Files
AtlasLoot/Core/AtlasLoot.xml
T
Spit 815ad7141e 3.1.6
fixed bugs after relogging/reloading UI when last opened page was WishList or Search
removed redundant menu of world epics, removed fashion table (I don't see the point of keeping it since you can preview everything in the turtle shop itself anyway)
tooltip source is now more accurate and lighter on performance
moved buttons in atlasloot panel in Atlas to save some space
2025-05-06 19:21:51 +03:00

2242 lines
71 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="ButtonRegistry.lua"/>
<Script file="TextParsing.lua"/>
<Script file="Spells.lua"/>
<Script file="Sets.lua"/>
<Script file="Factions.lua"/>
<Script file="WorldEvents.lua"/>
<Script file="PvP.lua"/>
<Script file="Crafting.lua"/>
<Script file="AtlasLoot.lua"/>
<Script file="WishList.lua"/>
<Script file="Search.lua"/>
<Script file="WorldBoss.lua"/>
<Script file="Dungeons.lua"/>
<Script file="Tooltip.lua"/>
<Button name="AtlasLootContainerItemTemplate" virtual="true">
<Size x="40" y="40"/>
<Backdrop name="$parentBackdrop" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="19"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="4" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT" hidden="false">
<Size>
<AbsDimension x="25" y="0"/>
</Size>
<FontHeight>
<AbsValue val="12"/>
</FontHeight>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentIcon" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
AtlasLoot_ContainerItem_OnClick(arg1)
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootDefaultFrameButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
<Size>
<AbsDimension x="105" y="20"/>
</Size>
</Button>
<Frame name="AtlasLootDefaultFrame" toplevel="true" frameStrata="HIGH" movable="true" enableMouseClicks="true" hidden="true" parent="UIParent" enableKeyboard="true">
<Size>
<AbsDimension x="600" y="690"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Frames>
<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="AtlasLootDefaultFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootDefaultFrame:Hide();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Atlas" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-38" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLootDefaultFrameSearchBox:GetText() ~= "" then
AtlasLootSearchBox:SetText(AtlasLootDefaultFrameSearchBox:GetText())
AtlasLootSearchBox:ClearFocus();
end
Atlas_Toggle();
CloseDropDownMenus();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Atlas"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if IsAddOnLoaded("Atlas") then
this:Enable();
else
this:Disable();
end
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Options" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootOptions_Toggle();
CloseDropDownMenus();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Options"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Menu" inherits="OptionsButtonTemplate">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="-130" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLoot_Hewdrop:IsOpen() then
AtlasLoot_Hewdrop:Close();
else
AtlasLoot_Hewdrop:Open(this);
end
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Select Loot Table"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_SubMenu" inherits="OptionsButtonTemplate">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="130" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLoot_HewdropSubMenu:IsOpen() then
AtlasLoot_HewdropSubMenu:Close();
else
AtlasLoot_HewdropSubMenu:Open(this);
end
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Select Sub-Table"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Frame name="$parent_LootBackground">
<Size>
<AbsDimension x="515" y="515"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="90"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Back">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<Color r="0" g="0" b="0" a="0"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Button name="$parent_Preset1" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="75" y="63"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(1)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(1)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(1)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset2" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Preset1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(2)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(2)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(2)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset3" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Preset2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(3)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(3)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(3)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset4" inherits="AtlasLootDefaultFrameButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Preset3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(4)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(4)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(4)
</OnShow>
</Scripts>
</Button>
<EditBox name="AtlasLootDefaultFrameSearchBox" inherits="InputBoxTemplate" letters="100">
<Size>
<AbsDimension x="180" y="32" />
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-70" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetAutoFocus(false);
this:SetTextInsets(0, 8, 0, 0);
</OnLoad>
<OnEnterPressed>
AtlasLoot:Search(this:GetText());
this:ClearFocus();
</OnEnterPressed>
</Scripts>
<FontString name="AtlasLootDefaultFrameSearchString" inherits="GameFontNormal"></FontString>
</EditBox>
<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
<Size>
<AbsDimension x="69" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Search"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:Search(AtlasLootDefaultFrameSearchBox:GetText());
AtlasLootDefaultFrameSearchBox:ClearFocus();
CloseDropDownMenus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootDefaultFrameSearchOptionsButton" parent="AtlasLootDefaultFrameSearchButton">
<Size>
<AbsDimension x="28" y="28" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchOptions(this);
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootDefaultFrameSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
<Size>
<AbsDimension x="58" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchOptionsButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Clear"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLootDefaultFrameSearchBox:SetText("");
AtlasLootDefaultFrameSearchBox:ClearFocus();
CloseDropDownMenus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootDefaultFrameLastResultButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchClearButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Last Result"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchResult();
CloseDropDownMenus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootDefaultFrameWishListButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrame">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="LEFT">
<Offset>
<AbsDimension x="-7" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_ShowWishList();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["WishList"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnEnter>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine("|cffFFFFFF"..AL["WishList"].."|r");
GameTooltip:AddLine(AL["ALT+Click on item to add or remove it from WishList"]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="425" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="ATLASLOOT_VERSION">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Notice" inherits="GameFontNormal">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="17"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parent_SelectedCategory" inherits="GameFontNormal" text="Test">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_SelectedTable" inherits="GameFontNormal" text="Test">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-50"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
this:SetMovable(1);
this:SetBackdropColor(0.75, 0, 0.75);
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootDefaultFrame_Notice:SetText(AL["NoticeFrame"]);
</OnLoad>
<OnMouseUp>
CloseDropDownMenus();
</OnMouseUp>
<OnShow>
AtlasLootDefaultFrame_OnShow();
</OnShow>
<OnHide>
AtlasLootDefaultFrame_OnHide();
</OnHide>
<OnDragStart>
this:StartMoving();
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<GameTooltip name="AtlasLootTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
<GameTooltip name="AtlasLootTooltip2" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
<Button name="AtlasLootNewBossLineTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="336" y="15"/>
</Size>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="320" y="15"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
</Anchors>
</FontString>
<Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\looticon" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
<Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
AtlasLootBoss_OnClick(this:GetName());
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootNextButtonTemplate" virtual="true" hidden="true" frameStrata="MEDIUM">
<Size>
<AbsDimension x="32" y="32" />
</Size>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="AtlasLootPrevButtonTemplate" virtual="true" hidden="true" frameStrata="MEDIUM">
<Size>
<AbsDimension x="32" y="32" />
</Size>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="AtlasLootClassButtonTemplate" inherits="OptionsButtonTemplate" virtual="true" hidden="true">
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick();
CloseDropDownMenus();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootPanelButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
<Size>
<AbsDimension x="120" y="20"/>
</Size>
</Button>
<Button name="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="236" y="28"/>
</Size>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parent_Icon">
<Size>
<AbsDimension x="25" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT" hidden="false">
<Size>
<AbsDimension x="25" y="0"/>
</Size>
<FontHeight>
<AbsValue val="12"/>
</FontHeight>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent_Icon" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="205" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Extra" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true">
<Size>
<AbsDimension x="205" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_PriceText1" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="333333">
<Size>
<AbsDimension x="60" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="12" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="$parent_PriceIcon1" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceText1" relativePoint="TOPRIGHT" />
</Anchors>
</Texture>
<FontString name="$parent_PriceText2" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
<Size>
<AbsDimension x="20" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon1" relativePoint="TOPRIGHT"/>
</Anchors>
</FontString>
<Texture name="$parent_PriceIcon2" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceText2" relativePoint="TOPRIGHT" />
</Anchors>
</Texture>
<FontString name="$parent_PriceText3" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
<Size>
<AbsDimension x="20" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon2" relativePoint="TOPRIGHT"/>
</Anchors>
</FontString>
<Texture name="$parent_PriceIcon3" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceText3" relativePoint="TOPRIGHT" />
</Anchors>
</Texture>
<FontString name="$parent_PriceText4" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
<Size>
<AbsDimension x="20" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon3" relativePoint="TOPRIGHT"/>
</Anchors>
</FontString>
<Texture name="$parent_PriceIcon4" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceText4" relativePoint="TOPRIGHT" />
</Anchors>
</Texture>
<FontString name="$parent_PriceText5" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
<Size>
<AbsDimension x="20" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon4" relativePoint="TOPRIGHT"/>
</Anchors>
</FontString>
<Texture name="$parent_PriceIcon5" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PriceText5" relativePoint="TOPRIGHT" />
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parent_Unsafe" hidden="true">
<Size>
<AbsDimension x="27" y="27"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
</Anchors>
<Color r="1" g="0" b="0" a="1"/>
</Texture>
<Texture name="$parentBorder" file="Interface\Buttons\UI-Quickslot-Depress" hidden="true">
<Size>
<AbsDimension x="29" y="29"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-1" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
<Button name="AtlasLootItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnEnter>
AtlasLootItem_OnEnter();
</OnEnter>
<OnLeave>
AtlasLootItem_OnLeave();
</OnLeave>
<OnClick>
AtlasLootItem_OnClick(arg1);
CloseDropDownMenus();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootMenuItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnClick>
AtlasLootMenuItem_OnClick();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Frame name="AtlasLootInfo" hidden="false">
<Size>
<AbsDimension x="128" y="75"/>
</Size>
<Frames>
<Button name="$parentHidePanel" inherits="UIPanelButtonTemplate2">
<Size>
<AbsDimension x="80" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-7" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
this:SetText(AL["AL Panel"]);
</OnShow>
<OnClick>
if AtlasLootCharDB.HidePanel then
AtlasLootCharDB.HidePanel = false;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Show();
end
end
else
AtlasLootCharDB.HidePanel = true;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Hide();
end
end
end
AtlasLootOptionsFrameHidePanel:SetChecked(AtlasLootCharDB.HidePanel);
AtlasLoot_SetupForAtlas();
</OnClick>
</Scripts>
</Button>
<Button name="$parent_AtlasLoot" inherits="UIPanelButtonTemplate2">
<Size x="80" y="32"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentHidePanel" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLootSearchBox:GetText() ~= "" then
AtlasLootDefaultFrameSearchBox:SetText(AtlasLootSearchBox:GetText())
AtlasLootDefaultFrameSearchBox:ClearFocus();
end
AtlasLoot_Toggle();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["AtlasLoot"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Text1" inherits="GameFontNormalSmall" text="ATLASLOOT_VERSION" justifyH="LEFT">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="25"/>
</Offset>
</Anchor>
</FontString>
<FontString name="$parent_Text2" inherits="GameFontNormalSmall" justifyH="LEFT">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Text1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="AtlasLootItemsFrame" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="510" y="510"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootItemsFrame_OnCloseButton();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootItem_1" inherits="AtlasLootItem_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-43"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootItem_2" inherits="AtlasLootItem_Template" id="2">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_3" inherits="AtlasLootItem_Template" id="3">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_4" inherits="AtlasLootItem_Template" id="4">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_5" inherits="AtlasLootItem_Template" id="5">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_6" inherits="AtlasLootItem_Template" id="6">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_7" inherits="AtlasLootItem_Template" id="7">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_8" inherits="AtlasLootItem_Template" id="8">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_9" inherits="AtlasLootItem_Template" id="9">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_10" inherits="AtlasLootItem_Template" id="10">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_11" inherits="AtlasLootItem_Template" id="11">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_12" inherits="AtlasLootItem_Template" id="12">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_13" inherits="AtlasLootItem_Template" id="13">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_14" inherits="AtlasLootItem_Template" id="14">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_15" inherits="AtlasLootItem_Template" id="15">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_16" inherits="AtlasLootItem_Template" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootItem_17" inherits="AtlasLootItem_Template" id="17">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_18" inherits="AtlasLootItem_Template" id="18">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_19" inherits="AtlasLootItem_Template" id="19">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_20" inherits="AtlasLootItem_Template" id="20">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_21" inherits="AtlasLootItem_Template" id="21">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_22" inherits="AtlasLootItem_Template" id="22">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_23" inherits="AtlasLootItem_Template" id="23">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_24" inherits="AtlasLootItem_Template" id="24">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_25" inherits="AtlasLootItem_Template" id="25">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_26" inherits="AtlasLootItem_Template" id="26">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_27" inherits="AtlasLootItem_Template" id="27">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_28" inherits="AtlasLootItem_Template" id="28">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_29" inherits="AtlasLootItem_Template" id="29">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_30" inherits="AtlasLootItem_Template" id="30">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_1" inherits="AtlasLootMenuItem_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-43"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootMenuItem_2" inherits="AtlasLootMenuItem_Template" id="2">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_3" inherits="AtlasLootMenuItem_Template" id="3">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_4" inherits="AtlasLootMenuItem_Template" id="4">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_5" inherits="AtlasLootMenuItem_Template" id="5">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_6" inherits="AtlasLootMenuItem_Template" id="6">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_7" inherits="AtlasLootMenuItem_Template" id="7">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_8" inherits="AtlasLootMenuItem_Template" id="8">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_9" inherits="AtlasLootMenuItem_Template" id="9">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_10" inherits="AtlasLootMenuItem_Template" id="10">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_11" inherits="AtlasLootMenuItem_Template" id="11">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_12" inherits="AtlasLootMenuItem_Template" id="12">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_13" inherits="AtlasLootMenuItem_Template" id="13">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_14" inherits="AtlasLootMenuItem_Template" id="14">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_15" inherits="AtlasLootMenuItem_Template" id="15">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_16" inherits="AtlasLootMenuItem_Template" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootMenuItem_17" inherits="AtlasLootMenuItem_Template" id="17">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_18" inherits="AtlasLootMenuItem_Template" id="18">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_19" inherits="AtlasLootMenuItem_Template" id="19">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_20" inherits="AtlasLootMenuItem_Template" id="20">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_21" inherits="AtlasLootMenuItem_Template" id="21">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_22" inherits="AtlasLootMenuItem_Template" id="22">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_23" inherits="AtlasLootMenuItem_Template" id="23">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_24" inherits="AtlasLootMenuItem_Template" id="24">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_25" inherits="AtlasLootMenuItem_Template" id="25">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_26" inherits="AtlasLootMenuItem_Template" id="26">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_27" inherits="AtlasLootMenuItem_Template" id="27">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_28" inherits="AtlasLootMenuItem_Template" id="28">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_29" inherits="AtlasLootMenuItem_Template" id="29">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_30" inherits="AtlasLootMenuItem_Template" id="30">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="$parent_BACK" inherits="AtlasLootClassButtonTemplate" hidden="true">
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="8"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_NEXT" inherits="AtlasLootNextButtonTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick()
CloseDropDownMenus();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootServerQueryButton" inherits="OptionsButtonTemplate">
<Size>
<AbsDimension x="100" y="23"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="100" y="6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Query Server"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnEnter>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine("|cffff0000"..AL["Query Server"]);
GameTooltip:AddLine(AL["Queries the server for all items"]);
GameTooltip:AddLine(AL["on this page. The items will be"]);
GameTooltip:AddLine(AL["refreshed when you next mouse"]);
GameTooltip:AddLine(AL["over them."]);
GameTooltip:Show();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
GameTooltip:Hide();
AtlasLoot_QueryLootPage();
CloseDropDownMenus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootQuickLooksButton">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-70" y="6"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if (AtlasLootItemsFrame.refresh) and ((AtlasLootItemsFrame.refresh[1] == "SearchResult") or (AtlasLootItemsFrame.refresh[1] == "WishList")) then
this:Disable();
else
this:Enable();
end
</OnShow>
<OnClick>
AtlasLoot_ShowQuickLooks(this);
</OnClick>
</Scripts>
</Button>
<Button name="$parent_PREV" inherits="AtlasLootPrevButtonTemplate">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="12" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick();
CloseDropDownMenus();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Frame name="$parentContainer" enableMouse="true" frameStrata="TOOLTIP" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="4" right="4" top="4" bottom="4"/>
</BackgroundInsets>
<Color r="1" g="1" b="1" a="1" />
<BorderColor r="1" g="0.82" b="0" a="1" />
</Backdrop>
</Frame>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Back">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<Color r="0" g="0" b="0" a="0.7"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="AtlasLoot_BossName" inherits="GameFontHighlightLarge" justifyH="CENTER">
<Size>
<AbsDimension x="512" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString name="AtlasLoot_QuickLooks" inherits="GameFontNormal" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-185" y="6"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
AtlasLoot_OnLoad();
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootItemsFrame_BACK:SetText(AL["Back"]);
AtlasLoot_QuickLooks:SetText(AL["Add to QuickLooks:"]);
</OnLoad>
<OnEvent>
AtlasLoot_OnEvent();
</OnEvent>
<OnMouseWheel>
if arg1 == 1 and AtlasLootItemsFrame_NEXT:IsVisible() then
AtlasLootItemsFrame_NEXT:Click()
elseif arg1 == -1 and AtlasLootItemsFrame_PREV:IsVisible() then
AtlasLootItemsFrame_PREV:Click()
end
</OnMouseWheel>
</Scripts>
</Frame>
<Frame name="AtlasLootOptionsFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent" enableKeyboard="true">
<Size>
<AbsDimension x="650" y="370"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parent_Title" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentSafeLinks" inherits="OptionsCheckButtonTemplate" enable="false">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Safe Chat Links |cff1eff00(recommended)|r"]);
</OnLoad>
<OnClick>
AtlasLootOptions_SafeLinksToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentAllLinks" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Enable all Chat Links |cffff0000(use at own risk)|r"]);
</OnLoad>
<OnClick>
AtlasLootOptions_AllLinksToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentDefaultTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-130"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Default Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_DefaultTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLootlinkTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Lootlink Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_DefaultTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemSyncTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-190"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["ItemSync Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_DefaultTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowSource" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-220"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Show Source on Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ShowSourceToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentEquipCompare" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-250"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Use EquipCompare"]);
</OnLoad>
<OnClick>
AtlasLootOptions_EquipCompareToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemID" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-280"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Show IDs at all times"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemIDToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentMinimap" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="20" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Show Minimap Button"]);
</OnLoad>
<OnClick>
if AtlasLootCharDB.MinimapButton == true then
AtlasLootCharDB.MinimapButton = false;
else
AtlasLootCharDB.MinimapButton = true;
end
AtlasLootMinimapButton_Init();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHidePanel" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="20" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Hide AtlasLoot Panel"]);
</OnLoad>
<OnClick>
if AtlasLootCharDB.HidePanel == true then
AtlasLootCharDB.HidePanel = false;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Show();
end
end
else
AtlasLootCharDB.HidePanel = true;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Hide();
end
end
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentOpaque" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="20" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Make Loot Table Opaque"]);
</OnLoad>
<OnClick>
AtlasLootOptions_OpaqueToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemSpam" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="20" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Suppress text spam when querying items"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemSpam();
</OnClick>
</Scripts>
</CheckButton>
<Slider name="$ParentSliderButtonRad" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="240" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="128" y="-260" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootOptions_SetupSlider(AL["Button Radius"], 0, 200, 1);
</OnLoad>
<OnValueChanged>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootOptions_UpdateSlider(AL["Button Radius"]);
AtlasLootCharDB.MinimapButtonRadius = this:GetValue();
AtlasLootMinimapButton_UpdatePosition();
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="$ParentSliderButtonPos" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="240" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="128" y="-220" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootOptions_SetupSlider(AL["Button Position"], 0, 360, 1);
</OnLoad>
<OnValueChanged>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootOptions_UpdateSlider(AL["Button Position"]);
AtlasLootCharDB.MinimapButtonPosition = this:GetValue();
AtlasLootMinimapButton_UpdatePosition();
</OnValueChanged>
</Scripts>
</Slider>
<Button name="$parentDone" inherits="UIPanelButtonTemplate2">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Done"]);
</OnLoad>
<OnClick>
AtlasLootOptions_Toggle();
</OnClick>
</Scripts>
</Button>
<Button name="$ParentResetPosition" inherits="UIPanelButtonTemplate2">
<Size>
<AbsDimension x="160" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="168" y="20" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Reset Position"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ResetPosition();
</OnClick>
</Scripts>
</Button>
<Button name="$ParentDefaultSettings" inherits="UIPanelButtonTemplate2">
<Size>
<AbsDimension x="160" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-168" y="20" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Default Settings"]);
</OnLoad>
<OnClick>
AtlasLootOptions_DefaultSettings();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
this:SetMovable(1);
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
AtlasLootOptionsFrame_Title:SetText(AL["Atlasloot Options"]);
</OnLoad>
<OnDragStart>
this:StartMoving();
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<Frame name="AtlasLootPanel" parent="UIParent" hidden="true" enableMouse="true">
<Size>
<AbsDimension x="630" y="105"/>
</Size>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parent_Title" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="275" y="59"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="Atlasloot Enhanced">
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_Title" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="35"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parent_WorldEvents" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="15" y="29"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_ShowItemsFrame("WORLDEVENTMENU", "dummy", "dummy", AtlasLoot_AnchorPoint)
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["World Events"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Sets" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_WorldEvents" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_ShowItemsFrame("SETMENU", "dummy", "dummy", AtlasLoot_AnchorPoint)
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Collections"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Reputation" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Sets" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_ShowItemsFrame("REPMENU", "dummy", "dummy", AtlasLoot_AnchorPoint)
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Factions"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_PvP" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Reputation" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_ShowItemsFrame("PVPMENU", "dummy", "dummy", AtlasLoot_AnchorPoint)
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["PvP Rewards"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Crafting" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_PvP" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_ShowItemsFrame("CRAFTINGMENU", "dummy", "dummy", AtlasLoot_AnchorPoint)
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Crafting"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Options" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_WorldEvents" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootOptions_Toggle();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Options"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_WishList" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Options" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_ShowWishList();
</OnClick>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["WishList"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnEnter>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine("|cffFFFFFF"..AL["WishList"].."|r");
GameTooltip:AddLine(AL["ALT+Click on item to add or remove it from WishList"]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Button name="$parent_Preset1" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Sets" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(1)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(1)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(1)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset2" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Reputation" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(2)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(2)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(2)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset3" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_PvP" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(3)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(3)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(3)
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset4" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Crafting" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
AtlasLoot_QuickLook_OnEnter(4)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(4)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(4)
</OnShow>
</Scripts>
</Button>
<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100" toplevel="true" autoFocus="false">
<Size x="200" y="35"/>
<TextInsets left="0" right="8" top="0" bottom="0"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_WishList" relativePoint="RIGHT">
<Offset x="8" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnEnterPressed>
AtlasLoot:Search(this:GetText())
this:ClearFocus()
</OnEnterPressed>
</Scripts>
<FontString inherits="GameFontNormal"/>
</EditBox>
<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
<Size>
<AbsDimension x="69" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Search"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:Search(AtlasLootSearchBox:GetText());
AtlasLootSearchBox:ClearFocus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootSearchOptionsButton" parent="AtlasLootSearchButton">
<Size>
<AbsDimension x="28" y="28" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchOptions(this);
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
<Size>
<AbsDimension x="58" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchOptionsButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Clear"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLootSearchBox:SetText("");
AtlasLootSearchBox:ClearFocus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootLastResultButton" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchClearButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
this:SetText(AL["Last Result"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchResult();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true" frameStrata="LOW">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="AtlasLootMinimapButton">
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
<Size>
<AbsDimension x="33" y="33"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\AddOns\AtlasLoot\Images\AtlasLootMinimap"/>
<PushedTexture file="Interface\AddOns\AtlasLoot\Images\AtlasLootMinimap"/>
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
<Scripts>
<OnLoad>
this:RegisterForDrag("RightButton");
this.aldragme = false;
</OnLoad>
<OnDragStart>
this.aldragme = true;
</OnDragStart>
<OnDragStop>
this.aldragme = false;
</OnDragStop>
<OnUpdate>
if(this.aldragme == true) then
AtlasLootMinimapButton_BeingDragged();
end
</OnUpdate>
<OnClick>
AtlasLootMinimapButton_OnClick(arg1);
</OnClick>
<OnMouseUp>
if ( arg1 == "MiddleButton" ) then
AtlasLootOptions_Toggle();
end
</OnMouseUp>
<OnEnter>
AtlasLootMinimapButton_OnEnter();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
AtlasLootMinimapButton_Init();
</OnEvent>
</Scripts>
</Frame>
</Ui>