config: hide wrong expansion entries by default
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+41
-38
@@ -82,47 +82,50 @@ settings.load = function(self)
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local entry = 1
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for title, module in pairs(ShaguTweaks.mods) do
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if not settings.entries[entry] then
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settings.entries[entry] = CreateFrame("CheckButton", "AdvancedSettingsGUI" .. entry, settings, "OptionsCheckButtonTemplate")
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end
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local button = _G["AdvancedSettingsGUI" .. entry]
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local text = _G["AdvancedSettingsGUI" .. entry .. "Text"]
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button.title = title
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button:SetChecked(current_config[title] == 1 and true or nil)
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button:SetPoint("TOPLEFT", settings, "TOPLEFT", mod(entry, 2) == 1 and 17 or 17+200, math.ceil(entry/2)*-30)
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local description = module.description
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button:SetScript("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
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GameTooltip:SetText(description, nil, nil, nil, nil, 1)
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GameTooltip:Show()
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end)
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button:SetScript("OnHide", function()
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GameTooltip:Hide()
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end)
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button:SetScript("OnClick", function()
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if this:GetChecked() then
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current_config[this.title] = 1
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else
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current_config[this.title] = 0
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if module.expansions[expansion] or ShaguTweaks.debug then
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if not settings.entries[entry] then
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settings.entries[entry] = CreateFrame("CheckButton", "AdvancedSettingsGUI" .. entry, settings, "OptionsCheckButtonTemplate")
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end
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end)
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text:SetText(title)
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if module.expansions[expansion] then
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local button = _G["AdvancedSettingsGUI" .. entry]
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local text = _G["AdvancedSettingsGUI" .. entry .. "Text"]
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button.title = title
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button:SetChecked(current_config[title] == 1 and true or nil)
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button:SetPoint("TOPLEFT", settings, "TOPLEFT", mod(entry, 2) == 1 and 17 or 17+200, math.ceil(entry/2)*-30)
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local description = module.description
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button:SetScript("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
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GameTooltip:SetText(description, nil, nil, nil, nil, 1)
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GameTooltip:Show()
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end)
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button:SetScript("OnHide", function()
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GameTooltip:Hide()
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end)
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button:SetScript("OnClick", function()
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if this:GetChecked() then
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current_config[this.title] = 1
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else
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current_config[this.title] = 0
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end
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end)
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text:SetText(title)
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entry = entry + 1
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button:Enable()
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text:SetTextColor(1,.8,0,1)
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elseif ShaguTweaks.debug then
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entry = entry + 1
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button:SetChecked(nil)
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button:Disable()
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text:SetTextColor(.5,.5,.5,.5)
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-- show unavailable modules in debug mode
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if ShaguTweaks.debug then
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if module.expansions[expansion] then
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button:Enable()
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text:SetTextColor(1,.8,0,1)
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elseif not module.expansions[expansion] then
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button:Disable()
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text:SetTextColor(.5,.5,.5,.5)
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end
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end
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end
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end
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