1.1.0 Update

# Atlasloot v1.1.0

• Added recommended levels to dungeons
• Atlasloot attempts to opens at the last page you were on
• WSG Landing page and overhaul
• AB Landing Page
• Core fixes
• Fixed some bugs that were breaking the Search function
• **3,167 drop rates updated**
• Checked drop rates for all World Bosses and Rare Spawns
• Gardening
• Sorted the reputation list A-Z
• Added faction colours to the reputation list
• Added and fixed MANY missing drops, items, recipies, etc.
• Reworked Silvermoon and Revantusk pages
• Update announce code using LFT as well as SendAddonMessage

-- 1.17.0 Patch --

• Lower Karazhan Halls
• Emerald Sanctum
• Gilneas City
• Rare Spawns
• Enchants
• First Aid
• Tailoring
• Leatherworking
• Mining
• _Some_ of Blacksmithing

# THERE IS STILL A LOT MORE 1.17.0 THINGS THAT NEED TO BE ADDED
This commit is contained in:
Lexie
2023-10-29 07:12:47 +11:00
parent 24d2f7f7aa
commit c20b44e6e0
43 changed files with 21857 additions and 16733 deletions
+28 -1
View File
@@ -80,7 +80,7 @@ function AtlasLoot_CraftingMenu()
AtlasLootMenuItem_13_Name:SetText(AL["Survival"]);
AtlasLootMenuItem_13_Extra:SetText("");
AtlasLootMenuItem_13_Icon:SetTexture("Interface\\Icons\\Trade_Survival");
AtlasLootMenuItem_13.lootpage="Survival1";
AtlasLootMenuItem_13.lootpage="SURVIVALMENU";
AtlasLootMenuItem_13:Show();
--Poisons
AtlasLootMenuItem_15_Name:SetText(AL["Poisons"]);
@@ -683,3 +683,30 @@ function AtlasLoot_MiningMenu()
AtlasLoot_BossName:SetText("|cffFFFFFF"..AL["Mining"]);
AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorFrame);
end
function AtlasLoot_SurvivalMenu()
for i = 1, 30, 1 do
getglobal("AtlasLootItem_"..i):Hide();
end
for i = 1, 30, 1 do
getglobal("AtlasLootMenuItem_"..i):Hide();
getglobal("AtlasLootMenuItem_"..i).isheader = false;
end
getglobal("AtlasLootItemsFrame_BACK"):Show();
getglobal("AtlasLootItemsFrame_BACK").lootpage = "CRAFTINGMENU";
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
getglobal("AtlasLootItemsFrame_PREV"):Hide();
getglobal("AtlasLootServerQueryButton"):Hide();
--Apprentice
AtlasLootMenuItem_2_Name:SetText(AL["Survival"]);
AtlasLootMenuItem_2_Extra:SetText("");
AtlasLootMenuItem_2_Icon:SetTexture("Interface\\Icons\\Trade_Survival");
AtlasLootMenuItem_2.lootpage = "Survival1";
AtlasLootMenuItem_2:Show();
--Journeyman
AtlasLootMenuItem_3_Name:SetText(AL["Garderning"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\Icons\\trade_herbalism");
AtlasLootMenuItem_3.lootpage = "Survival2";
AtlasLootMenuItem_3:Show();
end