--[[ ---------------------------------------------------------------- 简 体 中 文 -------------------------------------------------------------------]] if( GetLocale() == "zhCN" ) then -- Errors -- ------- COESTR_NOTASHAMAN = "你不是一个萨满祭司。无法加载COE"; COESTR_NOTOTEM = "无可用图腾"; COESTR_UI_NOTASSIGNED = "<无赋值文本>"; COESTR_INVALIDELEMENT = "图腾中的不完整元素: "; -- Notifications -- -------------- COESTR_TOTEMWARNING = "%s将在%d秒后到期"; COESTR_TOTEMEXPIRED = "%s到期了"; COESTR_TOTEMDESTROYED = "%s被摧毁了"; COESTR_SWITCHTOSET = "%s图腾组合被激活"; COESTR_FIXEDSETS = "你的图腾阵施放顺序已固定"; COESTR_UDATEDSAVED = "存档变量已更新版本 "; COESTR_FIXEDDISPLAY = "存档变量中的错误已被修正。"; COESTR_TOTEMSRELOADED = "图腾已被重置"; COESTR_RESTARTINGSET = "动态图腾组合重置"; COESTR_RESET = "计时器已被重置"; COESTR_HEALCOOLDOWN = " 还没有准备好!"; COESTR_NOHEALING = "不需要治疗"; COESTR_HEALING = "治疗%s,法术为%s(等级%d)"; COESTR_HEALLOWERRANK = "魔法不足。使用等级%d代替"; COESTR_HEALOOM = "魔法不足!"; -- String patterns -- ---------------- COESTR_SCANTOTEMS = "图腾"; COESTR_TOTEMTOOLS = "工具:(.*)图腾"; COESTR_TOTEMMANA = "(%d*)法力值"; COESTR_TOTEMRANK = "等级 (%d)"; COESTR_MINUTEDURATION = "(%d%.%d%d)分钟"; COESTR_MINUTEDURATION_INT = "(%d)分钟"; COESTR_SECDURATION = "(%d%d?)秒"; COESTR_CASTBYNAME = "%(等级 (%d)%)"; COESTR_TOTEMDAMAGE = { ".+击中(.+图腾) ?%u*造成(%d+)点", ".+对(.+图腾) ?%u*造成(%d+)的致命一击伤害", ".+击中(.+ 图腾)造成(%d+)点", ".+对(.+图腾)造成(%d+)的致命一击伤害" }; COESTR_TOTEMHEALTH = { "生命值为(%d*)的", "生命值为(%d*)点的" }; COESTR_SHOCKSPELL = {"(%a*震击)", "地震术" }; COESTR_HEALINGWAVE = "治疗波"; COESTR_LESSERWAVE = "次级治疗波"; COESTR_MINAMOUNT = "(%d*)到"; COESTR_MAXAMOUNT = "到(%d*)"; COESTR_TRINKET = "^.*%[被迷惑的水之魂%].*$"; -- Totem Advisor -- -------------- COESTR_POISON = "中毒"; COESTR_DISEASE = "疾病"; COESTR_TOTEMPOISON = "清毒图腾"; COESTR_TOTEMDISEASE = "祛病图腾"; COESTR_TOTEMTREMOR = "战栗图腾"; COESTR_CLEANSINGTOTEM = "立即施放%s!"; COESTR_TREMOR = { "睡眠", "恐吓", "心灵尖啸", "精神控制", "低沉咆哮", "恐惧", "破胆怒吼", "恐慌", "恐吓尖啸", "诱惑", "恐惧嚎叫", "破胆怒吼", "水晶沉睡" } -- Tools -- --------- COESTR_TOTEMTOOLS_EARTH = "大地"; COESTR_TOTEMTOOLS_FIRE = "火焰"; COESTR_TOTEMTOOLS_WATER = "水之"; COESTR_TOTEMTOOLS_AIR = "空气"; -- Elements -- --------- COESTR_ELEMENT_EARTH = "大地"; COESTR_ELEMENT_FIRE = "火焰"; COESTR_ELEMENT_WATER = "水"; COESTR_ELEMENT_AIR = "空气"; -- UI elements -- ------------ COEUI_STRINGS = { COE_ConfigClose = "关闭"; COE_ConfigTotemTabPanel = "图腾设定"; COE_ConfigHealingTabPanel = "治疗设定"; COE_ConfigDebuffTabPanel = "Debuff设定"; COE_ConfigTotemTotemBar = "图腾栏"; COE_ConfigTotemTotemOptions = "设定"; COE_ConfigTotemTotemSets = "图腾组合"; COE_OptionEnableTotemBar = "开启图腾栏"; COE_OptionHideBackdrop = "不活动时隐藏背景"; COE_OptionEnableTimers = "开启图腾计时器"; COE_OptionEnableTimerNotifications = "开启信息通知"; COE_OptionTTAlignment = "图腾注释定位"; COE_OptionDisplayMode = "图腾栏默认图腾"; COE_OptionDisplayAlignment = "计时器框体形状"; COE_OptionAdvisor = "开启图腾顾问"; COE_OptionEnableSets = "开启图腾组合"; COE_OptionEnableAutoSwitch = "PVP时自动激活图腾组合"; COE_OptionActiveSet = "动态图腾组合"; COE_OptionNewSet = "新组合"; COE_OptionDeleteSet = "删除组合"; COE_OptionConfigureSet = "配置组合"; COE_OptionStopConfigureSet = "决定"; COE_OptionCastOrderString = "施放顺序"; COE_OptionConfigureBar = "配置所需图腾"; COE_OptionFixBar = "固定图腾栏"; COE_OptionConfigureOrder = "配置图腾顺序"; COE_OptionScanTotems = "重新扫描图腾"; COE_OptionCurrentFrame = "选择要配制的图腾系"; COE_OptionDirection = "该系图腾栏弹出方向"; COE_OptionFrameMode = "该系图腾栏模式"; COE_OptionFlexCount = "该系静态按钮数量"; COE_OptionScaling = "放缩比例"; COE_OptionEnableTimerFrame = "使用单独的计时器框体"; COE_OptionGroupBars = "移动全部图腾栏"; COE_OptionOverrideRank = "设定1级图腾组合键"; COE_OptionFrameTimersOnly = "只在计时器框体中显示图腾计时"; } -- Tooltips -- --------- COEUI_TOOLTIPS = { COE_ConfigTotemTab = "显示图腾设定"; COE_ConfigHealingTab = "显示治疗设定"; COE_ConfigDebuffTab = "显示debuff设定"; COE_OptionEnableTotemBar = "开启并显示你的图腾栏"; COE_OptionHideBackdrop = "当鼠标不在图腾栏上时隐藏背景"; COE_OptionEnableTimers = "在图腾按钮中显示图腾残余时间"; COE_OptionEnableTimerNotifications = "当图腾到期或被摧毁时显示警告"; COE_OptionAdvisor = "当你或你的队友有一个可被图腾解除的debuff时提示你"; COE_OptionEnableAutoSwitch = "当目标转向一个敌方玩家时自动激活相应职业的图腾组合"; COE_OptionFixBar = "固定图腾栏以防止意外移动"; COE_OptionGroupBars = "当你移动一个图腾栏的时候,其他图腾栏也一起移动"; } COESTR_TRINKET_TOOLTIP = "被迷惑的水之魂"; COESTR_TRINKET_TOTEM = "上古法力之泉图腾"; -- Combo boxes -- ------------ COEUI_TTALIGN = { { "ANCHOR_TOPLEFT"; "左上" }; { "ANCHOR_LEFT"; "左" }; { "ANCHOR_BOTTOMLEFT"; "左下" }; { "ANCHOR_TOPRIGHT"; "右上" }; { "ANCHOR_RIGHT"; "右" }; { "ANCHOR_BOTTOMRIGHT"; "右下" }; { "DISABLED"; "不可用" }; } COEUI_DISPLAYMODE = { "自定义", "最新施放的", "动态图腾组合" } COEUI_DISPLAYALIGN = { "方形", "垂直", "水平" } COEUI_PVPSETS = { "[PVP] 德鲁伊", "[PVP] 猎人", "[PVP] 法师", "[PVP] 圣骑士", "[PVP] 牧师", "[PVP] 盗贼", "[PVP] 萨满祭司", "[PVP] 术士", "[PVP] 战士" } COEUI_DEFAULTSET = "默认"; COEUI_OVERRIDERANK = { "无按键", "使用SHIFT", "使用ALT", "使用CTRL" }; COEUI_CURRENTFRAME = { "大地", "火焰", "水", "空气" }; COEUI_DIRECTION = { "上", "下", "左", "右" }; COEUI_FRAMEMODE = { "关闭", "打开", "弹出", "隐藏" }; -- Key bindings -- ------------- BINDING_HEADER_CALLOFELEMENTS = "Call Of Elements"; BINDING_NAME_COESHOWCONFIG = "显示设置菜单"; BINDING_NAME_COEBESTHEAL = "最佳等级治疗波"; BINDING_NAME_COEBATTLEHEAL = "最佳等级次级治疗波"; BINDING_NAME_COETHROWADVISED = "施放下一个建议图腾"; BINDING_NAME_COENEXTSET = "激活下一组图腾组合"; BINDING_NAME_COETHROWSET = "施放动态图腾组合"; BINDING_NAME_COERESTARTSET = "重启动态图腾组合"; BINDING_NAME_TOTEMEARTH1 = "大地图腾#1"; BINDING_NAME_TOTEMEARTH2 = "大地图腾#2"; BINDING_NAME_TOTEMEARTH3 = "大地图腾#3"; BINDING_NAME_TOTEMEARTH4 = "大地图腾#4"; BINDING_NAME_TOTEMEARTH5 = "大地图腾#5"; BINDING_NAME_TOTEMFIRE1 = "火焰图腾#1"; BINDING_NAME_TOTEMFIRE2 = "火焰图腾#2"; BINDING_NAME_TOTEMFIRE3 = "火焰图腾#3"; BINDING_NAME_TOTEMFIRE4 = "火焰图腾#4"; BINDING_NAME_TOTEMFIRE5 = "火焰图腾#5"; BINDING_NAME_TOTEMWATER1 = "水之图腾#1"; BINDING_NAME_TOTEMWATER2 = "水之图腾#2"; BINDING_NAME_TOTEMWATER3 = "水之图腾#3"; BINDING_NAME_TOTEMWATER4 = "水之图腾#4"; BINDING_NAME_TOTEMWATER5 = "水之图腾#5"; BINDING_NAME_TOTEMWATER6 = "水之图腾#6"; BINDING_NAME_TOTEMAIR1 = "空气图腾#1"; BINDING_NAME_TOTEMAIR2 = "空气图腾#2"; BINDING_NAME_TOTEMAIR3 = "空气图腾#3"; BINDING_NAME_TOTEMAIR4 = "空气图腾#4"; BINDING_NAME_TOTEMAIR5 = "空气图腾#5"; BINDING_NAME_TOTEMAIR6 = "空气图腾#6"; BINDING_NAME_TOTEMAIR7 = "空气图腾#7"; -- Key modifiers -- -------------- COEMODIFIER_ALT = "ALT"; COEMODIFIER_ALT_SHORT = "A"; COEMODIFIER_CTRL = "CTRL"; COEMODIFIER_CTRL_SHORT = "C"; COEMODIFIER_SHIFT = "SHIFT"; COEMODIFIER_SHIFT_SHORT = "S"; COEMODIFIER_NUMPAD = "Num Pad"; COEMODIFIER_NUMPAD_SHORT = "NP"; -- Shell commands -- --------------- COESHELL_INTRO = "Call Of Elements的命令行指令:"; COESHELL_CONFIG = "'/coe' or '/coe config' - 显示设置窗口"; COESHELL_LIST = "'/coe list' - 显示这份列表"; COESHELL_NEXTSET = "'/coe nexset' - 切换到下一组自定义图腾组合或默认图腾组合"; COESHELL_PRIORSET = "'/coe priorset' - 切换到前一组自定义图腾组合或默认图腾组合"; COESHELL_SET = "'/coe set <名字>' - 切换到指定名字的图腾组合。"; COESHELL_RESTARTSET = "'/coe restartset' - 你下次施放图腾组合时重置所有图腾"; COESHELL_RESET = "'/coe reset' - 重置所有计时器和动态图腾组合"; COESHELL_RESETFRAMES = "'/coe resetframes' - 移动各系图腾栏到屏幕中央"; COESHELL_RESETORDERING = "'/coe resetordering' - 重置你的图腾栏顺序"; COESHELL_RELOAD = "'/coe reload' - 重置所有图腾和图腾组合"; COESHELL_MACRONOTE = "下面的命令只有当你把它作为宏拖曳到动作条上时才会起作用:"; COESHELL_THROWSET = "'/coe throwset' - 施放动态图腾组合"; COESHELL_ADVISED = "'/coe advised' - 施放下一个建议图腾"; end