better hooks into Atlas functions
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@@ -438,44 +438,6 @@
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</OnLoad>
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</Scripts>
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</GameTooltip>
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<Button name="AtlasLootNewBossLineTemplate" virtual="true" hidden="true">
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<Size x="336" y="15"/>
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<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
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<Size x="320" y="15"/>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
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</Anchors>
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</FontString>
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<Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\looticon" hidden="true">
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<Size x="16" y="16"/>
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<Anchors>
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<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
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</Anchors>
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</Texture>
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<Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
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<Size x="16" y="16"/>
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<Anchors>
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<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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<OnClick>
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AtlasLootBoss_OnClick(this:GetName());
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</OnClick>
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<OnShow>
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this:SetFrameLevel((this:GetParent()):GetFrameLevel() + 1);
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</OnShow>
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</Scripts>
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</Button>
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<Button name="AtlasLootPanelButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
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<Size x="120" y="20"/>
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