52 lines
1.8 KiB
Lua
52 lines
1.8 KiB
Lua
-- TurtleWoW decided to change and add QoL features to their
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-- default client, which they consider to be wanted by everyone.
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-- This modules lets you disable the target-healthpoints again.
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--
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-- Depending on the amount of changes in future, this might move
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-- from "Unit Frames" to a more general "Revert TWoW Changes" module.
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-- Skip module initialization on every other client than TurtleWoW.
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if not TargetHPText or not TargetHPPercText then return end
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-- This table holds the meta-data of the module:
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local module = ShaguTweaks:register({
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title = "Hide TWoW Target Health",
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description = "Hide Turtle-WoW Custom Health Points From Target Frame",
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expansions = { ["vanilla"] = true, ["tbc"] = false },
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category = "Unit Frames",
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enabled = true,
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})
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module.enable = function(self)
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TargetHPText:Hide()
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TargetHPText.Show = function() return end
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TargetHPPercText:Hide()
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TargetHPPercText.Show = function() return end
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end
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-- Turtle WoW specific libdebuff patches
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local libdebuff = ShaguTweaks.libdebuff
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local libdebuff_twow = CreateFrame("Frame")
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libdebuff_twow:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
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libdebuff_twow:SetScript("OnEvent", function()
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-- Break early on invalid data
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if not arg1 or not arg2 then return end
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-- Holy Strike is a spell, but can refresh paladin judgements
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-- Credits to @geojak
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if string.find(arg1, "Holy Strike") then
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for seal in ShaguTweaks.L["judgements"] do
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local name = UnitName("target")
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local level = UnitLevel("target")
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if name and libdebuff.objects[name] then
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if level and libdebuff.objects[name][level] and libdebuff.objects[name][level][seal] then
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libdebuff:AddEffect(name, level, seal)
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elseif libdebuff.objects[name][0] and libdebuff.objects[name][0][seal] then
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libdebuff:AddEffect(name, 0, seal)
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end
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end
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end
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end
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end)
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