remove query server button
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@@ -3243,23 +3243,6 @@ function AtlasLoot_ContainerItem_OnClick(arg1)
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end
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end
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--[[
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AtlasLoot_QueryLootPage()
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Querys all valid items on the current loot page.
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]]
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function AtlasLoot_QueryLootPage()
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for i = 1, 30 do
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local button = _G["AtlasLootItem_"..i];
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local queryitem = button.itemID;
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if ( (queryitem) and (queryitem ~= "") and (queryitem ~= 0) and
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(string.sub(queryitem, 1, 1) ~= "s") and (string.sub(queryitem, 1, 1) ~= "e") ) then
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if ( not GetItemInfo(queryitem) ) then
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AtlasLootCacheTooltip:SetHyperlink("item:"..queryitem..":0:0:0");
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end
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end
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end
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end
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local function idFromLink(itemlink)
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if ( itemlink ) then
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local _,_,id = string.find(itemlink, "|Hitem:([^:]+)%:")
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+11
-45
@@ -253,7 +253,7 @@
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<FontString name="AtlasLootDefaultFrameSearchString" inherits="GameFontNormal"/>
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</EditBox>
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<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
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<Size x="69" y="32"/>
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<Size x="69" y="21"/>
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT"/>
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</Anchors>
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@@ -291,7 +291,7 @@
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</Scripts>
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</Button>
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<Button name="AtlasLootDefaultFrameSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
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<Size x="58" y="32"/>
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<Size x="58" y="21"/>
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<Anchors>
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<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchOptionsButton" relativePoint="RIGHT">
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<Offset x="-2" y="0"/>
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@@ -311,7 +311,7 @@
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</Scripts>
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</Button>
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<Button name="AtlasLootDefaultFrameLastResultButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
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<Size x="100" y="32"/>
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<Size x="100" y="21"/>
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<Anchors>
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<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchClearButton" relativePoint="RIGHT"/>
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</Anchors>
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@@ -328,7 +328,7 @@
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</Scripts>
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</Button>
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<Button name="AtlasLootDefaultFrameWishListButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrame">
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<Size x="100" y="32"/>
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<Size x="100" y="21"/>
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<Anchors>
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<Anchor point="RIGHT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="LEFT">
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<Offset x="-7" y="0"/>
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@@ -618,7 +618,7 @@
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<Size x="128" y="75"/>
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<Frames>
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<Button name="$parentHidePanel" inherits="UIPanelButtonTemplate2">
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<Size x="80" y="32"/>
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<Size x="80" y="21"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
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<Offset x="-7" y="-3"/>
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@@ -642,7 +642,7 @@
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</Scripts>
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</Button>
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<Button name="$parent_AtlasLoot" inherits="UIPanelButtonTemplate2">
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<Size x="80" y="32"/>
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<Size x="80" y="21"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="$parentHidePanel" relativePoint="BOTTOMRIGHT"/>
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</Anchors>
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@@ -1065,40 +1065,6 @@
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</OnShow>
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</Scripts>
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</Button>
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<Button name="AtlasLootServerQueryButton" inherits="OptionsButtonTemplate" hidden="true">
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<Size x="100" y="23"/>
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<Anchors>
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<Anchor point="BOTTOM">
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<Offset x="100" y="6"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnShow>
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
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this:SetText(AL["Query Server"]);
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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</OnShow>
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<OnEnter>
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
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GameTooltip:ClearLines();
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
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GameTooltip:AddLine("|cffff0000"..AL["Query Server"]);
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GameTooltip:AddLine(AL["Queries the server for all items"]);
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GameTooltip:AddLine(AL["on this page. The items will be"]);
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GameTooltip:AddLine(AL["refreshed when you next mouse"]);
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GameTooltip:AddLine(AL["over them."]);
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GameTooltip:Show();
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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<OnClick>
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GameTooltip:Hide();
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AtlasLoot_QueryLootPage();
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CloseDropDownMenus();
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</OnClick>
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</Scripts>
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</Button>
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<Button name="AtlasLootQuickLooksButton">
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<Size x="25" y="25"/>
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<Anchors>
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@@ -1484,7 +1450,7 @@
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</Scripts>
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</Slider>
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<Button name="$parentDone" inherits="UIPanelButtonTemplate2">
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<Size x="80" y="20"/>
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<Size x="80" y="21"/>
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<Anchors>
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<Anchor point="BOTTOM">
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<Offset x="0" y="20"/>
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@@ -1501,7 +1467,7 @@
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</Scripts>
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</Button>
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<Button name="$ParentResetPosition" inherits="UIPanelButtonTemplate2">
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<Size x="160" y="20"/>
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<Size x="160" y="21"/>
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<Anchors>
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<Anchor point="BOTTOM">
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<Offset x="168" y="20"/>
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@@ -1518,7 +1484,7 @@
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</Scripts>
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</Button>
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<Button name="$ParentDefaultSettings" inherits="UIPanelButtonTemplate2">
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<Size x="160" y="20"/>
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<Size x="160" y="21"/>
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<Anchors>
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<Anchor point="BOTTOM">
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<Offset x="-168" y="20"/>
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@@ -1813,7 +1779,7 @@
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<FontString inherits="GameFontNormal"/>
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</EditBox>
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<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
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<Size x="69" y="32"/>
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<Size x="69" y="21"/>
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT"/>
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</Anchors>
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@@ -1850,7 +1816,7 @@
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</Scripts>
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</Button>
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<Button name="AtlasLootSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
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<Size x="58" y="32"/>
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<Size x="58" y="21"/>
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<Anchors>
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<Anchor point="LEFT" relativeTo="AtlasLootSearchOptionsButton" relativePoint="RIGHT">
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<Offset x="-2" y="0"/>
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@@ -41,7 +41,6 @@ function AtlasLoot_PrepMenu(backPage, title)
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end
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AtlasLootItemsFrame_NEXT:Hide();
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AtlasLootItemsFrame_PREV:Hide();
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AtlasLootServerQueryButton:Hide();
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for i = 1, 30, 1 do
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_G["AtlasLootMenuItem_" .. i .. "_Extra"]:Show();
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end
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