fix frame levels
This commit is contained in:
+17
-9
@@ -404,7 +404,6 @@
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<Scripts>
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<OnLoad>
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this:RegisterForDrag("LeftButton");
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this:SetMovable(1);
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this:SetBackdropColor(0.75, 0, 0.75);
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
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AtlasLootDefaultFrame_Notice:SetText(AL["NoticeFrame"]);
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@@ -443,7 +442,7 @@
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<Size x="120" y="20"/>
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</Button>
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<Button name="AtlasLootItem_ParentTemplate" toplevel="true" virtual="true">
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<Button name="AtlasLootItem_ParentTemplate" virtual="true">
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<Size x="236" y="28"/>
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<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
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<Layers>
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@@ -595,6 +594,9 @@
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AtlasLootItem_OnClick();
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CloseDropDownMenus();
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</OnClick>
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<OnShow>
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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@@ -607,7 +609,7 @@
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AtlasLootMenuItem_OnClick();
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</OnClick>
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<OnShow>
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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@@ -697,7 +699,7 @@
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AtlasLootItemsFrame_OnCloseButton();
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</OnClick>
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<OnShow>
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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@@ -1005,7 +1007,7 @@
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<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/>
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</Anchors>
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</Button>
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<Button name="$parent_BACK" toplevel="true" inherits="OptionsButtonTemplate" hidden="true">
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<Button name="$parent_BACK" inherits="OptionsButtonTemplate" hidden="true">
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<Anchors>
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<Anchor point="BOTTOM">
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<Offset x="0" y="8"/>
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@@ -1016,9 +1018,12 @@
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AtlasLoot_NavButton_OnClick();
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CloseDropDownMenus();
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</OnClick>
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<OnShow>
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_PREV" toplevel="true" inherits="AtlasLootPrevButtonTemplate">
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<Button name="$parent_PREV" inherits="AtlasLootPrevButtonTemplate">
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<Size x="32" y="32"/>
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<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
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<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
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@@ -1034,9 +1039,12 @@
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AtlasLoot_NavButton_OnClick();
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CloseDropDownMenus();
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</OnClick>
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<OnShow>
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_NEXT" toplevel="true" inherits="AtlasLootNextButtonTemplate">
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<Button name="$parent_NEXT" inherits="AtlasLootNextButtonTemplate">
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<Size x="32" y="32"/>
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<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
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<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
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@@ -1053,7 +1061,7 @@
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CloseDropDownMenus();
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</OnClick>
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<OnShow>
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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@@ -1104,7 +1112,7 @@
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<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
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<Scripts>
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<OnShow>
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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this:SetFrameLevel(AtlasLootItemsFrame:GetFrameLevel() + 1);
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if (AtlasLootItemsFrame.refresh) and ((AtlasLootItemsFrame.refresh[1] == "SearchResult") or (AtlasLootItemsFrame.refresh[1] == "WishList")) then
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this:Disable();
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else
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