background fps cap and height of floating text
This commit is contained in:
+79
-4
@@ -107,6 +107,22 @@ local function UnitXP_SP3_FPScap(cap)
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return UnitXP_SP3_Addon["FPScap"];
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end
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local function UnitXP_SP3_backgroundFPScap(cap)
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local test, result = pcall(UnitXP, "backgroundFPScap", cap);
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if not test then
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if not skipUpdateMessage then
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skipUpdateMessage = true;
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UnitXP_SP3_Print(
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"UnitXP_SP3.dll failed to execute \"backgroundFPScap\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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return UnitXP_SP3_Addon["backgroundFPScap"];
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end
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UnitXP_SP3_Addon["backgroundFPScap"] = result;
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return UnitXP_SP3_Addon["backgroundFPScap"];
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end
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local function UnitXP_SP3_setTargetingRangeConeFactor(factor)
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local test, result = pcall(UnitXP, "target", "rangeCone", factor);
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@@ -170,7 +186,13 @@ function UnitXP_SP3_detoured_CombatText_AddMessage(message, scrollFunction, r, g
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if displayType == "crit" then
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pcall(UnitXP, "addCombatText", "crit", message, r, g, b);
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else
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pcall(UnitXP, "addCombatText", "normal", message, r, g, b);
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if COMBAT_TEXT_FLOAT_MODE == "1" then
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pcall(UnitXP, "addCombatText", "normal", message, r, g, b);
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elseif COMBAT_TEXT_FLOAT_MODE == "2" then
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pcall(UnitXP, "addCombatText", "downward", message, r, g, b);
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else
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pcall(UnitXP, "addCombatText", "arc", message, r, g, b);
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end
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end
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return nil;
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else
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@@ -220,6 +242,22 @@ local function UnitXP_SP3_combatTextSP3_fontSize(size)
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return UnitXP_SP3_Addon["combatTextSP3_fontSize"];
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end
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local function UnitXP_SP3_combatTextSP3_nameplateHeight(size)
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local test, result = pcall(UnitXP, "combatTextSP3", "setNameplateHeight", size);
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if not test then
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if not skipUpdateMessage then
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skipUpdateMessage = true;
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UnitXP_SP3_Print(
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"UnitXP_SP3.dll failed to execute \"combatTextSP3 setNameplateHeight\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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return UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"];
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end
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UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"] = result;
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return UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"];
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end
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local function UnitXP_SP3_setPrioritizeTargetNameplate(enable)
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local test, result = pcall(UnitXP, "prioritizeTargetNameplate", enable);
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@@ -401,9 +439,15 @@ local function UnitXP_SP3_reloadConfig()
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UnitXP_SP3_FPScap(UnitXP_SP3_Addon["FPScap"]);
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xpsp3_editBox_FPScap:SetNumber(UnitXP_SP3_Addon["FPScap"]);
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UnitXP_SP3_backgroundFPScap(UnitXP_SP3_Addon["backgroundFPScap"]);
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xpsp3_editBox_backgroundFPScap:SetNumber(UnitXP_SP3_Addon["backgroundFPScap"]);
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UnitXP_SP3_combatTextSP3_fontSize(UnitXP_SP3_Addon["combatTextSP3_fontSize"]);
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xpsp3_editBox_combatTextSP3_fontSize:SetNumber(UnitXP_SP3_Addon["combatTextSP3_fontSize"]);
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UnitXP_SP3_combatTextSP3_nameplateHeight(UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"]);
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xpsp3_editBox_combatTextSP3_nameplateHeight:SetNumber(UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"]);
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UnitXP_SP3_setTargetingRangeConeFactor(UnitXP_SP3_Addon["targetingRangeConeFactor"]);
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UnitXP_SP3_setCameraHeight(UnitXP_SP3_Addon["cameraHeight"]);
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@@ -427,9 +471,17 @@ local function UnitXP_SP3_reloadConfig()
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if UnitXP_SP3_Addon["combatTextSP3"] then
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UnitXP_SP3_combatTextSP3("enable");
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xpsp3_checkButton_combatTextSP3:SetChecked(true);
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xpsp3_editBox_combatTextSP3_fontSize:Show();
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xpsp3_editBox_combatTextSP3_nameplateHeight:Show();
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xpsp3_fontString_combatTextSP3_fontSize:Show();
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xpsp3_fontString_combatTextSP3_nameplateHeight:Show();
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else
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UnitXP_SP3_combatTextSP3("disable");
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xpsp3_checkButton_combatTextSP3:SetChecked(false);
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xpsp3_editBox_combatTextSP3_fontSize:Hide();
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xpsp3_editBox_combatTextSP3_nameplateHeight:Hide();
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xpsp3_fontString_combatTextSP3_fontSize:Hide();
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xpsp3_fontString_combatTextSP3_nameplateHeight:Hide();
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end
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if UnitXP_SP3_Addon["hideEXPtext"] then
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@@ -528,7 +580,9 @@ function UnitXP_SP3_UI_OnClick(widget)
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end
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xpsp3_editBox_FPScap:ClearFocus();
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xpsp3_editBox_backgroundFPScap:ClearFocus();
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xpsp3_editBox_combatTextSP3_fontSize:ClearFocus();
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xpsp3_editBox_combatTextSP3_nameplateHeight:ClearFocus();
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skipUpdateMessage = false;
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@@ -537,9 +591,15 @@ function UnitXP_SP3_UI_OnClick(widget)
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if string.find(widget:GetName(), "_FPScap") then
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UnitXP_SP3_FPScap(widget:GetNumber());
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end
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if string.find(widget:GetName(), "_backgroundFPScap") then
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UnitXP_SP3_backgroundFPScap(widget:GetNumber());
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end
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if string.find(widget:GetName(), "_combatTextSP3_fontSize") then
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UnitXP_SP3_combatTextSP3_fontSize(widget:GetNumber());
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end
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if string.find(widget:GetName(), "_combatTextSP3_nameplateHeight") then
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UnitXP_SP3_combatTextSP3_nameplateHeight(widget:GetNumber());
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end
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end
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if string.find(widget:GetName(), "_button_") then
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@@ -740,7 +800,7 @@ end
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function UnitXP_SP3_OnEvent(event)
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if event == "ADDON_LOADED" and arg1 == "UnitXP_SP3_Addon" then
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local dataVersion = 29;
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local dataVersion = 31;
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if UnitXP_SP3_Addon == nil or UnitXP_SP3_Addon["dataVersion"] ~= dataVersion then
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UnitXP_SP3_Addon = {};
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UnitXP_SP3_Addon["dataVersion"] = dataVersion;
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@@ -755,10 +815,12 @@ function UnitXP_SP3_OnEvent(event)
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UnitXP_SP3_Addon["nameplateCombatFilter"] = false;
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UnitXP_SP3_Addon["showInCombatNameplatesNearPlayer"] = false;
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UnitXP_SP3_Addon["FPScap"] = 0;
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UnitXP_SP3_Addon["backgroundFPScap"] = 60;
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UnitXP_SP3_Addon["weatherAlwaysClear"] = false;
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UnitXP_SP3_Addon["hideCritterNameplate"] = true;
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UnitXP_SP3_Addon["combatTextSP3"] = false;
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UnitXP_SP3_Addon["combatTextSP3_fontSize"] = 40;
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UnitXP_SP3_Addon["combatTextSP3_nameplateHeight"] = 55;
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UnitXP_SP3_Addon["hideEXPtext"] = false;
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UnitXP_SP3_Addon["notify_flashTaskbarIcon"] = {};
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@@ -850,16 +912,22 @@ function UnitXP_SP3_OnEvent(event)
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return;
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elseif event == "PLAYER_ENTERING_WORLD" then
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local test, result = pcall(UnitXP, "FPScap", UnitXP_SP3_Addon["FPScap"]);
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local test = pcall(UnitXP, "FPScap", UnitXP_SP3_Addon["FPScap"]);
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local test2 = pcall(UnitXP, "backgroundFPScap", UnitXP_SP3_Addon["backgroundFPScap"]);
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if not test then
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UnitXP_SP3_Print(
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"UnitXP_SP3.dll failed to execute \"FPScap\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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if not test2 then
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UnitXP_SP3_Print(
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"UnitXP_SP3.dll failed to execute \"backgroundFPScap\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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return;
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elseif event == "PLAYER_LEAVING_WORLD" then
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-- Some user report a faster loading time when FPS cap turns off
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local test, result = pcall(UnitXP, "FPScap", 0);
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local test = pcall(UnitXP, "FPScap", 0);
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local test2 = pcall(UnitXP, "backgroundFPScap", 0);
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if not test then
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if not skipUpdateMessage then
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@@ -868,6 +936,13 @@ function UnitXP_SP3_OnEvent(event)
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"UnitXP_SP3.dll failed to execute \"FPScap\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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end
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if not test2 then
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if not skipUpdateMessage then
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skipUpdateMessage = true;
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UnitXP_SP3_Print(
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"UnitXP_SP3.dll failed to execute \"backgroundFPScap\". You might need to update UnitXP_SP3.dll to support this method.");
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end
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end
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return;
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end
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