unitframes-classportrait: refresh target on event
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@@ -59,10 +59,11 @@ module.enable = function(self)
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local events = CreateFrame("Frame")
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events:RegisterEvent("PLAYER_ENTERING_WORLD")
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events:RegisterEvent("UNIT_PORTRAIT_UPDATE")
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events:SetScript("OnEvent", function(a1, a2)
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events:SetScript("OnEvent", function()
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-- reload player portrait
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UpdatePortraits(PlayerFrame)
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UpdatePortraits(TargetFrame)
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-- reload party portraits
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UpdatePortraits(PartyMemberFrame1)
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UpdatePortraits(PartyMemberFrame2)
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