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Updated totemdata.lua to ignore spellname "Totemic Recall" when building the totems.
This commit is contained in:
MDGitHubRepo
2024-11-29 13:25:01 -05:00
committed by GitHub
parent bc470b135c
commit 233acdbaaa
21 changed files with 9486 additions and 0 deletions
+340
View File
@@ -0,0 +1,340 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="COE_Config.lua"/>
<!-- config panel template -->
<Frame name="COE_ConfigPanelTemplate" virtual="true">
<Size>
<AbsDimension x="360" y="440"/>
</Size>
<Backdrop name="$parentBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor( 1, 1, 1 );
this:SetBackdropColor( 0.1, 0.1, 0.1 );
COE_Config:OnConfigElementLoad( getglobal( this:GetName().."TitleBoxText" ) );
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parentTitleBox" inherits="OptionFrameBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-45"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalLarge" text="Blah">
<Anchors>
<Anchor point="TOP" relativeTo="$parentTitleBox" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
<Anchor point="BOTTOM" relativeTo="$parentTitleBox" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<!-- config sub panel template -->
<Frame name="COE_ConfigSubPanelTemplate" inherits="OptionFrameBoxTemplate" virtual="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-115"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor( 0.5, 0.5, 0.5 );
this:SetBackdropColor( 0.1, 0.1, 0.1 );
</OnLoad>
</Scripts>
</Frame>
<!-- config tab button -->
<CheckButton name="COE_ConfigPanelButtonTemplate" inherits="ActionButtonTemplate" virtual="true">
<Size>
<AbsDimension x="40" y="40"/>
</Size>
<Scripts>
<OnClick>
COE_Config:OnTabButtonClick();
</OnClick>
<OnEnter>
COE_Config:OnConfigElementEnter();
</OnEnter>
<OnLeave>
COE_Config:OnConfigElementLeave();
</OnLeave>
</Scripts>
</CheckButton>
<!-- config sub tab button -->
<CheckButton name="COE_ConfigSubPanelButtonTemplate" inherits="GameMenuButtonTemplate" virtual="true">
<Size>
<AbsDimension x="100" y="30"/>
</Size>
<Scripts>
<OnLoad>
COE_Config:OnConfigElementLoad( this );
</OnLoad>
<OnClick>
COE_Config:OnSubTabButtonClick( this );
</OnClick>
<OnEnter>
COE_Config:OnConfigElementEnter();
</OnEnter>
<OnLeave>
COE_Config:OnConfigElementLeave();
</OnLeave>
</Scripts>
</CheckButton>
<!-- check button template -->
<CheckButton name="COE_ConfigCheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Scripts>
<OnLoad>
COE_Config:OnConfigElementLoad( getglobal( this:GetName() .. "Text" ) );
</OnLoad>
<OnShow>
COE_Config:OnCheckBoxShow();
</OnShow>
<OnClick>
COE_Config:OnCheckBoxClick();
</OnClick>
<OnEnter>
COE_Config:OnConfigElementEnter();
</OnEnter>
<OnLeave>
COE_Config:OnConfigElementLeave();
</OnLeave>
</Scripts>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<Frame name="COE_ConfigComboBoxTemplate" virtual="true">
<Size>
<AbsDimension x="180" y="20"/>
</Size>
<Scripts>
<OnLoad>
COE_Config:OnConfigElementLoad( getglobal( this:GetName() .. "LeftText" ) );
</OnLoad>
</Scripts>
<Frames>
<Button name="$parentCB" inherits="UIDropDownMenuTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetID( this:GetParent():GetID() );
</OnLoad>
<OnShow>
COE_Config:OnComboBoxShow();
</OnShow>
<OnEnter>
COE_Config:OnConfigElementEnter();
</OnEnter>
<OnLeave>
COE_Config:OnConfigElementLeave();
</OnLeave>
</Scripts>
</Button>
<Frame name="$parentLeft">
<Size>
<AbsDimension x="50" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentCB" relativePoint="RIGHT">
<Offset>
<AbsDimension x="120" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<!-- totem set config button -->
<CheckButton name="COE_ConfigSetButtonTemplate" inherits="GameMenuButtonTemplate" virtual="true">
<Size>
<AbsDimension x="150" y="30"/>
</Size>
<Scripts>
<OnLoad>
COE_Config:OnConfigElementLoad( this );
</OnLoad>
</Scripts>
</CheckButton>
<!-- totem set edit box -->
<EditBox name="COE_ConfigEditTemplate" historyLines="0" multiline="false" autoFocus="false" numeric="false" virtual="true">
<Size>
<AbsDimension x="124" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
<Size>
<AbsDimension x="70" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-8" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Right">
<Size>
<AbsDimension x="70" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<!-- cast order template -->
<Button name="COE_ConfigOrderTemplate" virtual="true">
<Size>
<AbsDimension x="120" y="25"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyH="LEFT" inherits="ChatFontNormal">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentMoveDown" inherits="UIPanelScrollDownButtonTemplate" hidden="false">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
COE_Config:DoCastOrder( false );
</OnClick>
</Scripts>
</Button>
<Button name="$parentMoveUp" inherits="UIPanelScrollUpButtonTemplate" hidden="false">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentMoveDown" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
COE_Config:DoCastOrder( true );
</OnClick>
</Scripts>
</Button>
</Frames>
</Button>
<!-- cast order template -->
<Slider name="COE_ConfigSliderTemplate" inherits="OptionsSliderTemplate" virtual="true">
<Size>
<AbsDimension x="130" y="15"/>
</Size>
<Scripts>
<OnLoad>
COE_Config:OnConfigElementLoad( getglobal( this:GetName() .. "Text" ) );
</OnLoad>
<OnShow>
COE_Config:OnSliderShow();
</OnShow>
<OnValueChanged>
COE_Config:OnSliderChange();
</OnValueChanged>
</Scripts>
</Slider>
</Ui>