3.0.6 update
Added little preview frame for things like tier tokens and sets added ability to change page with mouse wheel some minor fixes
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+1
-19
@@ -1,21 +1,9 @@
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
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local ORANGE = "|cffFF8400";
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function AtlasLootRepMenu()
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for i = 1, 30, 1 do
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getglobal("AtlasLootItem_"..i):Hide();
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end
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for i = 1, 30, 1 do
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getglobal("AtlasLootMenuItem_"..i):Hide();
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getglobal("AtlasLootMenuItem_"..i).isheader = false;
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end
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AtlasLoot_PrepMenu(nil, AL["Factions"])
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AtlasLootCharDB.LastBoss = "REPMENU"
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AtlasLootCharDB.LastBossText = "Factions"
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getglobal("AtlasLootItemsFrame_NEXT"):Hide();
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getglobal("AtlasLootItemsFrame_PREV"):Hide();
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getglobal("AtlasLootItemsFrame_BACK"):Hide();
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getglobal("AtlasLootServerQueryButton"):Hide();
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--Argent Dawn
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AtlasLootMenuItem_1_Name:SetText(AL["Argent Dawn"]);
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AtlasLootMenuItem_1_Extra:SetText("");
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@@ -184,10 +172,4 @@ function AtlasLootRepMenu()
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AtlasLootMenuItem_30_Icon:SetTexture("Interface\\Icons\\INV_Misc_Foot_Centaur");
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AtlasLootMenuItem_30.lootpage="ThunderBluff";
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AtlasLootMenuItem_30:Show();
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for i = 1, 30, 1 do
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getglobal("AtlasLootMenuItem_"..i.."_Extra"):Show();
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end
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AtlasLoot_BossName:SetText("|cffFFFFFF"..AL["Factions"]);
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AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorFrame);
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end
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