add rift tear enchant
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@@ -2,6 +2,10 @@ local AL = AtlasLoot.L
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GetSpellInfoAtlasLootDB = {
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["enchants"] = {
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[36942] = {
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["name"] = "Enchant Weapon - Rift Tear",
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["icon"] = "Interface\\Icons\\Spell_Holy_GreaterHeal",
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},
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[48] = {
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["name"] = "Enchant Boots - Lesser Intellect",
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["icon"] = "Interface\\Icons\\Spell_Holy_GreaterHeal",
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