Fixed totemic recall reset logic.
Totemic recall needs to reset totem timers.
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@@ -52,6 +52,12 @@ COESTR_MAXAMOUNT = "to (%d*)";
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COESTR_TRINKET = "^.*%[Enamored Water Spirit%].*$";
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-- Spell Names and IDs
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-- ----------------
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COESTR_TOTEMICRECALL = "Totemic Recall";
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COESTR_TOTEMICRECALLID = 35;
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-- Totem Advisor
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-- --------------
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COESTR_POISON = "Poison";
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