160 lines
6.4 KiB
Lua
160 lines
6.4 KiB
Lua
local GREY = "|cff999999";
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local RED = "|cffff0000";
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local WHITE = "|cffFFFFFF";
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local GREEN = "|cff1eff00";
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local PURPLE = "|cff9F3FFF";
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local BLUE = "|cff0070dd";
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local ORANGE = "|cffFF8400";
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
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local currentPage = 1;
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local SearchResult = nil;
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function AtlasLoot:ShowSearchResult()
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AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage"..currentPage, string.format((AL["Search Result: %s"]), AtlasLootCharDB.LastSearchedText or ""));
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end
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local function strtrim(s)
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return (string.gsub(s, "^%s*(.-)%s*$", "%1"))
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end
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function AtlasLoot:Search(Text)
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if not Text then return end
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Text = strtrim(Text);
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if Text == "" then return end
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local text = string.lower(Text);
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local search = function(dataSource)
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if dataSource == "AtlasLootFallback" then return end
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local partial = AtlasLootCharDB.PartialMatching;
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for dataID, data in pairs(AtlasLoot_Data[dataSource]) do
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if type(data) == "table" then
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for _, v in ipairs(data) do
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if type(v[1]) ~= "table" then
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-- item
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if type(v[1]) == "number" and v[1] > 0 then
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local itemName = GetItemInfo(v[1]);
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if not itemName then itemName = gsub(v[3], "=q%d=", "") end
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local found;
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if partial then
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found = string.find(string.lower(itemName), text);
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else
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found = string.lower(itemName) == text;
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end
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if found then
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local _, _, quality = string.find(v[3], "=q(%d)=");
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if quality then itemName = "=q"..quality.."="..itemName end
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table.insert(AtlasLootCharDB["SearchResult"], { v[1], v[2], itemName, v[4], dataID.."|"..dataSource });
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end
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-- spell
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elseif (v[1] ~= nil) and (v[1] ~= "") and (string.sub(v[1], 1, 1) == "s") then
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local spellName
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if not spellName then
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if (string.sub(v[3], 1, 2) == "=d") then
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spellName = gsub(v[3], "=ds=", "");
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else
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spellName = gsub(v[3], "=q%d=", "");
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end
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end
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local found;
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if partial then
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found = string.find(string.lower(spellName), text);
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else
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found = string.lower(spellName) == text;
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end
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if found then
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spellName = string.sub(v[3], 1, 4)..spellName;
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table.insert(AtlasLootCharDB["SearchResult"], { v[1], v[2], spellName, v[4], dataID.."|"..dataSource });
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end
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-- enchant
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elseif (v[1] ~= nil) and (v[1] ~= "") and (string.sub(v[1], 1, 1) == "e") then
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local spellName
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if not spellName then
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if (string.sub(v[3], 1, 2) == "=d") then
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spellName = gsub(v[3], "=ds=", "");
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else
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spellName = gsub(v[3], "=q%d=", "");
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end
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end
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local found;
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if partial then
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found = string.find(string.lower(spellName), text);
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else
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found = string.lower(spellName) == text;
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end
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if found then
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spellName = string.sub(v[3], 1, 4)..spellName;
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table.insert(AtlasLootCharDB["SearchResult"], { v[1], v[2], spellName, v[4], dataID.."|"..dataSource });
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end
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end
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end
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end
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end
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end
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end
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AtlasLootCharDB["SearchResult"] = {};
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AtlasLootCharDB.LastSearchedText = Text;
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for dataSource in pairs(AtlasLoot_Data) do search(dataSource) end
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if getn(AtlasLootCharDB["SearchResult"]) == 0 then
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DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\".");
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else
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currentPage = 1;
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SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]);
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AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage1", string.format((AL["Search Result: %s"]), AtlasLootCharDB.LastSearchedText or ""));
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end
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end
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function AtlasLoot:ShowSearchOptions(button)
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local Hewdrop = AceLibrary("Hewdrop-2.0");
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if Hewdrop:IsOpen(button) then
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Hewdrop:Close(1);
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else
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local setOptions = function()
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Hewdrop:AddLine(
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"text", AL["Search options"],
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"isTitle", true,
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"notCheckable", true
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);
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Hewdrop:AddLine(
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"text", AL["Partial matching"],
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"checked", AtlasLootCharDB.PartialMatching,
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"tooltipTitle", AL["Partial matching"],
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"tooltipText", AL["If checked, AtlasLoot searches item names for a partial match."],
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"func", function() AtlasLootCharDB.PartialMatching = not AtlasLootCharDB.PartialMatching end
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);
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end;
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Hewdrop:Open(button,
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'point', function(parent)
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return "BOTTOMLEFT", "BOTTOMRIGHT";
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end,
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"children", setOptions
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);
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end
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end
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function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
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for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
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if v[1] == itemID then return unpack(v) end
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end
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end
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-- Copied and modified from AtlasLoot_GetWishListPage
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function AtlasLoot:GetSearchResultPage(page)
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if not SearchResult then SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]) end
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-- Calc for maximal pages
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local pageMax = math.ceil(getn(SearchResult) / 30);
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if page < 1 then page = 1 end
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if page > pageMax then page = pageMax end
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currentPage = page;
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-- Table copy
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local result = {};
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local start = (page - 1) * 30 + 1;
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for i = start, start + 29 do
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if not SearchResult[i] then break end
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table.insert(result, SearchResult[i]);
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end
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return result, pageMax;
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end
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