Merge pull request #6 from MDGitHubRepo/Issue-#5-throwset-fixes
Issue #5 throwset fixes
This commit is contained in:
@@ -47,6 +47,12 @@ COE.TotemsAvailable["Air"] = 0;
|
||||
-------------------------------------------------------------------]]
|
||||
COE["ActiveTotems"] = {Earth = nil, Fire = nil, Water = nil, Air = nil};
|
||||
COE["TotemPending"] = {Totem = nil, UseRank = 0, Timeout = 0.75};
|
||||
COE["PendingTotems"] = {
|
||||
Earth = {Totem = nil, Rank = 0, TimeoutStartMS = 0},
|
||||
Fire = {Totem = nil, Rank = 0, TimeoutStartMS = 0},
|
||||
Water = {Totem = nil, Rank = 0, TimeoutStartMS = 0},
|
||||
Air = {Totem = nil, Rank = 0, TimeoutStartMS = 0}
|
||||
};
|
||||
|
||||
--[[ ----------------------------------------------------------------
|
||||
COE.CleansingTotems stores pointers to the buttons and totems
|
||||
|
||||
+874
-720
File diff suppressed because it is too large
Load Diff
+1085
-1129
File diff suppressed because it is too large
Load Diff
+15
-5
@@ -96,6 +96,10 @@ end
|
||||
PURPOSE: Handles frame events
|
||||
-------------------------------------------------------------------]]
|
||||
function COE:OnEvent(event)
|
||||
if (COE.EventPrintMode) then
|
||||
COE:DebugMessage("Event: " .. event);
|
||||
if (arg1) then COE:DebugMessage("arg1: " .. arg1); end
|
||||
end
|
||||
|
||||
if (event == "VARIABLES_LOADED") then
|
||||
-- fix saved variables if this update has to do so
|
||||
@@ -103,14 +107,16 @@ function COE:OnEvent(event)
|
||||
COE:FixSavedVariables();
|
||||
|
||||
elseif (event == "CHAT_MSG_SPELL_SELF_BUFF") then
|
||||
-- resolve Totemic Recall event
|
||||
if (string.find(arg1, "Mana from Totemic Recall")) then
|
||||
COE:DebugMessage("Totemic Recall initiating reset of timers.");
|
||||
COE_Totem:ResetTimers();
|
||||
|
||||
-- Resolve Totem cast event
|
||||
elseif (string.find(arg1, "Totem")) then
|
||||
local totem = COE_Totem:GetTotemFromText(arg1);
|
||||
if (totem) then COE_Totem:ActivateTotem(totem); end
|
||||
end
|
||||
|
||||
elseif (COE.EventPrintMode) then
|
||||
COE:DebugMessage(event);
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@@ -190,9 +196,12 @@ function COEProcessShellCommand(msg)
|
||||
if (msg == "" or msg == "config") then
|
||||
COE:ToggleConfigFrame();
|
||||
|
||||
elseif (msg == "list") then
|
||||
elseif (msg == "list" or msg == "help") then
|
||||
COE:DisplayShellCommands();
|
||||
|
||||
elseif (msg == "debug") then
|
||||
COE["DebugMode"] = not COE.DebugMode;
|
||||
COE:Message(tostring(COE.DebugMode));
|
||||
elseif (msg == "nextset") then
|
||||
COE_Totem:SwitchToNextSet();
|
||||
|
||||
@@ -255,6 +264,7 @@ function COE:DisplayShellCommands()
|
||||
COE:Message(COESHELL_MACRONOTE);
|
||||
COE:Message(COESHELL_THROWSET);
|
||||
COE:Message(COESHELL_ADVISED);
|
||||
COE:Message(COESHELL_DEBUG);
|
||||
|
||||
end
|
||||
|
||||
|
||||
+86
-90
@@ -1,18 +1,14 @@
|
||||
|
||||
--[[ ----------------------------------------------------------------
|
||||
|
||||
E N G L I S H
|
||||
|
||||
-------------------------------------------------------------------]]
|
||||
|
||||
-- Errors
|
||||
-------------------------------------------------------------------]] -- Errors
|
||||
-- -------
|
||||
COESTR_NOTASHAMAN = "You are not a shaman. Unloading Call Of Elements";
|
||||
COESTR_NOTOTEM = "No totem available yet";
|
||||
COESTR_UI_NOTASSIGNED = "<No text assigned>";
|
||||
COESTR_INVALIDELEMENT = "Invalid element found in totem: ";
|
||||
|
||||
|
||||
-- Notifications
|
||||
-- --------------
|
||||
COESTR_TOTEMWARNING = "%s expires in %d seconds";
|
||||
@@ -31,7 +27,6 @@ COESTR_HEALING = "Healing %s with %s (Rank %d)";
|
||||
COESTR_HEALLOWERRANK = "Not enough mana. Using rank %d instead";
|
||||
COESTR_HEALOOM = "Out of mana!";
|
||||
|
||||
|
||||
-- String patterns
|
||||
-- ----------------
|
||||
COESTR_SCANTOTEMS = "Totem";
|
||||
@@ -42,8 +37,8 @@ COESTR_MINUTEDURATION = "(%d%.%d%d) min";
|
||||
COESTR_MINUTEDURATION_INT = "(%d) min";
|
||||
COESTR_SECDURATION = "(%d%d?) sec";
|
||||
COESTR_CASTBYNAME = "%(Rank (%d)%)";
|
||||
COESTR_TOTEMDAMAGE = { ".+ [crh]+its (.+ Totem) ?%u* for (%d+).*" };
|
||||
COESTR_TOTEMHEALTH = { "(%d*) health" };
|
||||
COESTR_TOTEMDAMAGE = {".+ [crh]+its (.+ Totem) ?%u* for (%d+).*"};
|
||||
COESTR_TOTEMHEALTH = {"(%d*) health"};
|
||||
COESTR_SHOCKSPELL = "(%a* Shock)";
|
||||
COESTR_HEALINGWAVE = "Healing Wave";
|
||||
COESTR_LESSERWAVE = "Lesser Healing Wave";
|
||||
@@ -51,13 +46,11 @@ COESTR_MINAMOUNT = "(%d*) to";
|
||||
COESTR_MAXAMOUNT = "to (%d*)";
|
||||
COESTR_TRINKET = "^.*%[Enamored Water Spirit%].*$";
|
||||
|
||||
|
||||
-- Spell Names and IDs
|
||||
-- ----------------
|
||||
COESTR_TOTEMICRECALL = "Totemic Recall";
|
||||
COESTR_TOTEMICRECALLID = 35;
|
||||
|
||||
|
||||
-- Totem Advisor
|
||||
-- --------------
|
||||
COESTR_POISON = "Poison";
|
||||
@@ -68,12 +61,12 @@ COESTR_TOTEMTREMOR = "Tremor Totem";
|
||||
COESTR_CLEANSINGTOTEM = "Throw %s now!";
|
||||
|
||||
COESTR_TREMOR = {
|
||||
"Sleep", "Terrify", "Psychic Scream", "Mind Control", "Bellowing Roar", "Fear",
|
||||
"Intimidating Shout", "Panic", "Terrifying Screech", "Seduction",
|
||||
"Howl of Terror", "Intimidating Growl", "Crystalline Slumber", "Druid's Slumber"
|
||||
"Sleep", "Terrify", "Psychic Scream", "Mind Control", "Bellowing Roar",
|
||||
"Fear", "Intimidating Shout", "Panic", "Terrifying Screech", "Seduction",
|
||||
"Howl of Terror", "Intimidating Growl", "Crystalline Slumber",
|
||||
"Druid's Slumber"
|
||||
}
|
||||
|
||||
|
||||
-- Tools
|
||||
-- ---------
|
||||
COESTR_TOTEMTOOLS_EARTH = "Earth";
|
||||
@@ -81,7 +74,6 @@ COESTR_TOTEMTOOLS_FIRE = "Fire";
|
||||
COESTR_TOTEMTOOLS_WATER = "Water";
|
||||
COESTR_TOTEMTOOLS_AIR = "Air";
|
||||
|
||||
|
||||
-- Elements
|
||||
-- ---------
|
||||
COESTR_ELEMENT_EARTH = "Earth";
|
||||
@@ -89,63 +81,61 @@ COESTR_ELEMENT_FIRE = "Fire";
|
||||
COESTR_ELEMENT_WATER = "Water";
|
||||
COESTR_ELEMENT_AIR = "Air";
|
||||
|
||||
|
||||
-- UI elements
|
||||
-- ------------
|
||||
COEUI_STRINGS = {
|
||||
COE_ConfigClose = "Close";
|
||||
COE_ConfigTotemTabPanel = "Totem Options";
|
||||
COE_ConfigHealingTabPanel = "Healing Options";
|
||||
COE_ConfigDebuffTabPanel = "Debuff Options";
|
||||
COE_ConfigTotemTotemBar = "Totem Bars";
|
||||
COE_ConfigTotemTotemOptions = "Options";
|
||||
COE_ConfigTotemTotemSets = "Totem Sets";
|
||||
COE_OptionEnableTotemBar = "Enable Totem Bar";
|
||||
COE_OptionHideBackdrop = "Hide background when inactive";
|
||||
COE_OptionEnableTimers = "Enable totem timers";
|
||||
COE_OptionEnableTimerNotifications = "Enable notifications";
|
||||
COE_OptionTTAlignment = "Tooltip Alignment";
|
||||
COE_OptionDisplayMode = "Anchor Button";
|
||||
COE_OptionDisplayAlignment = "Button Alignment";
|
||||
COE_OptionAdvisor = "Enable totem advisor";
|
||||
COE_OptionEnableSets = "Enable totem sets";
|
||||
COE_OptionEnableAutoSwitch = "Autoswitch sets in PVP";
|
||||
COE_OptionActiveSet = "Active totem set";
|
||||
COE_OptionNewSet = "New set";
|
||||
COE_OptionDeleteSet = "Delete set";
|
||||
COE_OptionConfigureSet = "Configure set";
|
||||
COE_OptionStopConfigureSet = "OK";
|
||||
COE_OptionCastOrderString = "Cast Order";
|
||||
COE_OptionConfigureBar = "Configure Totems";
|
||||
COE_OptionFixBar = "Fix totem bar positions";
|
||||
COE_OptionConfigureOrder = "Configure Order";
|
||||
COE_OptionScanTotems = "Reload Totems";
|
||||
COE_OptionCurrentFrame = "Configure Bar";
|
||||
COE_OptionDirection = "Direction";
|
||||
COE_OptionFrameMode = "Bar mode";
|
||||
COE_OptionFlexCount = "Static buttons";
|
||||
COE_OptionScaling = "Scaling";
|
||||
COE_OptionEnableTimerFrame = "Show separate timer frame";
|
||||
COE_OptionGroupBars = "Move bars as group";
|
||||
COE_OptionOverrideRank = "Rank 1 modifier";
|
||||
COE_OptionFrameTimersOnly = "Show timers ONLY in timer frame";
|
||||
COE_ConfigClose = "Close",
|
||||
COE_ConfigTotemTabPanel = "Totem Options",
|
||||
COE_ConfigHealingTabPanel = "Healing Options",
|
||||
COE_ConfigDebuffTabPanel = "Debuff Options",
|
||||
COE_ConfigTotemTotemBar = "Totem Bars",
|
||||
COE_ConfigTotemTotemOptions = "Options",
|
||||
COE_ConfigTotemTotemSets = "Totem Sets",
|
||||
COE_OptionEnableTotemBar = "Enable Totem Bar",
|
||||
COE_OptionHideBackdrop = "Hide background when inactive",
|
||||
COE_OptionEnableTimers = "Enable totem timers",
|
||||
COE_OptionEnableTimerNotifications = "Enable notifications",
|
||||
COE_OptionTTAlignment = "Tooltip Alignment",
|
||||
COE_OptionDisplayMode = "Anchor Button",
|
||||
COE_OptionDisplayAlignment = "Button Alignment",
|
||||
COE_OptionAdvisor = "Enable totem advisor",
|
||||
COE_OptionEnableSets = "Enable totem sets",
|
||||
COE_OptionEnableAutoSwitch = "Autoswitch sets in PVP",
|
||||
COE_OptionActiveSet = "Active totem set",
|
||||
COE_OptionNewSet = "New set",
|
||||
COE_OptionDeleteSet = "Delete set",
|
||||
COE_OptionConfigureSet = "Configure set",
|
||||
COE_OptionStopConfigureSet = "OK",
|
||||
COE_OptionCastOrderString = "Cast Order",
|
||||
COE_OptionConfigureBar = "Configure Totems",
|
||||
COE_OptionFixBar = "Fix totem bar positions",
|
||||
COE_OptionConfigureOrder = "Configure Order",
|
||||
COE_OptionScanTotems = "Reload Totems",
|
||||
COE_OptionCurrentFrame = "Configure Bar",
|
||||
COE_OptionDirection = "Direction",
|
||||
COE_OptionFrameMode = "Bar mode",
|
||||
COE_OptionFlexCount = "Static buttons",
|
||||
COE_OptionScaling = "Scaling",
|
||||
COE_OptionEnableTimerFrame = "Show separate timer frame",
|
||||
COE_OptionGroupBars = "Move bars as group",
|
||||
COE_OptionOverrideRank = "Rank 1 modifier",
|
||||
COE_OptionFrameTimersOnly = "Show timers ONLY in timer frame"
|
||||
}
|
||||
|
||||
|
||||
-- Tooltips
|
||||
-- ---------
|
||||
COEUI_TOOLTIPS = {
|
||||
COE_ConfigTotemTab = "Shows the totem options";
|
||||
COE_ConfigHealingTab = "Shows the healing options";
|
||||
COE_ConfigDebuffTab = "Shows the debuff options";
|
||||
COE_OptionEnableTotemBar = "Enables and shows the totem bar\nwhich holds all of your available\ntotems for quick use";
|
||||
COE_OptionHideBackdrop = "Hides the background when the mouse\nis not above the totem bar";
|
||||
COE_OptionEnableTimers = "Enables the display of\nthe remaining totem time\nshown inside the totem button";
|
||||
COE_OptionEnableTimerNotifications = "Displays warnings when a totem\nexpires or is destroyed";
|
||||
COE_OptionAdvisor = "Displays notifications when you\nor a member of your party/raid\nhas a debuff that can be cured\nby one of your totems";
|
||||
COE_OptionEnableAutoSwitch = "Automatically switches to the\nclass totem set when targetting an\nenemy player";
|
||||
COE_OptionFixBar = "Fixes the totem bar position\nto prevent dragging it accidentally";
|
||||
COE_OptionGroupBars = "When you drag one bar,\nthe other bars will follow";
|
||||
COE_ConfigTotemTab = "Shows the totem options",
|
||||
COE_ConfigHealingTab = "Shows the healing options",
|
||||
COE_ConfigDebuffTab = "Shows the debuff options",
|
||||
COE_OptionEnableTotemBar = "Enables and shows the totem bar\nwhich holds all of your available\ntotems for quick use",
|
||||
COE_OptionHideBackdrop = "Hides the background when the mouse\nis not above the totem bar",
|
||||
COE_OptionEnableTimers = "Enables the display of\nthe remaining totem time\nshown inside the totem button",
|
||||
COE_OptionEnableTimerNotifications = "Displays warnings when a totem\nexpires or is destroyed",
|
||||
COE_OptionAdvisor = "Displays notifications when you\nor a member of your party/raid\nhas a debuff that can be cured\nby one of your totems",
|
||||
COE_OptionEnableAutoSwitch = "Automatically switches to the\nclass totem set when targetting an\nenemy player",
|
||||
COE_OptionFixBar = "Fixes the totem bar position\nto prevent dragging it accidentally",
|
||||
COE_OptionGroupBars = "When you drag one bar,\nthe other bars will follow"
|
||||
}
|
||||
|
||||
COESTR_TRINKET_TOOLTIP = "Enamored Water Spirit";
|
||||
@@ -154,31 +144,30 @@ COESTR_TRINKET_TOTEM = "Ancient Mana Spring Totem";
|
||||
-- Combo boxes
|
||||
-- ------------
|
||||
COEUI_TTALIGN = {
|
||||
{ "ANCHOR_TOPLEFT"; "Top Left" };
|
||||
{ "ANCHOR_LEFT"; "Left" };
|
||||
{ "ANCHOR_BOTTOMLEFT"; "Bottom Left" };
|
||||
{ "ANCHOR_TOPRIGHT"; "Top Right" };
|
||||
{ "ANCHOR_RIGHT"; "Right" };
|
||||
{ "ANCHOR_BOTTOMRIGHT"; "Bottom Right" };
|
||||
{ "DISABLED"; "Disabled" };
|
||||
{"ANCHOR_TOPLEFT", "Top Left"}, {"ANCHOR_LEFT", "Left"},
|
||||
{"ANCHOR_BOTTOMLEFT", "Bottom Left"}, {"ANCHOR_TOPRIGHT", "Top Right"},
|
||||
{"ANCHOR_RIGHT", "Right"}, {"ANCHOR_BOTTOMRIGHT", "Bottom Right"},
|
||||
{"DISABLED", "Disabled"}
|
||||
}
|
||||
|
||||
COEUI_DISPLAYMODE = { "Customize", "Timers Only", "Active Set" }
|
||||
COEUI_DISPLAYMODE = {"Customize", "Timers Only", "Active Set"}
|
||||
|
||||
COEUI_DISPLAYALIGN = { "Box", "Vertical", "Horizontal" }
|
||||
COEUI_DISPLAYALIGN = {"Box", "Vertical", "Horizontal"}
|
||||
|
||||
COEUI_PVPSETS = { "[PVP] Druid", "[PVP] Hunter", "[PVP] Mage", "[PVP] Paladin", "[PVP] Priest",
|
||||
"[PVP] Rogue", "[PVP] Shaman", "[PVP] Warlock", "[PVP] Warrior" }
|
||||
COEUI_PVPSETS = {
|
||||
"[PVP] Druid", "[PVP] Hunter", "[PVP] Mage", "[PVP] Paladin",
|
||||
"[PVP] Priest", "[PVP] Rogue", "[PVP] Shaman", "[PVP] Warlock",
|
||||
"[PVP] Warrior"
|
||||
}
|
||||
COEUI_DEFAULTSET = "Default";
|
||||
|
||||
COEUI_OVERRIDERANK = { "No key", "Use SHIFT", "Use ALT", "Use CTRL" };
|
||||
COEUI_OVERRIDERANK = {"No key", "Use SHIFT", "Use ALT", "Use CTRL"};
|
||||
|
||||
COEUI_CURRENTFRAME = { "Earth", "Fire", "Water", "Air" };
|
||||
COEUI_CURRENTFRAME = {"Earth", "Fire", "Water", "Air"};
|
||||
|
||||
COEUI_DIRECTION = { "Up", "Down", "Left", "Right" };
|
||||
|
||||
COEUI_FRAMEMODE = { "Closed", "Open", "Flex", "Hidden" };
|
||||
COEUI_DIRECTION = {"Up", "Down", "Left", "Right"};
|
||||
|
||||
COEUI_FRAMEMODE = {"Closed", "Open", "Flex", "Hidden"};
|
||||
|
||||
-- Key bindings
|
||||
-- -------------
|
||||
@@ -214,7 +203,6 @@ BINDING_NAME_TOTEMAIR5 = "Air Totem #5";
|
||||
BINDING_NAME_TOTEMAIR6 = "Air Totem #6";
|
||||
BINDING_NAME_TOTEMAIR7 = "Air Totem #7";
|
||||
|
||||
|
||||
-- Key modifiers
|
||||
-- --------------
|
||||
COEMODIFIER_ALT = "ALT";
|
||||
@@ -226,20 +214,28 @@ COEMODIFIER_SHIFT_SHORT = "S";
|
||||
COEMODIFIER_NUMPAD = "Num Pad";
|
||||
COEMODIFIER_NUMPAD_SHORT = "NP";
|
||||
|
||||
|
||||
-- Shell commands
|
||||
-- ---------------
|
||||
COESHELL_INTRO = "Available shell commands for Call Of Elements:";
|
||||
COESHELL_CONFIG = "'/coe' or '/coe config' - Shows the configuration dialog";
|
||||
COESHELL_LIST = "'/coe list' - Shows this list";
|
||||
COESHELL_NEXTSET = "'/coe nexset' - Switches to the next custom totem set or the default set";
|
||||
COESHELL_PRIORSET = "'/coe priorset' - Switches to the prior custom totem set or the default set";
|
||||
COESHELL_SET = "'/coe set <name>' - Switches to set with the specified name. <name> is case-sensitive";
|
||||
COESHELL_RESTARTSET = "'/coe restartset' - Next time you throw the active set, it recasts all totems";
|
||||
COESHELL_LIST = "'/coe list' or '/coe help' - Shows this list";
|
||||
COESHELL_NEXTSET =
|
||||
"'/coe nexset' - Switches to the next custom totem set or the default set";
|
||||
COESHELL_PRIORSET =
|
||||
"'/coe priorset' - Switches to the prior custom totem set or the default set";
|
||||
COESHELL_SET =
|
||||
"'/coe set <name>' - Switches to set with the specified name. <name> is case-sensitive";
|
||||
COESHELL_RESTARTSET =
|
||||
"'/coe restartset' - Next time you throw the active set, it recasts all totems";
|
||||
COESHELL_RESET = "'/coe reset' - Resets all timers and the active set";
|
||||
COESHELL_RESETFRAMES = "'/coe resetframes' - Returns all element bars to the screen center";
|
||||
COESHELL_RESETORDERING = "'/coe resetordering' - Resets the ordering of your totem bars";
|
||||
COESHELL_RESETFRAMES =
|
||||
"'/coe resetframes' - Returns all element bars to the screen center";
|
||||
COESHELL_RESETORDERING =
|
||||
"'/coe resetordering' - Resets the ordering of your totem bars";
|
||||
COESHELL_RELOAD = "'/coe reload' - Reloads all totems and sets";
|
||||
COESHELL_MACRONOTE = "The following commands only work as macros dragged to your action bars:";
|
||||
COESHELL_MACRONOTE =
|
||||
"The following commands only work as macros dragged to your action bars:";
|
||||
COESHELL_THROWSET = "'/coe throwset' - Throws the active totem set";
|
||||
COESHELL_ADVISED = "'/coe advised' - Throws the next advised totem";
|
||||
COESHELL_DEBUG =
|
||||
"'/coe debug' - Toggles debug message printing (disable by default)";
|
||||
|
||||
Reference in New Issue
Block a user