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Updated totemdata.lua to ignore spellname "Totemic Recall" when building the totems.
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--[[ ----------------------------------------------------------------
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F R E N C H by mcaoua
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-------------------------------------------------------------------]]
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if( GetLocale() == "frFR" ) then
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-- Errors
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-- -------
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COESTR_NOTASHAMAN = "Vous n'\195\70tes pas un chaman. Call Of Elements d\195\169sactiv\195\169";
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COESTR_NOTOTEM = "Aucun totem n'est disponible";
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COESTR_UI_NOTASSIGNED = "<Pas assign\195\169>";
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COESTR_INVALIDELEMENT = "El\195\169ment invalide dans le totem: ";
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-- Notifications
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-- --------------
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COESTR_TOTEMWARNING = "%s expire dans %d secondes";
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COESTR_TOTEMEXPIRED = "%s a expir\195\169";
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COESTR_TOTEMDESTROYED = "%s a \195\169t\195\169 DETRUIT";
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COESTR_SWITCHTOSET = "%s set activ\195\169";
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COESTR_FIXEDSETS = "Corrig\195\169 l'ordre de cast des sets.";
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COESTR_UDATEDSAVED = "Param\195\168tres sauvegard\195\169s actualis\195\169s pour cette version ";
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COESTR_FIXEDDISPLAY = "Corrig\195\169 les erreurs dans les param\195\168tres.";
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COESTR_TOTEMSRELOADED = "Totems relanc\195\169";
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COESTR_RESTARTINGSET = "Modifi\195\169 le set actif ";
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COESTR_RESET = "Timers remis à z\195\169ro";
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COESTR_HEALCOOLDOWN = " n'est pas encore pr\195\170t!";
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COESTR_NOHEALING = "Pas besoin de soins";
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COESTR_HEALING = "Soigne %s avec %s (Rang %d)";
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COESTR_HEALLOWERRANK = "Pas assez de mana. Utilise le rang %d";
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COESTR_HEALOOM = "Pas assez de mana!";
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-- String patterns
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-- ----------------
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COESTR_SCANTOTEMS = "Totem";
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COESTR_TOTEMTOOLS = "Outils..:.Totem.(.*)";
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COESTR_TOTEMMANA = "Mana.:.(%d*)";
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COESTR_TOTEMRANK = "Rang (%d)";
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COESTR_MINUTEDURATION = "(%d%.%d%d) min";
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COESTR_MINUTEDURATION_INT = "(%d) min";
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COESTR_SECDURATION = "(%d%d?) sec";
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COESTR_CASTBYNAME = "%(Rang (%d)%)";
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COESTR_TOTEMDAMAGE = { ".+ [crh]+touche (.+ Totem) ?%u* pour (%d+).*" };
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COESTR_TOTEMHEALTH = { "(%d*) points de vie" };
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COESTR_SHOCKSPELL = "(Horion de %a*)";
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COESTR_HEALINGWAVE = "Vague de soins";
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COESTR_LESSERWAVE = "Vague de soins inf\195\169rieurs";
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COESTR_MINAMOUNT = "(%d*).\195\160";
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COESTR_MAXAMOUNT = "\195\160.(%d*)";
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COESTR_TRINKET = "^.*%[Esprit de l\039eau amoureux%].*$";
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-- Totem Advisor
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-- --------------
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COESTR_POISON = "Poison";
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COESTR_DISEASE = "Maladie"
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COESTR_TOTEMPOISON = "Totem de Purification du poison";
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COESTR_TOTEMDISEASE = "Totem de Purification des maladies";
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COESTR_TOTEMTREMOR = "Totem de S\195\169isme";
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COESTR_CLEANSINGTOTEM = "Lance %s maintenant!";
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COESTR_TREMOR = {
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"Sommeil", "Terrifier", "Cri psychique", "Contr\195\180le mental", "Rugissement", "Peur",
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"Cri d'intimidation", "Panique", "Hurlement strident", "S\195\169duction",
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"Hurlement de terreur", "Grondement d'intimidation", "L\195\169thargie cristalline"
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}
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-- Tools
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-- ---------
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COESTR_TOTEMTOOLS_EARTH = "de terre";
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COESTR_TOTEMTOOLS_FIRE = "de feu";
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COESTR_TOTEMTOOLS_WATER = "d'eau";
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COESTR_TOTEMTOOLS_AIR = "d'air";
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-- Elements
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-- ---------
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COESTR_ELEMENT_EARTH = "Terre";
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COESTR_ELEMENT_FIRE = "Feu";
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COESTR_ELEMENT_WATER = "Eau";
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COESTR_ELEMENT_AIR = "Air";
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-- UI elements
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-- ------------
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COEUI_STRINGS = {
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COE_ConfigClose = "Fermer";
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COE_ConfigTotemTabPanel = "Options Totem";
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COE_ConfigHealingTabPanel = "Options Soins";
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COE_ConfigDebuffTabPanel = "Options Debuff";
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COE_ConfigTotemTotemBar = "Barres";
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COE_ConfigTotemTotemOptions = "Options";
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COE_ConfigTotemTotemSets = "Sets";
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COE_OptionEnableTotemBar = "Activer";
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COE_OptionHideBackdrop = "Cacher le fond quand inactif";
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COE_OptionEnableTimers = "Activer l'affichage des dur\195\169es (Timers)";
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COE_OptionEnableTimerNotifications = "Activer les notifications";
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COE_OptionTTAlignment = "Alignement Tooltip";
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COE_OptionDisplayMode = "Bouton d'ancre";
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COE_OptionDisplayAlignment = "Alignement";
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COE_OptionAdvisor = "Activer l'Advisor";
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COE_OptionEnableSets = "Activer les sets";
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COE_OptionEnableAutoSwitch = "Changement automatique en PVP";
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COE_OptionActiveSet = "Activer set";
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COE_OptionNefdwSet = "Nouveau set";
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COE_OptionDeleteSet = "Effacer set";
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COE_OptionConfigureSet = "Configurer set";
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COE_OptionStopConfigureSet = "OK";
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COE_OptionCastOrderString = "Ordre de cast";
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COE_OptionConfigureBar = "Configurer Totems";
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COE_OptionFixBar = "V\195\169rouiller la position";
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COE_OptionConfigureOrder = "Configurer Ordre";
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COE_OptionScanTotems = "Relancer";
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COE_OptionCurrentFrame = "Configurer Barre";
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COE_OptionDirection = "Direction";
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COE_OptionFrameMode = "Mode";
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COE_OptionFlexCount = "Boutons Statiques";
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COE_OptionScaling = "Echelle";
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COE_OptionEnableTimerFrame = "Affichage des dur\195\169es dans des boutons s\195\169par\195\169s";
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COE_OptionGroupBars = "D\195\169placement group\195\169";
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COE_OptionOverrideRank = "Forcer le Rang 1";
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COE_OptionFrameTimersOnly = "Montrer les dur\195\169es QUE dans les boutons s\195\169par\195\169s";
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}
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-- Tooltips
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-- ---------
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COEUI_TOOLTIPS = {
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COE_ConfigTotemTab = "Montrer les option de Totem";
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COE_ConfigHealingTab = "Montrer les options de soins";
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COE_ConfigDebuffTab = "Montrer les options de debuff";
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COE_OptionEnableTotemBar = "Activer et afficher la barre qui contient\nles totems disponibles que vous pouvez utiliser";
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COE_OptionHideBackdrop = "Cache le fond lorsque la souris\nn'est pas sur la barre";
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COE_OptionEnableTimers = "Active l'affichage du temps restant des totems";
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COE_OptionEnableTimerNotifications = "Affiche un avertissement lorsqu'un\ntotem expire ou est d\195\169truit";
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COE_OptionAdvisor = "Affiche un message lorsqu'un debuff peut \195\170tre enlev\195\169 par un de vos totems";
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COE_OptionEnableAutoSwitch = "Active automatiquement le set en fontion\nde la classe de l'ennemi cibl\195\169";
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COE_OptionFixBar = "V\195\169rouille la position de la barre\nafin d'\195\169viter un d\195\169placement accidentel";
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COE_OptionGroupBars = "Lorsque vous d\195\169placer une barre,\nles autres sont d\195\169plac\195\169es en m\195\170me temps";
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}
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COESTR_TRINKET_TOOLTIP = "Esprit de l\039eau amoureux";
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COESTR_TRINKET_TOTEM = "Ressort Antique De Mana";
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-- Combo boxes
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-- ------------
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COEUI_TTALIGN = {
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{ "ANCHOR_TOPLEFT"; "Haut gauche" };
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{ "ANCHOR_LEFT"; "Gauche" };
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{ "ANCHOR_BOTTOMLEFT"; "Bas gauche" };
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{ "ANCHOR_TOPRIGHT"; "Haut droite" };
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{ "ANCHOR_RIGHT"; "Droite" };
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{ "ANCHOR_BOTTOMRIGHT"; "Bas droite" };
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{ "DISABLED"; "D\195\169sactiv\195\169" };
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}
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COEUI_DISPLAYMODE = { "Customize", "Timers", "Set actif" }
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COEUI_DISPLAYALIGN = { "Box", "Vertical", "Horizontal" }
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COEUI_PVPSETS = { "[PVP] Druide", "[PVP] Chasseur", "[PVP] Mage", "[PVP] Paladin", "[PVP] Pr\195\170tre",
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"[PVP] Voleur", "[PVP] Chaman", "[PVP] D\195\169moniste", "[PVP] Guerrier" }
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COEUI_DEFAULTSET = "D\195\169faut";
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COEUI_OVERRIDERANK = { "Aucune", "Avec SHIFT", "Avec ALT", "Avec CTRL" };
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COEUI_CURRENTFRAME = { "Terre", "Feu", "Eau", "Air" };
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COEUI_DIRECTION = { "Haut", "Bas", "Gauche", "Droite" };
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COEUI_FRAMEMODE = { "Ferm\195\169", "Ouvert", "Flex", "Cach\195\169" };
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-- Key bindings
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-- -------------
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BINDING_HEADER_CALLOFELEMENTS = "Call Of Elements";
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BINDING_NAME_COESHOWCONFIG = "Afficher configuration";
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BINDING_NAME_COEBESTHEAL = "Meilleur soin";
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BINDING_NAME_COEBATTLEHEAL = "BattleHeal";
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BINDING_NAME_COETHROWADVISED = "Lancer le Totem propos\195\169";
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BINDING_NAME_COENEXTSET = "Activer le set suivant";
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BINDING_NAME_COETHROWSET = "Lancer le set actif";
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BINDING_NAME_COERESTARTSET = "Relancer le set actif";
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BINDING_NAME_TOTEMEARTH1 = "Totem de terre #1";
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BINDING_NAME_TOTEMEARTH2 = "Totem de terre #2";
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BINDING_NAME_TOTEMEARTH3 = "Totem de terre #3";
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BINDING_NAME_TOTEMEARTH4 = "Totem de terre #4";
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BINDING_NAME_TOTEMEARTH5 = "Totem de terre #5";
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BINDING_NAME_TOTEMFIRE1 = "Totem de feu #1";
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BINDING_NAME_TOTEMFIRE2 = "Totem de feu #2";
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BINDING_NAME_TOTEMFIRE3 = "Totem de feu #3";
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BINDING_NAME_TOTEMFIRE4 = "Totem de feu #4";
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BINDING_NAME_TOTEMFIRE5 = "Totem de feu #5";
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BINDING_NAME_TOTEMWATER1 = "Totem d'eau #1";
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BINDING_NAME_TOTEMWATER2 = "Totem d'eau #2";
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BINDING_NAME_TOTEMWATER3 = "Totem d'eau #3";
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BINDING_NAME_TOTEMWATER4 = "Totem d'eau #4";
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BINDING_NAME_TOTEMWATER5 = "Totem d'eau #5";
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BINDING_NAME_TOTEMWATER6 = "Totem d'eau #6";
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BINDING_NAME_TOTEMAIR1 = "Totem d'air #1";
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BINDING_NAME_TOTEMAIR2 = "Totem d'air #2";
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BINDING_NAME_TOTEMAIR3 = "Totem d'air #3";
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BINDING_NAME_TOTEMAIR4 = "Totem d'air #4";
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BINDING_NAME_TOTEMAIR5 = "Totem d'air #5";
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BINDING_NAME_TOTEMAIR6 = "Totem d'air #6";
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BINDING_NAME_TOTEMAIR7 = "Totem d'air #7";
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-- Key modifiers
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-- --------------
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COEMODIFIER_ALT = "ALT";
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COEMODIFIER_ALT_SHORT = "A";
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COEMODIFIER_CTRL = "CTRL";
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COEMODIFIER_CTRL_SHORT = "C";
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COEMODIFIER_SHIFT = "SHIFT";
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COEMODIFIER_SHIFT_SHORT = "S";
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COEMODIFIER_NUMPAD = "Num Pad";
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COEMODIFIER_NUMPAD_SHORT = "NP";
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-- Shell commands
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-- ---------------
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COESHELL_INTRO = "Commandes disponibles pour Call Of Elements:";
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COESHELL_CONFIG = "'/coe' or '/coe config' - Affiche l'\195\169cran de configuration";
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COESHELL_LIST = "'/coe list' - Affiche cette liste";
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COESHELL_NEXTSET = "'/coe nexset' - Active le prochain set ou au set par d\195\169faut";
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COESHELL_PRIORSET = "'/coe priorset' -Active le set pr\195\169c\195\169dent ou au set par d\195\169faut";
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COESHELL_SET = "'/coe set <name>' - Active le set sp\195\169cifi\195\169. <name> est case-sensitive";
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COESHELL_RESTARTSET = "'/coe restartset' - Au prochain lancement du set, tous les totems seront relanc\195\169s";
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COESHELL_RESET = "'/coe reset' - Initialisation des timers et du set actif";
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COESHELL_RESETFRAMES = "'/coe resetframes' - Affiche toutes les barres au centre de l'\195\169cran";
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COESHELL_RESETORDERING = "'/coe resetordering' - Initialise l'ordre des totems";
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COESHELL_RELOAD = "'/coe reload' - Recharge tous les totems et les sets";
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COESHELL_MACRONOTE = "les commandes suivantes ne fonctionnent qu'avec des macros dans les barres d'action:";
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COESHELL_THROWSET = "'/coe throwset' - Lance le set actif";
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COESHELL_ADVISED = "'/coe advised' - lance le totem propos\195\169";
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end
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-- ß \195\159
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-- ö \195\182
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-- é \195\169
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-- â \195\162
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-- ä \195\164
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-- à \195\160
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-- ç \195\167
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-- ê \195\170
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-- ë \195\171
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-- è \195\168
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-- ï \195\175
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-- î \195\174
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-- ô \195\180
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-- ö \195\182
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-- ù \195\185
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-- ß \195\159
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-- DEFAULT_CHAT_FRAME:AddMessage(element);
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-- COE:DebugMessage( "mcaoua:"..);
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