Fork of RavenOfSeven/LifeSafer_LowHealthWarning for OctoWoW
Only change vs upstream: lowercase the toc Title color escapes (|C... / |R -> |c... / |r) so the OctoLauncher addon browser renders the gradient name instead of the raw escape codes. Addon code unchanged. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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function LifeSafer_NightfallSettings_OnLoad()
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-- setup GUI labels
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for i, value in LifeSafer_NightfallSettings_Labels do
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getglobal("NightfallSettingsFrameLabel".. i):SetText(value)
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end
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getglobal("NightfallSettingsFrameVersion"):SetText(LifeSafer_Nightfall_Version)
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-- setup components
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-- checkbuttons
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for i, value in LifeSafer_NightfallSettings_CheckButtonTooltipStrings do
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getglobal("NightfallSettingsFrameCheckButton".. i).tooltipText = value
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end
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for i, value in LifeSafer_NightfallSettings_CheckButtonStrings do
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getglobal("NightfallSettingsFrameCheckButton".. i.. "Text"):SetText(value)
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end
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-- regular buttons
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for i, value in LifeSafer_NightfallSettings_ButtonStrings do
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getglobal("NightfallSettingsFrameButton".. i.. "Text"):SetText(value)
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end
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-- make config window close on escape
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tinsert(UISpecialFrames, "NightfallSettingsFrame")
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-- add window to built-in UI window managment
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UIPanelWindows["NightfallSettingsFrame"] = { area = "left", pushable = 2, whileDead = 1 }
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end
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function LifeSafer_NightfallSettings_OnShow()
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-- initalize GUI
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local checkButtons = { [1] = LifeSafer_Nightfall_Enabled, [2] = LifeSafer_Nightfall_UseLargeEffect,
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[3] = LifeSafer_Nightfall_SoundEffects, [4] = LifeSafer_Nightfall_ShardEnabled, }
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LifeSafer_NightfallSettings_SetValues(checkButtons)
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end
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function LifeSafer_NightfallSettings_SetValues(checkButtonValues)
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-- set components to parameters
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for i, value in checkButtonValues do
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getglobal("NightfallSettingsFrameCheckButton".. i):SetChecked(value)
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end
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end
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function LifeSafer_NightfallSettings_ApplySettings()
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-- set addon enabled
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LifeSafer_Nightfall_Enabled = getglobal("NightfallSettingsFrameCheckButton1"):GetChecked() or false
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LifeSafer_Nightfall_UseLargeEffect = getglobal("NightfallSettingsFrameCheckButton2"):GetChecked() or false
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LifeSafer_Nightfall_SoundEffects = getglobal("NightfallSettingsFrameCheckButton3"):GetChecked() or false
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LifeSafer_Nightfall_ShardEnabled = getglobal("NightfallSettingsFrameCheckButton4"):GetChecked() or false
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-- propagate settings
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LifeSafer_Nightfall_ApplySettings()
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end
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function LifeSafer_NightfallSettings_ResetSettings()
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-- restore default values
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local checkButtons = { LifeSafer_Nightfall_Default_Enabled, LifeSafer_Nightfall_Default_UseLargeEffect,
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LifeSafer_Nightfall_SoundEffects, LifeSafer_Nightfall_Default_ShardEnabled, }
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LifeSafer_NightfallSettings_SetValues(checkButtons)
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end
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