65c98bb7ce
The 1.12 client only parses lowercase |cAARRGGBB color escapes; the uppercase |C codes in the Title rendered as literal escape text in the in-game AddOns list. Lowercasing the escape markers makes the coloured 'Necrosis LdC' title render correctly (matches the normalization the manifest resolver already applies to the catalog). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
191 lines
6.1 KiB
XML
191 lines
6.1 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
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<Frame name="NecrosisTimerMenu" frameStrata="DIALOG" movable="false" enableMouse="true" parent="NecrosisGeneralFrame">
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<Size>
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<AbsDimension x="350" y="452"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="NecrosisGeneralFrame"/>
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</Anchors>
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<HitRectInsets>
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<AbsInset left="0" right="35" top="0" bottom="75"/>
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</HitRectInsets>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="NecrosisShowSpellTimers_Option" inherits="GameFontNormalSmall">
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<Color r="1.0" g="1.0" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="60" y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="NecrosisSTimer_Option" inherits="GameFontNormalSmall">
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<Color r="1.0" g="1.0" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="60" y="-60"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="NecrosisGraphicalTimer_Section" inherits="GameFontNormalSmall">
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<Color r="1.0" g="0.5" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-95"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="NecrosisGraphicalTimer_Option" inherits="GameFontNormalSmall">
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<Color r="1.0" g="1.0" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="60" y="-115"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="NecrosisTimerColor_Option" inherits="GameFontNormalSmall">
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<Color r="1.0" g="1.0" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="60" y="-135"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="NecrosisTimerDirection_Option" inherits="GameFontNormalSmall">
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<Color r="1.0" g="1.0" b="1.0" a="1"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="60" y="-155"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<CheckButton name="NecrosisShowSpellTimers_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-35"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if (this:GetChecked()) then
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NecrosisConfig.ShowSpellTimers = true;
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else
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NecrosisConfig.ShowSpellTimers = false;
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end
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</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton name="NecrosisSTimer_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-55"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if (this:GetChecked()) then
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NecrosisConfig.SpellTimerPos = -1;
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NecrosisConfig.SpellTimerJust = "RIGHT";
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AnchorSpellTimerTooltip = "ANCHOR_LEFT"
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else
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NecrosisConfig.SpellTimerPos = 1;
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NecrosisConfig.SpellTimerJust = "LEFT";
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AnchorSpellTimerTooltip = "ANCHOR_RIGHT";
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end
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NecrosisListSpells:ClearAllPoints();
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NecrosisListSpells:SetJustifyH(NecrosisConfig.SpellTimerJust);
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NecrosisListSpells:SetPoint("TOP"..NecrosisConfig.SpellTimerJust, "NecrosisSpellTimerButton", "CENTER", NecrosisConfig.SpellTimerPos * 23, 10);
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</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton name="NecrosisGraphicalTimer_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-110"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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NecrosisConfig.Graphical = this:GetChecked();
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Necrosis_HideGraphTimer();
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</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton name="NecrosisTimerColor_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-130"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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NecrosisConfig.Yellow = not this:GetChecked();
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</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton name="NecrosisTimerDirection_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="NecrosisTimerMenu" relativeFrom="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-150"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if (this:GetChecked()) then
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NecrosisConfig.SensListe = -1;
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else
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NecrosisConfig.SensListe = 1;
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end
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</OnClick>
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</Scripts>
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</CheckButton>
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</Frames>
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<Scripts>
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<OnLoad>
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HideUIPanel(NecrosisTimerMenu);
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</OnLoad>
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</Scripts>
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</Frame>
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</Ui>
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