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-4
@@ -186,15 +186,15 @@ function AtlasLoot_OnVariablesLoaded()
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Hooked_AtlasScrollBar_Update = AtlasScrollBar_Update;
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Hooked_AtlasScrollBar_Update = AtlasScrollBar_Update;
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AtlasScrollBar_Update = AtlasLoot_AtlasScrollBar_Update;
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AtlasScrollBar_Update = AtlasLoot_AtlasScrollBar_Update;
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-- Disable options that don't have the supporting mods
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-- Disable options that don't have the supporting mods
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if ( not LootLink_SetTooltip and (AtlasLootCharDB.LootlinkTT == true ) ) then
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if ( not LootLink_SetTooltip and (AtlasLootCharDB.LootlinkTT == true ) ) then
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AtlasLootCharDB.LootlinkTT = false;
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AtlasLootCharDB.LootlinkTT = false;
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AtlasLootCharDB.DefaultTT = true;
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AtlasLootCharDB.DefaultTT = true;
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end
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end
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if ( not ItemSync and (AtlasLootCharDB.ItemSyncTT == true) ) then
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if ( not ItemSync and (AtlasLootCharDB.ItemSyncTT == true) ) then
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AtlasLootCharDB.ItemSyncTT = false;
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AtlasLootCharDB.ItemSyncTT = false;
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AtlasLootCharDB.DefaultTT = true;
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AtlasLootCharDB.DefaultTT = true;
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end
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end
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if ( (not IsAddOnLoaded("EQCompare") and not IsAddOnLoaded("EquipCompare")) and (AtlasLootCharDB.EquipCompare == true) ) then
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if ( (not IsAddOnLoaded("EQCompare") and not IsAddOnLoaded("EquipCompare")) and (AtlasLootCharDB.EquipCompare == true) ) then
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AtlasLootCharDB.EquipCompare = false;
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AtlasLootCharDB.EquipCompare = false;
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end
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end
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-- If using an opaque items frame, change the alpha value of the backing texture
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-- If using an opaque items frame, change the alpha value of the backing texture
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@@ -538,7 +538,7 @@ function AtlasLoot_Refresh()
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end
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end
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-- Setup info panel above boss listing
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-- Setup info panel above boss listing
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local tName = base.ZoneName[1];
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local tName = base.ZoneName[1];
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if ( AtlasOptions.AtlasAcronyms and base.Acronym ) then
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if ( AtlasOptions.AtlasAcronyms and base.Acronym ) then
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local _RED = "|cffcc6666";
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local _RED = "|cffcc6666";
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tName = tName.._RED.." ["..base.Acronym.."]";
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tName = tName.._RED.." ["..base.Acronym.."]";
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end
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end
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