3.0.6 update

Added little preview frame for things like tier tokens and sets
added ability to change page with mouse wheel
some minor fixes
This commit is contained in:
Spit
2025-01-04 01:23:43 +03:00
parent 0282c19601
commit 2c4f7d8580
22 changed files with 4003 additions and 1876 deletions
+1 -19
View File
@@ -1,21 +1,9 @@
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
local ORANGE = "|cffFF8400";
function AtlasLootRepMenu()
for i = 1, 30, 1 do
getglobal("AtlasLootItem_"..i):Hide();
end
for i = 1, 30, 1 do
getglobal("AtlasLootMenuItem_"..i):Hide();
getglobal("AtlasLootMenuItem_"..i).isheader = false;
end
AtlasLoot_PrepMenu(nil, AL["Factions"])
AtlasLootCharDB.LastBoss = "REPMENU"
AtlasLootCharDB.LastBossText = "Factions"
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
getglobal("AtlasLootItemsFrame_PREV"):Hide();
getglobal("AtlasLootItemsFrame_BACK"):Hide();
getglobal("AtlasLootServerQueryButton"):Hide();
--Argent Dawn
AtlasLootMenuItem_1_Name:SetText(AL["Argent Dawn"]);
AtlasLootMenuItem_1_Extra:SetText("");
@@ -184,10 +172,4 @@ function AtlasLootRepMenu()
AtlasLootMenuItem_30_Icon:SetTexture("Interface\\Icons\\INV_Misc_Foot_Centaur");
AtlasLootMenuItem_30.lootpage="ThunderBluff";
AtlasLootMenuItem_30:Show();
for i = 1, 30, 1 do
getglobal("AtlasLootMenuItem_"..i.."_Extra"):Show();
end
AtlasLoot_BossName:SetText("|cffFFFFFF"..AL["Factions"]);
AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorFrame);
end