Files
AtlasLoot/Core/Sets.lua
T
Spit 815ad7141e 3.1.6
fixed bugs after relogging/reloading UI when last opened page was WishList or Search
removed redundant menu of world epics, removed fashion table (I don't see the point of keeping it since you can preview everything in the turtle shop itself anyway)
tooltip source is now more accurate and lighter on performance
moved buttons in atlasloot panel in Atlas to save some space
2025-05-06 19:21:51 +03:00

897 lines
38 KiB
Lua

local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
local ORANGE = "|cffFF8400";
local data = AtlasLoot_Data["AtlasLootSetItems"]
function AtlasLoot_GetDataSource(dataID)
local source = nil
for k in pairs(AtlasLoot_Data) do
if source then
break
end
for i in pairs(AtlasLoot_Data[k]) do
if i == dataID then
source = k
break
end
end
end
return source
end
function AtlasLoot_PrepMenu(backPage, title)
for i = 1, 30, 1 do
getglobal("AtlasLootItem_" .. i):Hide();
getglobal("AtlasLootItem_" .. i.."Border"):Hide()
end
for i = 1, 30, 1 do
local button = getglobal("AtlasLootMenuItem_" .. i)
getglobal("AtlasLootMenuItem_" .. i.."Border"):Hide()
button:Hide();
button.isheader = false;
button.container = nil
button.dataSource = nil
getglobal("AtlasLootMenuItem_" .. i .. "_Icon"):SetTexCoord(0, 1, 0, 1)
end
if backPage then
AtlasLootItemsFrame_BACK:Show();
AtlasLootItemsFrame_BACK.lootpage = backPage;
else
AtlasLootItemsFrame_BACK:Hide();
end
AtlasLootItemsFrame_NEXT:Hide();
AtlasLootItemsFrame_PREV:Hide();
AtlasLootServerQueryButton:Hide();
for i = 1, 30, 1 do
getglobal("AtlasLootMenuItem_" .. i .. "_Extra"):Show();
end
AtlasLoot_BossName:SetText("|cffFFFFFF" .. title);
-- AtlasLoot_SetItemInfoFrame(AtlasLoot_AnchorPoint);
end
function AtlasLootSetMenu()
AtlasLoot_PrepMenu(nil, AL["Collections"])
AtlasLootCharDB.LastBoss = "SETMENU"
AtlasLootCharDB.LastBossText = AL["Collections"]
--ZG
AtlasLootMenuItem_3_Name:SetText(AL["Zul'Gurub Sets"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\Icons\\INV_Sword_55");
AtlasLootMenuItem_3.lootpage = "ZGSET";
AtlasLootMenuItem_3:Show();
--AQ20
AtlasLootMenuItem_4_Name:SetText(AL["Ruins of Ahn'Qiraj Sets"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\Icons\\INV_Axe_15");
AtlasLootMenuItem_4.lootpage = "AQ20SET";
AtlasLootMenuItem_4:Show();
--AQ40
AtlasLootMenuItem_5_Name:SetText(AL["Temple of Ahn'Qiraj Sets"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\Icons\\INV_Shoulder_35");
AtlasLootMenuItem_5.lootpage = "AQ40SET";
AtlasLootMenuItem_5:Show();
--Karazhan
AtlasLootMenuItem_6_Name:SetText(AL["Karazhan"] .. " " .. AL["Sets"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\Icons\\INV_Staff_Medivh");
AtlasLootMenuItem_6.lootpage = "KARASET";
AtlasLootMenuItem_6:Show();
--Legendaries
AtlasLootMenuItem_8_Name:SetText(AL["Legendary Items"]);
AtlasLootMenuItem_8_Extra:SetText("");
AtlasLootMenuItem_8_Icon:SetTexture("Interface\\Icons\\INV_Hammer_Unique_Sulfuras");
AtlasLootMenuItem_8.lootpage = "Legendaries";
AtlasLootMenuItem_8:Show();
--Rare Pets
AtlasLootMenuItem_9_Name:SetText(AL["Rare Pets"]);
AtlasLootMenuItem_9_Extra:SetText("");
AtlasLootMenuItem_9_Icon:SetTexture("Interface\\Icons\\Ability_Seal");
AtlasLootMenuItem_9.lootpage = "RarePets1";
AtlasLootMenuItem_9:Show();
--Rare Mounts
AtlasLootMenuItem_10_Name:SetText(AL["Rare Mounts"]);
AtlasLootMenuItem_10_Extra:SetText("");
AtlasLootMenuItem_10_Icon:SetTexture("Interface\\Icons\\INV_Misc_QirajiCrystal_05");
AtlasLootMenuItem_10.lootpage = "RareMounts";
AtlasLootMenuItem_10:Show();
--Sets
AtlasLootMenuItem_2_Name:SetText(AL["Sets"]);
AtlasLootMenuItem_2_Extra:SetText("");
AtlasLootMenuItem_2_Icon:SetTexture("Interface\\Icons\\INV_Sword_43");
AtlasLootMenuItem_2.lootpage = "PRE60SET";
AtlasLootMenuItem_2:Show();
--World Epics
AtlasLootMenuItem_23_Name:SetText(AL["World Epics"]);
AtlasLootMenuItem_23_Extra:SetText("");
AtlasLootMenuItem_23_Icon:SetTexture("Interface\\Icons\\INV_Gauntlets_30");
AtlasLootMenuItem_23.lootpage = "WorldEpics1";
AtlasLootMenuItem_23:Show();
--Tabards
AtlasLootMenuItem_24_Name:SetText(AL["Tabards"]);
AtlasLootMenuItem_24_Extra:SetText("");
AtlasLootMenuItem_24_Icon:SetTexture("Interface\\Icons\\INV_Shirt_GuildTabard_01");
AtlasLootMenuItem_24.lootpage = "Tabards";
AtlasLootMenuItem_24:Show();
--Dungeon Set 1/2
AtlasLootMenuItem_17_Name:SetText(AL["Dungeon 1/2 Sets"]);
AtlasLootMenuItem_17_Extra:SetText("");
AtlasLootMenuItem_17_Icon:SetTexture("Interface\\Icons\\INV_Helmet_24");
AtlasLootMenuItem_17.lootpage = "T0SET";
AtlasLootMenuItem_17:Show();
--Tier 1
AtlasLootMenuItem_18_Name:SetText(AL["Tier 1 Sets"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\Icons\\INV_Helmet_09");
AtlasLootMenuItem_18.lootpage = "T1SET";
AtlasLootMenuItem_18:Show();
--Tier 2
AtlasLootMenuItem_19_Name:SetText(AL["Tier 2 Sets"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\Icons\\INV_Helmet_74");
AtlasLootMenuItem_19.lootpage = "T2SET";
AtlasLootMenuItem_19:Show();
--Tier 3
AtlasLootMenuItem_20_Name:SetText(AL["Tier 3 Sets"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\Icons\\INV_Helmet_58");
AtlasLootMenuItem_20.lootpage = "T3SET";
AtlasLootMenuItem_20:Show();
for i = 1, 30 do
if getglobal("AtlasLootMenuItem_"..i).container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootWorldEpicsMenu()
AtlasLoot_PrepMenu("SETMENU", AL["World Epics"])
--Lvl 30-39 BoE World Epics
AtlasLootMenuItem_2_Name:SetText(AL["Level 30-39"]);
AtlasLootMenuItem_2_Extra:SetText("");
AtlasLootMenuItem_2_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Ring_15");
AtlasLootMenuItem_2.lootpage = "WorldEpics1";
AtlasLootMenuItem_2:Show();
--Lvl 40-49 BoE World Epics
AtlasLootMenuItem_3_Name:SetText(AL["Level 40-49"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\Icons\\INV_Staff_29");
AtlasLootMenuItem_3.lootpage = "WorldEpics2";
AtlasLootMenuItem_3:Show();
--Lvl 50-60 BoE World Epics
AtlasLootMenuItem_4_Name:SetText(AL["Level 50-60"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\Icons\\INV_Sword_19");
AtlasLootMenuItem_4.lootpage = "WorldEpics3";
AtlasLootMenuItem_4:Show();
end
function AtlasLootPRE60SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Sets"])
--The Deadmines - Defias Leather
AtlasLootMenuItem_2_Name:SetText(AL["Defias Leather"]);
AtlasLootMenuItem_2_Extra:SetText(ORANGE .. AL["The Deadmines"]);
AtlasLootMenuItem_2_Icon:SetTexture("Interface\\Icons\\INV_Pants_12");
AtlasLootMenuItem_2.lootpage = "DEADMINES";
AtlasLootMenuItem_2.container = data.DeadminesC
AtlasLootMenuItem_2:Show();
--Wailing Caverns - Embrace of the Viper
AtlasLootMenuItem_3_Name:SetText(AL["Embrace of the Viper"]);
AtlasLootMenuItem_3_Extra:SetText(ORANGE .. AL["Wailing Caverns"]);
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\Icons\\INV_Shirt_16");
AtlasLootMenuItem_3.lootpage = "WAILING";
AtlasLootMenuItem_3.container = data.WailingC
AtlasLootMenuItem_3:Show();
--Scarlet Monastery - Chain of the Scarlet Crusade
AtlasLootMenuItem_4_Name:SetText(AL["Chain of the Scarlet Crusade"]);
AtlasLootMenuItem_4_Extra:SetText(ORANGE .. AL["Scarlet Monastery"]);
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\Icons\\INV_Gauntlets_19");
AtlasLootMenuItem_4.lootpage = "SCARLET";
AtlasLootMenuItem_4.container = data.ScarletC
AtlasLootMenuItem_4:Show();
--Blackrock Depths - The Gladiator
AtlasLootMenuItem_5_Name:SetText(AL["The Gladiator"]);
AtlasLootMenuItem_5_Extra:SetText(ORANGE .. AL["Blackrock Depths"]);
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\Icons\\INV_Helmet_01");
AtlasLootMenuItem_5.lootpage = "BLACKROCKD";
AtlasLootMenuItem_5.container = data.BlackrockdC
AtlasLootMenuItem_5:Show();
--Ironweave Battlesuit
AtlasLootMenuItem_6_Name:SetText(AL["Ironweave Battlesuit"]);
AtlasLootMenuItem_6_Extra:SetText(ORANGE .. AL["Various Locations"]);
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\Icons\\INV_Boots_Cloth_05");
AtlasLootMenuItem_6.lootpage = "IRONWEAVE";
AtlasLootMenuItem_6.container = data.IronweaveC
AtlasLootMenuItem_6:Show();
--Stratholme - The Postmaster
AtlasLootMenuItem_7_Name:SetText(AL["The Postmaster"]);
AtlasLootMenuItem_7_Extra:SetText(ORANGE .. AL["Stratholme"]);
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\Icons\\INV_Boots_02");
AtlasLootMenuItem_7.lootpage = "STRAT";
AtlasLootMenuItem_7.container = data.StratC
AtlasLootMenuItem_7:Show();
--Scholomance - Cloth - Necropile Raiment
AtlasLootMenuItem_8_Name:SetText(AL["Necropile Raiment"]);
AtlasLootMenuItem_8_Extra:SetText(ORANGE .. AL["Scholomance"]);
AtlasLootMenuItem_8_Icon:SetTexture("Interface\\Icons\\INV_Shoulder_02");
AtlasLootMenuItem_8.lootpage = "ScholoCloth";
AtlasLootMenuItem_8.container = data.ScholoClothC
AtlasLootMenuItem_8:Show();
--Scholomance - Leather - Cadaverous Garb
AtlasLootMenuItem_9_Name:SetText(AL["Cadaverous Garb"]);
AtlasLootMenuItem_9_Extra:SetText(ORANGE .. AL["Scholomance"]);
AtlasLootMenuItem_9_Icon:SetTexture("Interface\\Icons\\INV_Belt_16");
AtlasLootMenuItem_9.lootpage = "ScholoLeather";
AtlasLootMenuItem_9.container = data.ScholoLeatherC
AtlasLootMenuItem_9:Show();
--Scholomance - Mail - Bloodmail Regalia
AtlasLootMenuItem_10_Name:SetText(AL["Bloodmail Regalia"]);
AtlasLootMenuItem_10_Extra:SetText(ORANGE .. AL["Scholomance"]);
AtlasLootMenuItem_10_Icon:SetTexture("Interface\\Icons\\INV_Gauntlets_26");
AtlasLootMenuItem_10.lootpage = "ScholoMail";
AtlasLootMenuItem_10.container = data.ScholoMailC
AtlasLootMenuItem_10:Show();
--Scholomance - Plate - Deathbone Guardian
AtlasLootMenuItem_11_Name:SetText(AL["Deathbone Guardian"]);
AtlasLootMenuItem_11_Extra:SetText(ORANGE .. AL["Scholomance"]);
AtlasLootMenuItem_11_Icon:SetTexture("Interface\\Icons\\INV_Belt_12");
AtlasLootMenuItem_11.lootpage = "ScholoPlate";
AtlasLootMenuItem_11.container = data.ScholoPlateC
AtlasLootMenuItem_11:Show();
--Scourge Invasion
AtlasLootMenuItem_12_Name:SetText(AL["Scourge Invasion"]);
AtlasLootMenuItem_12_Extra:SetText(ORANGE .. AL["Various Locations"]);
AtlasLootMenuItem_12_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Talisman_13");
AtlasLootMenuItem_12.lootpage = "ScourgeInvasion";
AtlasLootMenuItem_12.container = data.ScourgeInvasionC
AtlasLootMenuItem_12:Show();
--Spider's Kiss
AtlasLootMenuItem_17_Name:SetText(AL["Spider's Kiss"]);
AtlasLootMenuItem_17_Extra:SetText(ORANGE .. AL["Lower Blackrock Spire"]);
AtlasLootMenuItem_17_Icon:SetTexture("Interface\\Icons\\INV_Weapon_ShortBlade_16");
AtlasLootMenuItem_17.lootpage = "SpiderKiss";
AtlasLootMenuItem_17.container = data.SpiderKissC
AtlasLootMenuItem_17:Show();
--Dal'Rend's Arms
AtlasLootMenuItem_18_Name:SetText(AL["Dal'Rend's Arms"]);
AtlasLootMenuItem_18_Extra:SetText(ORANGE .. AL["Upper Blackrock Spire"]);
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\Icons\\INV_Sword_43");
AtlasLootMenuItem_18.lootpage = "DalRend";
AtlasLootMenuItem_18.container = data.DalRendC
AtlasLootMenuItem_18:Show();
--Shard of the Gods
AtlasLootMenuItem_22_Name:SetText(AL["Shard of the Gods"]);
AtlasLootMenuItem_22_Extra:SetText(ORANGE .. AL["Various Locations"]);
AtlasLootMenuItem_22_Icon:SetTexture("Interface\\Icons\\INV_Misc_MonsterScales_15");
AtlasLootMenuItem_22.lootpage = "ShardOfGods";
AtlasLootMenuItem_22.container = data.ShardOfGodsC
AtlasLootMenuItem_22:Show();
--Spirit of Eskhandar
AtlasLootMenuItem_23_Name:SetText(AL["Spirit of Eskhandar"]);
AtlasLootMenuItem_23_Extra:SetText(ORANGE .. AL["Various Locations"]);
AtlasLootMenuItem_23_Icon:SetTexture("Interface\\Icons\\INV_Misc_MonsterClaw_04");
AtlasLootMenuItem_23.lootpage = "SpiritofEskhandar";
AtlasLootMenuItem_23.container = data.SpiritofEskhandarC
AtlasLootMenuItem_23:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootZGSetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Zul'Gurub Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest")
AtlasLootMenuItem_3.lootpage = "ZGPriest";
AtlasLootMenuItem_3.container = data.ZGPriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "ZGMage";
AtlasLootMenuItem_4.container = data.ZGMageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "ZGWarlock";
AtlasLootMenuItem_5.container = data.ZGWarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue")
AtlasLootMenuItem_6.lootpage = "ZGRogue";
AtlasLootMenuItem_6.container = data.ZGRogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid")
AtlasLootMenuItem_7.lootpage = "ZGDruid";
AtlasLootMenuItem_7.container = data.ZGDruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter")
AtlasLootMenuItem_18.lootpage = "ZGHunter";
AtlasLootMenuItem_18.container = data.ZGHunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "ZGShaman";
AtlasLootMenuItem_19.container = data.ZGShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin")
AtlasLootMenuItem_20.lootpage = "ZGPaladin";
AtlasLootMenuItem_20.container = data.ZGPaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior")
AtlasLootMenuItem_21.lootpage = "ZGWarrior";
AtlasLootMenuItem_21.container = data.ZGWarriorC
AtlasLootMenuItem_21:Show();
--Zul'Gurub Rings
AtlasLootMenuItem_23_Name:SetText(AL["Zul'Gurub Rings"]);
AtlasLootMenuItem_23_Extra:SetText("");
AtlasLootMenuItem_23_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Ring_46");
AtlasLootMenuItem_23.lootpage = "ZGRings";
AtlasLootMenuItem_23.container = data.ZGRingsC
AtlasLootMenuItem_23:Show();
--Primal Blessing
AtlasLootMenuItem_24_Name:SetText(AL["Primal Blessing"]);
AtlasLootMenuItem_24_Extra:SetText("");
AtlasLootMenuItem_24_Icon:SetTexture("Interface\\Icons\\INV_Weapon_Hand_01");
AtlasLootMenuItem_24.lootpage = "PrimalBlessing";
AtlasLootMenuItem_24.container = data.PrimalBlessingC
AtlasLootMenuItem_24:Show();
--The Twin Blades of Hakkari
AtlasLootMenuItem_25_Name:SetText(AL["The Twin Blades of Hakkari"]);
AtlasLootMenuItem_25_Extra:SetText("");
AtlasLootMenuItem_25_Icon:SetTexture("Interface\\Icons\\INV_Sword_55");
AtlasLootMenuItem_25.lootpage = "HakkariBlades";
AtlasLootMenuItem_25.container = data.HakkariBladesC
AtlasLootMenuItem_25:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootAQ40SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Temple of Ahn'Qiraj Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest")
AtlasLootMenuItem_3.lootpage = "AQ40Priest";
AtlasLootMenuItem_3.container = data.AQ40PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "AQ40Mage";
AtlasLootMenuItem_4.container = data.AQ40MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "AQ40Warlock";
AtlasLootMenuItem_5.container = data.AQ40WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "AQ40Rogue";
AtlasLootMenuItem_6.container = data.AQ40RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "AQ40Druid";
AtlasLootMenuItem_7.container = data.AQ40DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "AQ40Hunter";
AtlasLootMenuItem_18.container = data.AQ40HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "AQ40Shaman";
AtlasLootMenuItem_19.container = data.AQ40ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "AQ40Paladin";
AtlasLootMenuItem_20.container = data.AQ40PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "AQ40Warrior";
AtlasLootMenuItem_21.container = data.AQ40WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootAQ20SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Ruins of Ahn'Qiraj Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "AQ20Priest";
AtlasLootMenuItem_3.container = data.AQ20PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "AQ20Mage";
AtlasLootMenuItem_4.container = data.AQ20MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "AQ20Warlock";
AtlasLootMenuItem_5.container = data.AQ20WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "AQ20Rogue";
AtlasLootMenuItem_6.container = data.AQ20RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "AQ20Druid";
AtlasLootMenuItem_7.container = data.AQ20DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "AQ20Hunter";
AtlasLootMenuItem_18.container = data.AQ20HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "AQ20Shaman";
AtlasLootMenuItem_19.container = data.AQ20ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "AQ20Paladin";
AtlasLootMenuItem_20.container = data.AQ20PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "AQ20Warrior";
AtlasLootMenuItem_21.container = data.AQ20WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootT0SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Dungeon 1/2 Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "T0Priest";
AtlasLootMenuItem_3.container = data.T0PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage");
AtlasLootMenuItem_4.lootpage = "T0Mage";
AtlasLootMenuItem_4.container = data.T0MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "T0Warlock";
AtlasLootMenuItem_5.container = data.T0WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue")
AtlasLootMenuItem_6.lootpage = "T0Rogue";
AtlasLootMenuItem_6.container = data.T0RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid")
AtlasLootMenuItem_7.lootpage = "T0Druid";
AtlasLootMenuItem_7.container = data.T0DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter")
AtlasLootMenuItem_18.lootpage = "T0Hunter";
AtlasLootMenuItem_18.container = data.T0HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "T0Shaman";
AtlasLootMenuItem_19.container = data.T0ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin")
AtlasLootMenuItem_20.lootpage = "T0Paladin";
AtlasLootMenuItem_20.container = data.T0PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior")
AtlasLootMenuItem_21.lootpage = "T0Warrior";
AtlasLootMenuItem_21.container = data.T0WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootT1SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Tier 1 Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "T1Priest";
AtlasLootMenuItem_3.container = data.T1PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "T1Mage";
AtlasLootMenuItem_4.container = data.T1MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "T1Warlock";
AtlasLootMenuItem_5.container = data.T1WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "T1Rogue";
AtlasLootMenuItem_6.container = data.T1RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "T1Druid";
AtlasLootMenuItem_7.container = data.T1DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "T1Hunter";
AtlasLootMenuItem_18.container = data.T1HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "T1Shaman";
AtlasLootMenuItem_19.container = data.T1ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "T1Paladin";
AtlasLootMenuItem_20.container = data.T1PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "T1Warrior";
AtlasLootMenuItem_21.container = data.T1WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootT2SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Tier 2 Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "T2Priest";
AtlasLootMenuItem_3.container = data.T2PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "T2Mage";
AtlasLootMenuItem_4.container = data.T2MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "T2Warlock";
AtlasLootMenuItem_5.container = data.T2WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "T2Rogue";
AtlasLootMenuItem_6.container = data.T2RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "T2Druid";
AtlasLootMenuItem_7.container = data.T2DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "T2Hunter";
AtlasLootMenuItem_18.container = data.T2HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "T2Shaman";
AtlasLootMenuItem_19.container = data.T2ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "T2Paladin";
AtlasLootMenuItem_20.container = data.T2PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "T2Warrior";
AtlasLootMenuItem_21.container = data.T2WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLootT3SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Tier 3 Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "T3Priest";
AtlasLootMenuItem_3.container = data.T3PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "T3Mage";
AtlasLootMenuItem_4.container = data.T3MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "T3Warlock";
AtlasLootMenuItem_5.container = data.T3WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "T3Rogue";
AtlasLootMenuItem_6.container = data.T3RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "T3Druid";
AtlasLootMenuItem_7.container = data.T3DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "T3Hunter";
AtlasLootMenuItem_18.container = data.T3HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "T3Shaman";
AtlasLootMenuItem_19.container = data.T3ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "T3Paladin";
AtlasLootMenuItem_20.container = data.T3PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "T3Warrior";
AtlasLootMenuItem_21.container = data.T3WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end
function AtlasLoot_Kara40SetMenu()
AtlasLoot_PrepMenu("SETMENU", AL["Karazhan"] .. " " .. AL["Sets"])
--Priest
AtlasLootMenuItem_3_Name:SetText("|cffffffff" .. AL["Priest"]);
AtlasLootMenuItem_3_Extra:SetText("");
AtlasLootMenuItem_3_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\priest");
AtlasLootMenuItem_3.lootpage = "T35Priest";
AtlasLootMenuItem_3.container = data.T35PriestC
AtlasLootMenuItem_3:Show();
--Mage
AtlasLootMenuItem_4_Name:SetText("|cff68ccef" .. AL["Mage"]);
AtlasLootMenuItem_4_Extra:SetText("");
AtlasLootMenuItem_4_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\mage")
AtlasLootMenuItem_4.lootpage = "T35Mage";
AtlasLootMenuItem_4.container = data.T35MageC
AtlasLootMenuItem_4:Show();
--Warlock
AtlasLootMenuItem_5_Name:SetText("|cff9382c9" .. AL["Warlock"]);
AtlasLootMenuItem_5_Extra:SetText("");
AtlasLootMenuItem_5_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warlock")
AtlasLootMenuItem_5.lootpage = "T35Warlock";
AtlasLootMenuItem_5.container = data.T35WarlockC
AtlasLootMenuItem_5:Show();
--Rogue
AtlasLootMenuItem_6_Name:SetText("|cfffff468" .. AL["Rogue"]);
AtlasLootMenuItem_6_Extra:SetText("");
AtlasLootMenuItem_6_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\rogue");
AtlasLootMenuItem_6.lootpage = "T35Rogue";
AtlasLootMenuItem_6.container = data.T35RogueC
AtlasLootMenuItem_6:Show();
--Druid
AtlasLootMenuItem_7_Name:SetText("|cffff7c0a" .. AL["Druid"]);
AtlasLootMenuItem_7_Extra:SetText("");
AtlasLootMenuItem_7_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\druid");
AtlasLootMenuItem_7.lootpage = "T35Druid";
AtlasLootMenuItem_7.container = data.T35DruidC
AtlasLootMenuItem_7:Show();
--Hunter
AtlasLootMenuItem_18_Name:SetText("|cffaad372" .. AL["Hunter"]);
AtlasLootMenuItem_18_Extra:SetText("");
AtlasLootMenuItem_18_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\hunter");
AtlasLootMenuItem_18.lootpage = "T35Hunter";
AtlasLootMenuItem_18.container = data.T35HunterC
AtlasLootMenuItem_18:Show();
--Shaman
AtlasLootMenuItem_19_Name:SetText("|cff2773ff" .. AL["Shaman"]);
AtlasLootMenuItem_19_Extra:SetText("");
AtlasLootMenuItem_19_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\shaman")
AtlasLootMenuItem_19.lootpage = "T35Shaman";
AtlasLootMenuItem_19.container = data.T35ShamanC
AtlasLootMenuItem_19:Show();
--Paladin
AtlasLootMenuItem_20_Name:SetText("|cfff48cba" .. AL["Paladin"]);
AtlasLootMenuItem_20_Extra:SetText("");
AtlasLootMenuItem_20_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\paladin");
AtlasLootMenuItem_20.lootpage = "T35Paladin";
AtlasLootMenuItem_20.container = data.T35PaladinC
AtlasLootMenuItem_20:Show();
--Warrior
AtlasLootMenuItem_21_Name:SetText("|cffc69b6d" .. AL["Warrior"]);
AtlasLootMenuItem_21_Extra:SetText("");
AtlasLootMenuItem_21_Icon:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\warrior");
AtlasLootMenuItem_21.lootpage = "T35Warrior";
AtlasLootMenuItem_21.container = data.T35WarriorC
AtlasLootMenuItem_21:Show();
for i = 1, 30 do
local button = getglobal("AtlasLootMenuItem_" .. i)
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
getglobal("AtlasLootMenuItem_"..i.."Border"):Show()
end
end
end