handle new args

This commit is contained in:
avitasia
2026-02-20 16:03:14 -08:00
parent 02c793a5de
commit e933131ad4
+22 -10
View File
@@ -372,21 +372,33 @@ local spellTypeNames = {
[2] = "Autorepeating",
}
local function onSpellStart(itemId, spellId, casterGuid, targetGuid, castFlags, castTime, duration, spellType)
local function onSpellStart(itemId, spellId, casterGuid, targetGuid, castFlags, castTime, duration, spellType, corpseOwnerGuid)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name") or spellId
local spellTypeName = spellTypeNames[spellType] or "Unknown"
print(string.format(
"SPELL_START: %s (id:%d) | Caster: %s -> Target: %s | ItemId: %d | Flags: %d | CastTime: %dms | Duration: %dms | Type: %s",
tostring(spellName), spellId, casterGuid, targetGuid, itemId, castFlags, castTime, duration, spellTypeName
))
local caster = UnitName(casterGuid) or tostring(casterGuid)
local target = UnitName(targetGuid) or tostring(targetGuid)
local corpse = nil
if corpseOwnerGuid then
corpse = UnitName(corpseOwnerGuid) or tostring(corpseOwnerGuid)
end
print(string.format(
"SPELL_START: %s (id:%d) | Caster: %s -> Target: %s | ItemId: %d | Flags: %d | CastTime: %dms | Duration: %dms | Type: %s | CorpseOwner: %s",
tostring(spellName), spellId, caster, target, itemId, castFlags, castTime, duration, spellTypeName, tostring(corpse)
))
end
local function onSpellGo(itemId, spellId, casterGuid, targetGuid, castFlags, numTargetsHit, numTargetsMissed)
local function onSpellGo(itemId, spellId, casterGuid, targetGuid, castFlags, numTargetsHit, numTargetsMissed, corpseOwnerGuid)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name") or spellId
print(string.format(
"SPELL_GO: %s (id:%d) | Caster: %s -> Target: %s | ItemId: %d | Flags: %d | Hit: %d | Missed: %d",
tostring(spellName), spellId, casterGuid, targetGuid, itemId, castFlags, numTargetsHit, numTargetsMissed
))
local caster = UnitName(casterGuid) or tostring(casterGuid)
local target = UnitName(targetGuid) or tostring(targetGuid)
local corpse = nil
if corpseOwnerGuid then
corpse = UnitName(corpseOwnerGuid) or tostring(corpseOwnerGuid)
end
print(string.format(
"SPELL_GO: %s (id:%d) | Caster: %s -> Target: %s | ItemId: %d | Flags: %d | Hit: %d | Missed: %d | CorpseOwner: %s",
tostring(spellName), spellId, caster, target, itemId, castFlags, numTargetsHit, numTargetsMissed, tostring(corpse)
))
end
local function onSpellFailedSelf(spellId, spellResult, failedByServer)