240 lines
9.6 KiB
Lua
240 lines
9.6 KiB
Lua
--[[ ----------------------------------------------------------------
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E N G L I S H
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-------------------------------------------------------------------]] -- Errors
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-- -------
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COESTR_NOTASHAMAN = "You are not a shaman. Unloading Call Of Elements";
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COESTR_NOTOTEM = "No totem available yet";
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COESTR_UI_NOTASSIGNED = "<No text assigned>";
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COESTR_INVALIDELEMENT = "Invalid element found in totem: ";
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-- Notifications
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-- --------------
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COESTR_TOTEMWARNING = "%s expires in %d seconds";
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COESTR_TOTEMEXPIRED = "%s has expired";
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COESTR_TOTEMDESTROYED = "%s has been DESTROYED";
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COESTR_SWITCHTOSET = "%s totem set activated";
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COESTR_FIXEDSETS = "Fixed the cast order localization of your totem sets.";
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COESTR_UDATEDSAVED = "Saved variables have been updated to version ";
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COESTR_FIXEDDISPLAY = "Errors in the SavedVariables have been corrected.";
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COESTR_TOTEMSRELOADED = "Totems reloaded";
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COESTR_RESTARTINGSET = "Active set restarted";
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COESTR_RESET = "Timers have been reset";
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COESTR_HEALCOOLDOWN = " is not ready yet!";
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COESTR_NOHEALING = "No healing needed";
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COESTR_HEALING = "Healing %s with %s (Rank %d)";
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COESTR_HEALLOWERRANK = "Not enough mana. Using rank %d instead";
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COESTR_HEALOOM = "Out of mana!";
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-- String patterns
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-- ----------------
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COESTR_SCANTOTEMS = "Totem";
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COESTR_TOTEMTOOLS = "Tools: (.*) Totem";
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COESTR_TOTEMMANA = "(%d*) Mana";
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COESTR_TOTEMRANK = "Rank (%d)";
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COESTR_MINUTEDURATION = "(%d%.%d%d) min";
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COESTR_MINUTEDURATION_INT = "(%d) min";
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COESTR_SECDURATION = "(%d%d?) sec";
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COESTR_CASTBYNAME = "%(Rank (%d)%)";
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COESTR_TOTEMDAMAGE = {".+ [crh]+its (.+ Totem) ?%u* for (%d+).*"};
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COESTR_TOTEMHEALTH = {"(%d*) health"};
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COESTR_SHOCKSPELL = "(%a* Shock)";
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COESTR_HEALINGWAVE = "Healing Wave";
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COESTR_LESSERWAVE = "Lesser Healing Wave";
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COESTR_MINAMOUNT = "(%d*) to";
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COESTR_MAXAMOUNT = "to (%d*)";
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COESTR_TRINKET = "^.*%[Enamored Water Spirit%].*$";
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-- Spell Names and IDs
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-- ----------------
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COESTR_TOTEMICRECALL = "Totemic Recall";
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COESTR_TOTEMICRECALLID = 35;
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-- Totem Advisor
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-- --------------
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COESTR_POISON = "Poison";
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COESTR_DISEASE = "Disease";
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COESTR_TOTEMPOISON = "Poison Cleansing Totem";
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COESTR_TOTEMDISEASE = "Disease Cleansing Totem";
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COESTR_TOTEMTREMOR = "Tremor Totem";
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COESTR_CLEANSINGTOTEM = "Throw %s now!";
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COESTR_TREMOR = {
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"Sleep", "Terrify", "Psychic Scream", "Mind Control", "Bellowing Roar",
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"Fear", "Intimidating Shout", "Panic", "Terrifying Screech", "Seduction",
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"Howl of Terror", "Intimidating Growl", "Crystalline Slumber",
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"Druid's Slumber"
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}
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-- Tools
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-- ---------
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COESTR_TOTEMTOOLS_EARTH = "Earth";
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COESTR_TOTEMTOOLS_FIRE = "Fire";
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COESTR_TOTEMTOOLS_WATER = "Water";
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COESTR_TOTEMTOOLS_AIR = "Air";
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-- Elements
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-- ---------
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COESTR_ELEMENT_EARTH = "Earth";
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COESTR_ELEMENT_FIRE = "Fire";
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COESTR_ELEMENT_WATER = "Water";
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COESTR_ELEMENT_AIR = "Air";
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-- UI elements
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-- ------------
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COEUI_STRINGS = {
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COE_ConfigClose = "Close",
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COE_ConfigTotemTabPanel = "Totem Options",
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COE_ConfigHealingTabPanel = "Healing Options",
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COE_ConfigDebuffTabPanel = "Debuff Options",
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COE_ConfigTotemTotemBar = "Totem Bars",
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COE_ConfigTotemTotemOptions = "Options",
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COE_ConfigTotemTotemSets = "Totem Sets",
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COE_OptionEnableTotemBar = "Enable Totem Bar",
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COE_OptionHideBackdrop = "Hide background when inactive",
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COE_OptionEnableTimers = "Enable totem timers",
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COE_OptionEnableTimerNotifications = "Enable notifications",
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COE_OptionTTAlignment = "Tooltip Alignment",
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COE_OptionDisplayMode = "Anchor Button",
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COE_OptionDisplayAlignment = "Button Alignment",
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COE_OptionAdvisor = "Enable totem advisor",
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COE_OptionEnableSets = "Enable totem sets",
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COE_OptionEnableAutoSwitch = "Autoswitch sets in PVP",
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COE_OptionActiveSet = "Active totem set",
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COE_OptionNewSet = "New set",
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COE_OptionDeleteSet = "Delete set",
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COE_OptionConfigureSet = "Configure set",
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COE_OptionStopConfigureSet = "OK",
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COE_OptionCastOrderString = "Cast Order",
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COE_OptionConfigureBar = "Configure Totems",
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COE_OptionFixBar = "Fix totem bar positions",
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COE_OptionConfigureOrder = "Configure Order",
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COE_OptionScanTotems = "Reload Totems",
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COE_OptionCurrentFrame = "Configure Bar",
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COE_OptionDirection = "Direction",
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COE_OptionFrameMode = "Bar mode",
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COE_OptionFlexCount = "Static buttons",
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COE_OptionScaling = "Scaling",
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COE_OptionEnableTimerFrame = "Show separate timer frame",
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COE_OptionGroupBars = "Move bars as group",
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COE_OptionOverrideRank = "Rank 1 modifier",
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COE_OptionFrameTimersOnly = "Show timers ONLY in timer frame"
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}
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-- Tooltips
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-- ---------
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COEUI_TOOLTIPS = {
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COE_ConfigTotemTab = "Shows the totem options",
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COE_ConfigHealingTab = "Shows the healing options",
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COE_ConfigDebuffTab = "Shows the debuff options",
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COE_OptionEnableTotemBar = "Enables and shows the totem bar\nwhich holds all of your available\ntotems for quick use",
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COE_OptionHideBackdrop = "Hides the background when the mouse\nis not above the totem bar",
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COE_OptionEnableTimers = "Enables the display of\nthe remaining totem time\nshown inside the totem button",
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COE_OptionEnableTimerNotifications = "Displays warnings when a totem\nexpires or is destroyed",
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COE_OptionAdvisor = "Displays notifications when you\nor a member of your party/raid\nhas a debuff that can be cured\nby one of your totems",
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COE_OptionEnableAutoSwitch = "Automatically switches to the\nclass totem set when targetting an\nenemy player",
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COE_OptionFixBar = "Fixes the totem bar position\nto prevent dragging it accidentally",
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COE_OptionGroupBars = "When you drag one bar,\nthe other bars will follow"
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}
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COESTR_TRINKET_TOOLTIP = "Enamored Water Spirit";
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COESTR_TRINKET_TOTEM = "Ancient Mana Spring Totem";
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-- Combo boxes
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-- ------------
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COEUI_TTALIGN = {
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{"ANCHOR_TOPLEFT", "Top Left"}, {"ANCHOR_LEFT", "Left"},
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{"ANCHOR_BOTTOMLEFT", "Bottom Left"}, {"ANCHOR_TOPRIGHT", "Top Right"},
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{"ANCHOR_RIGHT", "Right"}, {"ANCHOR_BOTTOMRIGHT", "Bottom Right"},
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{"DISABLED", "Disabled"}
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}
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COEUI_DISPLAYMODE = {"Customize", "Timers Only", "Active Set"}
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COEUI_DISPLAYALIGN = {"Box", "Vertical", "Horizontal"}
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COEUI_PVPSETS = {
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"[PVP] Druid", "[PVP] Hunter", "[PVP] Mage", "[PVP] Paladin",
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"[PVP] Priest", "[PVP] Rogue", "[PVP] Shaman", "[PVP] Warlock",
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"[PVP] Warrior"
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}
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COEUI_DEFAULTSET = "Default";
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COEUI_OVERRIDERANK = {"No key", "Use SHIFT", "Use ALT", "Use CTRL"};
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COEUI_CURRENTFRAME = {"Earth", "Fire", "Water", "Air"};
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COEUI_DIRECTION = {"Up", "Down", "Left", "Right"};
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COEUI_FRAMEMODE = {"Closed", "Open", "Flex", "Hidden"};
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-- Key bindings
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-- -------------
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BINDING_HEADER_CALLOFELEMENTS = "Call Of Elements";
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BINDING_NAME_COESHOWCONFIG = "Show configuration dialog";
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BINDING_NAME_COEBESTHEAL = "BestHeal";
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BINDING_NAME_COEBATTLEHEAL = "BattleHeal";
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BINDING_NAME_COETHROWADVISED = "Throw next advised totem";
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BINDING_NAME_COENEXTSET = "Activate next totem set";
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BINDING_NAME_COETHROWSET = "Throw the active totem set";
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BINDING_NAME_COERESTARTSET = "Restart the active set";
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BINDING_NAME_TOTEMEARTH1 = "Earth Totem #1";
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BINDING_NAME_TOTEMEARTH2 = "Earth Totem #2";
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BINDING_NAME_TOTEMEARTH3 = "Earth Totem #3";
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BINDING_NAME_TOTEMEARTH4 = "Earth Totem #4";
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BINDING_NAME_TOTEMEARTH5 = "Earth Totem #5";
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BINDING_NAME_TOTEMFIRE1 = "Fire Totem #1";
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BINDING_NAME_TOTEMFIRE2 = "Fire Totem #2";
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BINDING_NAME_TOTEMFIRE3 = "Fire Totem #3";
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BINDING_NAME_TOTEMFIRE4 = "Fire Totem #4";
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BINDING_NAME_TOTEMFIRE5 = "Fire Totem #5";
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BINDING_NAME_TOTEMWATER1 = "Water Totem #1";
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BINDING_NAME_TOTEMWATER2 = "Water Totem #2";
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BINDING_NAME_TOTEMWATER3 = "Water Totem #3";
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BINDING_NAME_TOTEMWATER4 = "Water Totem #4";
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BINDING_NAME_TOTEMWATER5 = "Water Totem #5";
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BINDING_NAME_TOTEMWATER6 = "Water Totem #6";
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BINDING_NAME_TOTEMAIR1 = "Air Totem #1";
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BINDING_NAME_TOTEMAIR2 = "Air Totem #2";
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BINDING_NAME_TOTEMAIR3 = "Air Totem #3";
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BINDING_NAME_TOTEMAIR4 = "Air Totem #4";
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BINDING_NAME_TOTEMAIR5 = "Air Totem #5";
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BINDING_NAME_TOTEMAIR6 = "Air Totem #6";
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BINDING_NAME_TOTEMAIR7 = "Air Totem #7";
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-- Key modifiers
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-- --------------
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COEMODIFIER_ALT = "ALT";
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COEMODIFIER_ALT_SHORT = "A";
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COEMODIFIER_CTRL = "CTRL";
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COEMODIFIER_CTRL_SHORT = "C";
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COEMODIFIER_SHIFT = "SHIFT";
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COEMODIFIER_SHIFT_SHORT = "S";
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COEMODIFIER_NUMPAD = "Num Pad";
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COEMODIFIER_NUMPAD_SHORT = "NP";
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-- Shell commands
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-- ---------------
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COESHELL_INTRO = "Available shell commands for Call Of Elements:";
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COESHELL_CONFIG = "'/coe' or '/coe config' - Shows the configuration dialog";
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COESHELL_LIST = "'/coe list' - Shows this list";
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COESHELL_NEXTSET =
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"'/coe nexset' - Switches to the next custom totem set or the default set";
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COESHELL_PRIORSET =
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"'/coe priorset' - Switches to the prior custom totem set or the default set";
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COESHELL_SET =
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"'/coe set <name>' - Switches to set with the specified name. <name> is case-sensitive";
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COESHELL_RESTARTSET =
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"'/coe restartset' - Next time you throw the active set, it recasts all totems";
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COESHELL_RESET = "'/coe reset' - Resets all timers and the active set";
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COESHELL_RESETFRAMES =
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"'/coe resetframes' - Returns all element bars to the screen center";
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COESHELL_RESETORDERING =
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"'/coe resetordering' - Resets the ordering of your totem bars";
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COESHELL_RELOAD = "'/coe reload' - Reloads all totems and sets";
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COESHELL_MACRONOTE =
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"The following commands only work as macros dragged to your action bars:";
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COESHELL_THROWSET = "'/coe throwset' - Throws the active totem set";
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COESHELL_ADVISED = "'/coe advised' - Throws the next advised totem";
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