GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this:GetValue());
NecrosisConfig.NecrosisAngle = this:GetValue();
local x, y = NecrosisButton:GetCenter();
GameTooltip:SetText(this:GetValue());
Necrosis_UpdateButtonsScale();
GameTooltip:Hide();
NBx, NBy = NecrosisButton:GetCenter();
NBx = NBx * (NecrosisConfig.NecrosisButtonScale / 100);
NBy = NBy * (NecrosisConfig.NecrosisButtonScale / 100);
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this:GetValue().." %");
if this:GetValue() ~= NecrosisConfig.NecrosisButtonScale then
NecrosisButton:ClearAllPoints();
GameTooltip:SetText(this:GetValue().." %");
NecrosisConfig.NecrosisButtonScale = this:GetValue();
NecrosisButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", NBx / (NecrosisConfig.NecrosisButtonScale / 100), NBy / (NecrosisConfig.NecrosisButtonScale / 100));
NecrosisButton:SetScale(NecrosisConfig.NecrosisButtonScale / 100);
Necrosis_UpdateButtonsScale();
end
GameTooltip:Hide();
STx, STy = NecrosisShadowTranceButton:GetCenter();
STx = STx * (NecrosisConfig.ShadowTranceScale / 100);
STy = STy * (NecrosisConfig.ShadowTranceScale / 100);
AFx, AFy = NecrosisAntiFearButton:GetCenter();
AFx = AFx * (NecrosisConfig.ShadowTranceScale / 100);
AFy = AFy * (NecrosisConfig.ShadowTranceScale / 100);
ShowUIPanel(NecrosisShadowTranceButton);
ShowUIPanel(NecrosisAntiFearButton);
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this:GetValue().."%");
if this:GetValue() ~= NecrosisConfig.ShadowTranceScale then
GameTooltip:SetText(this:GetValue().."%");
NecrosisConfig.ShadowTranceScale = this:GetValue();
NecrosisShadowTranceButton:ClearAllPoints();
NecrosisShadowTranceButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", STx / (NecrosisConfig.ShadowTranceScale / 100), STy / (NecrosisConfig.ShadowTranceScale / 100));
NecrosisShadowTranceButton:SetScale(NecrosisConfig.ShadowTranceScale / 100);
NecrosisAntiFearButton:ClearAllPoints();
NecrosisAntiFearButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", AFx / (NecrosisConfig.ShadowTranceScale / 100), AFy / (NecrosisConfig.ShadowTranceScale / 100));
NecrosisAntiFearButton:SetScale(NecrosisConfig.ShadowTranceScale / 100);
end
if not NecrosisShowTrance_Button:GetChecked() then
HideUIPanel(NecrosisShadowTranceButton);
HideUIPanel(NecrosisAntiFearButton);
end
GameTooltip:Hide();
if (this:GetChecked()) then
ShowUIPanel(NecrosisShadowTranceButton);
ShowUIPanel(NecrosisAntiFearButton);
NecrosisShadowTranceButton:RegisterForDrag("LeftButton")
NecrosisAntiFearButton:RegisterForDrag("LeftButton")
else
HideUIPanel(NecrosisShadowTranceButton);
HideUIPanel(NecrosisAntiFearButton);
NecrosisShadowTranceButton:RegisterForDrag("");
NecrosisAntiFearButton:RegisterForDrag("");
end
if (this:GetChecked()) then
NecrosisConfig.NecrosisLockServ = true;
Necrosis_ClearAllPoints();
Necrosis_UpdateButtonsScale();
Necrosis_NoDrag();
if not NecrosisConfig.NoDragAll then
NecrosisButton:RegisterForDrag("LeftButton");
NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
end
else
NecrosisConfig.NecrosisLockServ = false;
Necrosis_ClearAllPoints();
NecrosisFirestoneButton:SetPoint("CENTER", "UIParent", "CENTER", -121,-100);
NecrosisSpellstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -87,-100);
NecrosisHealthstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -53,-100);
NecrosisSoulstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -17,-100);
NecrosisBuffMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 17,-100);
NecrosisMountButton:SetPoint("CENTER", "UIParent", "CENTER", 53,-100);
NecrosisPetMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 87,-100);
NecrosisCurseMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 121,-100);
Necrosis_Drag();
NecrosisConfig.NoDragAll = false;
NecrosisLock_Button:SetChecked(false);
NecrosisButton:RegisterForDrag("LeftButton");
NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
end
if (this:GetChecked()) then
Necrosis_NoDrag();
NecrosisButton:RegisterForDrag("");
NecrosisSpellTimerButton:RegisterForDrag("");
NecrosisConfig.NoDragAll = true;
else
if not NecrosisConfig.NecrosisLockServ then
Necrosis_Drag();
end
NecrosisButton:RegisterForDrag("LeftButton");
NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
NecrosisConfig.NoDragAll = false;
end
if (this:GetChecked()) then
NecrosisConfig.BuffMenuPos = -34;
else
NecrosisConfig.BuffMenuPos = 34;
end
Necrosis_CreateMenu();
if (this:GetChecked()) then
NecrosisConfig.PetMenuPos = -34;
else
NecrosisConfig.PetMenuPos = 34;
end
Necrosis_CreateMenu();
if (this:GetChecked()) then
NecrosisConfig.CurseMenuPos = -34;
else
NecrosisConfig.CurseMenuPos = 34;
end
Necrosis_CreateMenu();
HideUIPanel(NecrosisGraphOptionMenu);