--[[ ---------------------------------------------------------------- E N G L I S H -------------------------------------------------------------------]] -- Errors -- ------- COESTR_NOTASHAMAN = "You are not a shaman. Unloading Call Of Elements"; COESTR_NOTOTEM = "No totem available yet"; COESTR_UI_NOTASSIGNED = ""; COESTR_INVALIDELEMENT = "Invalid element found in totem: "; -- Notifications -- -------------- COESTR_TOTEMWARNING = "%s expires in %d seconds"; COESTR_TOTEMEXPIRED = "%s has expired"; COESTR_TOTEMDESTROYED = "%s has been DESTROYED"; COESTR_SWITCHTOSET = "%s totem set activated"; COESTR_FIXEDSETS = "Fixed the cast order localization of your totem sets."; COESTR_UDATEDSAVED = "Saved variables have been updated to version "; COESTR_FIXEDDISPLAY = "Errors in the SavedVariables have been corrected."; COESTR_TOTEMSRELOADED = "Totems reloaded"; COESTR_RESTARTINGSET = "Active set restarted"; COESTR_RESET = "Timers have been reset"; COESTR_HEALCOOLDOWN = " is not ready yet!"; COESTR_NOHEALING = "No healing needed"; COESTR_HEALING = "Healing %s with %s (Rank %d)"; COESTR_HEALLOWERRANK = "Not enough mana. Using rank %d instead"; COESTR_HEALOOM = "Out of mana!"; -- String patterns -- ---------------- COESTR_SCANTOTEMS = "Totem"; COESTR_TOTEMTOOLS = "Tools: (.*) Totem"; COESTR_TOTEMMANA = "(%d*) Mana"; COESTR_TOTEMRANK = "Rank (%d)"; COESTR_MINUTEDURATION = "(%d%.%d%d) min"; COESTR_MINUTEDURATION_INT = "(%d) min"; COESTR_SECDURATION = "(%d%d?) sec"; COESTR_CASTBYNAME = "%(Rank (%d)%)"; COESTR_TOTEMDAMAGE = { ".+ [crh]+its (.+ Totem) ?%u* for (%d+).*" }; COESTR_TOTEMHEALTH = { "(%d*) health" }; COESTR_SHOCKSPELL = "(%a* Shock)"; COESTR_HEALINGWAVE = "Healing Wave"; COESTR_LESSERWAVE = "Lesser Healing Wave"; COESTR_MINAMOUNT = "(%d*) to"; COESTR_MAXAMOUNT = "to (%d*)"; COESTR_TRINKET = "^.*%[Enamored Water Spirit%].*$"; -- Totem Advisor -- -------------- COESTR_POISON = "Poison"; COESTR_DISEASE = "Disease"; COESTR_TOTEMPOISON = "Poison Cleansing Totem"; COESTR_TOTEMDISEASE = "Disease Cleansing Totem"; COESTR_TOTEMTREMOR = "Tremor Totem"; COESTR_CLEANSINGTOTEM = "Throw %s now!"; COESTR_TREMOR = { "Sleep", "Terrify", "Psychic Scream", "Mind Control", "Bellowing Roar", "Fear", "Intimidating Shout", "Panic", "Terrifying Screech", "Seduction", "Howl of Terror", "Intimidating Growl", "Crystalline Slumber", "Druid's Slumber" } -- Tools -- --------- COESTR_TOTEMTOOLS_EARTH = "Earth"; COESTR_TOTEMTOOLS_FIRE = "Fire"; COESTR_TOTEMTOOLS_WATER = "Water"; COESTR_TOTEMTOOLS_AIR = "Air"; -- Elements -- --------- COESTR_ELEMENT_EARTH = "Earth"; COESTR_ELEMENT_FIRE = "Fire"; COESTR_ELEMENT_WATER = "Water"; COESTR_ELEMENT_AIR = "Air"; -- UI elements -- ------------ COEUI_STRINGS = { COE_ConfigClose = "Close"; COE_ConfigTotemTabPanel = "Totem Options"; COE_ConfigHealingTabPanel = "Healing Options"; COE_ConfigDebuffTabPanel = "Debuff Options"; COE_ConfigTotemTotemBar = "Totem Bars"; COE_ConfigTotemTotemOptions = "Options"; COE_ConfigTotemTotemSets = "Totem Sets"; COE_OptionEnableTotemBar = "Enable Totem Bar"; COE_OptionHideBackdrop = "Hide background when inactive"; COE_OptionEnableTimers = "Enable totem timers"; COE_OptionEnableTimerNotifications = "Enable notifications"; COE_OptionTTAlignment = "Tooltip Alignment"; COE_OptionDisplayMode = "Anchor Button"; COE_OptionDisplayAlignment = "Button Alignment"; COE_OptionAdvisor = "Enable totem advisor"; COE_OptionEnableSets = "Enable totem sets"; COE_OptionEnableAutoSwitch = "Autoswitch sets in PVP"; COE_OptionActiveSet = "Active totem set"; COE_OptionNewSet = "New set"; COE_OptionDeleteSet = "Delete set"; COE_OptionConfigureSet = "Configure set"; COE_OptionStopConfigureSet = "OK"; COE_OptionCastOrderString = "Cast Order"; COE_OptionConfigureBar = "Configure Totems"; COE_OptionFixBar = "Fix totem bar positions"; COE_OptionConfigureOrder = "Configure Order"; COE_OptionScanTotems = "Reload Totems"; COE_OptionCurrentFrame = "Configure Bar"; COE_OptionDirection = "Direction"; COE_OptionFrameMode = "Bar mode"; COE_OptionFlexCount = "Static buttons"; COE_OptionScaling = "Scaling"; COE_OptionEnableTimerFrame = "Show separate timer frame"; COE_OptionGroupBars = "Move bars as group"; COE_OptionOverrideRank = "Rank 1 modifier"; COE_OptionFrameTimersOnly = "Show timers ONLY in timer frame"; } -- Tooltips -- --------- COEUI_TOOLTIPS = { COE_ConfigTotemTab = "Shows the totem options"; COE_ConfigHealingTab = "Shows the healing options"; COE_ConfigDebuffTab = "Shows the debuff options"; COE_OptionEnableTotemBar = "Enables and shows the totem bar\nwhich holds all of your available\ntotems for quick use"; COE_OptionHideBackdrop = "Hides the background when the mouse\nis not above the totem bar"; COE_OptionEnableTimers = "Enables the display of\nthe remaining totem time\nshown inside the totem button"; COE_OptionEnableTimerNotifications = "Displays warnings when a totem\nexpires or is destroyed"; COE_OptionAdvisor = "Displays notifications when you\nor a member of your party/raid\nhas a debuff that can be cured\nby one of your totems"; COE_OptionEnableAutoSwitch = "Automatically switches to the\nclass totem set when targetting an\nenemy player"; COE_OptionFixBar = "Fixes the totem bar position\nto prevent dragging it accidentally"; COE_OptionGroupBars = "When you drag one bar,\nthe other bars will follow"; } COESTR_TRINKET_TOOLTIP = "Enamored Water Spirit"; COESTR_TRINKET_TOTEM = "Ancient Mana Spring Totem"; -- Combo boxes -- ------------ COEUI_TTALIGN = { { "ANCHOR_TOPLEFT"; "Top Left" }; { "ANCHOR_LEFT"; "Left" }; { "ANCHOR_BOTTOMLEFT"; "Bottom Left" }; { "ANCHOR_TOPRIGHT"; "Top Right" }; { "ANCHOR_RIGHT"; "Right" }; { "ANCHOR_BOTTOMRIGHT"; "Bottom Right" }; { "DISABLED"; "Disabled" }; } COEUI_DISPLAYMODE = { "Customize", "Timers Only", "Active Set" } COEUI_DISPLAYALIGN = { "Box", "Vertical", "Horizontal" } COEUI_PVPSETS = { "[PVP] Druid", "[PVP] Hunter", "[PVP] Mage", "[PVP] Paladin", "[PVP] Priest", "[PVP] Rogue", "[PVP] Shaman", "[PVP] Warlock", "[PVP] Warrior" } COEUI_DEFAULTSET = "Default"; COEUI_OVERRIDERANK = { "No key", "Use SHIFT", "Use ALT", "Use CTRL" }; COEUI_CURRENTFRAME = { "Earth", "Fire", "Water", "Air" }; COEUI_DIRECTION = { "Up", "Down", "Left", "Right" }; COEUI_FRAMEMODE = { "Closed", "Open", "Flex", "Hidden" }; -- Key bindings -- ------------- BINDING_HEADER_CALLOFELEMENTS = "Call Of Elements"; BINDING_NAME_COESHOWCONFIG = "Show configuration dialog"; BINDING_NAME_COEBESTHEAL = "BestHeal"; BINDING_NAME_COEBATTLEHEAL = "BattleHeal"; BINDING_NAME_COETHROWADVISED = "Throw next advised totem"; BINDING_NAME_COENEXTSET = "Activate next totem set"; BINDING_NAME_COETHROWSET = "Throw the active totem set"; BINDING_NAME_COERESTARTSET = "Restart the active set"; BINDING_NAME_TOTEMEARTH1 = "Earth Totem #1"; BINDING_NAME_TOTEMEARTH2 = "Earth Totem #2"; BINDING_NAME_TOTEMEARTH3 = "Earth Totem #3"; BINDING_NAME_TOTEMEARTH4 = "Earth Totem #4"; BINDING_NAME_TOTEMEARTH5 = "Earth Totem #5"; BINDING_NAME_TOTEMFIRE1 = "Fire Totem #1"; BINDING_NAME_TOTEMFIRE2 = "Fire Totem #2"; BINDING_NAME_TOTEMFIRE3 = "Fire Totem #3"; BINDING_NAME_TOTEMFIRE4 = "Fire Totem #4"; BINDING_NAME_TOTEMFIRE5 = "Fire Totem #5"; BINDING_NAME_TOTEMWATER1 = "Water Totem #1"; BINDING_NAME_TOTEMWATER2 = "Water Totem #2"; BINDING_NAME_TOTEMWATER3 = "Water Totem #3"; BINDING_NAME_TOTEMWATER4 = "Water Totem #4"; BINDING_NAME_TOTEMWATER5 = "Water Totem #5"; BINDING_NAME_TOTEMWATER6 = "Water Totem #6"; BINDING_NAME_TOTEMAIR1 = "Air Totem #1"; BINDING_NAME_TOTEMAIR2 = "Air Totem #2"; BINDING_NAME_TOTEMAIR3 = "Air Totem #3"; BINDING_NAME_TOTEMAIR4 = "Air Totem #4"; BINDING_NAME_TOTEMAIR5 = "Air Totem #5"; BINDING_NAME_TOTEMAIR6 = "Air Totem #6"; BINDING_NAME_TOTEMAIR7 = "Air Totem #7"; -- Key modifiers -- -------------- COEMODIFIER_ALT = "ALT"; COEMODIFIER_ALT_SHORT = "A"; COEMODIFIER_CTRL = "CTRL"; COEMODIFIER_CTRL_SHORT = "C"; COEMODIFIER_SHIFT = "SHIFT"; COEMODIFIER_SHIFT_SHORT = "S"; COEMODIFIER_NUMPAD = "Num Pad"; COEMODIFIER_NUMPAD_SHORT = "NP"; -- Shell commands -- --------------- COESHELL_INTRO = "Available shell commands for Call Of Elements:"; COESHELL_CONFIG = "'/coe' or '/coe config' - Shows the configuration dialog"; COESHELL_LIST = "'/coe list' - Shows this list"; COESHELL_NEXTSET = "'/coe nexset' - Switches to the next custom totem set or the default set"; COESHELL_PRIORSET = "'/coe priorset' - Switches to the prior custom totem set or the default set"; COESHELL_SET = "'/coe set ' - Switches to set with the specified name. is case-sensitive"; COESHELL_RESTARTSET = "'/coe restartset' - Next time you throw the active set, it recasts all totems"; COESHELL_RESET = "'/coe reset' - Resets all timers and the active set"; COESHELL_RESETFRAMES = "'/coe resetframes' - Returns all element bars to the screen center"; COESHELL_RESETORDERING = "'/coe resetordering' - Resets the ordering of your totem bars"; COESHELL_RELOAD = "'/coe reload' - Reloads all totems and sets"; COESHELL_MACRONOTE = "The following commands only work as macros dragged to your action bars:"; COESHELL_THROWSET = "'/coe throwset' - Throws the active totem set"; COESHELL_ADVISED = "'/coe advised' - Throws the next advised totem";