Mining"]);
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AtlasLootMenuItem_2_Extra:SetText("");
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AtlasLootMenuItem_2_Icon:SetTexture("Interface\\Icons\\Trade_Mining");
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AtlasLootMenuItem_2.lootpage = "Mining1";
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AtlasLootMenuItem_2:Show();
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--Smelting
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AtlasLootMenuItem_3_Name:SetText(AL["Smelting"]);
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AtlasLootMenuItem_3_Extra:SetText("");
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AtlasLootMenuItem_3_Icon:SetTexture("Interface\\Icons\\Spell_Fire_FlameBlades");
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AtlasLootMenuItem_3.lootpage = "Smelting1";
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AtlasLootMenuItem_3:Show();
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for i = 1, 30, 1 do
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getglobal("AtlasLootMenuItem_"..i.."_Extra"):Show();
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end
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AtlasLoot_BossName:SetText("|cffFFFFFF"..AL["Mining"]);
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AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorFrame);
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end
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