Commit Graph
5 Commits
Author SHA1 Message Date
shaga 04de23b2c9 Fix totem casts erroring when the item cache is empty
ScanTotems reads each totem's element from the "Tools: <Element> Totem"
tooltip line. That line names the totem item, so it stays incomplete until
the item is in the client's item cache (WDB). The OctoWoW launcher clears
WDB on every launch by default, so the login scan left every element empty
and casting any totem failed in SetPendingTotem with
"COE_TotemLogic.lua:645: attempt to index field '?' (a nil value)".

- Fall back to a table of the English totem names when the tooltip gives
  no element.
- Leave out spells that only have "Totem" in their name and no element
  (e.g. "Change Appearance: Mark of the Grim Totem"); they were treated as
  totems and hit the same error even with a warm cache.
- SetPendingTotem skips a totem without a known element instead of erroring.
2026-10-05 19:29:10 +00:00
MDGitHubRepo fc2c7dab7f Added exception for totemic slam spell 2025-01-02 10:15:40 -05:00
MDGitHubRepo 8d904ad02d Updated pending totem logic
Pending totem logic was only storing the latest pending totem. Refactored it to have a pending totem for each element type so that they do not overwrite when using throwset.
2024-12-14 14:04:16 -05:00
MDGitHubRepo 3076660609 Fixes #4 - missing totems
Added formatter file, removed whitespaces, fixed issue with tremor totem missing.
2024-12-08 22:35:22 -05:00
MDGitHubRepo 233acdbaaa Add files via upload
Updated totemdata.lua to ignore spellname "Totemic Recall" when building the totems.
2024-11-29 13:25:01 -05:00